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Posted

SL Coitus Infectus

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About__________________________________________________

 

The goal of this mod is for your character to be infected with infections through intercourse. Support for NPCs is also planned, though restricted to sexual encounters with the player.

 

Currently there is support for English, German and Russian. If you translate it to any other language, let me know and I'll add it.

 

If you're interested in beta releases or want to know what's happening: https://github.com/novaarr/SLCoitusInfectus

 

Note (v1.2): Upgrading from older versions might lead to problems I am not aware of. Most of the scripts have changed or don't exist anymore as they were. My advice would be to start a new game with this version to make sure everything runs as it should.

 

 

Conflicts / Problems_______________________________________

 

There shouldn't be any problems or conflicts and there is none known to me. If you encounter any problems let me know and tell me about the general circumstances and post your Papyrus log file (turn on Papyrus logging in the MCM for that, too).

 

I tested the companions quests till the point where the PC changes into a werewolf to make sure everything works if the PC was already a werewolf through this mod.

 

 

Major Infections ______________________________________

Lycanthropy

Currently not supported for NPCs

 

Moonlight Tales Support

Allows infection of Werebears

Succubus Curse

No NPC support possible

 

Player Succubus Quest Support

Required for this infection to work

Vampirism

Currently not supported for NPCs

 

Regular Infections ____________________________________

Lice

  • Will reduce Stamina and Magicka regeneration rate by 5% / 10% / 15%, depending on the severity, which will increase over time
  • You can cure yourself through a potion obtained from containers. The potions will be added randomly (You can set the probability for that in the MCM menu)
  • NPC infection is supported (TODO: Lessen of severity for NPCs)

 

Bathing in Skyrim / Eating Sleeping Drinking Support

The severity can be reduced by cleaning the character with a bath or a quick rinse under the waterfall.

 

YPS Fashion Support

Shaving will now cure yourself of the disease

 

 

Compability / Support_____________________________________

 

Moonlight Tales: Lycanthropy

 

Player Succubus Quest: Succubus Curse

 

Bathing in Skyrim: Lovers Itch (Lice)

 

YPS Fashion: Lovers Itch (Lice)

 

Eating Sleeping Drinking: Lovers Itch (Lice)

 

 

Future Plans / Working on ________________________________

 

Working on:

  • NPC infections, and infections only.
  • Adding more minor STDs
    • Lice: Animations
  • Delayed infections (nearly done, testing-phase)
    • Succubus Curse
    • Lycanthropy

Open for requests / ideas for further infections

 

Translations ______________________________________________

 

  • English (v1.2b)
  • German (v1.2b)
  • Russian (v1.2b, stas2503)

 

 

Credits____________________________________________________

 

Thanks, CPU, for giving me tips on how to optimize the scripts further!

 

Thanks for the russian translation, stas2503!

 

 


  • Submitter
  • Submitted
    06/17/2018
  • Category
  • Requires
    SKSE, SexLab Framework, PapyrusUtil
  • Special Edition Compatible
    No

 

Posted

great mod.

 

Can you have the option of npc being turn into vampire and werewolf the same way and an option to make a % base chance that the player can choose. Also acn you give a werebear option as well for moonlight tale user?

Posted
Just now, Soaryne said:

great mod.

 

Can you have the option of npc being turn into vampire and werewolf the same way and an option to make a % base chance that the player can choose. Also acn you give a werebear option as well for moonlight tale user?

 

I could add NPC infections but I don't think that'd be save to do so, at least for named NPCs. I'd also have to look how and if there is an option to actually turn an NPC into a Werewolf. I'll keep that in mind but don't expect anything like that any time soon.

 

What do you mean, choosing what?

 

I'll look into the Werebear stuff.

 

Posted
4 hours ago, novaarr said:

 

I could add NPC infections but I don't think that'd be save to do so, at least for named NPCs. I'd also have to look how and if there is an option to actually turn an NPC into a Werewolf. I'll keep that in mind but don't expect anything like that any time soon.

 

What do you mean, choosing what?

 

I'll look into the Werebear stuff.

 

AFO, EFF, and moonlight tale have option on turning follower into weres and vampire. there coding may help give you an idea.

 

As for choose I was asking instead of just having one sex animation complete it has it a chance on if the person will become one. 

Posted
1 hour ago, Soaryne said:

AFO, EFF, and moonlight tale have option on turning follower into weres and vampire. there coding may help give you an idea.

 

As for choose I was asking instead of just having one sex animation complete it has it a chance on if the person will become one.  

 

Not to come across as rude but I can only guess what you mean there. If you're looking for a modifier to make infections a bit more random, then you'll find it in the MCM as "Probability".

 

BTW Moonlight Tales is implemented. Have to make some tests and then it's a go. Moonlight Tales support is now added and released. A port to SSE will follow tomorrow.

Posted
3 hours ago, Unknown Dragon said:

Would be awesome if Werewolves had the ability to infect too (The werewolves as in the creature/beast npc) not just their human form.

 

They do.

Posted

I would be curious if you would be able to make this mod work with player succubus quest. And make it possible where you could choose to infect someone with your curse.

Posted
4 hours ago, Shion11 said:

how about a way to spread vampire or lycanthropy via sex to npcs?

 

I'll think about it.

 

3 hours ago, VaunWolfe said:

I would be curious if you would be able to make this mod work with player succubus quest. And make it possible where you could choose to infect someone with your curse.

 

Thats not possible. PSQ is oriented around the PC and not NPCS. What I might be able to do is treat some random NPC as a fake Succubus and start PSQ on the PC, but not the other way around.

 

// Edit: I've implemented support for PSQ

 

Posted
3 hours ago, novaarr said:

 

I'll think about it.

 

 

Thats not possible. PSQ is oriented around the PC and not NPCS. What I might be able to do is treat some random NPC as a fake Succubus and start PSQ on the PC, but not the other way around.

 

// Edit: I've implemented support for PSQ

 

is there a working copy for skyrim SE?

Posted

FYI- the mod seems to conflict with both vampiric thirst and sacrosanct. basically can't feed and can't progress into vampirism after the disease, it pretends you're not a vampire and you just get infected again. likely a conflicting script.

Posted

Great idea... I always run to cure myself of vampirism, tried playing it with a mod and realistic vampire setting, where light burns. A long time ago... Now that was a hardcore experience... ?

 

I'd like to see more obstacles to cure yourself, after being cursed with Vampirism.

 

Possible ideas...

- Hyper sensitivity to light, forcing you to travel only at night, when in early stages. ( MCM menu toggle. In case you are using a mod that adds it. )

- Wolves drawn to you, sexually. Slowing down your progress.

- Running water burning you, in your early stages. ( Hammer Dracula film reference ) Forcing you to find bridges, as water is like acid to your skin.

- Only cure with blood transfusions... NPC's limited that do this, and need you to get blood for the process. ( MCM menu toggle )

- Hypnotic suggestions implanted during the rape, by vampires. Giving you long term aversions to wearing clothes, un-equipping non devious items. Frostfall not affecing Vampires, or infected people...

 

Just some ideas... :smile:

Posted
9 hours ago, goldust said:

is there a working copy for skyrim SE?

 

PSQ? No. SLCoi runs on both LE and SE, even though the SE version does not actively support Moonlight Tales and PSQ (As stated in the first post)

 

9 hours ago, Halleaon said:

FYI- the mod seems to conflict with both vampiric thirst and sacrosanct. basically can't feed and can't progress into vampirism after the disease, it pretends you're not a vampire and you just get infected again. likely a conflicting script.

 

Hm, there shouldn't be script problem since I didn't change anything, but I'll look into it. Do you mind sending me your papyrus logs via PM?

I changed something in the wrong place absentmindedly. I'm changing it right now and will upload a fixed version ASAP but it should have infected you with the disease though.

Did "Sangiunare Vampiris" show up under the status effects?

 

// Edit: I've tested it with Sacrosanct now and it works as intended.

 

 

9 hours ago, Krazyone said:

Great idea... I always run to cure myself of vampirism, tried playing it with a mod and realistic vampire setting, where light burns. A long time ago... Now that was a hardcore experience... ?

 

I'd like to see more obstacles to cure yourself, after being cursed with Vampirism.

 

Possible ideas...

- Hyper sensitivity to light, forcing you to travel only at night, when in early stages. ( MCM menu toggle. In case you are using a mod that adds it. )

- Wolves drawn to you, sexually. Slowing down your progress.

- Running water burning you, in your early stages. ( Hammer Dracula film reference ) Forcing you to find bridges, as water is like acid to your skin.

- Only cure with blood transfusions... NPC's limited that do this, and need you to get blood for the process. ( MCM menu toggle )

- Hypnotic suggestions implanted during the rape, by vampires. Giving you long term aversions to wearing clothes, un-equipping non devious items. Frostfall not affecing Vampires, or infected people...

 

Just some ideas... :smile:

This mod does not add any features on its own besides infection through sex. I'd add features making infections more dynamic but other than that I won't add anything that changes existing or added game mechanics through other mods, mainly because it causes conflicts.

 

Posted
15 hours ago, novaarr said:

This mod does not add any features on its own besides infection through sex. I'd add features making infections more dynamic but other than that I won't add anything that changes existing or added game mechanics through other mods, mainly because it causes conflicts.

 

What about STDs, would you be willing to expand to those? Sexlab STDs have been dead a long time and your mod looks like it could easily encompass that, plus the title makes a person believe it's exactly about STDs instead of turning into a beast or a bloodsucker.

Posted
1 hour ago, user9120975435 said:

 

What about STDs, would you be willing to expand to those? Sexlab STDs have been dead a long time and your mod looks like it could easily encompass that, plus the title makes a person believe it's exactly about STDs instead of turning into a beast or a bloodsucker.

Is it? I didn't know that but STDs are actually something I might add in the future.

Posted
49 minutes ago, novaarr said:

Is it? I didn't know that

 

Well, yes. I mean, the usual infection stemming from a coitus is an STD IRL, I don't know anyone yet who caught lycantrophy from a one-night stand. ?

 

49 minutes ago, novaarr said:

but STDs are actually something I might add in the future.

 

Awesome! :D

Posted
43 minutes ago, user9120975435 said:

 

Well, yes. I mean, the usual infection stemming from a coitus is an STD IRL, I don't know anyone yet who caught lycantrophy from a one-night stand. ?

 

 

Awesome! :D

 

I wasn't being sarcasting but commenting on that STD mod not being continued. ?

Posted
20 minutes ago, novaarr said:

 

I wasn't being sarcasting but commenting on that STD mod not being continued. ?

Problem with the way diseases are handled in the game is that NPC's cannot fundamentally become infected. Only the player? That was kicked around quite a bit in the old STD thread from years back.

Posted
9 minutes ago, jpee1965 said:

Problem with the way diseases are handled in the game is that NPC's cannot fundamentally become infected. Only the player? That was kicked around quite a bit in the old STD thread from years back.

 

I'm not sure on this, since I haven't done something like that before. If diseases don't work on NPCs there are still some other ways I can think about how to implement it. I'll try some things out.

 

I'm currently rewriting some parts anyway to add NPC infection support, after that I'll work on STDs.

 

 

Posted
20 hours ago, novaarr said:

 

PSQ? No. SLCoi runs on both LE and SE, even though the SE version does not actively support Moonlight Tales and PSQ (As stated in the first post)

 

 

Hm, there shouldn't be script problem since I didn't change anything, but I'll look into it. Do you mind sending me your papyrus logs via PM?

I changed something in the wrong place absentmindedly. I'm changing it right now and will upload a fixed version ASAP but it should have infected you with the disease though.

Did "Sangiunare Vampiris" show up under the status effects?

 

// Edit: I've tested it with Sacrosanct now and it works as intended.

 

 

This mod does not add any features on its own besides infection through sex. I'd add features making infections more dynamic but other than that I won't add anything that changes existing or added game mechanics through other mods, mainly because it causes conflicts.

 

 it was giving me sanguinare vampiris before, but when the 3 days ran up and you're supposed to transition to vampire it wasn't. which was weird. I'll try it now and see how it does.

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