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Extended Skeleton DEV Thread


ZaZ

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Posted
8 hours ago, ZaZ said:

 

Noo , that Auto bounce file is for animators , its a 3ds max file

Check out the new official threads we made today.

Read the instructions and install them like you would install other mods

Skeleton

Female Body + Bodyslide

Male Body + Bodyslide

Animations - When they are released 

Cheers

Got it, be patient right?

Posted
35 minutes ago, sharonasbar12 said:

Got it, be patient right?

We, just one step at a time,

But I have hosted some Test animations for people who want to test the bodies etc

Cheers

 

Posted

Hey there, loving the Mod so far!

Little question tho, where do we get the animated Genitalia for Males/Females/Futa that you have shown in the previews ?

Posted
16 minutes ago, -Player1- said:

Hey there, loving the Mod so far!

Little question tho, where do we get the animated Genitalia for Males/Females/Futa that you have shown in the previews ?

Thanks!

For Males its the default benis.

 

Strap-Ons And Equip-able Cocks

Are not released yet , 

I will be only providing a reference benis for Futa . Since have no skill in texturing much.

 

But its all ready , just need to make it body slide compatible.

Posted
25 minutes ago, ZaZ said:

Thanks!

For Males its the default benis.

 

Strap-Ons And Equip-able Cocks

Are not released yet , 

I will be only providing a reference benis for Futa . Since have no skill in texturing much.

 

But its all ready , just need to make it body slide compatible.

 

 

Sounds awesome, can´t wait for the release !

Posted
1 minute ago, geraldofrivia said:

Hey ZaZ, saw your post on nexus, be careful with the link to this page because this guys are very meticulous with every external links

Yea I don't think they worried about that. Anymore as long as I put up the nsfw warning. 

I have seen a lot of users do that these days 

 

But thanks for the heads up will confirm with one of the mods. 

Posted
4 minutes ago, ZaZ said:

Yea I don't think they worried about that. Anymore as long as I put up the nsfw warning. 

I have seen a lot of users do that these days 

 

But thanks for the heads up will confirm with one of the mods. 

 

7 minutes ago, geraldofrivia said:

Hey ZaZ, saw your post on nexus, be careful with the link to this page because this guys are very meticulous with every external links

Since LL put up the age gate, Nexus relaxed the rules to allow the links

Posted
6 minutes ago, flutie said:

 

Since LL put up the age gate, Nexus relaxed the rules to allow the links

Cool,thanks !

Posted
1 hour ago, ZaZ said:

Cool,thanks !

In all cases you can count on me.

I know pretty well PickySaurus and BigBizkit. We can regulate stuff together.

(I knew also SirSalami, but he left Nexus last week.)

Posted
On 12/30/2018 at 11:10 PM, ZaZ said:

 

 

But its all ready , just need to make it body slide compatible.

 

 

Any news on when this will be a thing ?

Posted
12 hours ago, -Player1- said:

 

 

Any news on when this will be a thing ?

 

If things go well, probably next weekend

 

But the it will be officially for Strap-ons .

Equip-able Schlongs with no textures. Will be released too , for Modders who want to add stuff

Posted
17 hours ago, -Player1- said:

 

 

Any news on when this will be a thing ?

5 hours ago, ZaZ said:

 

If things go well, probably next weekend

 

But the it will be officially for Strap-ons .

Equip-able Schlongs with no textures. Will be released too , for Modders who want to add stuff

I've already converted a few schlong/futa meshes to be ZeX compatible, but it will be good to have a base so i know what bones to delete and keep. All i did so far was delete all bones from the futa mesh and copy bones over from the bodytalk body.

 

Spoiler

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Posted
25 minutes ago, Campbell said:

I've already converted a few schlong/futa meshes to be ZeX compatible, but it will be good to have a base so i know what bones to delete and keep. All i did so far was delete all bones from the futa mesh and copy bones over from the bodytalk body.

 

  Reveal hidden contents

  

 

This will work actually too , because they use the same bones. 

If you are on the discord server it , I ping me I will , give a source nif.

Its not perfect an can be skinned better.

 

But it what I am using for reference.

 

Cheers

 

 

 

Posted

Everything looks great so far. Truly can´t wait.

On 1/7/2019 at 2:23 PM, Campbell said:

I've already converted a few schlong/futa meshes to be ZeX compatible, but it will be good to have a base so i know what bones to delete and keep. All i did so far was delete all bones from the futa mesh and copy bones over from the bodytalk body.

 

You should definitely release that, as soon as we get the bases and all, work looks good so far.
 

Posted
On 1/7/2019 at 8:51 AM, ZaZ said:

 

This will work actually too , because they use the same bones. 

If you are on the discord server it , I ping me I will , give a source nif.

Its not perfect an can be skinned better.

 

But it what I am using for reference.

 

Cheers

 

 

 

How did you get around the 99 bone limitation?

 

In Skyrim, some people believe the "stretch to infinity" bugg is caused by more than 99 bones........

 

?

 

 

 

Posted
11 hours ago, VonHelton said:

How did you get around the 99 bone limitation?

 

In Skyrim, some people believe the "stretch to infinity" bugg is caused by more than 99 bones........

 

?

 

 

Not sure , but Skyrim different game with an older engine. 

Also for Fallout 4 the Engine is upgraded along with the code most likely. 

 

Posted
2 hours ago, ZaZ said:

 

Not sure , but Skyrim different game with an older engine. 

Also for Fallout 4 the Engine is upgraded along with the code most likely. 

 

Does using your skeleton with CBBE fix the "wounded knee" bugg?

 

?

 

 

 

Posted
7 minutes ago, VonHelton said:

Does using your skeleton with CBBE fix the "wounded knee" bugg?

 

?

 

 

No,

The skeleton just extends the bones,

The Fusion Girl Body fixes the Knee issue as it is positioned/skinned differently

 

Posted
9 hours ago, billypnats said:

Hi ZaZ, just wondering if it would be possible to use the skeleton to create high heels framework? Sorry if this was mentioned already

No , High Heels is handled by script , needs an External F4SE based plugin ( Like NiOverride or HDT High Heels for Skyrim)

 

Posted
On 12/30/2018 at 11:10 PM, ZaZ said:

Thanks!

For Males its the default benis.

 

Strap-Ons And Equip-able Cocks

Are not released yet , 

I will be only providing a reference benis for Futa . Since have no skill in texturing much.

 

But its all ready , just need to make it body slide compatible.

 

Hey, hey !
Just wanted to ask about the Stuff again. Haven´t heard much lately so i just wanted to check if everything is according to plan

Posted
6 hours ago, -Player1- said:

 

Hey, hey !
Just wanted to ask about the Stuff again. Haven´t heard much lately so i just wanted to check if everything is according to plan

 

Well, there were some changes to the main body since we had to bring body down in BodySlide and outfit studio.

I will put out the reference this weekend.

 

So people can use it.

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