Grummkol Posted November 17, 2018 Share Posted November 17, 2018 23 hours ago, Yinkle said: tbh the main issue with mods like this and fhu for cbbe is that they come with no bodyslide files so you can't build the tri morph files. Edit: I don't think I'll bother, far too much hassle. If the mod author had just made a "Misty" bodyslide preset and not made all the armors custom shaped it might be worth bothering with. There are bodyslides , but they are for oldrim , can be found at https://www.nexusmods.com/skyrim/mods/83060?tab=files under optional files. Still not sure if it would even be possible to replicate the way some of the armors deform body (boob strap!) Link to comment
Grummkol Posted November 17, 2018 Share Posted November 17, 2018 Would it be possible to specify and save individual npc's to be affected have their scaling implemented by body morph (cbbe) Or ni override (uunp)? That would get around the issue with the older followers/npcs that are using custom bodies. Link to comment
Yinkle Posted November 17, 2018 Share Posted November 17, 2018 2 hours ago, Grummkol said: There are bodyslides , but they are for oldrim , can be found at https://www.nexusmods.com/skyrim/mods/83060?tab=files under optional files. Still not sure if it would even be possible to replicate the way some of the armors deform body (boob strap!) Lol after the mod author's psychotic last post about me I fear revisiting that web page in case I get sucked into hell. Link to comment
Yinkle Posted November 17, 2018 Share Posted November 17, 2018 2 hours ago, Grummkol said: Would it be possible to specify and save individual npc's to be affected have their scaling implemented by body morph (cbbe) Or ni override (uunp)? That would get around the issue with the older followers/npcs that are using custom bodies. It would be possible and while a good idea it would take a fair bit of work and I'm not even sure how I'd do it at this point. Suffice to say I'll put this on the back burner Edit: the issue with this idea is that FHU does stuff to any npc that is affected, immersion wise it would be a deal breaker if you had to switch inflation method every time. I guess if it's just for special cases like that psycho's mod then it could work. Link to comment
nightofreaper Posted November 21, 2018 Share Posted November 21, 2018 I need help to get this working, like a guide how to do it step by step in bodyslide. Im so confussed how i shall do. Link to comment
Pipistrello69 Posted November 22, 2018 Share Posted November 22, 2018 Still waiting for the npc comments toggle/checkbox.? Link to comment
Yinkle Posted November 22, 2018 Share Posted November 22, 2018 10 hours ago, Pipistrello69 said: Still waiting for the npc comments toggle/checkbox. This patch for the CBBE version should fix the npc comments toggle to include follower comments (if that's what you meant?). Not tested so let me know if it works dialogue patch.7z Link to comment
pburnt Posted November 22, 2018 Share Posted November 22, 2018 On 11/17/2018 at 1:22 PM, Yinkle said: Lol after the mod author's psychotic last post about me I fear revisiting that web page in case I get sucked into hell. I see what you mean by her body being deformed now. Tried converting it to CBBE and there's no way in hell I can get it even close just using the sliders in Bodyslide. lol Link to comment
Kristus Kringle Posted November 22, 2018 Share Posted November 22, 2018 On 11/21/2018 at 8:52 AM, nightofreaper said: I need help to get this working, like a guide how to do it step by step in bodyslide. Im so confussed how i shall do. After you install the mod, open bodyslide, select the body and armors you will be using and use the batch build with build morphs checked in the lower left corner. 1 Link to comment
Pipistrello69 Posted November 22, 2018 Share Posted November 22, 2018 8 hours ago, Yinkle said: This patch for the CBBE version should fix the npc comments toggle to include follower comments (if that's what you meant?). Not tested so let me know if it works dialogue patch.7z I'm using UNP so can I use this? Right now I don't see anything that lets me disable npc comments. Link to comment
Yinkle Posted November 23, 2018 Share Posted November 23, 2018 13 hours ago, Pipistrello69 said: I'm using UNP so can I use this? Right now I don't see anything that lets me disable npc comments. In that case no, the unp version is based on an earlier version of fhu so this patch won't work. Link to comment
Pipistrello69 Posted November 23, 2018 Share Posted November 23, 2018 2 hours ago, Yinkle said: In that case no, the unp version is based on an earlier version of fhu so this patch won't work. ? Link to comment
Yinkle Posted November 23, 2018 Share Posted November 23, 2018 4 hours ago, Pipistrello69 said: ? I'm happy to make a unp version of the later version but I don't want to step on Zebra's project so I need his approval 1st. Edit: I tested my follower dialogue toggle patch for the cbbe version and it works as intended Link to comment
TriggerHappyYesIam Posted November 24, 2018 Share Posted November 24, 2018 Had to disable the mod today. It worked fine up until today with just leaving esp at bottom of load order. Not sure what changed but it's back to CTD during deflations. I'll give it a try at a future date when I find someone that can make sense of the papyrus logs. Link to comment
Nymra Posted November 24, 2018 Share Posted November 24, 2018 Hey there. I have a question: could you do a patch for the OLDRIM version of Fill her Up that removes the " Automatic deflation with random-ish intervals with a configurable minimum time before deflation from the mod? It breaks everything for me, since the deflation ignores my time slider (I set to maximum, but it happens randomly still) and when it happens it very often breaks things: - auto walk -> auto deflation -> character keeps moving but plays animation during that time... cannot stop walking too - sex animation -> auto deflation -> have to realign sex animation -> works ok half of the times, other half, things get messed up totally -> reload -> save lost. The latter is true for a lot of stuff. Cum deflation breaks out of furnitures, breaks camera in the process and so on... The Oldrim authors I already spoken to and they asked me to come here and ask here... I m rally frustrated because Fill Her Up has the best mechanics for my needs, but I really need the auto deflation gone to be able to work with it So, if it is not too much effort, I d really appreciate that! Link to comment
Zebruh Posted November 24, 2018 Share Posted November 24, 2018 3 hours ago, Nymra said: Hey there. I have a question: could you do a patch for the OLDRIM version of Fill her Up that removes the " Automatic deflation with random-ish intervals with a configurable minimum time before deflation from the mod? It breaks everything for me, since the deflation ignores my time slider (I set to maximum, but it happens randomly still) and when it happens it very often breaks things: - auto walk -> auto deflation -> character keeps moving but plays animation during that time... cannot stop walking too - sex animation -> auto deflation -> have to realign sex animation -> works ok half of the times, other half, things get messed up totally -> reload -> save lost. The latter is true for a lot of stuff. Cum deflation breaks out of furnitures, breaks camera in the process and so on... The Oldrim authors I already spoken to and they asked me to come here and ask here... I m rally frustrated because Fill Her Up has the best mechanics for my needs, but I really need the auto deflation gone to be able to work with it So, if it is not too much effort, I d really appreciate that! Sorry, I'm not a modder all I know how to do is port stuff because I found a short guide for it. Link to comment
Zebruh Posted November 24, 2018 Share Posted November 24, 2018 13 hours ago, Yinkle said: I'm happy to make a unp version of the later version but I don't want to step on Zebra's project so I need his approval 1st. Edit: I tested my follower dialogue toggle patch for the cbbe version and it works as intended To be honest it's more of your project since all I did was port it and you're the one making all the updates. Do whatever you want and I will post it as long as it works. Link to comment
Zebruh Posted November 24, 2018 Share Posted November 24, 2018 On 11/3/2018 at 6:29 AM, Yinkle said: I've not tested it but this is the patch for fhu from the slif page, it might work with the sse uunp version, worth a try at least. NB this will break the sse cbbe version of fhu which already has slif compatibility. fhu2.0-slif-patch.7z Thank you so much again for all of the updates and support. Do you think it would be possible to combine the UUNP version with this patch so it can be one download? Link to comment
Yinkle Posted November 24, 2018 Share Posted November 24, 2018 Here you go- includes the slif patch and npc/follower dialogue toggle fix too. I only tested it briefly to check it worked. Might need someone who uses unp to check it over properly. Link to comment
Zebruh Posted November 24, 2018 Share Posted November 24, 2018 53 minutes ago, Yinkle said: Here you go- includes the slif patch and npc/follower dialogue toggle fix too. I only tested it briefly to check it worked. Might need someone who uses unp to check it over properly. Fill Her Up UNP SSE.7z Thank you, ill go try making a new MO profile for testing. EDIT - The file size doesn't look right compared to the other versions, does this come with fhu or is it a patch? Link to comment
howlerleech Posted November 24, 2018 Share Posted November 24, 2018 Is there any way to make the belly show up with armor on? Whenever i put an armor, it "hides" the belly, and yes, i tried batch build+morph. Although it's a little weird that my body slide isn't showing my "current" body, i used a preset for a new playthrough and i can't change on bodyslide. Link to comment
Yinkle Posted November 24, 2018 Share Posted November 24, 2018 45 minutes ago, ZEBRACABBAGE said: Thank you, ill go try making a new MO profile for testing. EDIT - The file size doesn't look right compared to the other versions, does this come with fhu or is it a patch? I removed a bunch of "fillthemup.esp" related stuff- textures and a head mesh. So the file size will be much smaller. 1 Link to comment
Zebruh Posted November 24, 2018 Share Posted November 24, 2018 Just now, Yinkle said: I removed a bunch of "fillthemup.esp" related stuff stuff- textures and a head mesh. So the file size will be much smaller. Optimizations like that sound so satisfying. Thank you again for everything. Link to comment
Nymra Posted November 24, 2018 Share Posted November 24, 2018 5 hours ago, ZEBRACABBAGE said: Sorry, I'm not a modder all I know how to do is port stuff because I found a short guide for it. ok, thank you anyway Link to comment
Kristus Kringle Posted November 25, 2018 Share Posted November 25, 2018 15 hours ago, howlerleech said: Is there any way to make the belly show up with armor on? Whenever i put an armor, it "hides" the belly, and yes, i tried batch build+morph. Although it's a little weird that my body slide isn't showing my "current" body, i used a preset for a new playthrough and i can't change on bodyslide. Batch build morph should do it. I've occasionally had the problem where the mod doesn't seem to be working and I think it may be load order related. Trying moving it near the bottom. Mine is above LAL and IC mods. Link to comment
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