Yonnemy Posted February 15, 2025 Posted February 15, 2025 (edited) Sorry but what is a 'ceyemer'? I try to make a translation and I'm stumped here. I didn't find it in UESP. It's that an original mer race? Should I call it 'pale elf'? Edited:I guess ceyemer = (old) falmer? Edited February 15, 2025 by Yonnemy
rokilargo Posted February 16, 2025 Posted February 16, 2025 How long do you have to deliver late for it to be late?
Delzaron Posted February 16, 2025 Author Posted February 16, 2025 22 hours ago, Yonnemy said: Sorry but what is a 'ceyemer'? I try to make a translation and I'm stumped here. I didn't find it in UESP. It's that an original mer race? Should I call it 'pale elf'? Edited:I guess ceyemer = (old) falmer? a falmer if you prefer. A girl from one of my other mods, TID. 1
Delzaron Posted February 16, 2025 Author Posted February 16, 2025 17 hours ago, rokilargo said: How long do you have to deliver late for it to be late? depends of the delay. It took days, between 3 and 5.
rokilargo Posted February 17, 2025 Posted February 17, 2025 8 hours ago, Delzaron said: depends of the delay. It took days, between 3 and 5. No matter how long I wait, it always delivers on time.
Delzaron Posted February 19, 2025 Author Posted February 19, 2025 On 2/17/2025 at 6:39 AM, rokilargo said: No matter how long I wait, it always delivers on time. Interesting... I'll publish the release for FTD soon. I'll go investigate ravenous after that. Also, replace the falmer sword by a butcher knife.
MrToG Posted February 21, 2025 Posted February 21, 2025 Hey so I'm having trouble with this mod, I have all the requirements and their requirements, but Maya doesn't have any dialogue options for me to start the quest and upon going to the fort, the game crashes immediately after loading. Does anyone have any tips or solutions? Mod looks very interesting
Leavira Posted February 21, 2025 Posted February 21, 2025 6 hours ago, MrToG said: Hey so I'm having trouble with this mod, I have all the requirements and their requirements, but Maya doesn't have any dialogue options for me to start the quest and upon going to the fort, the game crashes immediately after loading. Does anyone have any tips or solutions? Mod looks very interesting Have you started the quest by speaking with an innkeeper? As to crashing upon entering the Fort, you likely have the wrong ZaZ version, needs to be 8.0 or 8.0+.
MrToG Posted February 21, 2025 Posted February 21, 2025 2 hours ago, Leavira said: Have you started the quest by speaking with an innkeeper? As to crashing upon entering the Fort, you likely have the wrong ZaZ version, needs to be 8.0 or 8.0+. Bruh, thank you, it was the Zaz, I was using 7
Polonium Posted February 22, 2025 Posted February 22, 2025 6 hours ago, SentVero said: How do you start this mod? Could someone post a screenshot of the location of the fort? It's funny to me that the years this mod has been on here nobody has bothered to ask the simplistic questions I think starting the quest should add a location marker on your map? Either way, it just outside Riften: Go out the Northern Entrance and head to the North East, you may see some wildlife fighting and you may see some mounted lights
Leavira Posted February 22, 2025 Posted February 22, 2025 11 hours ago, SentVero said: How do you start this mod? Could someone post a screenshot of the location of the fort? It's funny to me that the years this mod has been on here nobody has bothered to ask the simplistic questions You speak with an inn keeper and select the conversation option to start the quest or get sent to it from Simple Slavery, the fort should be on the map from the start of the game, just north of Riften, to the right of the road.
Missilespike Posted February 25, 2025 Posted February 25, 2025 I'm stuck on the quest New Equipment, I can't find the schematics. I get to the part where we find the soul extractor. I talk to Kath'ryn and she says we need to find schematics. I get no quest markers and I have searched everywhere for the schematics but can't find them. I've tried reloading a save but that didn't help. Any help would be apricated. Thank you. My game version is SE 1.6.1170.0.8 (SKSE64 2.2.6 rel mod version is 3.30
crashdot Posted February 27, 2025 Posted February 27, 2025 Unhandled native exception occurred at 0x1ACC68C8B8A (skee64.dll+88B8A) on thread 45164! FrameworkName: NetScriptFramework FrameworkVersion: 15 FrameworkArchitecture: x64 GameLibrary: SkyrimSE GameLibraryVersion: 18 ApplicationName: SkyrimSE.exe ApplicationVersion: 1.5.97.0 VersionInfo: Successfully loaded Time: 28 Feb 2025 04:44:10.186 Possible relevant objects (3) { [ 49] BGSKeyword(Name: ActorTypeCreature, FormId: 00013795, File: `Companionsskillltree.esp <- Skyrim.esm`) [ 381] NiNode(Name: `WeaponBack`) [ 492] BSTriShape(Name: `1stPersonDaedricMace:0`) } Probable callstack { [0] 0x1ACC68C8B8A (skee64.dll+88B8A) [1] 0xFFFFFFFFFFFFFFFE } i CTD after cooking maya and talking to that lady
crashdot Posted February 27, 2025 Posted February 27, 2025 1 hour ago, crashdot said: Unhandled native exception occurred at 0x1ACC68C8B8A (skee64.dll+88B8A) on thread 45164! FrameworkName: NetScriptFramework FrameworkVersion: 15 FrameworkArchitecture: x64 GameLibrary: SkyrimSE GameLibraryVersion: 18 ApplicationName: SkyrimSE.exe ApplicationVersion: 1.5.97.0 VersionInfo: Successfully loaded Time: 28 Feb 2025 04:44:10.186 Possible relevant objects (3) { [ 49] BGSKeyword(Name: ActorTypeCreature, FormId: 00013795, File: `Companionsskillltree.esp <- Skyrim.esm`) [ 381] NiNode(Name: `WeaponBack`) [ 492] BSTriShape(Name: `1stPersonDaedricMace:0`) } Probable callstack { [0] 0x1ACC68C8B8A (skee64.dll+88B8A) [1] 0xFFFFFFFFFFFFFFFE } i CTD after cooking maya and talking to that lady UH ,the crashreport not same with before, but always crash after cooking maya and talking to lady
crashdot Posted February 27, 2025 Posted February 27, 2025 7 minutes ago, crashdot said: it just bcz maya not on the Spike,i talked with lady while sitting on spike myself ,i will be okay
MothGyaru Posted March 1, 2025 Posted March 1, 2025 everytime I try and enter the fort my game crashes and its driving me crazy
MothGyaru Posted March 1, 2025 Posted March 1, 2025 23 minutes ago, MothGyaru said: everytime I try and enter the fort my game crashes and its driving me crazy Omg it was zaz ver 7 and non zaz ver 8 woooow
killer905 Posted March 1, 2025 Posted March 1, 2025 4 hours ago, MothGyaru said: Omg it was zaz ver 7 and non zaz ver 8 woooow you need ZaZ 8.0+ not ZaZ 8.0
Kashyr Posted March 2, 2025 Posted March 2, 2025 Has anyone with done a recorded play through of this mod (or even just some of the scenes) and posted it anywhere? I really want to see how this mod played out now that's its considered finished but Ive been out of the mod scene for years and would probably go crazy just trying to get a functional/nice looking install going. If there is none I encourage anyone with the inclination here to give it a shot, I would be eternally grateful and it would be great advertising for the mod as well 1
Missilespike Posted March 2, 2025 Posted March 2, 2025 On 2/24/2025 at 10:03 PM, Missilespike said: I'm stuck on the quest New Equipment, I can't find the schematics. I get to the part where we find the soul extractor. I talk to Kath'ryn and she says we need to find schematics. I get no quest markers and I have searched everywhere for the schematics but can't find them. I've tried reloading a save but that didn't help. Any help would be apricated. Thank you. My game version is SE 1.6.1170.0.8 (SKSE64 2.2.6 rel mod version is 3.30 still stuck
tickticktickbooom Posted March 3, 2025 Posted March 3, 2025 9 hours ago, Missilespike said: still stuck That might require the paywalled version of Pama's deadly furniture.
Leavira Posted March 3, 2025 Posted March 3, 2025 17 hours ago, Missilespike said: still stuck Can you post a screenshot of where you are? If you have been through the door and gone down the lift then you should have had a T junction, one way leads to the extractor, the other side had the schematics, they were on a shelf in that room but if you used anything with an AoE explosion you could have sent them flying.
Leavira Posted March 3, 2025 Posted March 3, 2025 On 3/2/2025 at 4:32 AM, Kashyr said: Has anyone with done a recorded play through of this mod (or even just some of the scenes) and posted it anywhere? I really want to see how this mod played out now that's its considered finished but Ive been out of the mod scene for years and would probably go crazy just trying to get a functional/nice looking install going. If there is none I encourage anyone with the inclination here to give it a shot, I would be eternally grateful and it would be great advertising for the mod as well The current version of the mod needs the paywalled version of another mod, most people don't currently have the ability to play the entire thing yet.
sky295 Posted March 5, 2025 Posted March 5, 2025 I am already at the target task location, but I am unable to complete the task
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now