xkinereth Posted June 24, 2018 Posted June 24, 2018 Hi there, I'm having an issue where my game will crash between the 1 - 2hr mark, it happens every time regardless of checking mod conflicts, running FNIS, updating mods and using savetool, If anyone has any insight, tips or better - a fix, it would be much appreciated as I am very passionate about this game (and it's glorious lewd mods) MY LOAD ORDER: Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm SexLab.esm Schlongs of Skyrim - Core.esm Devious Devices - Assets.esm SexLabAroused.esm CreatureFramework.esm paradise_halls.esm Campfire.esm ZaZAnimationPack.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm RaceCompatibility.esm RSkyrimChildren.esm BeeingFemale.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp paradise_halls_SLExtension.esp SLAnimLoader.esp SLALAnimObj.esp SLAL_AnimationsByLeito.esp SkyUI.esp SkyrimConfigMenu.esp SexLabDefeat.esp JBT_DefeatGagEssential.esp SexLab Submit.esp dD - Realistic Ragdoll Force - Realistic.esp SLAL_K4Anims.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp UIExtensions.esp RaceMenuMorphsCBBE.esp SOSRaceMenu.esp XPMSE.esp SexLabTools.esp Devious Devices - Equip.esp Simple Slavery Defeat.esp Lock Overhaul.esp SOS - Leito Addon.esp YourMarketStall.esp SexLab Cumshot.esp Relationship Dialogue Overhaul.esp Ordinator - Perks of Skyrim.esp Better Vampires.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDB.esp SexLabNudeCreaturesDG.esp Hothtrooper44_ArmorCompilation.esp paradise_halls_farengars_study.esp sanguinesDebauchery.esp SimplyKnock.esp FNIS_PCEA2.esp MoreNastyCritters.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp dD-Larger Splatter Size.esp Futanarium.esp Hothtrooper44_Armor_Ecksstra.esp Dual Wield Parrying_SKSE.esp VioLens.esp DSerArcheryGameplayOverhaul.esp DeadlyCombat.esp ABSNecro.esp SlaveTats.esp BeeingFemaleBasicAddOn.esp BeeingFemale_RS_Patch.esp RSChildren.esp Devious Devices For Him.esp SexLab_Solutions.esp SexLab Beastess.esp SexLabSkoomaWhore.esp Deviously Cursed Loot.esp SimpleSlavery.esp PAH_HomeSweetHome.esp PlayRandomIdle.esp SexLab Romance.esp SL Sleeping Necro.esp Armbinders_With_Hands.esp SLAnimSpeed.esp RaceMenu.esp RaceMenuPlugin.esp reversecrafting.esp saturationboost.esp Deviously Cursed Loot Patch For Him.esp RSChildren Playable.esp FNIS.esp Frostfall.esp SexLab-AmorousAdventures.esp SexLab_Dialogues.esp Giants.esp iNeed.esp Beastess Vampire.esp Imaginator BETA.esp Apocalypse - The Spell Package.esp SlaveTatsEventsBridge.esp SexLabHorribleHarassment.esp Beastess Forsworn.esp SexLab Sound FX Replacer.esp AddItemMenu2.esp Alternate Start - Live Another Life.esp ccas_starts.esp Alternate Start -- New Beginnings.esp ImmerSlave.esp ImmerSlave-ParadiseHallsPatch.esp Bashed Patch, 0.esp
dp16 Posted June 24, 2018 Posted June 24, 2018 Do you have skse installed properly - as in it's ini file setup good? If you are using mod organizer you maybe have to add -forcesteamloader to SKSE(skyrim) executable option. As far as i read, game crashing time based could be some kind of memory limit, that properly setted ini file of skse aids with, with extended memory, and there is also a newer alternative that also extends memory, but in different way: https://www.nexusmods.com/skyrim/mods/72725/ You can also turn off the option "UseOSAllocators=1" and just use Crash Fixes's(is link above), crash fixes. That way you will use skse memory patch with crash fixes only. I had issues setting up skse ini on start, and I think putting the ini in real game's folder instead of virtual mod organizer's fixed it, together with the forcesteamloader, is how I am using it and no crashes.
xkinereth Posted June 24, 2018 Author Posted June 24, 2018 40 minutes ago, dp16 said: Do you have skse installed properly - as in it's ini file setup good? If you are using mod organizer you maybe have to add -forcesteamloader to SKSE(skyrim) executable option. As far as i read, game crashing time based could be some kind of memory limit, that properly setted ini file of skse aids with, with extended memory, and there is also a newer alternative that also extends memory, but in different way: https://www.nexusmods.com/skyrim/mods/72725/ You can also turn off the option "UseOSAllocators=1" and just use Crash Fixes's(is link above), crash fixes. That way you will use skse memory patch with crash fixes only. I had issues setting up skse ini on start, and I think putting the ini in real game's folder instead of virtual mod organizer's fixed it, together with the forcesteamloader, is how I am using it and no crashes. Thanks a bunch, i'll try doing those now. Also, when cleaning a save in the alternate start beginning dungeon, even before leaving and playing the game, there are 534 script instances to clear, and no more arise after that if that gives any indication.
Andy14 Posted June 25, 2018 Posted June 25, 2018 If it is always between 1 and 2 o'clock, probably a mod in this period will want to trigger some event that fails. I could imagine Sanguine or BeeingFemale. The papyrus log could have more information. Maybe something is missing, so that this event starts properly.
xkinereth Posted June 25, 2018 Author Posted June 25, 2018 4 hours ago, Andy14 said: If it is always between 1 and 2 o'clock, probably a mod in this period will want to trigger some event that fails. I could imagine Sanguine or BeeingFemale. The papyrus log could have more information. Maybe something is missing, so that this event starts properly. Nope, the time has no effect on crashing times, I meant between 1 - 2 hrs of playtime, apologies for not being clear
Andy14 Posted June 25, 2018 Posted June 25, 2018 Okay, that was my misunderstanding. Nevertheless, the papyrus log would be helpful. Although then a memory overflow is quite conceivable - too many mods
Grey Cloud Posted June 25, 2018 Posted June 25, 2018 15 hours ago, xkinereth said: Also, when cleaning a save in the alternate start beginning dungeon, even before leaving and playing the game, there are 534 script instances to clear, and no more arise after that if that gives any indication Script instances aren't a problem, it's active scripts which can be the problem. My current game has 105204 instances and 7 active. Use ENBoost: http://wiki.step-project.com/ENBoost Get ENBoost and CrahFixes set up properly and if you still have problems then disable half your mods. If the problem is stille there then re-enable and disable the othewr half. In the meantime, get rid of Realistic Ragdolls you don't need it (XPMSE skellie does it), install the latest version of MNC and you don't need SL Nude Creatures.
sickboy791 Posted June 25, 2018 Posted June 25, 2018 1 hour ago, Grey Cloud said: Script instances aren't a problem, it's active scripts which can be the problem. My current game has 105204 instances and 7 active. Use ENBoost: http://wiki.step-project.com/ENBoost Get ENBoost and CrahFixes set up properly and if you still have problems then disable half your mods. If the problem is stille there then re-enable and disable the othewr half. In the meantime, get rid of Realistic Ragdolls you don't need it (XPMSE skellie does it), install the latest version of MNC and you don't need SL Nude Creatures. hi, i personally use ssme instead of crash fixes , its easier to intsall and works fine even with the latest skse 1.7 just extract ssme files into your skyrim folder Like GreyCloud said reinstall morenastycritters 9.3 ...(ingame: turn off arousedcreatures its overloading your papyrus) get rid of any mod that overwrites another if its possible (instead of overwriting with nmm you can merge updates/translations manually with wrar/7zip) open wrye bash and check for red marked mods , open them with tes5edit and click on sort masters for every single mod do a tes5mergedpatch before the the bashedpatch (rightclick the merged patch and click clean masters (also check for leveled items/npc´s and click remove in the merged.esp) you can also check this guide for more stabillity and performence https://www.nexusmods.com/skyrim/mods/74427/ (don´t do anythin he says just check it and think for yourself)
xkinereth Posted June 25, 2018 Author Posted June 25, 2018 Thanks for all the help guys, i'll be sure to try these methods!
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