Delzaron Posted June 22, 2024 Author Posted June 22, 2024 Just now, killer905 said: You would have to check the Meat Farm mod how it was done. As for the water it is easy to change the colour "disable pure water, enable blood water" I even showed in the video that how it looks like. Something like switching on/off an NPC. the problem is not switching water. It's finding a red water in Skyrim. The best candidate is DLC1TestBloodWater1024, but it"s blue in SE... so it won't provide the desired effect.
killer905 Posted June 22, 2024 Posted June 22, 2024 53 minutes ago, Delzaron said: the problem is not switching water. It's finding a red water in Skyrim. The best candidate is DLC1TestBloodWater1024, but it"s blue in SE... so it won't provide the desired effect. Ahhh, Redwater Den uses the same water with the name you gave.... maybe go to Redwater Den and see if it is 'blue' there too. In game not in CK.
Delzaron Posted June 22, 2024 Author Posted June 22, 2024 (edited) 17 minutes ago, killer905 said: Ahhh, Redwater Den uses the same water with the name you gave.... maybe go to Redwater Den and see if it is 'blue' there too. In game not in CK. indeed. It's red in game, in LE and SE, in the redwaterden2. In naermir castle, there is three objects of this type : one is red, it's the one in the kitchen. And the two other s are in the bath... and they are blue. Maybe it"s a light problem ? By the way, any good idea I should implement ? I already made two quests. It's sad there is no furnace to make player cook like a pie... or a boiler... Pama new content will be electric themed. Edited June 22, 2024 by Delzaron 1
z3r0 Posted June 22, 2024 Posted June 22, 2024 39 minutes ago, Delzaron said: indeed. It's red in game, in LE and SE, in the redwaterden2. In naermir castle, there is three objects of this type : one is red, it's the one in the kitchen. And the two other s are in the bath... and they are blue. Maybe it"s a light problem ? By the way, any good idea I should implement ? I already made two quests. It's sad there is no furnace to make player cook like a pie... or a boiler... Pama new content will be electric themed. Why not use the oven that is already ingame? Just need to increase its scale in the creation kit. For the deathcam duration you can just recommend Enhanced Death Cam. There is also a mod on the Skyrim Nexus that is called Subtitles. It enables the game to display subtitles even if the player character is dead and can display multiple lines of subtitles in multiple lines from multiple NPCs. This can also be a recommendation and not a hard dependency. 1
nonofyodambiznes Posted June 22, 2024 Posted June 22, 2024 (edited) can't wait to try it out i mentioned "sharpening the guillotine", there's also delivery girl becomes the meal and alot more in my previous posts, there's also "promotional event" in the previous page where in order to promote the business player has to demonstrate how slaves are butchered by releasing the blade on herself to show that the restaurant only uses fresh meat ive shared alot of ideas in the past few pages Edited June 22, 2024 by nonofyodambiznes
Delzaron Posted June 22, 2024 Author Posted June 22, 2024 On 5/1/2024 at 9:32 PM, nonofyodambiznes said: Just got an idea for a new quest that's easy enough to do: Simza: hey meat bag? Do you know how to sharpen a blade? Player: I know a little bit about using the grindstone, why do you ask? Simza: the guillotine is starting to get a bit dull (or it could be the headsman's axe) I need you to sharpen it before tomorrow Objective: move to near guillotine A interact animation appears Objective complete, go report to simza Player: Hey simza, I sharpened the guillotine Simza: let me come and check it *Simza moves to kitchen Simza: hmm.. I don't know... Doesn't look very sharp to me... Player: trust me it's sharp enough Simza: hmm.. guess there's only one way to be sure, lay under it to prove it's sharp Player: fine! If that makes you happy Objective: lay on the guillotine Simza: well you better hope you sharpened it well enough, here it comes Post quest report: guess it was sharp enough Alternate version: Simza: I need you to sharpen the spit Later: Player: Im telling you it's sharp enough Simza: prove it, lay on the table Player: fine! If that shuts you up Simza: now spread your cheeks and relax your spit hole, and hold your chin up Simza: huh, guess you were right! Player thinking: told you Simza: welp,Might as well roast you since you're already impaled Post quest report: the spit is sharpened and simza can't doubt me now, by the divines the spit is making me orgasm nonstop, I feel dizzy... I don't know... player and Simza have better status than the common meat slaves... so, sharpening the blades will be done with a meat slave instead. On 5/1/2024 at 9:44 PM, nonofyodambiznes said: Also got a dialogue idea for the bathe quest: Mistress: pet do you know how I keep my skin so smoothe? Player: I guess you bathe in blood? Mistress: that's right! And I've been craving your sweet blood ever since I got a taste of you, so tonight you'll provide the skincare lotion, don't worry, the last thing you'll ever feel is the taste of your own lovejuice after I kissed your severed head Alternate new quest: mistress wants to bathe again Simza: hey meat bag? Mistress is looking for you, go talk to her in her room Objective: talk to carni Player: mistress? Did you summoned me? Carnificina: that's right pet, it's time for another bath Player: shall I fetch another slave? Carnificina: not quite pet, you see, I've been craving your sweet flesh ever since I got a taste of it and I can't suppress my desire anymore, this time you're gonna provide the skin lotion, don't worry, the last thing you'll ever feel is the taste of your own lovejuice after I kissed your severed head, now strip and follow me to the bath Bath quest is done. Not with player a victim, I know. On 5/23/2024 at 9:34 PM, nonofyodambiznes said: Hmm.. we could add a quest where player borrows money from mistress and when she can't pay back in time she has to pay with her head Or If there was a gambling system in Skyrim she could lose her head in a bet.. maybe that could work with the dark arena? Or maybe carnificina loses a bet and she has to pay a slave I was also thinking there could be a post quest scene where the camera shows simza butchering player's body on the table and making different dishes out of her kinda like meatfarm I don't know how to manipulate the camera though code. Borrowing and gambling ? I don't know, that's not the point of Ravenous. More Dark arena, and that mod don"t kill the player. It enslave it for a time, that's all. On 5/27/2024 at 9:14 AM, Leavira said: So since its come up, I did have a few ideas for ‘post end’ scenes (some of these are just refinements of other ideas above): Butchering the player after beheading – This would just make use of Tosty’s guro outfits and the Namira’s goat mod, this would have the player moved to an upside-down bondage pole and then have Sizma stand there with a knife or dagger and then apply the outfits in sequence to ‘butcher’ the player with corresponding parts being spawned in on the table next to the pole. The tricky point as I am not sure how its done but know it can be is the beheading without killing the player. As a side not, this should work on the ‘Mistress’s bath’ quest as well, when the player slits the slave’s throat have it apply the headless outfit from Tosty’s mod rather than the current knockdown and kill, have a script kill the meat when the quest completes. Serving the player to VIP’s – Currently if your being kept as meat in the cell and select the VIP option you get roasted in the kitchen and displayed there, just a simple move to the VIP room after that with NPC’s there to be served to would add to that. Mistress’s meal end – So you are being served to Mistress now she is done with you, the text mentions her wanting the pussy only so a simple scene of Mistress sitting in her room at the table, Sizma coming in, saying she has the fillet for her and then a plate and fillet spawning onto the table would be nice. Namira day – You get promised your soul will be sent to Namira, again would need to have the beheading not kill the player. After being sacrificed you and the other sacrifice end up before Namira (would say using a location in the Soul Carne for Oblivion), she greets you and then you have a scene where the player is put through the various ends, so Namira has you please her, then uses one of Pama’s furniture to ‘kill’ you (can include then using the bondage pole butchery from above after that for the beheading as well), you ‘respawn’, your just a soul after all and then have to please her again and on to the next death, repeat until all have been done and then fade to black with some text about how your mind has broken and your soul shall spend eternity pleasing and being devoured by Namira. the problem is player is dead;... so, I can't manipulate her body via scrips, and after 5 seconds by default, the game reload. Doing what you suggest needs to use pama decap head asset to make a fake decap, or maybe PO3 decap script (It doesn't seems to kill a npc), move player on a table (with apackage), and use namira goat or equivalent ressource to butcher the player body and make parts. As you know, the only quest I made about live butchering (the one when player need to get her pussy cutted by simza, cooked, and served to the client) was not well received. There is also problem with bodies types. for the serving, I'm sure you saw there is a problem with packages. It's why I supressed and redone some quests, like a1rtorfeast. There was a dinner scene involving Adela as meal, but the packages were corrupted. Namira day...I done a quest with vampires having fun. On 5/24/2024 at 12:59 AM, killer905 said: Last update was long time ago... 2 years? application for quests dev, terrain dev? quest dev On 6/3/2024 at 7:45 PM, coronelwirs said: I would not get so steamed up, for a 2011 game, it seems that painting water according to the script will be a very difficult test. Let's do without something that is extremely difficult for a modder to implement. Especially when he 's alone on ... how many mods does Delzaron have in development at the same time? 4 like? And I'm not calling for anything at all. We've thrown in a few ideas here, if he wants to, he'll implement something. And what he likes - so let the one who came up with the most interesting quest win. I built my idea in my head in 10 minutes. So I definitely don't pretend to be a genius))) And you were right, my first idea with the quest is really already available in a different format. Honestly, I didn't read it, it just came to mind this morning))) Sometimes people's thoughts converge, or we just logically come to the same conclusions with limited variables I have 7 mods. Dark arena, Deadly pleasures, AFS, FTD, Night Mistress Mansion, Ravenous, and TID. Dark arena is done. Deady pleasure is done. AFS is done, only bug fixes needed. FTD is in progress. Ravenous was done a long time ago, the mod was never intented to be what is it now! But Pama amazing work can"t be ignored. I'm happy to see it become a good mod, with lot of repeatible content. Night Mistress Mansion and TID needs a redone, I did't startet yet. so, my activities are mostly divided between FTD and Ravenous.
Delzaron Posted June 22, 2024 Author Posted June 22, 2024 9 minutes ago, nonofyodambiznes said: can't wait to try it out i mentioned "sharpening the guillotine", there's also delivery girl becomes the meal and alot more in my previous posts, there's also "promotional event" in the previous page where in order to promote the business player has to demonstrate how slaves are butchered by releasing the blade on herself to show that the restaurant only uses fresh meat ive shared alot of ideas in the past few pages indeed, I found them. for now I improved bath, made exhibition (with player potential death end), and experimental spell (causes player death... if it's possible to remove controls and make player ragdoll, mayeb I could resurrect her and give her the decap spell Carnificina developed. I wished to add a failure event (player body explode), but it's not possible) 1
nonofyodambiznes Posted June 22, 2024 Posted June 22, 2024 https://www.loverslab.com/topic/101558-ravenous-sse/?do=findComment&comment=4364464 https://www.loverslab.com/topic/101558-ravenous-sse/?do=findComment&comment=4327344 https://www.loverslab.com/topic/101558-ravenous-sse/?do=findComment&comment=4299539 https://www.loverslab.com/topic/101558-ravenous-sse/?do=findComment&comment=4224631
nonofyodambiznes Posted June 22, 2024 Posted June 22, 2024 for experimental spell quest you can just see what coding pama uses for the guillotine and the chopping block for decapitation and use that
killer905 Posted June 22, 2024 Posted June 22, 2024 2 hours ago, Delzaron said: indeed. It's red in game, in LE and SE, in the redwaterden2. In naermir castle, there is three objects of this type : one is red, it's the one in the kitchen. And the two other s are in the bath... and they are blue. Maybe it"s a light problem ? By the way, any good idea I should implement ? I already made two quests. It's sad there is no furnace to make player cook like a pie... or a boiler... Pama new content will be electric themed. Strange but idk what can be problem with this. But in CK looks ok, yes? I not have ideas on this moment. ZaZ 9.0 have boiler and furbace, yes? Sadly elecric machine not avaible on LE ;/
killer905 Posted June 22, 2024 Posted June 22, 2024 (edited) 2 hours ago, Delzaron said: I check in CK and the water type is different on the SE than on the LE, but this is probably because of what you wrote "blue". I have added red water and it looks correct for me. But when I wanted to copy the red water from the kitchen I had invisible water. Maybe you need to add instead of copy? If you still have a problem with it, I can add the red water there, but I would then need at least the current SE version of the file. Spoiler Edited June 22, 2024 by killer905
killer905 Posted June 22, 2024 Posted June 22, 2024 @Delzaron I believe I have found a CK command that prevents the game from loading after a player dies. Game.SetGameSettingFloat("fPlayerDeathReloadTime",360) ;6 minutes For the test in the game itself, I used this command in the game: setgs fPlayerDeathReloadTime 0.0001 Also with this you can develop some qutes involving the player where dies. Namira Day PC in splitroast Implanter etc.
Delzaron Posted June 22, 2024 Author Posted June 22, 2024 5 minutes ago, killer905 said: @Delzaron I believe I have found a CK command that prevents the game from loading after a player dies. Game.SetGameSettingFloat("fPlayerDeathReloadTime",360) ;6 minutes For the test in the game itself, I used this command in the game: setgs fPlayerDeathReloadTime 0.0001 Also with this you can develop some qutes involving the player where dies. Namira Day PC in splitroast Implanter etc. yep, I found it. Set the delay to 20 seconds, it's enough. I need to use it in plenty of quests where player dies.
Delzaron Posted June 22, 2024 Author Posted June 22, 2024 (edited) Ok, I advanced, made an alternative with experimental spell quest. Player lost her head but survive, and received the spell as reward. 1 chance on 2 to trigger that end. I think I'll make a third quest before a release... I do'nt like the delivery and sharpening ideas.... but maybe there is something with the npcs I didn't developed : Camille and Armina. Armina the apprentice necromancer, and Camille "mistress's puppy". For delivery, I think it could be better to make a quest involving Adele instead. Edited June 22, 2024 by Delzaron 2
killer905 Posted June 22, 2024 Posted June 22, 2024 48 minutes ago, Delzaron said: yep, I found it. Set the delay to 20 seconds, it's enough. I need to use it in plenty of quests where player dies. Give a little more secs So for now i go test FtD :3
Delzaron Posted June 22, 2024 Author Posted June 22, 2024 Just now, killer905 said: Give a little more secs So for now i go test FtD :3 good luck For ravenous next quests, I made a decision : it will be around another NPC : Camille, Armina, and Adele. Lamiae already have Namira Day, Simza is used almost everywhere.
killer905 Posted June 22, 2024 Posted June 22, 2024 1 hour ago, Delzaron said: Ok, I advanced, made an alternative with experimental spell quest. Player lost her head but survive, and received the spell as reward. 1 chance on 2 to trigger that end. I think I'll make a third quest before a release... I do'nt like the delivery and sharpening ideas.... but maybe there is something with the npcs I didn't developed : Camille and Armina. Armina the apprentice necromancer, and Camille "mistress's puppy". For delivery, I think it could be better to make a quest involving Adele instead. I would see mini quests from these NPCs or Mistress directing us to help them: Camille - She (or Mistress) received letters in which 2 women wrote that they wanted to become meat, but would need an escort to their destination. One is in Solitude and the other is in Markarth (PC goes to Markarth) and bring to Fort. Adele - VIP client requested a roast with Adele. PC needs to meet the client's needs.
SweetDull Posted June 23, 2024 Posted June 23, 2024 (edited) Hello, sorry if this comes out of nowhere, but im having a CTD when Mayas is about to get roasted when doing the quest line. to more detail, the moment where Maya get's teleported to the fire after she's been impaled in the table the game crashes, unfortunately im unaware of what could be causing this to happen, this is what the crash loger spits out: 2024-06-22-20-03-28.log.txt Edited June 23, 2024 by SugarCrap
megger35 Posted June 23, 2024 Posted June 23, 2024 Would love to have the tasks be random and not player picked . as it is I only ever use the vip tasks in game play if sold to the resurant . Due to either certain death ( which after you done the first time it pointless a 2nd ) or they are chore that by choice I don’t want to do such as delivery . thanks
Delzaron Posted June 23, 2024 Author Posted June 23, 2024 2 hours ago, megger35 said: Would love to have the tasks be random and not player picked . as it is I only ever use the vip tasks in game play if sold to the resurant . Due to either certain death ( which after you done the first time it pointless a 2nd ) or they are chore that by choice I don’t want to do such as delivery . thanks Most of the quests can leads to player death, VIP quests included. I chosen to let the freedom to choose to the player, but I can also add a dialogue line to let Carnificina choose for you. So, your choice.... to make a choice. 1
killer905 Posted June 23, 2024 Posted June 23, 2024 9 hours ago, SugarCrap said: Hello, sorry if this comes out of nowhere, but im having a CTD when Mayas is about to get roasted when doing the quest line. to more detail, the moment where Maya get's teleported to the fire after she's been impaled in the table the game crashes, unfortunately im unaware of what could be causing this to happen, this is what the crash loger spits out: 2024-06-22-20-03-28.log.txt Add spells with MCM pama and see if if if you bake it yourself you get a CTD too. And check on another NPC too. If it happens on another NPC too then you need to look for the problem in the pama.
coronelwirs Posted June 23, 2024 Posted June 23, 2024 20 hours ago, Delzaron said: I don't know... player and Simza have better status than the common meat slaves... so, sharpening the blades will be done with a meat slave instead. Bath quest is done. Not with player a victim, I know. I don't know how to manipulate the camera though code. Borrowing and gambling ? I don't know, that's not the point of Ravenous. More Dark arena, and that mod don"t kill the player. It enslave it for a time, that's all. the problem is player is dead;... so, I can't manipulate her body via scrips, and after 5 seconds by default, the game reload. Doing what you suggest needs to use pama decap head asset to make a fake decap, or maybe PO3 decap script (It doesn't seems to kill a npc), move player on a table (with apackage), and use namira goat or equivalent ressource to butcher the player body and make parts. As you know, the only quest I made about live butchering (the one when player need to get her pussy cutted by simza, cooked, and served to the client) was not well received. There is also problem with bodies types. for the serving, I'm sure you saw there is a problem with packages. It's why I supressed and redone some quests, like a1rtorfeast. There was a dinner scene involving Adela as meal, but the packages were corrupted. Namira day...I done a quest with vampires having fun. quest dev I have 7 mods. Dark arena, Deadly pleasures, AFS, FTD, Night Mistress Mansion, Ravenous, and TID. Dark arena is done. Deady pleasure is done. AFS is done, only bug fixes needed. FTD is in progress. Ravenous was done a long time ago, the mod was never intented to be what is it now! But Pama amazing work can"t be ignored. I'm happy to see it become a good mod, with lot of repeatible content. Night Mistress Mansion and TID needs a redone, I did't startet yet. so, my activities are mostly divided between FTD and Ravenous. Whoa whoa, I've never heard of such a mod Night Mistress Mansion, I see this is an in-depth fashion for prostitution. Speaking of TID, you're only going to change the exposure, aren't you? it's just that you created such a cool plot, you don't even need to change anything, and the city is amazing, although I've already said it before.
coronelwirs Posted June 23, 2024 Posted June 23, 2024 5 hours ago, megger35 said: Would love to have the tasks be random and not player picked . as it is I only ever use the vip tasks in game play if sold to the resurant . Due to either certain death ( which after you done the first time it pointless a 2nd ) or they are chore that by choice I don’t want to do such as delivery . thanks This is illogical, since this additional content is intended to diversify the passage. Well, what's the point of a forced quest if namira or VIP falls out? in one case, the probability of dying is 100%, in the other 50%. It seems to me that you hardly create a character just for the sake of one mod.
killer905 Posted June 23, 2024 Posted June 23, 2024 10 minutes ago, coronelwirs said: Whoa whoa, I've never heard of such a mod Night Mistress Mansion, I see this is an in-depth fashion for prostitution. Speaking of TID, you're only going to change the exposure, aren't you? it's just that you created such a cool plot, you don't even need to change anything, and the city is amazing, although I've already said it before. I personally have played every Delzaron mod and every one has had more or less problems with quests, but in the case of TID the quests didn't progress further or the item was in textures, NPCs going to a different place than they should or markers directing a much longer route than they should etc,
killer905 Posted June 23, 2024 Posted June 23, 2024 4 minutes ago, coronelwirs said: This is illogical, since this additional content is intended to diversify the passage. Well, what's the point of a forced quest if namira or VIP falls out? in one case, the probability of dying is 100%, in the other 50%. It seems to me that you hardly create a character just for the sake of one mod. Fact, but we have the option to choose our own fate (in the last task) or to give the choice to Mistress, and so the option of being chosen by Mistress with additional tasks (even those at 100% of our death) can be added. If someone wants to, they will choose their own tasks or more imersion the choice made by Mistress.
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