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Posted
12 minutes ago, Hugh Reckum said:

FYI, Elrindir and Anoriath are Bosmers.

You're correct, of course.  My PC did happen to run into the Dunmer Faldrus on the road before she got to Whiterun, with no result.

Posted
1 minute ago, PubliusNV said:

You're correct, of course.  My PC did happen to run into the Dunmer Faldrus on the road before she got to Whiterun, with no result.

Since Severio Pelagia came after you, probably Imperials are the Pheromones that are truly active atm. If you clear 1 set of pheromones they should both clear I believe.

 

Were you drinking multiple things really fast or something?

 

Just curious how you managed to get 2. Somehow things must have gotten triggered twice before it could update that pheromones were active (I'm guessing).

Posted
4 hours ago, Hugh Reckum said:

That's down at the combat behavior level of the Vanilla races, would have to change all race combat data to stop it - which would probably not be advisable.

 

So yeah, diseases, poison etc. will continue to be a thing.

 

It's a rough world out there and fucking crazy wild creatures has its dangers...

 

But, there's potions of resist poison, resist disease + loot like Necklace of Poison Immunity, Disease Immunity/Resistance etc... 

So precautions can be taken.

Changing all races would be time consuming and would probably break things so it is not worth it indeed then. Wouldn't it be possible to clear poison and temporarily give poison resistance during an attack though? Getting attacked by 4 chauruses at level 1 with no potions and enchanted gear is a death sentence lol

Posted
26 minutes ago, PubliusNV said:

But during a long trek through Bleak Falls Barrow my PC drank quite a number of potions and mead bottles (because of MiniNeeeds).  I saw one message about pheromones being active, but on exiting the barrow I took another look at the active magical effects and found that she had both Imperial and Dark Elf pheromones active.

 

23 minutes ago, Hugh Reckum said:

Not sure how you managed to get 2.

As long as you don't exit the inventory, you can get multiple pheromones by drinking multiple potions. At least it happened to me in earlier versions and haven't done it since, so I don't know if it has been fixed since.

Posted
1 minute ago, Antaufein said:

Changing all races would be time consuming and would probably break things so it is not worth it indeed then. Wouldn't it be possible to clear poison and temporarily give poison resistance during an attack though? Getting attacked by 4 chauruses at level 1 with no potions and enchanted gear is a death sentence lol

Well, one solution would be to add poison resistance effects to the existing active magic effects for certain creatures. Could probably do this within the existing pheromones spells so it has the same duration and is cleared when pheromones are cleared...

 

I guess I could add this unless you guys think it breaks immersion?

Posted
2 minutes ago, Antaufein said:

As long as you don't exit the inventory, you can get multiple pheromones by drinking multiple potions. At least it happened to me in earlier versions and haven't done it since, so I don't know if it has been fixed since.

Hmmm. OK, that makes sense.

 

Based on how Skyrim game engine processes drink events, that particular issue may not have any available solutions...

Posted
30 minutes ago, Hugh Reckum said:

No.

 

SetDontMove disables camera switching and rotating and there's no arguments to control it, SetRestrained has the same problem. UI gets temporarily suspended with DisablePlayerControls, but, it should all come back once reenabled.

 

Given the camera problems of the other 2 functions, DisablePlayerControls is the only function that will work right for these types of scenes.

OK. is there any way to enable UI after this function ? DIsablePlayerControls would disable partial UI which is needed for my other mod.

Posted
11 minutes ago, Antaufein said:
38 minutes ago, Hugh Reckum said:

Not sure how you managed to get 2.

As long as you don't exit the inventory, you can get multiple pheromones by drinking multiple potions. At least it happened to me in earlier versions and haven't done it since, so I don't know if it has been fixed since.

That's exactly what happened. She was having a bit of a hard time with the Draugr and was gulping minor health and minor magicka potions without closing the inventory.

 

BTW, she's now been raped by Lucan Valerius in the Sleeping Giant Inn, so the Imperial pheromones are definitely active.

Posted

EnablePlayerControls gets called at the end of the scene and that should bring your UI back.

 

Are you getting UI back after?

 

What Mod is having this issue?

Posted
Just now, Hugh Reckum said:

EnablePlayerControls gets called at the end of the scene and that should bring your UI back.

 

Are you getting UI back after?

 

What Mod is having this issue?

This HUD is actually use during sex scene, that why I have issue with that.

sorry about bothering you.

 

This is the MOD.

 

 

Posted
1 minute ago, PubliusNV said:

That's exactly what happened. She was having a bit of a hard time with the Draugr and was gulping minor health and minor magicka potions without closing the inventory.

 

BTW, she's now been raped by Lucan Valerius in the Sleeping Giant Inn, so the Imperial pheromones are definitely active.

As it is now, the pheromones that are 'truly' active will be the first ones that return true in a list. It's like the first bool that = true.

 

So, having multiple active won't really hurt anything, other than you will have some that are 'false positives' and only one will be actually active. In this case, Imperials for you.

 

When you clear one set of pheromones, all active pheromones should clear because of how I built the functions. So everything should still work fine, you might just have some display as active that aren't actually active if you manage to get multiples.

 

I've thought about adding multiple legit, it's a little bit complex how to do it and I haven't quite worked out a way of setting it up that I like yet... But, if I can think of a good way, I might add it in at some point so the Player can have legit mulitple pheromones active.

Posted
6 minutes ago, l12436 said:

This HUD is actually use during sex scene, that why I have issue with that.

sorry about bothering you.

 

This is the MOD.

Ok, I see.

 

I'll take a look at it, there might be a way to solve the UI issue...

Posted
3 minutes ago, Hugh Reckum said:

Ok, I see.

 

I'll take a look at it, there might be a way to solve the UI issue...

Thank you. sorry about bothering you. hope there are a solution about this.

Posted

Sounds like a neat mod! Downloading now to try it out. 

 

Suggestion: In the mod Bathing in Skyrim they have special soaps (Spriggan Sap and Dwarven Oil) that makes some mobs "friendly" for a time. Would be nice to see some consequences for using these products.  ?

Posted
1 hour ago, Corsayr said:

Sounds like a neat mod! Downloading now to try it out. 

 

Suggestion: In the mod Bathing in Skyrim they have special soaps (Spriggan Sap and Dwarven Oil) that makes some mobs "friendly" for a time. Would be nice to see some consequences for using these products.  ?

Heh, it'd be easier to add in based on how things are already built if they were eating soap...

 

But, I could take a look at it. ;)

Posted

I think I thought up a way to have any number of pheromones active and working simultaneously...

 

Is this something I should build?

Posted
11 minutes ago, Hugh Reckum said:

I think I thought up a way to have any number of pheromones active and working simultaneously...

 

Is this something I should build?

Fawn says no, but I say sure why not. :)

 

Spoiler

pheromones.thumb.jpg.ae3fdaa893b70d1797e59e06c1239214.jpg

 

 

Posted
6 hours ago, Hugh Reckum said:

I think I thought up a way to have any number of pheromones active and working simultaneously...

 

Is this something I should build?

I see no reason why you couldn't ingest more than one pheromone, if it is doable.

Posted
10 hours ago, Corsayr said:

Suggestion: In the mod Bathing in Skyrim they have special soaps (Spriggan Sap and Dwarven Oil) that makes some mobs "friendly" for a time. Would be nice to see some consequences for using these products.  ?

noooooo thats my secret weapon against everything that didnt get calmed via NDUN helpless feature if in heavy bondage ?

 

translation: awesome idea! ?

 

btw: if you are in a friendly to creature faction => wont that stop pheromone creatures to attack you => stopping attacks from SLP creatures and make the sexy times fail?

Posted
1 hour ago, Antaufein said:

I see no reason why you couldn't ingest more than one pheromone, if it is doable.

I think I'm going to give it a shot.. It's kind of tricky but it should work.

 

1 hour ago, donttouchmethere said:

btw: if you are in a friendly to creature faction => wont that stop pheromone creatures to attack you => stopping attacks from SLP creatures and make the sexy times fail?

Nope. Don't see any reason why the friendly creature factions would stop the SLP creatures... They only have one thing on their mind and don't care about factions...

 

Posted
3 hours ago, Hugh Reckum said:

I think I'm going to give it a shot.. It's kind of tricky but it should work.

 

Nope. Don't see any reason why the friendly creature factions would stop the SLP creatures... They only have one thing on their mind and don't care about factions...

 

ah okey, my bad, thought they do an real attack before/to trigger sexy times like in SLaroused creatures (toggleable)

(well at least the spider attacked me before sex, and with sprigan soap they just stand around (spiders) or attacked other NPCs (goats last time, lots of em)

but the selfless testing continues! ^^

Posted
20 hours ago, Hugh Reckum said:

Don't see anything obvious, actor looks clean in CK. But I'll check it out a bit more...

 

BTW, are you using other mods like immersive creatures etc. that might modify creature behavior?

I had an encounter with a couple of Gargoyles last night in Redoran's Retreat and they worked fine for me.

 

The new pheromone mission for stealth works a treat btw :classic_smile:

Posted
6 minutes ago, donttouchmethere said:

ah okey, my bad, thought they do an real attack before/to trigger sexy times like in SLaroused creatures (toggleable)

(well at least the spider attacked me before sex, and with sprigan soap they just stand around (spiders) or attacked other NPCs (goats last time, lots of em)

but the selfless testing continues! ^^

What happens with them is they fill an alias that has an AI pack that will 'attack' the player. But, the attacks are flagged to do no damage and to not start combat, so it is basically a mock attack just to add effect so they don't look so silly just standing around.

 

The main thing that will determine whether a sex scene starts is if they get within 250 units of the Player while chasing. So they can be killed at range with spells or arrows, or, you can run away more than 10,000 distance units to escape. Or... You can capitulate and let them pump you full of creature spunk... 

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