Izarajacic Posted October 27, 2018 Posted October 27, 2018 2 hours ago, Fuzzy_Fox said: I have been trying to get this mod to run but each time I add it to my load order my PC runs out of memory and the crashes. I take the mod out and the game will run fine for hours. With this mod the game will crash within 30 minutes. In order to get rid of skyrim crashes I definitely recommend this mod: https://www.nexusmods.com/skyrim/mods/72725/?tab=description Take your time and read description. Thanks to this I was able to get rid of any skyrim crashes, freezes etc. I have played now ~60h on one save game without ANY crash with heavily moded game (both graphic and gameplay). The only thing I can complain about is bugs, probably caused by my order mistakes and greedy - too many sexlab mods installed
Fuzzy_Fox Posted October 28, 2018 Posted October 28, 2018 9 hours ago, Izarajacic said: In order to get rid of skyrim crashes I definitely recommend this mod: https://www.nexusmods.com/skyrim/mods/72725/?tab=description Take your time and read description. Thanks to this I was able to get rid of any skyrim crashes, freezes etc. I have played now ~60h on one save game without ANY crash with heavily moded game (both graphic and gameplay). The only thing I can complain about is bugs, probably caused by my order mistakes and greedy - too many sexlab mods installed I have this already, looked at the crash report I got from it and found I was missing some Jcontainer files. Added them into the game played for 3 hours straight without a crash, then crashed as I ran out of memory. Using this mod though I could run for 30 minutes only. My PC should be able to cope its new built it myself. AMD threadripper, 8 gig DD4 RAM with a Vega 64 GFX card. I guess Skyrim doesn't like more than 4 cores and multi threading. Thanks for the help though I changed some more settings I had missed in the description.
Zaflis Posted October 28, 2018 Posted October 28, 2018 6 hours ago, Fuzzy_Fox said: My PC should be able to cope its new built it myself. AMD threadripper, 8 gig DD4 RAM with a Vega 64 GFX card. I guess Skyrim doesn't like more than 4 cores and multi threading. Since you mention multithreading, you're right. Skyrim doesn't really like it, at least in loading screen. But there's a fix to that too: https://www.nexusmods.com/skyrim/mods/85443/? But i haven't gotten opportunity to try this mod yet so don't know if it actually is heavy in scripts or something. There are things you can do from other mods MCM to reduce script load too. One thing was i think creature framework's arousal cloak triggering every 10 sec can be completely disabled too. Anyway i still do crash sometimes due random reasons that don't repeat, such as entering Dollmaker house is ~20% crash chance... I mean, conditions to that place don't change. It's just Skyrim being an ass sometimes. I have 16GB DDR4. 1
Fuzzy_Fox Posted October 28, 2018 Posted October 28, 2018 I cut down on some high quality texture mods and it seems to of helped as well. Less stuttering when items come into focus due to the LOD. I have also cut down a lot on the MCM stuff as well. Thank you for the link I will give it a go and see if it helps.
Guest Posted October 29, 2018 Posted October 29, 2018 17 hours ago, Zaflis said: Since you mention multithreading, you're right. Skyrim doesn't really like it, at least in loading screen. But there's a fix to that too: https://www.nexusmods.com/skyrim/mods/85443/? But i haven't gotten opportunity to try this mod yet so don't know if it actually is heavy in scripts or something. There are things you can do from other mods MCM to reduce script load too. One thing was i think creature framework's arousal cloak triggering every 10 sec can be completely disabled too. Anyway i still do crash sometimes due random reasons that don't repeat, such as entering Dollmaker house is ~20% crash chance... I mean, conditions to that place don't change. It's just Skyrim being an ass sometimes. I have 16GB DDR4. 13 hours ago, Fuzzy_Fox said: I cut down on some high quality texture mods and it seems to of helped as well. Less stuttering when items come into focus due to the LOD. I have also cut down a lot on the MCM stuff as well. Thank you for the link I will give it a go and see if it helps. I don't know very much about how script load really works, but I am surprised this mod causes problems. Because, the only repeating script call by default should be an OnUpdateGameTime running every four hours. Can you post a papyrus log from the crash
Fuzzy_Fox Posted October 29, 2018 Posted October 29, 2018 8 hours ago, Bobbert6996 said: I don't know very much about how script load really works, but I am surprised this mod causes problems. Because, the only repeating script call by default should be an OnUpdateGameTime running every four hours. Can you post a papyrus log from the crash Unfortunately I can't as they have been overwritten and I took the mod out of the load order to try and solve the issue. It helped solve the issue of a CTD every 30 minutes but I still have problems with CTD in other places. I can make a separate profile in Vortex and add it in there when I get a chance if this alright?
Guest Posted November 2, 2018 Posted November 2, 2018 how does this mod affect sexlab aroused, and what's a victim penalty?
BigOnes69 Posted November 3, 2018 Posted November 3, 2018 On 10/28/2018 at 4:21 AM, Fuzzy_Fox said: I have this already, looked at the crash report I got from it and found I was missing some Jcontainer files. Added them into the game played for 3 hours straight without a crash, then crashed as I ran out of memory. Using this mod though I could run for 30 minutes only. My PC should be able to cope its new built it myself. AMD threadripper, 8 gig DD4 RAM with a Vega 64 GFX card. I guess Skyrim doesn't like more than 4 cores and multi threading. Thanks for the help though I changed some more settings I had missed in the description. After the last windows upgrade my Skyrim would crash on load no matter what I did. I then found a program through gameplay crush that forces games to play in windowed mode. Ever since that point no crashes. I am playing a heavily modified Enderal version now. In windowed mode it allows the older 32 bit Direct X to run isolated. Your newer machine and Microcrap want to steer you away from them having to support older programs.
Fuzzy_Fox Posted November 3, 2018 Posted November 3, 2018 7 hours ago, BigOnes69 said: After the last windows upgrade my Skyrim would crash on load no matter what I did. I then found a program through gameplay crush that forces games to play in windowed mode. Ever since that point no crashes. I am playing a heavily modified Enderal version now. In windowed mode it allows the older 32 bit Direct X to run isolated. Your newer machine and Microcrap want to steer you away from them having to support older programs. Could you please send me a link for this GamePlay Crush? I keep tweeking the .ini files but still have some problems.
BigOnes69 Posted November 4, 2018 Posted November 4, 2018 16 hours ago, Fuzzy_Fox said: Could you please send me a link for this GamePlay Crush? I keep tweeking the .ini files but still have some problems. https://steamcommunity.com/groups/WindowedBorderlessGaming 1
Guest Posted November 14, 2018 Posted November 14, 2018 20 minutes ago, AkiKay said: How about adding some fetishes you get on your adventures ? Maybe your Character likes sucking dick and can´t stop thinking about it after she had been forced to do it. This would increase arousal during oral sex (Or whatever the character likes) and not decrease it aslong as you have it. This will have a big effect on DCL since ur always gonna think about your fetish and stay at a high Arousal. It would be like an addiction. You have to do it some time but the more often you do it, the more often you want it. So ur gonna have to suffer the debuffs for a while to get it out of your mind or always have a dick to suck on like a male companion to be a strong warrior. -Aki EDIT: Btw. What Slavetats Pack are you using ? I once had it but i reinstalled Skyrim and forgot how it was named. I can´t find it. It's a good idea that's hard to implement with the way I set things up. I send a modevent when the character "breaks" but it doesn't carry any info about what caused it. Originally/Eventually I want to do things like "breaking" from specific acts has a chance to increase risk of future breaking from that specific act, and maybe eventually something like the character can't orgasm without doing that. But it needs a refactor. EDIT: Pretty sure it's CV Scrawls + whatever comes with RapeTattoos by default
deadmetal Posted November 15, 2018 Posted November 15, 2018 Great idea for a mod, but as many people here have posted, cant seem to get it to take over the stats in Sexist Guards sadly
Guest Posted November 16, 2018 Posted November 16, 2018 Hi everyone, thanks for the comments and bug reports. I will definitely fix the bugs, especially the SG one. Actually I thought I fixed it already but I guess not. I am thinking about revamping the mod mechanics and want input in case people greatly prefer the current system. The main thing I found is that I tried to recreate a lot of stuff that already exists in other mods (frustration is basically an arousal system and doesn't talk to arousal well, and I have a totally separate idea of "orgasm" in this mod). So I want to make things simpler to play better with other mods. Proposed system: 1. Frustration break chance increases over time based on character arousal. It also changes based on arousal at SL animation start (end?). No extra checks for devices, because those devices already have configurable modifiers to arousal and exposure. No complicated varying of change rate based on a bunch of different stuff, just arousal. This way characters won't become insane from frustration anymore even when SL Arousal is flat at zero. Frustration break chance and frustration state will decrease on orgasm but won't fully reset anymore. 2. Pleasure break chance increases whenever SL Orgasm, SLSO Orgasm, or dd vibrate events are sent. I won't try tracking the tags anymore, I'll let the other mods decide. The big reason I wanted to put this in was so that not all characters could orgasm from anal, but since there are so many other mods that assume they always can I won't bother tracking it. 3. Increased chance of breaking: Instead of the current complicated system, I'll just adjust "base chance" to be a mental toughness stat. By default you start with a -10% chance to break, this is your "mental toughness", and can increase or decrease based on your experience.
Whizkid Posted November 17, 2018 Posted November 17, 2018 anyone getting an error when using Wrye Bash to create a Bash Patch? should i ignore this error or is there a fix? Unrecognized VM Data property type: 0 Error loading 'ARMO' record and/or subrecord: 070073D6 eid = u'dvmb_beltTheonoldOpenInventory' subrecord = 'VMAD' subrecord size = 1701 file pos = 5040 Error in dvmb.esp
tantuu Posted November 17, 2018 Posted November 17, 2018 4 hours ago, Whizkid said: anyone getting an error when using Wrye Bash to create a Bash Patch? should i ignore this error or is there a fix? Unrecognized VM Data property type: 0 Error loading 'ARMO' record and/or subrecord: 070073D6 eid = u'dvmb_beltTheonoldOpenInventory' subrecord = 'VMAD' subrecord size = 1701 file pos = 5040 Error in dvmb.esp Yes, came here to ask the same question. It's not part of my patch in any way, but when I try to make a new one, it always gives me this error.
Guest Posted November 17, 2018 Posted November 17, 2018 1 hour ago, manuelopez03 said: This works with NPC? Nope, player only
tuxagent7 Posted November 17, 2018 Posted November 17, 2018 2.0 for SLSO only ? D'oh ! Was waiting for it to install maybe later a version for all ? pretty please Edit : Sorry didnt read it right, it will be fixed Yeah ! thank you this mods seem great
Guest Posted November 18, 2018 Posted November 18, 2018 4 hours ago, Gräfin Zeppelin said: Weee seperate orgasm support \o/ I should mention that a lot more changed as well, I didn't play test it very much but it should be way easier to see effects from this mod now, especially if using SLSO and having a high lewdness stat. Let me know how it plays. 3 hours ago, tuxagent7 said: 2.0 for SLSO only ? D'oh ! Was waiting for it to install maybe later a version for all ? pretty please Edit : Sorry didnt read it right, it will be fixed Yeah ! thank you this mods seem great I didn't mean to break it :(. Actually I just reinstalled SLSO after not using it for awhile, did my playtesting with it, and just realized as I was uploading that I probably misunderstood how the default orgasm event works. I need to put back the logic there which figures out of there's an orgasm, with SLSO it's not needed and I can rely on its event. You can actually use it now without SLSO, but I don't think it will be fun because it will count any SL event toward "pleasure", but that might be fine depending on playstyle.
Devianne Posted November 18, 2018 Posted November 18, 2018 19 hours ago, Bobbert6996 said: I should mention that a lot more changed as well, I didn't play test it very much but it should be way easier to see effects from this mod now, especially if using SLSO and having a high lewdness stat. Let me know how it plays. I didn't mean to break it :(. Actually I just reinstalled SLSO after not using it for awhile, did my playtesting with it, and just realized as I was uploading that I probably misunderstood how the default orgasm event works. I need to put back the logic there which figures out of there's an orgasm, with SLSO it's not needed and I can rely on its event. You can actually use it now without SLSO, but I don't think it will be fun because it will count any SL event toward "pleasure", but that might be fine depending on playstyle. but doesnt Sexlab has a separate orgasm build in already ?
Guest Posted November 18, 2018 Posted November 18, 2018 35 minutes ago, Devianne said: but doesnt Sexlab has a separate orgasm build in already ? Yeah but it's not very good, you can read Ed86's SLSO mod page for an explanation. They have it but they always send the orgasm event to both actors at the end of the scene regardless. Ed86 adds a cool minigame and I think generally improves things, compatibility with other mods is the only problem. So in that spirit I want to make this mod compatible with his so I'm not part of the problem... anyway, SLSO will never be required. But I'll be playing with it for at least a few weeks, so if people without it could let me know how this mod plays without it that would be good.
deadmetal Posted November 19, 2018 Posted November 19, 2018 Still looks like the new update doesn't effect Sexist Guard percentages
Guest Posted November 19, 2018 Posted November 19, 2018 7 hours ago, deadmetal said: Still looks like the new update doesn't effect Sexist Guard percentages So basically: You click the MCM option and nothing happens to the SG percentages, right?
deadmetal Posted November 20, 2018 Posted November 20, 2018 52 minutes ago, Bobbert6996 said: So basically: You click the MCM option and nothing happens to the SG percentages, right? Precisely they all stay at the default 50%, I can change them manually of course but they dont alter at any visible stage
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