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Slaverun Reloaded SE Beta


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Posted

arena - after being beaten in all out rules of the fighting side, the npc victor does not really do anything infact he will simply walk to the entrance the player comes in  from and eventually phases through the gate and exits via the door, skipping 1hr will force him back but nothing else happens and you end up stuck as a ghost until you reload an earlier save.

 

in the event you had elected to become a slaver option and eventually end p in a position were they finally succeed into enslaving you some weird things seem to happen - 1. they will glide during their whole pissing on you phase and soon after they start moving away from you. bellamy and murthy both exit dragonsreach prematurely and go back to the main gate before they even shackle and escort you down their. i believe that open cities inadvertently exascabated the problem but was not  the actual cause.

 

and yes i'm using the 5.0+ versions of devious devices and maybe its this thats the issue even with the patch found further up the comments.

Posted

Being enslaved... I try to buy my freedom by paying the requested 10,000 to the Slavermaster Pike. But they never give me that freedom... apparently it's a bug since the dialogues say that now I am free, however, they continue to treat me as if nothing had changed and I was still a slave.
Note: I was enslaved through Simple Slavery

Should I configure something in the MCM or what should I do to solve it?

Posted
On 3/12/2023 at 2:52 AM, elrekay said:

I am having an issue where I can't enslave any of my followers. the dialogue option to enslave them is missing. I have previously managed this once, however I needed to enable the cheats option in the MCM, use the cheat dialogue to force the follower to be free and then the enslavement dialogue appeared, but that solution no longer works,

 

Additionally, and this could very well be unrelated to Slaverun, in a separate save, I can not dismiss my enslaved follower, I use every option available to me and they remain my active follower, I cant send them home, free them, dismiss them, the are always my follower.

 

Solutions to either would be a massive help, thanks.


I had the same problem earlier. I could solve it by uninstalling the "Slaverun Enforcer Standalone" and the other scripts from "duy123a". Probably the "Enforcer" would be enough.

  • 3 weeks later...
Posted (edited)

I really like this mod, but there's a few issues I have with it, mostly related to the story, how little you get to roleplay, and how much the mod assumes about your character.

 

  1. At the start of the questline the way the player's dialogue is written makes them come across as a naïve scared girl, when Slave Agents confront you when you're still a free woman, most of the PCs dialogue options are this stuttering mess.
    When speaking with Master Pike your character can awkwardly beat around the bush about wanting to maybe experiment with the various aspects of becoming a slave (eventually leading to them enslaving you against your will), but there doesn't seem to be a dialogue option to just confidently and willingly volunteer yourself, you get 1 opportunity to do so, and if you miss it that's it..
  2. When you first get enslaved, unless you fuck around in the MCM settings to trick the mod, the mod just assumes you have tiny tits and are bad at sex.
    The latter I am not aware of any way to remedy, if it's tied to your Sexlab diary (which I don't know) then I'd like to point out how bad of an idea that is.
    If that's the case, if you want to avoid being called bad at sex you'd have to postpone interacting with the Slaverun mod until you've fucked half of Skyrim.
  3. Starting from when you're enslaved you can start acting somewhat submissively towards Bellamy or Pike, until Ivana shows up, as part of the questline you have to speak to her and her mom, but at the beginning there are no options for you to be a submissive slave when talking to them.
    There's no option for you to just crush her dreams of freedom before she's even met Pike.

The writing of the mod seems to assume you'll want to be resistant to the enslavement at the beginning, and only later does it start to give you the option between continuing be resistant, and giving in, but I'd personally like the latter to be an option from the start.
I definitely wouldn't mind a shortened questline for slaves that give in from the start.

 

I know it would be a lot of work, but this is a great mod held back by a severe lack of choice imo.

Edited by bdbarbeque
  • 3 weeks later...
Posted (edited)

 

I have given up on fixing the mesh of this mod because it's almost impossible unless I redesign the map from the beginning (and CK is quite hard to use)

I made some more additional small changes (you can replace it in midgame, no problem)

- The Zaz pillory in Banner Mare, I have hidden it somewhere due to it blocks the path of NPCs (this is really a bad design)

- Replace the lightbulb in the Slaverun dungeon, now it should show (maybe) more correctly (maybe because I can't fix it properly due to CK)

- The Z-fighting and gap seam should be minimized (hard to notice) now

 

ScreenShot2.png

 

Slaverun_Reloaded.esp

Edited by duy123a
Posted

Hello, I have an issue.
When I talk to Pike and ask for devices after the third it stops working.
The text still progresses, but there is no device equipped.

Collar, arm, and leg cuffs are fine though.


Is that normal or is something broken?
 

  • 2 weeks later...
Posted

Any chance at all we could get a version of this mod with the apachii hair requirement removed? Maybe I'm a crazy person, but I think it looks actively dumb in the game world - especially on any men that happen to have it. Just these grungy, thuggish guys with loreal commercial hair - I hate it, haha. 

Posted
On 12/20/2023 at 5:27 AM, RathAzu said:

Any chance at all we could get a version of this mod with the apachii hair requirement removed? Maybe I'm a crazy person, but I think it looks actively dumb in the game world - especially on any men that happen to have it. Just these grungy, thuggish guys with loreal commercial hair - I hate it, haha. 

Just use my esp or the comment above, I already remove entirely the apachii hair requirement (mean u can't also use the feature change hair in-game)

Posted

The Amputator framework is not working for the SE version, based upon the link that is on the first page, when I launch it stated that the amputator uses the dll of the LE version., 

 

anyone got a fix to this ? 

Posted
On 1/3/2024 at 9:15 AM, Flasticia said:

The Amputator framework is not working for the SE version, based upon the link that is on the first page, when I launch it stated that the amputator uses the dll of the LE version., 

 

anyone got a fix to this ? 


Just so you know, that thing you can search for in your browser is called google.

 

 

Posted
On 12/31/2023 at 10:00 AM, Emperor Taaraz said:

Slaverun won't accept any Version of Devious Devices older than 4.2, and Skyrim won't run with anything younger than 4.2. Anyone else having the same problem?

there is a patch for that buried in here somewhere.

  • 3 weeks later...
Posted

This looks like a well-thought-out mod. How will it interact with other mods on here? Specifically thinking of the three Paradise Halls mods: PAHE, HSH, and AYGAS. It doesn't seem like there will be much conflict (except for having a deluge of dialog options).

  • 4 weeks later...
Posted (edited)

The mod at time just get stuck in when about to whip, and strangely the branding doom device is no longer in the dungeon I really have no idea what caused this during events at time the scene got stuck and all I can check is the "event dhlp suspend received". I really hate to reinstall everything but then again I have no idea what caused this.

 

I use mod organizer 2 to install the mod. 

Edited by Flasticia
  • 2 weeks later...
Posted


I installed slaverun in the middle of a game without creating a new game. The mod works fine, but the integration with the amputator framework does not work. The scenes work fine but the amputation is not applied. My amputator version is 1.6. As far as I remember, several years ago I had the same problem on LE, and it was solved by starting a new game. Has anyone encountered such a problem? Is it possible to fix the integration in the current save or is it necessary to do without a new game? Or does this integration not work at all on SE?
 

  • 2 weeks later...
Posted

Hi guys,

 

sorry to bother here, but maybe someone can give me a hint? The mod is not working for me, I installed it with Vortex. Vortex tells me I´m missing DD, but DD causes my Skyrim to crash. So I used DDNG, which does not crash my game anymore, but Slaverun won´t work and Vortex still complains that some requirements regarding DD integration are missing.

 

Can someone please point me in the right direction? Or is it better to switch back to the normal edition?

Posted

Oh, now I got it to an error message, which shows me that I need DD 4.1. There is no 4.1 any longer? Someone has a fix or a link to that version? Currently it is 5.2 :(

Posted (edited)

I tried searching for "market" but there doesn't seem to be any results, at least on my end.

 

Basically I seem to have the same problem I had 3 or 4 years ago, when I first tried this mod and ditched it because of following issues:

 

  • When I get enslaved voluntarily, at some point both Diamond and her daughter (forgot the name) will walk (or slide, if they're kneeling) into the nearest area exit. When at Slaver's Camp, Diamond will often walk through Whiterun gate. The scenes will get stuck unless I keep using "moveto player" console command and at some point all the dialogue will play normally and progress.
  • The daughter will do the same thing inside the dungeon, during one of the training sessions. She will walk towards exit and disappear. Repeated "moveto player" will eventually propel the whole thing forward. She will keep going through dungeon door when inside Dragonsreach when I'm talking with Pike. Scenes may get stuck if Pike need her for some reason.

 

  • If I get forced into slavery, the above thing with Diamond will repeat. However there are issues with Bellamy. He will not walk into Whiterun even though I lose the control and am forced to go there. The scene with Amren inside will still play out but his dialogue and all whipping scenes will be missing. "moveto player" will move him inside Whiterun, if it's his turn to do a scene, he will do it, but once he finishes, he'll walk out of Whiterun's gate.
  • After the scene with Belethor ("somebody is waiting for you at the market") I get equipped a set of chains and a gag. This is where I get stuck. Can't talk with pear gag on, no scene will progress, the quest marker will point to Bellamy, but he will again walk outside of Whiterun and will stand at the camp. Going to Dragonsreach and calling him there does not do anything. Can't talk to Pike or anyone due to gag. This appears to be progression lock. Has anyone had a similar issues and found a solution?

 

The brute force solution I found was to initiate DD termination from debug menu, but that gets rid of the chain and everything else. I'm sure there's a better one.

Edited by belegost
  • 4 weeks later...
Posted

If people still use this I have a question 

There is allot of features on the homepage however not many of those are talking about the male side of things so what does it add for slavers say for example can I ask random women for sex? 

Posted
On 4/8/2024 at 4:11 PM, theanarchistotaku said:

If people still use this I have a question 

There is allot of features on the homepage however not many of those are talking about the male side of things so what does it add for slavers say for example can I ask random women for sex? 

It's been a while since I've played this.  If I recall, as a slaver (male or female) you only get to ask/force a certain number of women for sex during a Pike given optional mini-quest.

 

Posted
On 3/13/2024 at 8:14 PM, belegost said:

I tried searching for "market" but there doesn't seem to be any results, at least on my end.

 

Basically I seem to have the same problem I had 3 or 4 years ago, when I first tried this mod and ditched it because of following issues:

 

  • When I get enslaved voluntarily, at some point both Diamond and her daughter (forgot the name) will walk (or slide, if they're kneeling) into the nearest area exit. When at Slaver's Camp, Diamond will often walk through Whiterun gate. The scenes will get stuck unless I keep using "moveto player" console command and at some point all the dialogue will play normally and progress.
  • The daughter will do the same thing inside the dungeon, during one of the training sessions. She will walk towards exit and disappear. Repeated "moveto player" will eventually propel the whole thing forward. She will keep going through dungeon door when inside Dragonsreach when I'm talking with Pike. Scenes may get stuck if Pike need her for some reason.

 

  • If I get forced into slavery, the above thing with Diamond will repeat. However there are issues with Bellamy. He will not walk into Whiterun even though I lose the control and am forced to go there. The scene with Amren inside will still play out but his dialogue and all whipping scenes will be missing. "moveto player" will move him inside Whiterun, if it's his turn to do a scene, he will do it, but once he finishes, he'll walk out of Whiterun's gate.
  • After the scene with Belethor ("somebody is waiting for you at the market") I get equipped a set of chains and a gag. This is where I get stuck. Can't talk with pear gag on, no scene will progress, the quest marker will point to Bellamy, but he will again walk outside of Whiterun and will stand at the camp. Going to Dragonsreach and calling him there does not do anything. Can't talk to Pike or anyone due to gag. This appears to be progression lock. Has anyone had a similar issues and found a solution?

 

The brute force solution I found was to initiate DD termination from debug menu, but that gets rid of the chain and everything else. I'm sure there's a better one.

 

I am having the exact same issue and have been trying to find a fix to no avail. The npc wont follow my character anywhere. if anyone found a solution for that i would be most grateful !

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