Agnot2014 Posted April 18, 2019 Posted April 18, 2019 Everything works well but I am finding that if the table animation is chosen and you try changing the animation using the AAF PageUp or PageDown the animation changes but the table remains I have to move on the someone else’s animations before the table will disappear. Have I done something wrong?
Vader666 Posted April 19, 2019 Posted April 19, 2019 20 hours ago, Agnot2014 said: Have I done something wrong? Unfortuntalely that's just how AAF handles anim changes. So no, its kinda "supposed" to do that.
Agnot2014 Posted April 19, 2019 Posted April 19, 2019 3 hours ago, Vader666 said: Unfortuntalely that's just how AAF handles anim changes. So no, its kinda "supposed" to do that. Thank You Will it solve the problem if I remove the table animation? I like all the others.
Vader666 Posted April 19, 2019 Posted April 19, 2019 1 hour ago, Agnot2014 said: Will it solve the problem if I remove the table animation? Im not sure what AAF will do if you just delete the animation file, the safe way would be to remove the animation out of the .xml so AAF just doesn't registers it.
Agnot2014 Posted April 20, 2019 Posted April 20, 2019 13 hours ago, Vader666 said: Im not sure what AAF will do if you just delete the animation file, the safe way would be to remove the animation out of the .xml so AAF just doesn't registers it. OK Thank you I’m not an experienced modder or anything, but I thought that copying another animation and renaming it as the table one, thus removing the table may work. I will have a look xml and see if I can recognise the table one.
Agnot2014 Posted April 20, 2019 Posted April 20, 2019 On 4/19/2019 at 6:54 PM, Vader666 said: Im not sure what AAF will do if you just delete the animation file, the safe way would be to remove the animation out of the .xml so AAF just doesn't registers it. I found it. So I just delete <position id="vad_Table" animation="vad_Table"/> from Vadermania_positionData.xml?
Vader666 Posted April 20, 2019 Posted April 20, 2019 14 minutes ago, Agnot2014 said: So I just delete <position id="vad_Table" animation="vad_Table"/> from Vadermania_positionData.xml? That, and inside the animationData.xml the second block. It might work with just deleting it in the position.xml, but im not sure about that.
Agnot2014 Posted April 20, 2019 Posted April 20, 2019 1 hour ago, Vader666 said: That, and inside the animationData.xml the second block. It might work with just deleting it in the position.xml, but im not sure about that. Thank You I have deleted the Table block in animationData.xml as well.
kaarsten Posted May 3, 2019 Posted May 3, 2019 Whatever happened to the deathclaw animation with the female character holding the deathclaw's mouth? I really want that one.
Vader666 Posted May 3, 2019 Posted May 3, 2019 7 hours ago, kaarsten said: Whatever happened to the deathclaw animation with the female character holding the deathclaw's mouth? Unless it got magically deleted, it should be part of this AAF package.
Vader666 Posted May 11, 2019 Posted May 11, 2019 52 minutes ago, xXDOVMXx said: are you still making animations? Not really, i kinda stopped doing stuff for FO4 since i started doing stuff for a UE4 project back in mid 2018 or so. But i get bored rather quickly recently, so i might start doing stuff again soon. On the other hand i started to think about wether i should get myself the Sims4 and do stuff there... Its complicated. 2
Riasnatcher Posted May 27, 2019 Posted May 27, 2019 Oh yeah, maybe I'm late a few years, but I wanted to ask this just kept on forgetting. So, where are the other animations? I see 3 more Deathclaw animations from the FP Animations post, but I don't see them in my AAF options. edit: wait no, the only animation I don't see is the top one in the deathclaw section of gifs.
SuperOwOMaster9000 Posted June 28, 2019 Posted June 28, 2019 Don't know if I'll get a replay But is there suppose to be sounds I see the sound files there but there isn't any when playing the deathclaw animation
Vader666 Posted June 28, 2019 Posted June 28, 2019 11 hours ago, kingmagneto14 said: Don't know if I'll get a replay Only the gorilla and i think the FEV Hound anim have sound. I added the sounds when i added these anims and didn´t bother to add sound to the old ones...
lukashisuphola Posted September 18, 2020 Posted September 18, 2020 On 5/2/2020 at 10:26 AM, zenoxx said: AAF says that there is no "position" ! Is that a bug? I am assuming this no longer up to date vaguely recalling reading something like aaf had to change something which made older mods no longer work quite as well but idk. Tested it myself though only a couple and only noticed I only had 1 deathclaw added animation not 2 (actually curious which 2nd is missing) *Note* I used sex em up assault (in case this does not some how count the 2nd animation). Also a couple erects didn't work (another thing I assume/think due to outdated but idk guides suggest this mod still)
Verasmile2 Posted October 13, 2020 Posted October 13, 2020 In the WIP page you also show a Radstag animation, but I tried to "launch" it but I failed. Neither AAF or SEU sees the Radstags as possibilities.
pleasekillmeiwanttodie Posted October 10, 2022 Posted October 10, 2022 How do I trigger the Deathclaw anims? Trying to do it for a few screenshots and can't figure it out, thanks.
EgoBallistic Posted October 10, 2022 Author Posted October 10, 2022 2 hours ago, pleasekillmeiwanttodie said: How do I trigger the Deathclaw anims? Trying to do it for a few screenshots and can't figure it out, thanks. Same as any other animation, use the AAF wizard to select yourself and the deathclaw. It's easier if you add yourself to the Deathclaw faction first so it doen't kill you immediately. 1
Pandafuzz Posted March 28, 2024 Posted March 28, 2024 This is my first time downloading anything like this and i am struggling to get this mod to work. I know nothing about getting mods to work outside of utilizing bethesda's built in mod downloader for Fo4. Can someone help me figure out what is going wrong? I did the usual of moving the zip file to the vortex downloader but it still wouldn't work. Even then i dont know how to initiate animations.
UsernameTaken666 Posted March 28, 2024 Posted March 28, 2024 1 hour ago, Pandafuzz said: This is my first time downloading anything like this and i am struggling to get this mod to work. I know nothing about getting mods to work outside of utilizing bethesda's built in mod downloader for Fo4. Can someone help me figure out what is going wrong? I did the usual of moving the zip file to the vortex downloader but it still wouldn't work. Even then i dont know how to initiate animations. https://www.loverslab.com/topic/139374-aaf-the-fucking-manual-~-adult-oriented-setup-guide-21stjanuary2024/
Pandafuzz Posted March 28, 2024 Posted March 28, 2024 14 hours ago, UsernameTaken666 said: https://www.loverslab.com/topic/139374-aaf-the-fucking-manual-~-adult-oriented-setup-guide-21stjanuary2024/ This is still confusing to me. I'm using the K9 races stuff and there's a few dependencies that say they conflict with ZEX. As far as I understand, ZEX is required for other dependencies.
Pandafuzz Posted March 28, 2024 Posted March 28, 2024 9 minutes ago, Pandafuzz said: This is still confusing to me. I'm using the K9 races stuff and there's a few dependencies that say they conflict with ZEX. As far as I understand, ZEX is required for other dependencies. I suppose a better idea for me to talk about here is that of how I utilize / initiate any of the animations? I've never understood that.
MajorWard Posted July 23, 2024 Posted July 23, 2024 I have this mod installed and it works in that the animations play. However, when in a scene with a Deathclaw my character barely made a sound when you'd think she'd be screaming the house down! I have a few voice packs installed for various AAF mods (Violate, Sexual Harasssment, Sex Attributes) and another one that over-writes the UAP moans / slaps for better ones. Could it be that one of those might be causing an issue or are there just no sounds attributed to the scenes?
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