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Posted

i found mod called Lactis - OStim Lactation framework but its Ostim exclusive and its lactation mechanism is very different from default milk mod one.

 

Ive contacted Lactis modder himself for possible compatibility or collab with Sexlab based lactation systems. But likely take a long time for permission or most likely request being denied. 

 

Here's the mod. https://www.nexusmods.com/skyrimspecialedition/mods/54017

Milk squirting effect looks very high quality so i tried cropping the effect into MME but i lacked skill to forcibly import the effect. so I should just lay low till official statement of modder regarding lactation support for MME. Anyone knows how that mod works to make lactations in Lactis work? I really dont understand the way milk squirts.

Posted

This can be use for slave stuff too? i am looking for something were i can keep npcs to fuck them when i want and they could give me some money :3 

Posted

Hi everyone ! I have a question , it's possible to macth body overlay with the 4tits "armor" (tattoo/fur/ect ect)? What kind of tools/skills is needed if possible ? °°

Posted
11 minutes ago, Carillon said:

Hi everyone ! I have a question , it's possible to macth body overlay with the 4tits "armor" (tattoo/fur/ect ect)? What kind of tools/skills is needed if possible ? °°

It uses the regular body textures so it should apply fine, unless racemenu or slavetats does it another way

Posted
1 hour ago, Bystander01 said:

It uses the regular body textures so it should apply fine, unless racemenu or slavetats does it another way

My bad , when i say body overlay i thinking to Racemenu/slavetats x)

So you think it's possible ? °°

Posted
3 hours ago, Carillon said:

My bad , when i say body overlay i thinking to Racemenu/slavetats x)

So you think it's possible ? °°

Given how racemenu applies the overlays, i'd say it'll work for at least on of the body within the 4 milk thing

Posted

I must be missing something or doing something wrong with the mod because I can't seem to make milk maids. The dialogue option of "hey their," shows up but nothing else except saying "nevermind" 

Posted

I got permission and advice from both FMIE author and Lactis author regarding MME and Lactis compatibility.
Lactis author gave me permission to develop compatibility mod, Fertility Mod Immersive Effects author gave me insights regarding technical approaches to make it happen.

But lactis uses armor swap based lactation while milk mod uses magic effect based work... and that difference gives me confusion regarding how lactation mesh becomes a thing.

I doubt I can do this alone with my narrow knowledge of scripts... so I might request some technical advices.

 

Only If i knew how to convert armor swap to magic effect...

Posted (edited)
5 hours ago, 4nchorage Pingas said:

I got permission and advice from both FMIE author and Lactis author regarding MME and Lactis compatibility.
Lactis author gave me permission to develop compatibility mod, Fertility Mod Immersive Effects author gave me insights regarding technical approaches to make it happen.

But lactis uses armor swap based lactation while milk mod uses magic effect based work... and that difference gives me confusion regarding how lactation mesh becomes a thing.

I doubt I can do this alone with my narrow knowledge of scripts... so I might request some technical advices.

 

Only If i knew how to convert armor swap to magic effect...

i guess

replace in MilkQUEST

Function AddLeak(Actor akActor)
	if MilkLeakToggle == true && DDi.IsMilkingBlocked_Bra(akActor) == false && PiercingCheck(akActor) != 2
		If (akActor.GetWornForm(Armor.GetMaskForSlot(32)) == None || MilkLeakWearArm == true)
			MilkLeak.cast(akActor)
		ElseIf MME_Storage.getBreastRows(akActor) != 1
			MilkLeak.cast(akActor)
		EndIf
	EndIf
EndFunction

with

Function AddLeak(Actor akActor)
	if MilkLeakToggle == true && DDi.IsMilkingBlocked_Bra(akActor) == false && PiercingCheck(akActor) != 2
		If (akActor.GetWornForm(Armor.GetMaskForSlot(32)) == None || MilkLeakWearArm == true)
			akActor.equipitem(Game.GetFormFromFile(0x57A7A, "Skyrim.esm"),false,true)
		ElseIf MME_Storage.getBreastRows(akActor) != 1
			akActor.equipitem(Game.GetFormFromFile(0x57A7A, "Skyrim.esm"),false,true)
		EndIf
	EndIf
EndFunction

with correct id of armor you want

Edited by Ed86
Posted
2 hours ago, Ed86 said:

i guess

replace in MilkQUEST

Function AddLeak(Actor akActor)
	if MilkLeakToggle == true && DDi.IsMilkingBlocked_Bra(akActor) == false && PiercingCheck(akActor) != 2
		If (akActor.GetWornForm(Armor.GetMaskForSlot(32)) == None || MilkLeakWearArm == true)
			MilkLeak.cast(akActor)
		ElseIf MME_Storage.getBreastRows(akActor) != 1
			MilkLeak.cast(akActor)
		EndIf
	EndIf
EndFunction

with

Function AddLeak(Actor akActor)
	if MilkLeakToggle == true && DDi.IsMilkingBlocked_Bra(akActor) == false && PiercingCheck(akActor) != 2
		If (akActor.GetWornForm(Armor.GetMaskForSlot(32)) == None || MilkLeakWearArm == true)
			akActor.equipitem(Game.GetFormFromFile(0x57A7A, "Skyrim.esm"),false,true)
		ElseIf MME_Storage.getBreastRows(akActor) != 1
			akActor.equipitem(Game.GetFormFromFile(0x57A7A, "Skyrim.esm"),false,true)
		EndIf
	EndIf
EndFunction

with correct id of armor you want

uhh, trouble alert. seems i lack a LOT of scripts that are demanded to run MilkQUEST.psc into pex...

 

tried compiling default MilkQuest scripts to make sure my source code stockpile is good enough to change anything, and result was met with failure... and thus I really need to scrounge on other successful MME modders source folders to fix scripts. can anyone give me a load of source folders to make this one happen?

 

here's the error code.

Quote
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslActorAlias.psc(367,10): ApplyFade is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslActorAlias.psc(429,10): RemoveFade is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslActorAlias.psc(556,12): RemoveFade is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslActorAlias.psc(601,11): ApplyFade is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslActorAlias.psc(671,10): ApplyFade is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslActorAlias.psc(1059,10): ApplyFade is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslActorAlias.psc(1382,9): RemoveFade is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslActorAlias.psc(1435,9): RemoveFade is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslThreadController.psc(437,3): SetFurnitureIgnored is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslThreadController.psc(484,3): ApplyFade is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslThreadController.psc(510,6): AreUsingFurniture is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslThreadController.psc(510,35): cannot compare a none to a int (cast missing or types unrelated)
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslThreadController.psc(510,35): cannot relatively compare variables to None
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslThreadController.psc(515,4): ClearAnimations is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslThreadController.psc(647,2): ApplyFade is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslThreadController.psc(819,3): SetFurnitureIgnored is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\SexLabFramework.psc(1593,19): GetAllByTags is not a function or does not exist
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\playersuccubusquestscript.psc(55,33): unknown type succubusenergybarupdate
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\playersuccubusquestscript.psc(315,17): unknown type effcore
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\playersuccubusquestscript.psc(985,8): succubusenergybarupdate is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\playersuccubusquestscript.psc(1541,7): succubusenergybarupdate is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\playersuccubusquestscript.psc(2121,9): succubusenergybarupdate is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\playersuccubusquestscript.psc(2121,33): succubusenergybarupdate is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\playersuccubusquestscript.psc(2121,8): type mismatch while assigning to a none (cast missing or types unrelated)
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\playersuccubusquestscript.psc(2122,9): succubusenergybarupdate is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\playersuccubusquestscript.psc(2755,32): cannot convert to unknown type effcore
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\playersuccubusquestscript.psc(2755,32): cannot cast a quest to a effcore, types are incompatible
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_SGO.psc(12,73): cannot convert to unknown type dcc_sgo_questcontroller
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_SGO.psc(12,73): cannot cast a quest to a dcc_sgo_questcontroller, types are incompatible
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_SGO.psc(12,25): unknown type dcc_sgo_questcontroller
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_SGO.psc(13,8): dcc_sgo_questcontroller is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_SGO.psc(13,42): cannot compare a none to a int (cast missing or types unrelated)
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_SGO.psc(13,42): cannot relatively compare variables to None

Starting 1 compile threads for 1 files...
Compiling "MilkQUEST"...
No output generated for MilkQUEST, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on MilkQUEST

would be appreciated for missing source codes...

Posted
10 minutes ago, 4nchorage Pingas said:

uhh, trouble alert. seems i lack a LOT of scripts that are demanded to run MilkQUEST.psc into pex...

 

tried compiling default MilkQuest scripts to make sure my source code stockpile is good enough to change anything, and result was met with failure... and thus I really need to scrounge on other successful MME modders source folders to fix scripts. can anyone give me a load of source folders to make this one happen?

 

here's the error code.

would be appreciated for missing source codes...

install mme with all patches as false, so you dont need sources from other mods

Posted
13 minutes ago, Ed86 said:

install mme with all patches as false, so you dont need sources from other mods

downloaded the non-patch version and here's the result report, still met with similar failure.

 

Quote

Starting 1 compile threads for 1 files...
Compiling "milkquest"...
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(190,30): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(190,41): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(194,16): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(194,27): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(194,4): type mismatch while assigning to a float (cast missing or types unrelated)
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(199,7): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(199,18): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(200,5): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(200,16): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(380,5): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(380,16): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(381,5): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(381,16): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(690,29): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(690,40): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(691,26): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(691,37): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(693,5): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(693,16): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1086,29): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1086,40): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1087,26): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1087,37): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1089,5): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1089,16): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1706,28): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1706,39): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1708,6): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1708,17): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1709,18): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1709,29): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1714,4): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1714,15): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1715,4): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1715,15): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1717,4): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslActorAlias.psc(1717,15): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(317,8): variable FNIS is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(317,13): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(317,28): cannot compare a none to a int (cast missing or types unrelated)
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(317,28): cannot relatively compare variables to None
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(812,49): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(812,60): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(812,79): cannot compare a none to a int (cast missing or types unrelated)
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(812,79): cannot relatively compare variables to None
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(815,9): variable FNIS is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(815,14): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(815,38): cannot compare a none to a int (cast missing or types unrelated)
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(815,38): cannot relatively compare variables to None
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(818,9): variable FNIS is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(818,14): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(821,9): variable FNIS is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(821,14): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(821,44): cannot compare a none to a int (cast missing or types unrelated)
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\sslSystemConfig.psc(821,44): cannot relatively compare variables to None
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(37,4): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(37,15): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(39,4): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(39,15): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(41,3): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(41,14): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(44,3): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(44,14): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(46,3): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(46,14): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(48,2): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(48,13): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(55,2): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(55,13): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(56,2): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(56,13): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(58,1): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(58,12): none is not a known user-defined type
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(59,1): variable NiOverride is undefined
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\MME_BodyMod.psc(59,12): none is not a known user-defined type
No output generated for milkquest, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on milkquest
 

It simply refuses to work. Last time when i was sticking to custom voiced 2B mod it worked real fine after prepping both source/scripts and scripts/source with 2B scripts.

 

maybe disassemble PEX file into PAS file to do it? i really am running out of options now. Or install another folder of skyrim SE to handle with sexlab related scriptwork?

 

my narrow knowledge is really dragging me down unfortunately.

Posted (edited)
2 hours ago, 4nchorage Pingas said:

downloaded the non-patch version and here's the result report, still met with similar failure.

 

It simply refuses to work. Last time when i was sticking to custom voiced 2B mod it worked real fine after prepping both source/scripts and scripts/source with 2B scripts.

 

maybe disassemble PEX file into PAS file to do it? i really am running out of options now. Or install another folder of skyrim SE to handle with sexlab related scriptwork?

 

my narrow knowledge is really dragging me down unfortunately.

you need sources of

Skyrim Script Extender SE (SKSE)

RaceMenu SE

SkyUI SE

XPMS SE

FNIS SE

Sexlab SE 1.63+

and either run CK from mod manager to get correct folder structure from mod organiser or extract everything into data folder

Edited by Ed86
Posted
17 hours ago, 4nchorage Pingas said:

I got permission and advice from both FMIE author and Lactis author regarding MME and Lactis compatibility.
Lactis author gave me permission to develop compatibility mod, Fertility Mod Immersive Effects author gave me insights regarding technical approaches to make it happen.

But lactis uses armor swap based lactation while milk mod uses magic effect based work... and that difference gives me confusion regarding how lactation mesh becomes a thing.

I doubt I can do this alone with my narrow knowledge of scripts... so I might request some technical advices.

 

Only If i knew how to convert armor swap to magic effect...

Start by siply trying to replace the "milk" magic effect that's used in both mods. It's 2 nifs in the Zaz meshes folder. replace those in MME with Lactis ones and see how it goes ingame

Posted
11 hours ago, Ed86 said:

you need sources of

Skyrim Script Extender SE (SKSE)

RaceMenu SE

SkyUI SE

XPMS SE

FNIS SE

Sexlab SE 1.63+

and either run CK from mod manager to get correct folder structure from mod organiser or extract everything into data folder

thanks for detailed resource lists i need to do the job. But is there difference between MME MilkQuest without any compatibility plugins and my current MME folder's presumably modified MilkQuest? Asking because there were differences between vanilla MilkQuest failure and my MilkQuest psc with compatibility plugins.

 

default vanilla was more of NiOverride and FNIS resources lacking. but my compatibility patched one was more of PSQ and SGO source codes being jammed. Just proceed with vanilla requirement and paste successfully modified MilkQuest into my currently using MilkQuest?

 

Sorry for the inconvenience.

 

5 hours ago, Bystander01 said:

Start by siply trying to replace the "milk" magic effect that's used in both mods. It's 2 nifs in the Zaz meshes folder. replace those in MME with Lactis ones and see how it goes ingame

well as i know of Lactis Milk armor is comprised of 3 meshes based on intensity of lactation which are controlled by Lactis mod's specific milk leak related PEX scripts. so I doubt just pasting it will work.

 

Also I gotta confess, I might need do this entire modification all over again because MME vanilla milk squirt is not working anymore even after restoring to backup version... Gotta reinstall everything I guess...

Posted

status report: Still no luck. unending thread of Sexlab framework source code related errors overflowing.

 

guess its more of sexlab script problem. so I should just go with borrowing other peoples source code folders. where should i ask around to get those script folders? Because I doubt people will borrow me some source/scripts folders.

 

error script was so long details got cut. and i doubt my own methods will ever gonna work. So i just request source folder as a whole of someone who are very successful sexlab modders.

Posted

if you run with compatibility plugins/scripts, you'll need all the sources for those mods, which you dont have so it wont compile, and also make sure those mods also compile, therefore once compatibility is done, it goes into off state and i never touch it again

Posted (edited)

Alrightey I just reinstalled every PSC files in both SE root folder and MO2 folder, now I narrowed down the source of problem. everything else seems to be running smoothly.

 

Problem source file in the question below.

Quote

D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(24,7): cannot name a variable or property the same as a known type or script
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(25,7): SLIF_inflate is not a variable
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(25,7): SLIF_inflate is not a variable
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(26,22): SLIF_inflate is not a variable
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(26,13): type mismatch on parameter 1 (did you forget a cast?)
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(27,24): SLIF_inflate is not a variable
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(27,13): type mismatch on parameter 1 (did you forget a cast?)
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(28,24): SLIF_inflate is not a variable
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(28,13): type mismatch on parameter 1 (did you forget a cast?)
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(29,23): SLIF_inflate is not a variable
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(29,13): type mismatch on parameter 1 (did you forget a cast?)
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(30,24): SLIF_inflate is not a variable
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(30,13): type mismatch on parameter 1 (did you forget a cast?)
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(31,18): SLIF_inflate is not a variable
D:\SteamDepot\steamapps\common\Skyrim Special Edition\Data\scripts\source\MME_BodyMod.psc(31,13): type mismatch on parameter 1 (did you forget a cast?)

Starting 1 compile threads for 1 files...
Compiling "MilkQUEST"...
No output generated for MilkQUEST, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on MilkQUEST

MME BodyMod.psc, which seems to require SLIF resource. It's recent update date is June 6, 2020. Maybe file being outdated and updates required?



EDIT) YUP I SCREWED UP EXACTLY THERE. Pasted vanilla MME's source code with SLIF patch one. now successful than ever.

Edited by 4nchorage Pingas
Posted
20 hours ago, 4nchorage Pingas said:

thanks for detailed resource lists i need to do the job. But is there difference between MME MilkQuest without any compatibility plugins and my current MME folder's presumably modified MilkQuest? Asking because there were differences between vanilla MilkQuest failure and my MilkQuest psc with compatibility plugins.

 

default vanilla was more of NiOverride and FNIS resources lacking. but my compatibility patched one was more of PSQ and SGO source codes being jammed. Just proceed with vanilla requirement and paste successfully modified MilkQuest into my currently using MilkQuest?

 

Sorry for the inconvenience.

 

well as i know of Lactis Milk armor is comprised of 3 meshes based on intensity of lactation which are controlled by Lactis mod's specific milk leak related PEX scripts. so I doubt just pasting it will work.

 

Also I gotta confess, I might need do this entire modification all over again because MME vanilla milk squirt is not working anymore even after restoring to backup version... Gotta reinstall everything I guess...

Paste the one you wanna use ? Or i guess adding a script to switch between each one

Posted (edited)
2 hours ago, Bystander01 said:

Paste the one you wanna use ? Or i guess adding a script to switch between each one

modder of Fertility Mod Immersive Effects gave me gave me insight how to not only switch MME milk squirt, the possible method to rig the script to use all 3 stage lactation effects.

 

He's planning to add MME compatibility to his own Fertility mod, but since i'm using Soulgem Oven 3, It's up to me to build those scripts from the scratch, and i'm quite worried for my lack of coding knowledge.

EDIT: forgot adding his technical advices.

 

Quote

 

THEORY:

 

I haven't run MME in a while (Since I started the Lightweight Lactation System), but here's what I remember.

 

MME handles its overlay/animations differently than FMIE does, but it's honestly set up better for integration with Lactis.

 

MME bases the visual animations/overlays not on "Amount of Milk", but on "Time-Stage".

 

It starts when the actor is "Almost Full" with the Strong Overlay (the one where milk appears to coat the bottom of the breasts).

Then once an actor is Full/Over-Full, the Strong Overlay is combined with MME's 2 Squirt animation items (1 for each breast).

Next, once an actor is "Empty" (i.e. they've been milked in Furniture, fed another actor, or milked themselves), the overlay switches to a "Dripping" overlay (weaker, more like Lactis's).

Finally, MME goes through a cooldown time where first the milk squirt is removed, then the overlays.


If I were you, I'd patch it to work like this:

  1. "Almost Full": MME Strong Overlay, Lactis Squirt Level 2
  2. "Full/Over-Full/Milking": MME Strong Overlay, Lactis Squirt Level 3
  3. "Just Empty": MME Weak or Lactis Overlay, Lactis Squirt Level 1
  4. "Empty Stage 2": MME Weak or Lactis Overlay

 

Edited by 4nchorage Pingas
forgot to add FMIE modders insight
Posted

This will be really stupid and childish way to interpret my solution to whole Lactis MME debacle, but I think I found the way to rig the script.

 

Problem is, I really didn't know the exact way C# works so had to improvise with Scratch 3.0 which is childrens scripting education program.

 

Here's how exactly I planned the script. Really sucks to do it this way but pls understand I know absolutely nothing about coding grammar. This was my best interpretation.

 

Example Scratch Save file
economy.sb3 load this file in https://scratch.mit.edu/ i know this is dumb but really it had to be done.

 

green flag: lactation event (had to censor the lactation into raining)

sprite 1~3: Lactis Nipple Squirt meshes 1, 2, and 3.

 

sprite 4: Lactis CBBE Milk Leak texture.

 

sprite 5-6: weak-strong milk leak texture from MME.

 

Escalation 1, 2, End: time elapse and lactation beginning to end stage.

 

Count: milk count, aka MilkCnt

 

Limit: milk current limit, aka MilkMax

 

Pics below. 

 

Sprite 1: 

scratch1.png.f896938671f91b2d12e19b85c35cab6c.png

 

Sprite 2: 

scratch2.png.f041e9c4f5296b167ac3c5e1aa73a426.png

 

Sprite 3: 

scratch3.png.c55552f4b2cbe5086d40208de92e3874.png

 

Sprite 4: 

scratch4.png.fcfefd39eb89de72d49f46598da0a32f.png

 

Sprite 5: 

scratch5.png.007360fcaa385e93c24ef736b66191cc.png

 

Sprite 6: 

scratch6.png.140054ae1c795f2bfd674bbc2b77ac81.png

 

 

 

 

In action.

 

1st scenario: Milk Almost full

scratchMedium.png.c110a9cdf2d4a2b2724a21f8b1e4b6e5.png

 

2nd scenario: Milk full - overflowing - and milking in progress

scratchLarge.png.5c902f09a85345023eb8dd89ac8cad4e.png

 

Time elapsed: Milk stopping - but still wet nipple

scratchLater.png.1c9b62661a7f6bf1fa591b4e23a1125f.png

 

Endstage: Milk Stopped - and nipple dry

scratchEndstage.png.a03ec57ad88fe6d8faf2b0d47370c6aa.png

 

 

Is there a possible way to implement my design into MME-Lactis? Give me input regarding extra details If you insist. Probably missed a lot of crucial script features that cannot be reenacted by Scratch. I'm very sorry for poor interpretation.

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