Jump to content

Recommended Posts

Posted
12 hours ago, J0HN13! said:

the oven is missing on a1RShop4 for me, what is wrong?

 

they are supposed to be enabled during the quest. It's normal to not see them at the beginning, there are big pillars at their place.

The enabling is called by a script. Please don't tell me the quest script is corrupted again.

Posted
8 hours ago, killer905 said:

Are you download last version? For me dialogue work but other things in this option not work. So "new save" or save before you get quest "final choice"

 

Curious... why it's working in ly test, and no in yours... more hints ?

 

6 hours ago, whydoyouhateme said:

Can confirm that:

1) huntresses do not patrol the area, you either have to aggro them or use the "moveto" command to teleport them near every prey. Prey also stops moving after the second signal, only when attacked.

2) nothing is happening after "follow the outcome" objective, whenever you're a hunter or prey.

 

1) the script forces them to get some packages randomly chosen in a choice of ten, and every 30 secs a reroll is remade. I'll add debug.notifications to follow the changes. I hope it will help to raise the bug.

2) strange... again, I'll add debug.

 

So, I'll make a script update focused on these errors. 

Posted
2 hours ago, Delzaron said:

Curious... why it's working in ly test, and no in yours... more hints ?

There could be many reasons, such as using the SE version (1.5.97) instead of the latest AE.

But I think that in this case, I put it on the grill a little too quickly and the baking process was too fast, so the script may not have worked properly in detecting these actions.

Posted
2 hours ago, Delzaron said:

here a quick patch.

I added debugs.

Please test the hunger game as prey, it's the version I tested the most.

Please tell me if you got the debugs notifications, like the packages affectation, start and end of the hunt, etc...

Ravenous SE 3.33 patch 1.zip 2.22 MB · 4 downloads

Results so far:
1) Hunt stage as a prey is much better now, they roam more aggressively, only had to use "moveto" once. No debug messages.

2) The execution stage is kinda working now, maybe 1 time out of 5.

 

when everying is in order, debug looks like this, when in doesn't, there is no actor in "alias_TheExecutor". Reloading the save helps.

image.jpeg.79d223ad51c877555d97fa1f5a28f141.jpeg

 

Stump-works

Hanging-doesn't, they just stand nearby

Impaler-works

Oven-can't test

 

If I save before the PC execution, when i reload back, there is no dialogue with the executioner. Also when it's your turn, if you wait too long, the quest just ends by itself and the objective tells you to speak with Carni.

 

3) Also noticed the missing script for Khaless show quest in the patch, tried it, but still nothing after the initial dialogue with her.

Posted
8 hours ago, killer905 said:

There could be many reasons, such as using the SE version (1.5.97) instead of the latest AE.

But I think that in this case, I put it on the grill a little too quickly and the baking process was too fast, so the script may not have worked properly in detecting these actions.

 

Maybe, smells like the scripts incompatibilies with papyrus update.

 

7 hours ago, whydoyouhateme said:

Results so far:
1) Hunt stage as a prey is much better now, they roam more aggressively, only had to use "moveto" once. No debug messages.

2) The execution stage is kinda working now, maybe 1 time out of 5.

 

when everying is in order, debug looks like this, when in doesn't, there is no actor in "alias_TheExecutor". Reloading the save helps.

image.jpeg.79d223ad51c877555d97fa1f5a28f141.jpeg

 

Stump-works

Hanging-doesn't, they just stand nearby

Impaler-works

Oven-can't test

 

If I save before the PC execution, when i reload back, there is no dialogue with the executioner. Also when it's your turn, if you wait too long, the quest just ends by itself and the objective tells you to speak with Carni.

 

3) Also noticed the missing script for Khaless show quest in the patch, tried it, but still nothing after the initial dialogue with her.

 

thx.

I also found a source of problem : a misconcepted verification condition.

I also replaced the internal bool by an external globalvariable.

Now, as prey, it works much better.

 

Hanging, yes, I just made a change, need to test.

Behead, I added a condition to close the quest : victim is dead = true.

 

With khaless, you just got the dialogue with meatpie acceptance, and nothing else ?

Sounds like I need to be more restrictive...

Posted

Khaless show scenario don't work. The body meshe is incompatible with pama spitroast.

I'll transfer in the fridge, and keep only the table scene.

Posted (edited)
On 10/26/2025 at 12:39 PM, killer905 said:

Are you download last version? For me dialogue work but other things in this option not work. So "new save" or save before you get quest "final choice"

I try a new save, yes i did download the newwest one. 

 

New save worked, it bugs just after you plate Adlele up but it can be some other mod that i need to fix i think.  

Edited by Alex749
Posted
On 10/26/2025 at 11:13 PM, Delzaron said:

they are supposed to be enabled during the quest. It's normal to not see them at the beginning, there are big pillars at their place.

The enabling is called by a script. Please don't tell me the quest script is corrupted again.

 

going through the A1Rshop4 quest normally does enable the oven in the kitchen. Skipping the quest causes it to not appear and stay as a stone pillar. this has been a bug since the skip was added as far as i know.

Posted
6 hours ago, Mynote said:

 

going through the A1Rshop4 quest normally does enable the oven in the kitchen. Skipping the quest causes it to not appear and stay as a stone pillar. this has been a bug since the skip was added as far as i know.

ok, that's reassuring. It's just a missing function, or a script problem in Kath'ryn dialogue. Nothing serious.

Posted
54 minutes ago, Delzaron said:

ok, that's reassuring. It's just a missing function, or a script problem in Kath'ryn dialogue. Nothing serious.

curious, the skim drive the player to stage 399, where all the place items functions are called...

Posted (edited)

Better, but NPCs can still stand still, just like hunters.
As prey, I managed to survive and it was relatively okay until I was the last prey and nothing was happening.
There is a general problem if one Hunter fails to mark anyone. The task simply stop working.

 

Delivery to Khaless.

2 versions are not working properly.

 

Video:

dragonborn fillet

https://drive.google.com/file/d/1FBC0eeSzJurCtmN_eGekf9k__jk410io/view?usp=sharing

 

show

https://drive.google.com/file/d/1UjLc73b5xhfdBQQSqVz-hcS_7DQYRpVm/view?usp=sharing

Edited by killer905
Posted
15 hours ago, killer905 said:

Better, but NPCs can still stand still, just like hunters.
As prey, I managed to survive and it was relatively okay until I was the last prey and nothing was happening.
There is a general problem if one Hunter fails to mark anyone. The task simply stop working.

 

Delivery to Khaless.

2 versions are not working properly.

 

Video:

dragonborn fillet

https://drive.google.com/file/d/1FBC0eeSzJurCtmN_eGekf9k__jk410io/view?usp=sharing

 

show

https://drive.google.com/file/d/1UjLc73b5xhfdBQQSqVz-hcS_7DQYRpVm/view?usp=sharing

exactly what happened in my save, and for the first one, talk to Shimza can push the quest log to next stage "talk to Shimza", she will ask you to  get on the guillotine but when you get on she can't be triggered

Posted
19 minutes ago, ztl44 said:

exactly what happened in my save, and for the first one, talk to Shimza can push the quest log to next stage "talk to Shimza", she will ask you to  get on the guillotine but when you get on she can't be triggered

Talk with Simza? Hmm, I didn't think of that, but then the dialogues are poorly written if the task is ‘Talk to client’, but her dialogue says ‘Talk to mistress’.

Posted
On 10/28/2025 at 10:06 AM, killer905 said:

Better, but NPCs can still stand still, just like hunters.
As prey, I managed to survive and it was relatively okay until I was the last prey and nothing was happening.
There is a general problem if one Hunter fails to mark anyone. The task simply stop working.

 

Delivery to Khaless.

2 versions are not working properly.

 

Video:

dragonborn fillet

https://drive.google.com/file/d/1FBC0eeSzJurCtmN_eGekf9k__jk410io/view?usp=sharing

 

show

https://drive.google.com/file/d/1UjLc73b5xhfdBQQSqVz-hcS_7DQYRpVm/view?usp=sharing

I'm having the same issue with the show option.

 

Posted
9 hours ago, killer905 said:

Talk with Simza? Hmm, I didn't think of that, but then the dialogues are poorly written if the task is ‘Talk to client’, but her dialogue says ‘Talk to mistress’.

yeah it seems the quest log is one stage behind

Posted

Dear Delzaron,

Thank you so much for all your hard work over the years — your mods have always been incredibly interesting and creative!
I have a few questions that I’m really curious about:

 

1.I noticed there are some dialogue options in the list where the player can actually become a meatgirl and enter the cage, as well as some related quests like “QUST: a1R_rep_Slavejob_Meat_TenderPlayer.”

However, I’ve never managed to trigger these in-game — have they been deprecated or are they still accessible somehow?

 

2.When working at the restaurant, it seems the player is considered part of the staff, but during the VIP service I’ve never seen the player being selected.
Is that selection chance-based or intentionally disabled?

 

3.Do Simza and Adele have their own kill scenes?
I’ve seen some dialogues suggesting it, but in “a1RTorFeast” it’s always the player who faces their fate.
I vaguely remember that in much earlier versions, Adele might have been a sacrifice during the Namira Day Festival event.

 

By the way, the current version of the Namira Day Festival scene is absolutely fascinating — great work!

Posted
1 hour ago, westwind403 said:

Dear Delzaron,

Thank you so much for all your hard work over the years — your mods have always been incredibly interesting and creative!
I have a few questions that I’m really curious about:

 

1.I noticed there are some dialogue options in the list where the player can actually become a meatgirl and enter the cage, as well as some related quests like “QUST: a1R_rep_Slavejob_Meat_TenderPlayer.”

However, I’ve never managed to trigger these in-game — have they been deprecated or are they still accessible somehow?

 

2.When working at the restaurant, it seems the player is considered part of the staff, but during the VIP service I’ve never seen the player being selected.
Is that selection chance-based or intentionally disabled?

 

3.Do Simza and Adele have their own kill scenes?
I’ve seen some dialogues suggesting it, but in “a1RTorFeast” it’s always the player who faces their fate.
I vaguely remember that in much earlier versions, Adele might have been a sacrifice during the Namira Day Festival event.

 

By the way, the current version of the Namira Day Festival scene is absolutely fascinating — great work!

1) Available if the PC was purchased by Mistress through the Simple Slavery Plus Plus mod

2) The PC can be selected for selection (there is a chance) and there is a chance that the PC will be selected among 3 other Meat Girls as a appetizer or main course

3) Simza may be selected for selection (VIP Customer) along with the PC (+ 2 other meat girls), and then, if she is fortunate, as a main course or appetiser. Adele has been added in this update with the option to roast her.

Posted
On 10/28/2025 at 3:06 PM, killer905 said:

Better, but NPCs can still stand still, just like hunters.
As prey, I managed to survive and it was relatively okay until I was the last prey and nothing was happening.
There is a general problem if one Hunter fails to mark anyone. The task simply stop working.

 

Delivery to Khaless.

2 versions are not working properly.

 

Video:

dragonborn fillet

https://drive.google.com/file/d/1FBC0eeSzJurCtmN_eGekf9k__jk410io/view?usp=sharing

 

show

https://drive.google.com/file/d/1UjLc73b5xhfdBQQSqVz-hcS_7DQYRpVm/view?usp=sharing

 

I reworked on it. Now Khaless and Sonna can't gt the meatpie dialogue, but will have their specific meatgirl dialogues.

 

Run FNIS to get the new anim working.

 

I modified the show to a storage in fridge, because the spitroast have lot of problems with the openbelly and invisible heads armors.

 

 

 

On 10/29/2025 at 1:24 AM, KingBaphomet said:

is there a way for me to get the 3.32 version of this for a mod list im trying to get on wabbajack?

 

 

Ok, I'll repost it... but you know, v3.33 is better.

20251027105022_1.jpg

20251027105030_1.jpg

Posted
56 minutes ago, Delzaron said:

Run FNIS to get the new anim working.

I think something is simply not working here, and I also use Pandora instead of FNIS, so it should work. Anyway, theoretically, it should start the second scene if the animation was not loaded correctly, because then the PC would be on the table, for example, tuning as if nothing had happened.

 

When I find a moment, I will check the corrected version of the delivery.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   1 member

×
×
  • Create New...