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CTD on New Game


isupernoob

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Posted

Hey all, just did a fresh install and decided to mod the game to hell right off the bat. I'm getting CTDs when I click on new game. It'll go to the loading screen and then nothing. Here's the Papyrus.0.log and loadorder.txt. Any help tracking down this issue would be greatly appreciated since I'm at a total loss and have been at this for hours now. Thanks!

 

EDIT: new links to logs.

Posted

Hi. Usually it happens when some mod missing its requirements (other mods). Try to use mod organizer for example (in right panel you will see red triangle near mod if it missing something), to check for missing mods. And on both links i have error 404.

Posted
6 hours ago, isupernoob said:

decided to mod the game to hell right off the bat

And you wonder why you get CTD? Modding is about trial and error with lots of time to get a stable game to play but that takes diligence on your part.

Posted
5 hours ago, isupernoob said:

Hey all, just did a fresh install and decided to mod the game to hell right off the bat. I'm getting CTDs when I click on new game. It'll go to the loading screen and then nothing. Here's the papyrus and load order. Any help tracking down this issue would be greatly appreciated since I'm at a total loss and have been at this for hours now. Thanks!

You can put files here... simply make a drag/drop of the files in the message.. or use choose files...

 

Sorry Newbie2015 but i must correct you:

If you get CTD BEFORE get the Main Menu, is SURE for a faulting master/dependencie at 99%

If you get CTD when you click NEW GAME (you have the Main Menu) is for excesive animations at 99%

 

And isupernoob, PLEASE... READ... 

 

Posted
3 hours ago, Newbie2015 said:

And on both links i have error 404.

 

52 minutes ago, GenioMaestro said:

You can put files here... simply make a drag/drop of the files in the message.. or use choose files...

 

 

Thanks for the heads up, both files updated.

Posted

Some other helpful hints:

 

1. Run LOOT (Google it, download it and run it if you don't have it).

2. Move XPMSE to the end of your load order - or at least near the end (manually if necessary).

3. Move More Nasty Critters BEFORE SexLab Animation Loader (manually if necessary).

Posted

1. Read about modding Skyrim.

2. Read about the mods you are installing.

3. Read how to post things in the forum.

 

As has already been said: Use LOOT.

1. I notice you are using Tropical Skyrim. This mod puts a lot of strain on your resources. There are two other mods which will help but I don't know their names. You might also want to get rid of the tropical birds as they are a major resource hog.

2. You are using an old version of MNC. Remove and install the latest version.

3. You don't need Realistic Ragdolls as XPMSE skeleton does the ragdolling. (Where do people keep getting this old version from?)

4. Few people use either Floppy SOS or UFO.

Posted
8 hours ago, Grey Cloud said:

3. You don't need Realistic Ragdolls as XPMSE skeleton does the ragdolling. (Where do people keep getting this old version from?)

 

Most of the guides around link both xpmse and ragdolls, or at least the last time I paid any attention to them they did anyway.

 

Though reading the xpmse nexus page clearly states that ragdoll is part of it and has been for quite some time.

Posted
22 hours ago, isupernoob said:

 

 

Thanks for the heads up, both files updated.

 

First note - your Skyrim does not have a lot of mods.

 

Since you have all 3 DLC's, you should use USLEEP. It fixes many logic flaws in quest scripts and more.

 

It does not matter if you use SOS or SOS-Light (I've had a better experience with SOS): Reinstall XPMSE again and run FNIS for Users.

You can copy the content of the output from FNIS and upload it here.
Maybe there are already problems at this point.

 

Tropical Skyrim is not a pure flora overhaul - it also replaces animals and creatures.

I am not sure if your creatures mods (including MNC) are compatible with Tropical Skyrim - I have never used this combination.

 

 

Posted
23 hours ago, Varithina said:

Most of the guides around link both xpmse and ragdolls, or at least the last time I paid any attention to them they did anyway.

 

Though reading the xpmse nexus page clearly states that ragdoll is part of it and has been for quite some time.

I don't know quite what happened but the part in brackets about the 'old version' was suposed to be after the MNC line, i.e. where do people keep getting the old version of MNC from.

 

15 hours ago, Andy14 said:

Tropical Skyrim is not a pure flora overhaul - it also replaces animals and creatures.

I am not sure if your creatures mods (including MNC) are compatible with Tropical Skyrim - I have never used this combination.

It's been a while since I used it but I think it adds rather than replaces animals etc. Certainly the tropical birds are added. Either way MNC is (was) compatible. I may be wrong as it has been a while.

Posted

Hi all! I figured I should do an update since I was able to get it working. It turns out that All-in-One SMP does not play well with MO2. I needed to move all of the dll's from the mod file in MO2 to skse folder in the skyrim install directory. After I did that, everything worked perfectly. Thanks for all of the suggestions, I'm sure some of them even solved future problems!

Posted
1 hour ago, isupernoob said:

Hi all! I figured I should do an update since I was able to get it working. It turns out that All-in-One SMP does not play well with MO2. I needed to move all of the dll's from the mod file in MO2 to skse folder in the skyrim install directory. After I did that, everything worked perfectly. Thanks for all of the suggestions, I'm sure some of them even solved future problems!

That is a bit odd, I do know you had to do that some time ago with mo2, but it was fixed as far as I was aware a couple of versions back, just out of curiosity which version of mo2 are  you using?

 

Also which files did you move?, as I am getting random ctd while in the wilderness and it always happens when near npc's, so it may sort out some of my problems as well.

Posted
21 minutes ago, Varithina said:

That is a bit odd, I do know you had to do that some time ago with mo2, but it was fixed as far as I was aware a couple of versions back, just out of curiosity which version of mo2 are  you using?

 

Also which files did you move?, as I am getting random ctd while in the wilderness and it always happens when near npc's, so it may sort out some of my problems as well.

d3dcompiler_47.dll
hdtSkinnedMeshPhysics.dll
hdtSkyrimMemPatch.dll

And I'm using the most recent version of MO2

 

Edit: also be sure to either delete or rename the originals. If you have them in both folders you'll still get the CTDs.

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