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Posted

After hours of investigations, I think the problem is more trivial : I use SE version, the 1.5.97.

Or lot of moders, including pama, uses 1.6 and above.

 

My pama installation was messy due to this cause, gis paid version needs up to date dependancies, or I used the ones for 1.5.97 I found on nexus.

Posted
3 hours ago, Delzaron said:

I don't know... 2 is achievable. 3, I don't know.

For now, please focus on bugs and the currrent update completion. I was forced to reinstall my SE.

Numbers 2 and 3 are feasible, and number 3 is available at Pama.

 

The bugs have already been reported, but I see that during the speech (after the hunt is over), all the pray and hunters leave the building for the hunting grounds, and literally after entering the cage with the pray, they immediately go through the door.

Posted
57 minutes ago, Delzaron said:

After hours of investigations, I think the problem is more trivial : I use SE version, the 1.5.97.

Or lot of moders, including pama, uses 1.6 and above.

 

My pama installation was messy due to this cause, gis paid version needs up to date dependancies, or I used the ones for 1.5.97 I found on nexus.

Hmm? For me work ok but i have installed https://www.nexusmods.com/skyrimspecialedition/mods/106441 do files from AE can work in SE 1.5.97

 

But to be honest i don;lt have latest version...

Posted
1 hour ago, Delzaron said:

After hours of investigations, I think the problem is more trivial : I use SE version, the 1.5.97.

Or lot of moders, including pama, uses 1.6 and above.

 

My pama installation was messy due to this cause, gis paid version needs up to date dependancies, or I used the ones for 1.5.97 I found on nexus.

let me know if i need to update from 1.5.97

Posted

again... the classics bugs after reinstallation.

 

Starting 1 compile threads for 1 files...
Compiling "QF_a1RDelivery_050285DA"...
D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\temp\QF_a1RDelivery_050285DA.psc(190,32): cannot convert to unknown type pamafurn_silverplate
D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\temp\QF_a1RDelivery_050285DA.psc(190,32): cannot cast a objectreference to a pamafurn_silverplate, types are incompatible
D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\temp\QF_a1RDelivery_050285DA.psc(190,57): pamafurn_silverplate is not a known user-defined type
D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\a1R_ModManagementQuest_Script.psc(303,36): getDisplayName is not a function or does not exist
D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\a1R_ModManagementQuest_Script.psc(359,36): getDisplayName is not a function or does not exist
D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\a1R_ModManagementQuest_Script.psc(438,1): sendModEvent is not a function or does not exist
D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\temp\QF_a1RDelivery_050285DA.psc(429,29): sexlabframework is not a known user-defined type
D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\temp\QF_a1RDelivery_050285DA.psc(537,25): unknown type sexlabframework
No output generated for QF_a1RDelivery_050285DA, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on QF_a1RDelivery_050285DA

Posted
1 hour ago, Delzaron said:

 

I was forcedd to use SSEedit to change the header of some mods to make them compatible with my skyrim SE...

This mod changes the header on the fly, so you don't have to do it manually.

There is also another version, but in practice it is no different from SSE Edit, except that you select the file and it changes the header from 1.71 to 1.70.

 

https://www.nexusmods.com/skyrimspecialedition/mods/106283

Posted
22 minutes ago, killer905 said:

This mod changes the header on the fly, so you don't have to do it manually.

There is also another version, but in practice it is no different from SSE Edit, except that you select the file and it changes the header from 1.71 to 1.70.

 

https://www.nexusmods.com/skyrimspecialedition/mods/106283

 

That mod is outdated as stated on its mod page. Use this instead: https://www.nexusmods.com/skyrimspecialedition/mods/106441

Posted

a1RShop4 quest is corrupted.

I just found it now. I'll repair the quest, I hope I'll avoid te recreate it entirely. Maybe cleaning with SSEedit and regen script will suffice.

Posted
55 minutes ago, Wubb_Wubbs said:

So im getting a ctd every time I enter Fort Naemirr even on a new save too I have all the mods for this so yeah idk whats going on

 

 

which version of Zaz do you use ? please use version 8.0

Posted
6 hours ago, Delzaron said:

It progress !


That looks wonderful. i'd say maybe switch to a different guro body.

 

this one in toast's Guro outfits looks perfect for a spit roast as it doesn't remove quite as much meat.

image_2025-10-24_175240560.png.18acd1aa4f739adc7d05158ce4037e63.png

Posted (edited)

I checked as much as I could.

1) After the dialogue ‘Good. Don't worry, I'll send her a message with your gear and her payment. Now follow me, I need you prepared.’ nothing happens.
2) The same dialogue has a spelling mistake ‘sen’ instead of ‘send’.
3) After the dialogue ‘Good. So, please return to your mistress, and tell her to send a courier with your fillet,’ it leads to ‘talk to client,’ and the dialogue suggested talking to Mistress.
4) Hunting Fields as a ‘huntress’ ends with ‘Follow the outcomes until the end’ and nothing else happens.
5) If the PC was prey or a huntress, the rest of the prey or huntresses ran for a while, but suddenly stopped moving.

I suggest that the marked prey leave the hunting grounds or even disappear from the arena.
I would also suggest some kind of ‘Hunter's Instinct’ for a while, because I would say that finding that one NPC will be difficult in such a large area.

 

6)I forced the scene in the kitchen show, but I didn't have the option to lie down on the table, and the decap head and neck overlap (you can see this in your screenshot).

7) PC get only 1 arrow.

8 ) Tipo have selectec in CK "opoosive gender anims" so he move like a girl

Edited by killer905
Posted

The Hunger Games quest seemed to work the first time I tried it, until all the NPCs just sorta stood there during the hunt. I tried reloading a save and when entering the hunt palace area (the interior, not the outside hunting area) all the hunters are hostile to me and the mistress, as well as the leader of the hunt, I tried a new game and they're still hostile 

Posted
On 8/12/2025 at 6:26 PM, 39263683 said:

I'm sorry to bother you, I met the same situation, I was teleported into the water when I had my first dream. Could you tell me how to fix that or where should I go? 

sorry for bad English.

 

On 10/25/2025 at 4:56 AM, killer905 said:

I checked as much as I could.

1) After the dialogue ‘Good. Don't worry, I'll send her a message with your gear and her payment. Now follow me, I need you prepared.’ nothing happens.
2) The same dialogue has a spelling mistake ‘sen’ instead of ‘send’.
3) After the dialogue ‘Good. So, please return to your mistress, and tell her to send a courier with your fillet,’ it leads to ‘talk to client,’ and the dialogue suggested talking to Mistress.
4) Hunting Fields as a ‘huntress’ ends with ‘Follow the outcomes until the end’ and nothing else happens.
5) If the PC was prey or a huntress, the rest of the prey or huntresses ran for a while, but suddenly stopped moving.

I suggest that the marked prey leave the hunting grounds or even disappear from the arena.
I would also suggest some kind of ‘Hunter's Instinct’ for a while, because I would say that finding that one NPC will be difficult in such a large area.

 

6)I forced the scene in the kitchen show, but I didn't have the option to lie down on the table, and the decap head and neck overlap (you can see this in your screenshot).

7) PC get only 1 arrow.

8 ) Tipo have selectec in CK "opoosive gender anims" so he move like a girl

 

1) : which one ? It sounds like a missing or corrupted script.

2), yes, my d touch on my pad is not working correctly.

3) curious...

4) can you tell me the stage you are in ? I think the only thing missing in hat quest is player as huntress who scored 0.

5) they are supposed to run between stages 130 to 200. Each 30 secs, the packages are redistributed.

6) of course you dont have, it's automatic, player controls disabled, and anim send to player via debug.

7) ah...

8 ) really ? 

 

22 hours ago, GamerGirlPee91 said:

The Hunger Games quest seemed to work the first time I tried it, until all the NPCs just sorta stood there during the hunt. I tried reloading a save and when entering the hunt palace area (the interior, not the outside hunting area) all the hunters are hostile to me and the mistress, as well as the leader of the hunt, I tried a new game and they're still hostile 

 

Curious.

Are you in Carnificina service ?

The huntresses are very aggressive, I know. But they are hostile only of they are in the huntress faction, which is not, except during stages 130 to 200.

 

Please check in which factions they are.

 

10 hours ago, Alex749 said:

The Andle choice  is not working, it don't start i can force it whit setstage.

 

Andle choice ? Adele do you mean ?

Posted (edited)
2 hours ago, Delzaron said:

1) : which one ? It sounds like a missing or corrupted script.

2), yes, my d touch on my pad is not working correctly.

3) curious...

4) can you tell me the stage you are in ? I think the only thing missing in hat quest is player as huntress who scored 0.

5) they are supposed to run between stages 130 to 200. Each 30 secs, the packages are redistributed.

6) of course you dont have, it's automatic, player controls disabled, and anim send to player via debug.

7) ah...

8 ) really ? 

1/2) I don't know which one anymore because there are two identical dialogues, but one of them has a typo and one option doesn't work.
4) Now I'm not sure if the PC had 0, because I did a few tests, but I think it had a minimum of 1(?). It looks like there was supposed to be a scene, but it didn't start between Huntress and Pray?
5) Well, that's not happening, because after 2 minutes they're standing where they were.
6 ) Yeah, LE also has this bug.
 

Edited by killer905
Posted
2 hours ago, Alex749 said:

yes, sorry about that. that choice do not start or work i can force it to start. 

Are you download last version? For me dialogue work but other things in this option not work. So "new save" or save before you get quest "final choice"

Posted

Can confirm that:

1) huntresses do not patrol the area, you either have to aggro them or use the "moveto" command to teleport them near every prey. Prey also stops moving after the second signal, only when attacked.

2) nothing is happening after "follow the outcome" objective, whenever you're a hunter or prey.

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