dragenx Posted October 13, 2012 Posted October 13, 2012 Was taking to Dean's basement and the two guys are not there just nicky and the boss. What do I do so I can keep the quest going
Nukas Posted October 21, 2012 Posted October 21, 2012 I keep getting a weird xLovers error when engaging in sex in the isle, and the animations won't play. Sex is normal everywhere else, without errors. Oh, my lovers rev is 96, is that not compatible?
gregathit Posted October 21, 2012 Posted October 21, 2012 I keep getting a weird xLovers error when engaging in sex in the isle' date=' and the animations won't play. Sex is normal everywhere else, without errors. Oh, my lovers rev is 96, is that not compatible? [/quote'] It may be rev96 or it could be your load order or a plugin conflict. Post your load order and we can help you figure it out.
adwut123 Posted October 23, 2012 Posted October 23, 2012 Was just wondering, where do i go/what do i do when i get too the island?
Ark of Truth Posted November 7, 2012 Posted November 7, 2012 Ok, I am on stage 2 I think. The practice trade before school but how many times to I have to trade before it progresses?
fejeena Posted November 8, 2012 Posted November 8, 2012 It was long time ago. Don't know exact, frist time when you get the quest entry "I approached Principal Pal, after finding my room, and he has given me my School uniform, and 2 very Boring Books, and instructed me to ply my new trade some in town and surrounding Tamriel.. There I should find many hopefully willing subject to practice on. This will prepare me some for the beginning School year. I think a little O.J.T. could be entertaining...{ Smile } And I should get to know the town better. I must wear the uniform or ring to ply My trade." I think I needed 10 or 15 clients. The second time (quest entry "God, Class was so boring...Breton sperm, has a very watered down taste, and Dark Elfs, have also a very thin sperm, but the flavor is quite Tart, and Imperials have one of the thicker sperms, with a extremely salty flavor..then she said Orc sperm is very musky, it has a strong, almost acid flavor. last Nords you will find have the thickest sperm, almost like lumpy Gravy. I have noticed there was some difference in them, but I never really thought about it...{ I guess its good to know } I must study this..") you need all races (Breton,Dark Elfs,Imperial,Orc,Nord).
rywa10 Posted December 3, 2012 Posted December 3, 2012 Hello' date=' could I give an indication of the entrance "howlingcave" here is several times that I'm drowning sirenisle around without finding thank you [/quote']
Mastodon Posted December 20, 2012 Posted December 20, 2012 Sheesh. When nicky gets you to the sewers, everything's broken.
dawada2 Posted December 28, 2012 Posted December 28, 2012 SOAP uniform is not visible. How I can solve this problem? Or where can I download texture?
fejeena Posted December 29, 2012 Posted December 29, 2012 The Studentcloth are OK, must be a problem on your side. Look in your Oblivion Data folder, do you have meshes\Architecture\Tag_meshed\CrownClothes\CrownStudentSkirt03.nif and textures\architecture\tag\floral.dds textures\architecture\tag\clothes\balarinaarmortop&hosewhite.dds textures\architecture\tag\clothes\blackrose.dds textures\architecture\tag\madasilverr.dds textures\architecture\tag\water.dds textures\architecture\tag\clothes\ballarinapantieeleven.dds textures\architecture\tag\clothes\balarinaarmortop&hose.dds textures\architecture\tag\clothes\pendant04.dds textures\architecture\tag\clothes\balarinaarmortopcr.dds All were in the 7z file. (unpack it again, and look for them)
dawada2 Posted December 29, 2012 Posted December 29, 2012 The Studentcloth are OK' date=' must be a problem on your side. Look in your Oblivion Data folder, do you have meshes\Architecture\Tag_meshed\CrownClothes\CrownStudentSkirt03.nif and textures\architecture\tag\floral.dds textures\architecture\tag\clothes\balarinaarmortop&hosewhite.dds textures\architecture\tag\clothes\blackrose.dds textures\architecture\tag\madasilverr.dds textures\architecture\tag\water.dds textures\architecture\tag\clothes\ballarinapaieeleven.dds textures\architecture\tag\clothes\ntbalarinaarmortop&hose.dds textures\architecture\tag\clothes\pendant04.dds textures\architecture\tag\clothes\balarinaarmortopcr.dds All were in the 7z file. (unpack it again, and look for them) [/quote'] Thanks for answer, but I could not find them. I have downloaded LoversCrowningIsle12-04-2011.7z meshes\Architecture\Tag_meshed\CrownClothes\CrownStudentSkirt03.nif textures\architecture\tag\madasilverr.dds textures\architecture\tag\water.dds textures\architecture\tag\clothes\ballarinapaieeleven.dds textures\architecture\tag\clothes\ntbalarinaarmortop&hose.dds could not be found. Do I download these from another location?
fejeena Posted December 30, 2012 Posted December 30, 2012 Ups,sorry, I use the old dress from older LoversCrowningIsle version, don't like the new one. I checked the original esp, the new dress is Architecture\Tag_meshed\CrownClothes\CRTestDress01.nif textures\architecture\tag\clothes\pantieclotho4.dds textures\architecture\tag\candle.dds textures\architecture\tag\crclothes\pleatdress.dds And I checked the LoversCrowningIsle12-04-2011.7z, mesh and textures are inside. Did you try to ask "Principal Pal" for new Student Uniform,perhaps something went wrong as you get your first Uniform,he can also give you a ring so you must not wear the Student Uniform. I checked both dialogs (when you get your first Student Uniform and when you ask for new Student Uniform ( if old lost) and they give you the right Student Uniform (player.additem AAA1CrownStudentUniform 1 that is the one with the CRTestDress01.nif).
Sparlimb Posted January 6, 2013 Posted January 6, 2013 Started this mod yesterday after taking GGBlackmail as far as I could, and I gotta say I am completely blown away... why did I wait a year to try this stuff? Gah, silly me. This (along with GGBlackmail) will keep me busy for a very long time. Thank you GG (and all the testers), magnificent work!
DROOO Posted January 12, 2013 Posted January 12, 2013 Hi, i have the quest but can't find the emissary in anvil. Is he on a boat or something ? Thanks
Sparlimb Posted January 12, 2013 Posted January 12, 2013 Hi' date=' i have the quest but can't find the emissary in anvil. Is he on a boat or something ? Thanks [/quote'] Standing on the dock at the pond inside Anvil (across the road from Fighters Guild).
galgat Posted January 16, 2013 Author Posted January 16, 2013 Ok' date=' I am on stage 2 I think. The practice trade before school but how many times to I have to trade before it progresses? [/quote'] If I remember right it is only like about 10 tricks you have to turn, and you should get a pop up quest update. Another person was wondering if plays with LoverPK 96, I am using 94. I have not installed 96 yet. I think load order or some mod that does not work well with mine is probably the culprit, but there could be enough differences in 96 to mess things up, I just do not know. If I ever get time I will try an instll 96 and test it. Many of the early quests or abuses are rather laborious in nature, I had the thinking that you were a helpless victim in most of them, and that becomes more apparent ( to apparent sometimes ) as the abuse sometimes seems endless.. SoRRy to far along to change much of that now. Real life is slowing my Modding, but I am still working on LoversBlackmail.
galgat Posted January 17, 2013 Author Posted January 17, 2013 Hi' date=' i have the quest but can't find the emissary in anvil. Is he on a boat or something ? Thanks [/quote'] Standing on the dock at the pond inside Anvil (across the road from Fighters Guild). he is on the dock of the pond to the right as soon as you enter the Anvile gate... some city improvement mode may hide him. ***********Edited*************** I had a little time, and installed LoverPK REV96 on one of my systems, and played crowning Isle to the pirate ship abuse..with no problems, I really don't think 96 is much above 94, which is what I have been using. The sex alignment keys seem to work a little faster, almost to fast in some case's, but really does not seem to be much of a difference over 94. anyway I think it will play okay with Rev 96, but right now I just don't have time to play it all the way through, it is a very long mod, with many things happening in it. Here is my Load order in case it helps in any way. Masters for: Testing96PK.ess 00 Oblivion.esm 01 Beautiful People 2ch-Ed.esm 02 x117race.esm 03 Lovers with PK.esm 04 LoversCreature.esm 05 BreakUndies.esm 06 Crowded CyrodiilGG.esp 07 DLCFrostcrag.esp 08 playble_armors.esp 09 KT_CustomRaceFix.esp 0A DLCHorseArmor.esp 0B Tag_Armorseller.esp 0C DLCOrrery.esp 0D DLCThievesDen.esp 0E DLCVileLair.esp 0F DLCSpellTomes.esp 10 DLCMehrunesRazor.esp 11 Knights.esp 12 DLCShiveringIsles.esp 13 babehair_EV.esp 14 Opale armor for Exnem body.esp 15 ExWearUndies.esp 16 Vampiress Armors For Exnem Body.esp 17 Rosana.esp 18 Seductress Armour.esp 19 ExnemEyeCandy.esp 1A BlackLuster.esp 1B CTAddPose_OTPair.esp 1C 77_Umpa_Animation.esp 1D Colourwheels Sexy Stock Armor & Clothing Replacer.esp 1E Colourwheels Sexy SI Armor & Clothing Replacer.esp 1F Colourwheels Sexy Hentais DarkRose.esp 20 Colourwheels Sexy Female NPCs.esp 21 TagsYinYang.esp 22 Chain it!.esp 23 Streamline 3.1.esp 24 LoversLight.esp 25 LoversFSE.esp 26 Summon Fairy_v0.91xDS_mini.esp 27 LoversBed.esp 28 LoversCreature_SexualOrgans_Dogs.esp 29 LoversCreature_SexualOrgans.esp 2A RealWalk.esp 2B LoversPayBanditgalgat.esp 2C LoversRaperSGalgat.esp 2D LoversSlaveTrader05.esp 2E LoversAdultPlayPlusforSSP.esp 2F AirOC04 Vat.esp 30 CrowningIsleWorkingOn.esp 31 LoversGalgatBlackmail.esp 32 SetBody.esp 33 Beautiful People 2ch-Ed Merged Hair Modules.esp 34 Beautiful People 2ch-Ed Merged Eye Modules.esp 35 Beautiful People 2ch-Ed Chocolate Elves.esp 36 Beautiful People 2ch-Ed Vanilla Race.esp 37 Beautiful People 2ch-Ed MS Elves - NoSc.esp 38 Beautiful People 2ch-Ed Cute Elves.esp 39 Beautiful People 2ch-Ed CustomRace.esp 3A Beautiful People 2ch-Ed Disable BandBlindMask.esp 3B Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp 3C Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp 3D x117 Merged SKSRENs Hair Modules.esp 3E Beautiful People 2ch-Ed Sheogorath Eye.esp 3F Real_Mannequin.esp 40 Lovers with PK.esp [Version 96] 41 LoversCreature.esp 42 LoversMB2.esp 43 Lovers3dorgasmMB2.esp 44 LoversIdleAnimsPriority.esp 45 LoversAnimObjectsPriority.esp 46 Lovers3dorgasm.esp A couple of things I don't use "the expanded city mods" they tend to cause many problems with mods and I just avoid them. I do not use the Unofficial patch, again Some of the fixes have potential to cause trouble. I do use KT_CustomRace ( KT_CustomRaceFix.esp ) Patch so that I have dialog with any added races. BUt that is about it. Also the person that said they could not have sex with any one, you were not trying to have sex with any of the SOAP people, you are not allowed to have sex with them until you have advanced in the "School of Advanced prostitution" (SOAP) Girls, and teachers are off limits until you do. You will find that I have placed blocks on other Race's on the Isle's as well, as you start going to the other Islands, most of these are removed once you have advanced in there guild to a certain level, or preformed certain quests for them..
lethal Posted January 18, 2013 Posted January 18, 2013 do you plan on adding landscape lod's later? i'm asking because i've added them to my game for your worldspaces and im wondering if you'd like to include those. it did require using tesgeckos "move worldspaces" function so idk if that might be a problem...
galgat Posted January 19, 2013 Author Posted January 19, 2013 do you plan on adding landscape lod's later? i'm asking because i've added them to my game for your worldspaces and im wondering if you'd like to include those. it did require using tesgeckos "move worldspaces" function so idk if that might be a problem... I have been meaning to update it, I left a few inconsistency's in the Love armor ending, and I have done some text editing where I miss typed or miss spelled words. I have a lot of those, I will be for EvEr trying to fix them all. I like your Idea and all, but I hate mixing and matching landmasses, and such, I just normally build my own. I have used tesGeckos, but not enough to be competent with it. I may upload my revised version soon, which is really not much more than cleaning up a few things at the end of the love armor, the fight scene never worked right, and I have I believe fixed this or improved it. I just finished replaying it from start to end with Rev 96, and found no real error's other than I had to re-do the farmer slave part once it hung on me one time there. but and earlier save took me right through it, I do not think it was a crippling bug, just hiccup. I do the same thing you did to many mods, I rarely leave a mod I like alone, you should see all the things I did to PlayerslaveEncounters LOL, and loverspaybandit. But I will never upload my versions of those, as they are not my mods, and it just causes head ache's for the Original modders. I am kind of at a brain freeze on my LoversBlackmail mod, troubles setting up the Slavery sale I have going there, and I just back burner-ed it for awhile till I sort out my scripts there. So I am tinkering with LoversCrowningIsle again, maybe some side quests, and another Island or two. But it will take some time. I built LoversCrowningIsle so I would have a place I could Move, and mod anything I wanted, and for the most part, not effect anyone Else's mod. It does not always work, but mostly it does. I never figured up a good way to introduce a mapping system for the Crowning Islands, I would like to, then setting Quest targets could actually work. Right now Quest targets just really don't work right there, that is why I never used them, and I know it makes it hard to know where to go, but it was just best not to use them ( It is and Adult RPG and it take's a lot of exploring to figure out).
lethal Posted January 20, 2013 Posted January 20, 2013 do you plan on adding landscape lod's later? i'm asking because i've added them to my game for your worldspaces and im wondering if you'd like to include those. it did require using tesgeckos "move worldspaces" function so idk if that might be a problem... I like your Idea and all' date=' but I hate mixing and matching landmasses, and such, I just normally build my own. I have used tesGeckos, but not enough to be competent with it.[/quote'] alright. no worries i won't upload if you're not ok with it but just in case you've misunderstood: what i did was not "move" landmasses or create new ones. "move worldspaces" is just a function of tesgecko that makes the game think the added landmass is part of the original vanilla one and thus loads the generated landmass lod mesh without problems. its a bit technical and i don't completely understand it myself but i believe all it does is modify a unique identifier for the affected worldspaces, nothing more. one explanation can be seen here. as for a map maybe this helps? i could give that a try if you'd like...
galgat Posted January 20, 2013 Author Posted January 20, 2013 Funny I can't go to either one of those links.. get the 403 forbidden error
gregathit Posted January 21, 2013 Posted January 21, 2013 You have to login to be able to view those pages.
lethal Posted January 21, 2013 Posted January 21, 2013 You have to login to be able to view those pages. i don't believe you have to do that just to view the pages' date=' only for downloads. but they do have some technical difficulties atm it seems. Here are alternative links to the google cache of the previous ones: Custom Worldspace Map Tutorial "move worldspace" explanation
galgat Posted January 22, 2013 Author Posted January 22, 2013 They finally came up, must have been some kind of Net cluster F__k .. It looks Kool, I would like to make map's, but all that photo shop pasting..LOL.. I am just not up to it. I do see how they are doing it. Sort of.
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