Laura Posted September 4, 2019 Author Posted September 4, 2019 40 minutes ago, draconad said: Here you go. Sorry if this ends up being my fault, my skyrim install is a little bit of a mess but normally it works flawlessly. Papyrus.0.log 258.71 kB · 0 downloads Seems like something weird is going on in your game. This is the error it gives when starting the scene:[09/04/2019 - 01:17:33PM] ERROR: (C403A8C7): stack: [ (C403A8C7)].Scene.start() - "<native>" Line ? [Laura_SecureBeltQuest (C401D8FB)].Laura_SecureBeltQuestScipt.startScene() - "laura_securebeltquestscipt.psc" Line 240 .Laura_SB_QuestEnd2.Fragment_0() - "laura_sb_questend2.psc" Line 9 It's saying that the quest isn't running. Somehow, Locked Away stopped for you. I just tried it myself, it works for me and I don't get this message. I'm pretty sure that it's because your game isn't very stable, but I still want to be sure. Before you try to start the scene, please open the console and type: sqv Laura_SecureBeltQuest and tell me what it says.
draconad Posted September 4, 2019 Posted September 4, 2019 1 hour ago, Laura 'Lokomootje' said: Seems like something weird is going on in your game. This is the error it gives when starting the scene:[09/04/2019 - 01:17:33PM] ERROR: (C403A8C7): stack: [ (C403A8C7)].Scene.start() - "<native>" Line ? [Laura_SecureBeltQuest (C401D8FB)].Laura_SecureBeltQuestScipt.startScene() - "laura_securebeltquestscipt.psc" Line 240 .Laura_SB_QuestEnd2.Fragment_0() - "laura_sb_questend2.psc" Line 9 It's saying that the quest isn't running. Somehow, Locked Away stopped for you. I just tried it myself, it works for me and I don't get this message. I'm pretty sure that it's because your game isn't very stable, but I still want to be sure. Before you try to start the scene, please open the console and type: sqv Laura_SecureBeltQuest and tell me what it says. Please find attached screenshots. Apoligies I couldnt figure out how to just copy text out.
Ursur1major Posted September 4, 2019 Posted September 4, 2019 Just finished the new quests and I love them, great work! I do have a wish for a future update if it's possible, I like to start new games every so often, and occasionaly a mod updates that forces a restart, so I'm wondering if it is at all possible to add a debug skip function for at least some of the starting quests so one does not need to redo them every time one starts a new character? Especially since I'm asuming this quest line is going to be quite long and spread out over many updates. Thanks for the mod and have a great day! 1
tester86 Posted September 4, 2019 Posted September 4, 2019 I have a small bug to report. I was doing two quests concurrently: Laura's belt and search for the cursed items. I was sent on a quest to find the items in a city. Found them, had them put on me. Had to get back to the shop. Easy as pie and as expected. Well, as I was leaving the city I was approached for a DCL rape event and when I said mmmpf, because I was gagged, my attacker proceeded to rape me, telling me he didn't care what I had to say anyway. I was then told he found a key on me, he took Laura's belt off, raped me, didn't put the belt back on. I made it back to Laura, sans belt, and she was happy that I had the cursed items. I'm guessing that normal DCL keys should NOT work on Laura's belt (they did or the DCL rape event did in its place) and if they are supposed to then I'm guessing that Laura should notice you are out of her belt, put on a new one, and extend the time. Great mod. Pretty much playing these search quests almost exclusively these days. Add those with my Devious Follower and it's just good fun. Thanks so much!
shadowwolf2k7 Posted September 5, 2019 Posted September 5, 2019 5 hours ago, tester86 said: I have a small bug to report. I was doing two quests concurrently: Laura's belt and search for the cursed items. I was sent on a quest to find the items in a city. Found them, had them put on me. Had to get back to the shop. Easy as pie and as expected. Well, as I was leaving the city I was approached for a DCL rape event and when I said mmmpf, because I was gagged, my attacker proceeded to rape me, telling me he didn't care what I had to say anyway. I was then told he found a key on me, he took Laura's belt off, raped me, didn't put the belt back on. I made it back to Laura, sans belt, and she was happy that I had the cursed items. I'm guessing that normal DCL keys should NOT work on Laura's belt (they did or the DCL rape event did in its place) and if they are supposed to then I'm guessing that Laura should notice you are out of her belt, put on a new one, and extend the time. Great mod. Pretty much playing these search quests almost exclusively these days. Add those with my Devious Follower and it's just good fun. Thanks so much! what i marked in bold doesnt sound like a DCL event, more like the DEC sex approach. if you have DEC (Deviously Enslaved Continued) in your load order, this would be a bug to post on Verstort's support page. he might know what is causing it to happen and know how to fix it or prevent his mod from making an approach. (http://www.loverslab.com/topic/54135-deviously-enslaved-continued/) here is the link to his support page.
Laura Posted September 5, 2019 Author Posted September 5, 2019 On 9/4/2019 at 4:09 PM, draconad said: Please find attached screenshots. Apoligies I couldnt figure out how to just copy text out. I don't think there's a way to copy the text, so posting screenshots is probably the best way. Thanks. Okay, so this confirms that the quest has stopped working or failed to start for you. Most likely because the Aliasses aren't filled (or lost somehow). Now we need to find out where it went wrong. I need you to use the same command right after starting the quest and tell me what it says. Also, when you start the quest, do you get the message that the quest has started? By the way, if you don't want to troubleshoot this, just let me know. I don't want to force you to do things you don't want. On 9/4/2019 at 10:19 PM, Ursur1major said: Just finished the new quests and I love them, great work! I do have a wish for a future update if it's possible, I like to start new games every so often, and occasionaly a mod updates that forces a restart, so I'm wondering if it is at all possible to add a debug skip function for at least some of the starting quests so one does not need to redo them every time one starts a new character? Especially since I'm asuming this quest line is going to be quite long and spread out over many updates. Thanks for the mod and have a great day! That's a good one. I was thinking about adding something like this as a debug feature, but it also be useful for regular players. 21 hours ago, tester86 said: I have a small bug to report. I was doing two quests concurrently: Laura's belt and search for the cursed items. I was sent on a quest to find the items in a city. Found them, had them put on me. Had to get back to the shop. Easy as pie and as expected. Well, as I was leaving the city I was approached for a DCL rape event and when I said mmmpf, because I was gagged, my attacker proceeded to rape me, telling me he didn't care what I had to say anyway. I was then told he found a key on me, he took Laura's belt off, raped me, didn't put the belt back on. I made it back to Laura, sans belt, and she was happy that I had the cursed items. I'm guessing that normal DCL keys should NOT work on Laura's belt (they did or the DCL rape event did in its place) and if they are supposed to then I'm guessing that Laura should notice you are out of her belt, put on a new one, and extend the time. Great mod. Pretty much playing these search quests almost exclusively these days. Add those with my Devious Follower and it's just good fun. Thanks so much! Like @shadowwolf2k7 said, this doesn't sound like something DCL would do. See if you can find out which mod did that so you can tell the mod maker about it. It's kinda like an unwritten rule that mod makers add a keyword to devices so others know not to touch it. Whenever my mod tries to remove a device, it first checks for the zad_BlockGeneric keyword. If the device has that keyword, I leave it alone. The mod that did this doesn't seem to check for that keyword. 1
draconad Posted September 5, 2019 Posted September 5, 2019 1 hour ago, Laura 'Lokomootje' said: I don't think there's a way to copy the text, so post screenshots is probably the best way. Thanks. Okay, so this confirms that the quest has stopped working or failed to start for you. Most likely because the Aliasses aren't filled (or lost somehow). Now we need to find out where it went wrong. I need you to use the same command right after starting the quest and tell me what it says. Also, when you start the quest, do you get the message that the quest has started? By the way, if you don't want to troubleshoot this, just let me know. I don't want to force you to do things you don't want. No worries at all, I appreciate your assistance with this issue. Especially as it seems to be just me. See attached images again of the command run after activating the quest. Also yes I do get the message that the quest has started and its in the journal. Curiously I re-loaded the save where its broken and I still have the quest in my Journal there too, I have attached an image of the latter.
whatto51 Posted September 5, 2019 Posted September 5, 2019 Hi, I'm having a CTD at the end of first stage of What She Deserves quest, when Laura tries to put something on me. I checked all requirements and I have them all. Am I missing something? Or could be something already worn? (wearing Laura's belt, plugs and piercings from previous quests). Thanks, I love the mod for what I have seen so far, actually one of my favorites.
Taki17 Posted September 5, 2019 Posted September 5, 2019 4 minutes ago, whatto51 said: Hi, I'm having a CTD at the end of first stage of What She Deserves quest, when Laura tries to put something on me. Sounds like either a base Skyrim or DD issue. Please share a papyrus log from the relevant part.
tester86 Posted September 5, 2019 Posted September 5, 2019 I removed DEC and that seems to have solved it. I'll know after a few more runs (or a dozen. Or two). I also have a suggestion. I just finished Laura's Belt Quest and... Spoiler "Okay, let me unlock you. Step into the cage." I step into the cage and feel a soft tremor of pleasure when Laura locks me in her lonely cell. She motions me towards her with one beckoning finger. I approached the locked cage door, letting out a loud moan when Laura finally unlocks the belt that had been tormenting me for far too long. "Have fun," she says. "I'll let you in a bit. You'll probably like that. I know I would." Laura leaves me alone to satisfy myself, to tame the raging rapids of my need that had been building since Laura locked me in her delightfully devious belt. A few hours later, or was it a day, my brain fuzzy, Laura returns. "Looks like you had fun." "I did." Smiling deviously, Laura shows me the belt and a new plug. The last plug would grant me release, this new one looked different. Bigger, yes, but somehow more daunting, too. "Put this on and I'll unlock the cage," she grins at me. "But." "You said you liked the belt. I'm just giving you what you like. Put on the belt and I'll let you go. Otherwise, I'll be back later to ask again." With trembling hands I grab the belt and plug. I put in the plug, gasping at the size of it. "That one won't let you come," Laura says, "not ever. I've tried. Oh, how I've tried." Catarina calls from across the shop, "you love it." "And so will you," Laura says to me as the lock on the belt clicks shut. Laura motions me closer. I stand as still as a mannequin when Laura takes the key. "Now, a little longer this time?" She says as she finally unlocks the cell. ***************** Basically a configurable percentage of Laura not letting you out of the cage until you are locked in her belt again (But only if you admit to liking it when she asked.) Just an idea.
whatto51 Posted September 5, 2019 Posted September 5, 2019 4 hours ago, Taki17 said: Sounds like either a base Skyrim or DD issue. Please share a papyrus log from the relevant part. last papyrus log.txt I never did before, I hope it's right, thanks
shadowwolf2k7 Posted September 5, 2019 Posted September 5, 2019 @tester86 you don't need to remove DEC from your load order. it is a good mod and usually works well with other mods. @Verstort does need to know that the sex approach can cause the removal of the locked away belt.
whatto51 Posted September 5, 2019 Posted September 5, 2019 2 hours ago, tester86 said: I removed DEC and that seems to have solved it. I'll know after a few more runs (or a dozen. Or two). I also have a suggestion. I just finished Laura's Belt Quest and... Reveal hidden contents "Okay, let me unlock you. Step into the cage." I step into the cage and feel a soft tremor of pleasure when Laura locks me in her lonely cell. She motions me towards her with one beckoning finger. I approached the locked cage door, letting out a loud moan when Laura finally unlocks the belt that had been tormenting me for far too long. "Have fun," she says. "I'll let you in a bit. You'll probably like that. I know I would." Laura leaves me alone to satisfy myself, to tame the raging rapids of my need that had been building since Laura locked me in her delightfully devious belt. A few hours later, or was it a day, my brain fuzzy, Laura returns. "Looks like you had fun." "I did." Smiling deviously, Laura shows me the belt and a new plug. The last plug would grant me release, this new one looked different. Bigger, yes, but somehow more daunting, too. "Put this on and I'll unlock the cage," she grins at me. "But." "You said you liked the belt. I'm just giving you what you like. Put on the belt and I'll let you go. Otherwise, I'll be back later to ask again." With trembling hands I grab the belt and plug. I put in the plug, gasping at the size of it. "That one won't let you come," Laura says, "not ever. I've tried. Oh, how I've tried." Catarina calls from across the shop, "you love it." "And so will you," Laura says to me as the lock on the belt clicks shut. Laura motions me closer. I stand as still as a mannequin when Laura takes the key. "Now, a little longer this time?" She says as she finally unlocks the cell. ***************** Basically a configurable percentage of Laura not letting you out of the cage until you are locked in her belt again (But only if you admit to liking it when she asked.) Just an idea. Lovely suggestion...
tester86 Posted September 5, 2019 Posted September 5, 2019 7 minutes ago, shadowwolf2k7 said: @tester86 you don't need to remove DEC from your load order. it is a good mod and usually works well with other mods. @Verstort does need to know that the sex approach can cause the removal of the locked away belt. I will after some more testing. I want to be absolutely sure that it was that mod and not some of the 50 plus other mods. Thanks!
whatto51 Posted September 5, 2019 Posted September 5, 2019 I think the CTD culprit is the Tough Iron Prisoner Chains. I got it using console commands, and when I tried to wear it I CTD. Am I missing something then? Thanks again
Laura Posted September 5, 2019 Author Posted September 5, 2019 4 hours ago, tester86 said: I removed DEC and that seems to have solved it. I'll know after a few more runs (or a dozen. Or two). I also have a suggestion. I just finished Laura's Belt Quest and... Reveal hidden contents "Okay, let me unlock you. Step into the cage." I step into the cage and feel a soft tremor of pleasure when Laura locks me in her lonely cell. She motions me towards her with one beckoning finger. I approached the locked cage door, letting out a loud moan when Laura finally unlocks the belt that had been tormenting me for far too long. "Have fun," she says. "I'll let you in a bit. You'll probably like that. I know I would." Laura leaves me alone to satisfy myself, to tame the raging rapids of my need that had been building since Laura locked me in her delightfully devious belt. A few hours later, or was it a day, my brain fuzzy, Laura returns. "Looks like you had fun." "I did." Smiling deviously, Laura shows me the belt and a new plug. The last plug would grant me release, this new one looked different. Bigger, yes, but somehow more daunting, too. "Put this on and I'll unlock the cage," she grins at me. "But." "You said you liked the belt. I'm just giving you what you like. Put on the belt and I'll let you go. Otherwise, I'll be back later to ask again." With trembling hands I grab the belt and plug. I put in the plug, gasping at the size of it. "That one won't let you come," Laura says, "not ever. I've tried. Oh, how I've tried." Catarina calls from across the shop, "you love it." "And so will you," Laura says to me as the lock on the belt clicks shut. Laura motions me closer. I stand as still as a mannequin when Laura takes the key. "Now, a little longer this time?" She says as she finally unlocks the cell. ***************** Basically a configurable percentage of Laura not letting you out of the cage until you are locked in her belt again (But only if you admit to liking it when she asked.) Just an idea. If you're sure that it was DEC, let me know. Thanks for the suggestion by the way. It's not in their nature to lock you back in it without asking you. But I did notice that a lot of people would like to see something like that, so I'm think of adding some kind dom/sub roleplay. That way, it'll be consensual. 1 hour ago, whatto51 said: I think the CTD culprit is the Tough Iron Prisoner Chains. I got it using console commands, and when I tried to wear it I CTD. Am I missing something then? Thanks again There was someone else with the same problem and we found that he had an issue with DD itself. Locking the chains on the player can cause unstable games to crash because it strips the player which could reveal a body with physics, then equip the chains which also have physics and then it also plays the animation. It's always good to be sure though. Can you equip the prison chains from DD itself? That way we can find out if it's an issue with DD or my mod. They're called: Iron Prisoner Chains.
Garfieldcat Posted September 5, 2019 Posted September 5, 2019 I just noticed there was some minor update Was it like a hotfix? If I had no issues should I bother with it?
Laura Posted September 5, 2019 Author Posted September 5, 2019 10 hours ago, draconad said: No worries at all, I appreciate your assistance with this issue. Especially as it seems to be just me. See attached images again of the command run after activating the quest. Also yes I do get the message that the quest has started and its in the journal. Curiously I re-loaded the save where its broken and I still have the quest in my Journal there too, I have attached an image of the latter. It all looks fine this time. This means that it starts like it should. So it must have lost the aliases after it started. Alright, here come even more instructions. Put the min and max days to 1, start the quest, check if the quest is still running, wait for 24 in-game hours, then check again if the quest is still running and then try to get the belt removed. If it doesn't work, send me the log. If it does work, celebrate. ? This helps me a lot by the way. I'm still pretty sure that it's caused by your game's instablity, but if there's anything I can change to make it work for those games, I want to know.
Laura Posted September 5, 2019 Author Posted September 5, 2019 8 minutes ago, Garfieldcat said: I just noticed there was some minor update Was it like a hotfix? If I had no issues should I bother with it? There's no update. You got the notification because I added an SSE conversion. Even if I fix a typo in the description, it still sends everyone a notification and there's nothing I can do about it. There's luckily no need for a hotfix, it all works surprisingly well. I always expect it to catch fire as soon as I upload it. ?
Garfieldcat Posted September 5, 2019 Posted September 5, 2019 Oh, I wasn't aware of that Thank you for the info!
LimitBreak Posted September 5, 2019 Posted September 5, 2019 2 hours ago, Laura 'Lokomootje' said: If you're sure that it was DEC, let me know. Thanks for the suggestion by the way. It's not in their nature to lock you back in it without asking you. But I did notice that a lot of people would like to see something like that, so I'm think of adding some kind dom/sub roleplay. That way, it'll be consensual. Looks tough to balance but is nice when you get that naughty bdsm feel while still keeping that cozy warm feeling(yeah, I'm not a writer for a reason). You don't want turn it into a slavery mod but there's little point in bondage if your character has too much control. Maybe something more along lines where Laura confronts your character about her perversion especially if she was using submissive dialogue(refuse payment, say she enjoyed, etc). You know, role play the dom a bit more to give your character a push. At this point you should offer dialogue option in roughly the below format A. acceptance B. hard clear no C. weak no (stammering, *blushes*, maybe even just some loss of words '...') D. (just something optional I just though of) Acceptance but not right now for any reason. Might come in hand for mod compatibility if the player wants try something else. I guess you could add lines like her holding off payment until your ready to continue or something. Honestly you can get away with a lot outside of this event by adding a hard no and weak no system. You could also have the body guard have a line to avoid in character confusion like "you know she will let you go if you make it absolutely clear, right?" "*blush*...*looks down*" "Yeah, I figured. Welp, have fun I guess" Edit:Looking back at this, I guess I'm not adding anything new to the conversation other than advising a weak no and an absolute no.
whatto51 Posted September 5, 2019 Posted September 5, 2019 2 hours ago, Laura 'Lokomootje' said: If you're sure that it was DEC, let me know. Thanks for the suggestion by the way. It's not in their nature to lock you back in it without asking you. But I did notice that a lot of people would like to see something like that, so I'm think of adding some kind dom/sub roleplay. That way, it'll be consensual. There was someone else with the same problem and we found that he had an issue with DD itself. Locking the chains on the player can cause unstable games to crash because it strips the player which could reveal a body with physics, then equip the chains which also have physics and then it also plays the animation. It's always good to be sure though. Can you equip the prison chains from DD itself? That way we can find out if it's an issue with DD or my mod. They're called: Iron Prisoner Chains. I don't know how to test DD itslef, but I think it's the same CTD I have when arrested by DCL and taken to its custom prison. Only test I made was to additem through console and try to wear it, and I CTD. I tried to run bodyslide again but didn't help
draconad Posted September 5, 2019 Posted September 5, 2019 1 hour ago, Laura 'Lokomootje' said: It all looks fine this time. This means that it starts like it should. So it must have lost the aliases after it started. Alright, here come even more instructions. Put the min and max days to 1, start the quest, check if the quest is still running, wait for 24 in-game hours, then check again if the quest is still running and then try to get the belt removed. If it doesn't work, send me the log. If it does work, celebrate. ? This helps me a lot by the way. I'm still pretty sure that it's caused by your game's instablity, but if there's anything I can change to make it work for those games, I want to know. Just to clarify as I think you may have the wrong end of the stick. When I initiate the quest, everything works. I wait the amount of time required and when I request to have it removed she tells me to get in the cell, and then asks if Im sure I really want it removed. If I say yes, she removes it as intended and then lets me out after a little while. The issues comes when I say "actually I wanna keep it on" when I am in the cell after asking to have it removed. She says something along the lines of "I'm glad, Ill let you stay in there a while, etc" and then releases me a few hours later with the belt still on me as requested. This is where the issues occurs. After being released from the Cell I wait the required time and ask again to have it removed and this is when she says something along the lines of "Ok, follow me" before proceeding to do absoloutely nothing. So to summarise, the quests works if I actually let her remove it on the first time of asking, Its when I say "actually I dont want you to remove it" whilst in the cell, that all the problems occur. Sorry if thats confusing, English is my first language I'm just shit at it xD Edit: I dont suppose you have a discord channel or something do you? I cant check here regularly while I'm working and it seems we keep missing each other presumably due to timezone differences. No Worries if not, this will just have to take a while xD
Laura Posted September 6, 2019 Author Posted September 6, 2019 9 hours ago, LimitBreak said: Looks tough to balance but is nice when you get that naughty bdsm feel while still keeping that cozy warm feeling(yeah, I'm not a writer for a reason). You don't want turn it into a slavery mod but there's little point in bondage if your character has too much control. Maybe something more along lines where Laura confronts your character about her perversion especially if she was using submissive dialogue(refuse payment, say she enjoyed, etc). You know, role play the dom a bit more to give your character a push. At this point you should offer dialogue option in roughly the below format A. acceptance B. hard clear no C. weak no (stammering, *blushes*, maybe even just some loss of words '...') D. (just something optional I just though of) Acceptance but not right now for any reason. Might come in hand for mod compatibility if the player wants try something else. I guess you could add lines like her holding off payment until your ready to continue or something. Honestly you can get away with a lot outside of this event by adding a hard no and weak no system. You could also have the body guard have a line to avoid in character confusion like "you know she will let you go if you make it absolutely clear, right?" "*blush*...*looks down*" "Yeah, I figured. Welp, have fun I guess" Edit:Looking back at this, I guess I'm not adding anything new to the conversation other than advising a weak no and an absolute no. More options other than yes/no could be nice. I still want to expand Locked Away or want to add something similair in the future. 9 hours ago, whatto51 said: I don't know how to test DD itslef, but I think it's the same CTD I have when arrested by DCL and taken to its custom prison. Only test I made was to additem through console and try to wear it, and I CTD. I tried to run bodyslide again but didn't help That's what I meant. You got the same issue after using additem and with the one from DCL, so the issue is with your DD install. I suggest that you ask for help in DD's thread. 9 hours ago, draconad said: Just to clarify as I think you may have the wrong end of the stick. When I initiate the quest, everything works. I wait the amount of time required and when I request to have it removed she tells me to get in the cell, and then asks if Im sure I really want it removed. If I say yes, she removes it as intended and then lets me out after a little while. The issues comes when I say "actually I wanna keep it on" when I am in the cell after asking to have it removed. She says something along the lines of "I'm glad, Ill let you stay in there a while, etc" and then releases me a few hours later with the belt still on me as requested. This is where the issues occurs. After being released from the Cell I wait the required time and ask again to have it removed and this is when she says something along the lines of "Ok, follow me" before proceeding to do absoloutely nothing. So to summarise, the quests works if I actually let her remove it on the first time of asking, Its when I say "actually I dont want you to remove it" whilst in the cell, that all the problems occur. Sorry if thats confusing, English is my first language I'm just shit at it xD Edit: I dont suppose you have a discord channel or something do you? I cant check here regularly while I'm working and it seems we keep missing each other presumably due to timezone differences. No Worries if not, this will just have to take a while xD Okay, I did some tests myself and I got the same issue. I took a look at the code and I think I found the issue. After she opens the cage door for you in the end, the quest stops even if you choose to keep the belt on. I've got a fixed version for you, please install it and let me know if it works: Laura's Bondage Shop v3.00 Locked Away fix.7z Thank you for sharing your logs and helping with troubleshooting. I wouldn't have found this without your help. 1
dantevale Posted September 6, 2019 Posted September 6, 2019 First of all thanks for all the hard work i really love this mod *^* im just done with the first quest ( What She Deserves ) after i was released and came back for the next quest she said she wants me to act as a slave and i was like okay cool but the game crashes after kat strips me i have updated all the files and tried multiple times dont know where i am messing up ;-; can anyone help me out
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