Zaflis Posted July 25, 2020 Posted July 25, 2020 Overwatch D.va\ folder doesn't even exist in the 2.0 file (and i guess many others are missing too).
donttouchmethere Posted July 25, 2020 Posted July 25, 2020 Just for reference, that's what I see in the Tali related folders: meshes > Tali Armor Spoiler textures > Tailarmor Spoiler
HyperonicX Posted July 26, 2020 Author Posted July 26, 2020 15 hours ago, Zaflis said: Overwatch D.va\ folder doesn't even exist in the 2.0 file (and i guess many others are missing too). You're right. It isn't there. I'm gonna double-check all of this and reupload it.
HyperonicX Posted July 26, 2020 Author Posted July 26, 2020 15 hours ago, donttouchmethere said: Just for reference, that's what I see in the Tali related folders: meshes > Tali Armor Reveal hidden contents textures > Tailarmor Reveal hidden contents That's all correct. That's what is supposed to be there.
donttouchmethere Posted July 26, 2020 Posted July 26, 2020 5 hours ago, HyperonicX said: That's all correct. That's what is supposed to be there. Damn! I mean good! But, damn, now I have to find out why my Setup eats Rubber Boots ?
HyperonicX Posted July 26, 2020 Author Posted July 26, 2020 I reuploaded the file with the missing stuff. Thanks for letting me know! 1
Zaflis Posted July 27, 2020 Posted July 27, 2020 Some do work now, but i see the keyword thing is postponed. It's fine though i disabled DBA in MCM for the time of testing. I tried all of them this time, the list of invisible items is: Spoiler 2B Full Rubber Bodysuit and Rubber Bodysuit A2 Full Rubber Bodysuit Ashley Williams suit and mask Ashlotte suit and mask Commander Shepard suit and mask Dark princess peach rubber mask Dianna Allers Rubber suit and mask Hatsune Miku Rubber mask Liara T'soni Rubber suit and mask Miranda Lawson Rubber suit, mask and black suit Subject Zero rubber suit and mask Also this fit really well with my dai-katana But i think all the suits will need keywords and maybe even scripts that all those matching items have, to actually be fully DD-functional. I tried quickly to add the boots keyword to 1 of the suit items in TES5Edit but DBA still removed the suit, so it would need to be looked into in a bit more detail if it wanted to be fixed. Things like other mods seeing that you are wearing gloves need keywords, Devious Followers is 1 of those that track rules of worn items and many other mods. Full suit is: Hood, Suit, Boots, Gloves, .. and i hope i didn't miss any. Edit: I checked source code of DBA and it really only checks keyword. Must have been some error i made or the item wasn't refreshed in my save.. or whatever. It should work in theory. I should have edited the "rendered" item, not "inventory"...
pogchop Posted August 4, 2020 Posted August 4, 2020 Hi! I'm wondering, is cursed-loot-like-mechanic of item drop is still... Wanted? I can try and implement it, but as integrated script into this mod (Still, I don't know how to make it to interact from outside of this esp with it items). And, maybe, as I can see, it will be easy to add new items with this script, because it will operate with FormList, and what will you need to do in future is just drag and drop new item into this list in CK, theoretically. So, is it good for you?
HyperonicX Posted August 5, 2020 Author Posted August 5, 2020 7 hours ago, pogchop said: Hi! I'm wondering, is cursed-loot-like-mechanic of item drop is still... Wanted? I can try and implement it, but as integrated script into this mod (Still, I don't know how to make it to interact from outside of this esp with it items). And, maybe, as I can see, it will be easy to add new items with this script, because it will operate with FormList, and what will you need to do in future is just drag and drop new item into this list in CK, theoretically. So, is it good for you? I am interested, but I haven't gotten around to doing it. My major goal was the overhaul, and now that it's done, I'm taking a quick break from it all, while I search for new content. As to you giving it a try to implement it, go right ahead. I'd like to see what you can come up with.
pogchop Posted August 6, 2020 Posted August 6, 2020 Here, Data.zip, is the pre-release-debug version. Inside is patched .esp and script files. It has MCM, by the way. I'm going to implement a little more compatibility and some fixes/cleaning after I'll get some sleep. I hope form some feedback and, maybe, questions. Aaand I don't know how it will work on different machines... So... Heh. And how @Zaflis mentioned, there is a bunch of missing files.
HyperonicX Posted August 6, 2020 Author Posted August 6, 2020 15 minutes ago, pogchop said: Here, Data.zip, is the pre-release-debug version. Inside is patched .esp and script files. It has MCM, by the way. I'm going to implement a little more compatibility and some fixes/cleaning after I'll get some sleep. I hope form some feedback and, maybe, questions. Aaand I don't know how it will work on different machines... So... Heh. And how @Zaflis mentioned, there is a bunch of missing files. I appreciate it, thanks! Can you please give me a rundown on which files are missing? That way I can rectify the problem. EDIT: Just gave the file a whirl, and it is awesome! I think it does need a dialogue box saying something along the lines of "You open the chest/container/etc and find a strange mask inside. Curious, you decide to put it on, only to realize that you cannot take it off without a key!" I'm starting to get some ideas from this!
pogchop Posted August 6, 2020 Posted August 6, 2020 Here the updated version, made some visual tweaks and MCM tweaks Data.zip - Added support for zad_DeviousGloves and zad_DeviousBoots - Added integration of MLP addon (MLP .esp file was patched to do so) - Added, theoretical, MCM support for displaying big number of items - Added dialogue box and fade out/it on event About missing files: Spoiler Detailed info: Spoiler Just a list: Spoiler Ashlotte Bodysuit - Missing Ashlotte Mask - Missing Belle Bodysuit - Missing or Wrong file for _Render Dark Princess Peach Mask - Missing Flamedramon Fullsuit - Wrong file for _Render Harley Quinn Bodysuit - Missing or Wrong file for _Render Hatsune Miku Mask - Probably, wrong path, files exist ME3 Ashley Bodysuit - Missing ME3 Ashley Mask - Missing ME3 Dianna Bodysuit - Missing ME3 Dianna Bodysuit - Missing ME3 EDI - Is this even right files?? ME3 Jack Bodysuit - Missing ME3 Jack Mask - Missing ME3 Liara Bodysuit - Missing ME3 Liara Mask - Missing ME3 Miranda Black Bodysuit - Missing ME3 Miranda Bodysuit - Missing ME3 Miranda Mask - Missing ME3 Shepard Bodysuit - Missing ME3 Shepard Mask - Missing ME3 Tali Bodysuit - Missing or Wrong file for _Render ME3 Tali Boots - invisible in game (personal expirience) Nier 2B Bodysuit - Missing Nier 2B Fullsuit - Missing Nier 2A Fullsuit - Missing 1
donttouchmethere Posted August 6, 2020 Posted August 6, 2020 16 minutes ago, pogchop said: ME3 Tali Boots - invisible in game (personal expirience) uff, I thought already it's just me ?
S.MayLeR Posted August 6, 2020 Posted August 6, 2020 2 hours ago, donttouchmethere said: uff, I thought already it's just me ? And not only them, also missing Liara T'Soni's mask. Maybe there are problems with other things as well. (Bad English)
pogchop Posted August 6, 2020 Posted August 6, 2020 5 hours ago, pogchop said: Here the updated version, made some visual tweaks and MCM tweaks Data.zip - Added support for zad_DeviousGloves and zad_DeviousBoots - Added integration of MLP addon (MLP .esp file was patched to do so) - Added, theoretical, MCM support for displaying big number of items - Added dialogue box and fade out/it on event About missing files: Reveal hidden contents Detailed info: Reveal hidden contents Just a list: Reveal hidden contents Ashlotte Bodysuit - Missing Ashlotte Mask - Missing Belle Bodysuit - Missing or Wrong file for _Render Dark Princess Peach Mask - Missing Flamedramon Fullsuit - Wrong file for _Render Harley Quinn Bodysuit - Missing or Wrong file for _Render Hatsune Miku Mask - Probably, wrong path, files exist ME3 Ashley Bodysuit - Missing ME3 Ashley Mask - Missing ME3 Dianna Bodysuit - Missing ME3 Dianna Bodysuit - Missing ME3 EDI - Is this even right files?? ME3 Jack Bodysuit - Missing ME3 Jack Mask - Missing ME3 Liara Bodysuit - Missing ME3 Liara Mask - Missing ME3 Miranda Black Bodysuit - Missing ME3 Miranda Bodysuit - Missing ME3 Miranda Mask - Missing ME3 Shepard Bodysuit - Missing ME3 Shepard Mask - Missing ME3 Tali Bodysuit - Missing or Wrong file for _Render ME3 Tali Boots - invisible in game (personal expirience) Nier 2B Bodysuit - Missing Nier 2B Fullsuit - Missing Nier 2A Fullsuit - Missing A an idea stroke me... And I made a thing and now you can equip items through MCM. If updating from previous version - clean save required. Data.zip 1
HyperonicX Posted August 7, 2020 Author Posted August 7, 2020 3 hours ago, pogchop said: A an idea stroke me... And I made a thing and now you can equip items through MCM. If updating from previous version - clean save required. Data.zip 35.71 kB · 1 download Thanks for the list. I've added the missing files into the folder, and I'm looking into the incorrect renders. When I'm done, I'll reupload the file. As for your file, I'll have a look at it after reuploading, and then see what can be done to implement these new features of yours. I'm really liking these ideas! EDIT: There are no problems on my end with the rendered files. I'll still replace the .esp file in the folder with mine regardless. EDIT 2: The idea you had didn't exactly work. The menu worked properly, but when I tried to equip from the menu, I got a weird set of numbers in a popup, then another box saying it wasn't equipped. There was also nothing in my inventory either.
pogchop Posted August 7, 2020 Posted August 7, 2020 Okay, here the a little updated version. I took your updated .esp for this update. Data.zip 12 hours ago, HyperonicX said: I got a weird set of numbers in a popup Sorry, my bad, forgot to disable debug things. 12 hours ago, HyperonicX said: then another box saying it wasn't equipped I made so item can't be equipped, if slot for it already equipped with other device. I can make it only add item, not equip, if you want so. 12 hours ago, HyperonicX said: There was also nothing in my inventory either. If item can't be equip it won't be added to inventory. Also, if in plans to add items like Tali's armor, that don't take gloves and boots slot, then you need to add another keyword to this items, make it clear for script that this item won't occupy the boots and gloves slots. Now there is a issue, if devious gloves and boots equipped - Tali's armor cannot be equipped via script, but not vice versa. And there still some files issue, at least at my end, I need confirmation from others. Spoiler Ashlotte Bodysuit Displays in game. It's editor only problem. Spoiler _Inventory _Render Belle Bodysuit Displays in game. It's editor only problem. Spoiler _Inventory _Render Dark Princess Peach Mask Spoiler _Inventory and _Render Flamedramon Fullsuit Displays in game normally(?). It's editor only problem(?) Spoiler _Inventory _Render Harley Quinn Bodysuit Displays in game. It's editor only problem. Spoiler _Inventory _Render ME3 Dianna Mask AND Bodysuit Spoiler _Inventory and _Render ME3 Tali Bodysuit Displays in game normally. It's editor only problem. Spoiler _Inventory _Render And Tali's boots still invisible for me, maybe, it's something with body I'm using Spoiler
HyperonicX Posted August 7, 2020 Author Posted August 7, 2020 11 hours ago, pogchop said: Okay, here the a little updated version. I took your updated .esp for this update. Data.zip Sorry, my bad, forgot to disable debug things. I made so item can't be equipped, if slot for it already equipped with other device. I can make it only add item, not equip, if you want so. If item can't be equip it won't be added to inventory. Also, if in plans to add items like Tali's armor, that don't take gloves and boots slot, then you need to add another keyword to this items, make it clear for script that this item won't occupy the boots and gloves slots. Now there is a issue, if devious gloves and boots equipped - Tali's armor cannot be equipped via script, but not vice versa. And there still some files issue, at least at my end, I need confirmation from others. Reveal hidden contents Ashlotte Bodysuit Displays in game. It's editor only problem. Reveal hidden contents _Inventory _Render Belle Bodysuit Displays in game. It's editor only problem. Reveal hidden contents _Inventory _Render Dark Princess Peach Mask Reveal hidden contents _Inventory and _Render Flamedramon Fullsuit Displays in game normally(?). It's editor only problem(?) Reveal hidden contents _Inventory _Render Harley Quinn Bodysuit Displays in game. It's editor only problem. Reveal hidden contents _Inventory _Render ME3 Dianna Mask AND Bodysuit Reveal hidden contents _Inventory and _Render ME3 Tali Bodysuit Displays in game normally. It's editor only problem. Reveal hidden contents _Inventory _Render And Tali's boots still invisible for me, maybe, it's something with body I'm using Reveal hidden contents I had a chastity belt on with a vaginal plug, so I guess it makes sense for it to not equip. As for the files, everything's fine on my end, so you may want to reinstall it MANUALLY. If that still doesn't work, then all I can do is suggest that you download each and every missing meshes from the original creators and replace the files with those ones. As for the Tali armor pieces, well, I'm not sure about what to do with it. I may just erase them permenantly if they keep causing trouble.
SelosTeef Posted August 10, 2020 Posted August 10, 2020 Hey man, long time to see, hehe. Just dropping by to say some items are invisible on my end as well. But that's easy to fix: Just download NifSkope and change the Body Part partition to what it's set on the Creation Kit. Make sure to do this with every NiTriShape. Spoiler After I did this the Tali boots started showing up on my game as normal. Oh, and btw, the "Miku" texture folder is over 2GBs. In my opinion it's not worth it to have a Hatsune Miku mask if its textures take up that much space. And it would be much faster to download the mod if that folder wasn't included. I was able to get all the textures of the entire mod from a combined total of 933MB (not including the Miku folder) down to 440MB after running them all through DDSopt. If you want I can sent them over somehow. And yet another thing, I've been working on an expansion based on this mod. I'm thinking of posting it as a separate mod of my own but requiring models from this one. What do you think?
HyperonicX Posted August 10, 2020 Author Posted August 10, 2020 1 hour ago, SelosTeef said: Hey man, long time to see, hehe. Just dropping by to say some items are invisible on my end as well. But that's easy to fix: Just download NifSkope and change the Body Part partition to what it's set on the Creation Kit. Make sure to do this with every NiTriShape. Reveal hidden contents After I did this the Tali boots started showing up on my game as normal. Oh, and btw, the "Miku" texture folder is over 2GBs. In my opinion it's not worth it to have a Hatsune Miku mask if its textures take up that much space. And it would be much faster to download the mod if that folder wasn't included. I was able to get all the textures of the entire mod from a combined total of 933MB (not including the Miku folder) down to 440MB after running them all through DDSopt. If you want I can sent them over somehow. And yet another thing, I've been working on an expansion based on this mod. I'm thinking of posting it as a separate mod of my own but requiring models from this one. What do you think? I'll consider removing the Miku mask then. As for the expansion, go for it. I'd like to see what you can come up with!
Lowezar Posted August 10, 2020 Posted August 10, 2020 Am I missing something or is Zaz still a requirement for 2.0? I don't see any mention of it on the main file page, but ESP lists "ZaZAnimationPack.esm" as a missing master. Yes, I downloaded from the bottom link, "Devious Rubber Masks Rebirth 2.0.zip"
pogchop Posted August 10, 2020 Posted August 10, 2020 8 hours ago, HyperonicX said: I'll consider removing the Miku mask then. You can just remove "Miku" folder form Texture and Meshes, because it's not used. Miku mask use "ltmods" in Meshes (1.7MB) and "mikumod" in Textures (2.17MB). 1
HyperonicX Posted August 11, 2020 Author Posted August 11, 2020 13 hours ago, pogchop said: You can just remove "Miku" folder form Texture and Meshes, because it's not used. Miku mask use "ltmods" in Meshes (1.7MB) and "mikumod" in Textures (2.17MB). Ah, thank you! I will remove those ASAP! EDIT: And done. I uploaded a new file with the folders removed. 17 hours ago, Lowezar said: Am I missing something or is Zaz still a requirement for 2.0? I don't see any mention of it on the main file page, but ESP lists "ZaZAnimationPack.esm" as a missing master. Yes, I downloaded from the bottom link, "Devious Rubber Masks Rebirth 2.0.zip" ZaZ is still a requirement for my mod. I'm not removing it, and I have no plans to either.
Lowezar Posted August 11, 2020 Posted August 11, 2020 5 hours ago, HyperonicX said: EDIT: And done. I uploaded a new file with the folders removed. ZaZ is still a requirement for my mod. I'm not removing it, and I have no plans to either. Ah, that's a shame. Thanks for the answer. I think it would be good to put it under requirements in description, though, because this was confusing. Usually what requires DD* doesn't require ZaZ.
HyperonicX Posted August 11, 2020 Author Posted August 11, 2020 2 hours ago, Lowezar said: Ah, that's a shame. Thanks for the answer. I think it would be good to put it under requirements in description, though, because this was confusing. Usually what requires DD* doesn't require ZaZ. I thought I did. I'll fix it ASAP. EDIT: And done. 1
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