jim_raynor Posted February 21, 2022 Posted February 21, 2022 @wm46 I've been having pretty solid success with your addon. I did want to make a change. I tried doing it myself but the edits I made seem to kill the mod after compiling the script. The jist was editing this chunk with an additional IF statement:  While i < MorphCount ;Iterate over all stored morphs String Morph = StorageUtil.StringListGet(none, StorageLactNames, i) ;Get morph name from storage Float Amount = StorageUtil.FloatListGet(none, StorageLactValues, i) / 100 ;Get morph amount from storage Amount = Amount * newValue ;Multiply storage value by actual increase from lactacid If Amount > 5 ; Testing Amount = 5 ; Testing EndIf ; Testing SendSLIFData(akActor, SLIF_modName[1], Morph, Amount, modName) ;Send data to SLIF i += 1 EndWhile   The idea was that belly growth from lactacid seemed to be just half the value of lactacid to infinity, and I wanted to cap it. Would that be hard to implement? Or is there an problem with my approach?  Â
wm46 Posted February 21, 2022 Posted February 21, 2022 (edited) 5 hours ago, jim_raynor said: (...)  The idea was that belly growth from lactacid seemed to be just half the value of lactacid to infinity, and I wanted to cap it. Would that be hard to implement? Or is there an problem with my approach?   For one, I don't see why recompiling the script like that would break anything. Are you sure you have the most recent version of the StorageUtil.psc (and MilkQUEST.psc, MME_Storage.psc, and any other dependencies) scripts in your working directory?  Second you'd be better off modifying newValue just above the while loop. newValue is the parameter that MME passes to the body morph script: newValue = 1 + sqrt( lactacid / 2 ) (note: The "1 +" gets removed by my script at the very start)  (Edit: Actually I'm not sure if I added in the square root or not, been two years and too many mods ago, but my follow up point works the exact same)  By putting the limit on "newValue" instead of "Amount", the ratio between your lactacid morphs will be preserved when you hit the lactacid limit that you set. When you modify "Amount", that is per each individual morph so that at a high enough lactacid value each morph will show at 500%.  For a tangible example: Let's say you have only two morphs for lactacid; Butt at 200%, and Belly at 50%. If you cap "Amount" at 5, then the Butt morph will cap out at 12.5 lactacid, but the Belly morph will keep increasing until it reaches 500% morph (200 lactacid for this example). Now if you instead limit "newValue" to 5, the Butt morph and Belly morph will both cap out at 50 lactacid, with the final morph amounts being 1000% Butt morph & 250% Belly morph, thus preserving your ratio between morphs.  ElseIf nodeName == "NPC Belly" ;For lactacid morphs If newValue > 5 newValue = 5 EndIf int MorphCount = StorageUtil.StringListCount(none, StorageLactNames) int i = 0 While i < MorphCount ;Iterate over all stored morphs String Morph = StorageUtil.StringListGet(none, StorageLactNames, i) ;Get morph name from storage Float Amount = StorageUtil.FloatListGet(none, StorageLactValues, i) / 100 ;Get morph amount from storage Amount = Amount * newValue ;Multiply storage value by actual increase from lactacid SendSLIFData(akActor, SLIF_modName[1], Morph, Amount, modName) ;Send data to SLIF i += 1 EndWhile EndIf  Edited February 21, 2022 by wm46 1
Unknown34 Posted February 21, 2022 Posted February 21, 2022 10 hours ago, 4nchorage Pingas said: DONT USE LOOT. its only gonna make esp lineup worse. maybe you forgot to run FNIS? I used loot
jim_raynor Posted February 21, 2022 Posted February 21, 2022 wm46, Thanks for that write up! First off, Yes. It was on my end that the mod did not compile right. The shortest answer was MO2 picking the wrong MME_BodyMod.psc file (But oddly picked the correct Pex file from this mod... IDK). I had the Milk-Mod-Economy-Bodyscaling-Bodymorph mod enabled. oops. Additionally, putting the conditional on the newValue worked beautifully. Maybe for a good learning exercise, I'll see if I can attach a max value variable to the MCM menu. Â
wm46 Posted February 22, 2022 Posted February 22, 2022 5 hours ago, jim_raynor said: wm46, Thanks for that write up! First off, Yes. It was on my end that the mod did not compile right. The shortest answer was MO2 picking the wrong MME_BodyMod.psc file (But oddly picked the correct Pex file from this mod... IDK). I had the Milk-Mod-Economy-Bodyscaling-Bodymorph mod enabled. oops. Additionally, putting the conditional on the newValue worked beautifully. Maybe for a good learning exercise, I'll see if I can attach a max value variable to the MCM menu. Â Â Easiest way to set that up (since my MCM doesn't directly modify MME_Bodymorph) would be to create a new value stored by StorageUtil, and then reading it right before capping newValue.
wolfwalker Posted February 22, 2022 Posted February 22, 2022 (edited) Hey guys, so kinda new to modding and literally just figured out how to enable any body morphs at all about 2 days ago, before that I was running around with normal looking preggo npcs lol. I'm wondering is there a fairly easy way for me to get a second body morph for MME because I don't want the NPCs I recruit or my Player character to look pregnant all the time just because they become cows.  Edit: Nevermind I'm dumb. Left and reloaded the game, NPC was actually pregnant before. Couldn't tell because damn Addriane was sitting at the grind stone when I originally talked to her Edited February 22, 2022 by wolfwalker
seiken_manifest Posted February 22, 2022 Posted February 22, 2022 Hi. Let me ask about a question. I've recently installed this mod in skyrim SE(ver1.6.353) and the installation seems to be successful. I can see the MCM, milkpumps in towns, PC's milking animation, etc... . However, I can't order NPCs(including followers)Â Â to use a milk pump. What's wrong ? I can appoint them to milkmaids and order breastfeeding. Only conversation choice for using milkpump doesn't appear... .
Unknown34 Posted February 22, 2022 Posted February 22, 2022 On 2/21/2022 at 12:07 AM, 4nchorage Pingas said: DONT USE LOOT. its only gonna make esp lineup worse. maybe you forgot to run FNIS? no its not that i even reinstalled the mo and it still wasnt working. it coes up but for some reason the animations dont work so I'm looking for conflicts and then i'll see whether i should keep the mod or not  Â
astormguy Posted February 22, 2022 Posted February 22, 2022 Okay so I am experiencing a quite... confusing problem. I attempted to install the mod (using Vortex) and... well I couldnt even install the mod. Every time i attempt to install the assets or script files, i am met with an installer error, see attached picture for the error. After multiple searches and my own trouble shooting i still cant figure out what is giving vortex such an anyeurism about this mod. can anyone assist me with this? 2
buttonpop Posted February 22, 2022 Posted February 22, 2022 On 2/20/2022 at 8:19 PM, wm46 said: Â The MCM has nothing on it? Do you have a screenshot of the issue? Â As for a guide, my signature has a seperate "Instructions" link that shows how to go from looking up morphs in SLIF to modifying MME morphs in 4 easy steps. Sorry, I guess I didn't see the instructions. I'll take a look at them, thanks.
jim_raynor Posted February 24, 2022 Posted February 24, 2022 (edited) Thanks again for the help. I attached my changes with a new element in the MCM menu. Feel free to do anything with it. Â I was curious on one part though. Why was the Amount = Amount * newValue * MilkScaleRatio as opposed to Amount = Amount * ScaleFromMilk? I had to use the latter equation when capping the Amount. Capping newValue did not play nice with MilkScaleRatio. Sometimes the level based morphs would actually get smaller as milk increased. Â This was actually a fun modding-the-mod experience. Ed mentioned in previous posts that pain is part of the fun. and I had a ton of fun getting all of the PSC dependencies organized to actually start compiling anything. But I do encourage anyone to take a shot at making tweaks yourself. The final product is satisfying. MME Config Menu v2.x.zip Edited February 24, 2022 by jim_raynor
RevanCathal Posted February 27, 2022 Posted February 27, 2022 (edited) On 2/22/2022 at 1:12 PM, astormguy said: Okay so I am experiencing a quite... confusing problem. I attempted to install the mod (using Vortex) and... well I couldnt even install the mod. Every time i attempt to install the assets or script files, i am met with an installer error, see attached picture for the error. After multiple searches and my own trouble shooting i still cant figure out what is giving vortex such an anyeurism about this mod. can anyone assist me with this? I'm having this exact same issue with vortex. Most Likely culprit is the Collections Update.  Edit: Confirmed that the latest updates adding the Collections tab to Vortex created this error. Your best bet is to install a previous version of Vortex (1.4.7), then install the files and either disable updates or update after you've installed all the MME files. Edited February 27, 2022 by Jgoftl
thrintyseven Posted February 28, 2022 Posted February 28, 2022 Does MME breast scaling works with 3BA from latest nexus version? Â I got the belly inflation right, but the breast does not seems to inflate as the "breast effective size" in debug menu. Â Does 3BA need to go with SLIF to get MME work together? Â
jim_raynor Posted February 28, 2022 Posted February 28, 2022 9 hours ago, thrintyseven said: Does MME breast scaling works with 3BA from latest nexus version? Â I got the belly inflation right, but the breast does not seems to inflate as the "breast effective size" in debug menu. Â Does 3BA need to go with SLIF to get MME work together? Â Â Â Im personally using 3BA, SLIF, MME, and MME Config Menu. The setup is a bit of effort, but the configuration control is really good, and works well with the body.
wm46 Posted March 1, 2022 Posted March 1, 2022 (edited) On 2/24/2022 at 5:00 PM, jim_raynor said: I was curious on one part though. Why was the Amount = Amount * newValue * MilkScaleRatio as opposed to Amount = Amount * ScaleFromMilk? I had to use the latter equation when capping the Amount. Capping newValue did not play nice with MilkScaleRatio. Sometimes the level based morphs would actually get smaller as milk increased. Â Â The point of doing all that hacky math with "Milk Scale Ratio" and "Level Scale Ratio" is to get scaling working (slightly) as expected when it comes to using volumetric scaling. If I were to just use ScaleFromMilk, then I'd essentially be ignoring the volumetric scaling option and only letting people play with linear scaling. Â So what I tried to do is calculate the ratio of level and milk that go into creating newValue so that, even if it's not perfect, it'd be able to function with volumetric scaling. Honestly it should work just fine with linear breast scaling, the equations I use to calculate the ratio between milk and level are the exact equations used in MilkQUEST.psc, with different variable names, to generate newValue (minus the breast base stuff from using the breast increase / decrease potions). Edited March 1, 2022 by wm46
PINGERton Agent Posted March 1, 2022 Posted March 1, 2022 tried applying lactis mod with additional script added through ESL. Â mission in jeopardy though, milkleak spell blocked me by throwing me dilemma of either lactis or npc mobile milking due to form 44 and 43 incompatibility. Â Â Â when i decide to update MME milkleak spell into 44, my npc just get knocked down by ragdoll, and they stand up angled and keep being glitched till cell move. Â if i try to keep it to 43, Lactis script just wont be applied and lactation squirt effect simply refuse to work. Â i think unless there is ways to stabilize MME in form 44, doubt applying Lactis into MME will be a thing due to this 32 and 64 bit incompatibility between. will be back and report further when i find more details. Â Â any possible guesses why MME wont work in form 44? can anyone tell me the detailed trouble in 44ified MME esp?
PINGERton Agent Posted March 1, 2022 Posted March 1, 2022 ive merged bunch of MME related addons ESPs and added Lactis compatibility... (except martial milk and milk magic: they malfunction as i merge em into singular ESP. Â But turns out they wont work properly due to few minor but critical errors. and i need few feedbacks regarding flaws of my personal modification. Â the biggest problem: Mobile milking anim not working correctly and ragdolling NPC into defeat mod's 'knocked out' state. later glitches and disables mobile milking of npcs permanently. Â maybe ZAZ framework being outdated? Defeat or Yamete mod related issue? form 43 and 44 incompatibility? let me know where could've i screw up. apparently someone had similar issues regarding ragdolling NPC milk maids. but his ragdoll was unmerged basic ESP settings, so definitely not same as my problem. Gotta investigate further, but my knowledge is limited so help is needed.
AMotherFuckingRock Posted March 1, 2022 Posted March 1, 2022 On 2/27/2022 at 7:05 AM, Jgoftl said: I'm having this exact same issue with vortex. Most Likely culprit is the Collections Update. Â Edit: Confirmed that the latest updates adding the Collections tab to Vortex created this error. Your best bet is to install a previous version of Vortex (1.4.7), then install the files and either disable updates or update after you've installed all the MME files. Oh snap, i had the same issue, is there no way to fix it? I need to install an older version of Vortex and re-install all the mods?
RevanCathal Posted March 1, 2022 Posted March 1, 2022 (edited) 10 minutes ago, AMotherFuckingRock said: Oh snap, i had the same issue, is there no way to fix it? I need to install an older version of Vortex and re-install all the mods? Unfortunately installing an older version is the only fix until either Vortex Fixes the issue or the Script and Asset files from here are updated. I found that at least one other mod was affected by the update in the exact same way as this mod, Sexlab Mass MatchMaker. Edited March 1, 2022 by Jgoftl
buttonpop Posted March 2, 2022 Posted March 2, 2022 On 2/20/2022 at 8:19 PM, wm46 said: Â The MCM has nothing on it? Do you have a screenshot of the issue? Â As for a guide, my signature has a seperate "Instructions" link that shows how to go from looking up morphs in SLIF to modifying MME morphs in 4 easy steps. Holy shit it FINALLY works! Thank you so much!
RevanCathal Posted March 2, 2022 Posted March 2, 2022 (edited) To anyone who was having the Error message regarding "Installer prerequisites not fulfilled: "skyrim.esm"" is Active via Vortex, they just released a bugfix update correcting that problem with the latest version of Vortex. Edited March 2, 2022 by Jgoftl
Arbiter_Belfast Posted March 5, 2022 Posted March 5, 2022 I noticed there's things like "Male semen bottle" or "Futa semen bottle" or "Futa Girlcum bottle" when I opened up the mod through QUI, is there a legitimate way to obtain these items outside of QUI? Â I do remember reading somewhere that if you wear the milking harness during sex, you'll get those items but I have yet to get any from my character so far oddly.Â
lanna Posted March 7, 2022 Posted March 7, 2022 (edited) i was use this mod before in oldrim and breast scale work just fine but in skyrimSE my charactor breast scale doesnt change at all no matter what i do,how to fix it ? my body mod is bhunp 3bbb  sorry for my bad eng Edited March 7, 2022 by lanna
PINGERton Agent Posted March 8, 2022 Posted March 8, 2022 I tried applying Lactis script somebody made into MME but now this happens... dunno why NPC milkmaids keep going ragdoll after Lactis lactation effect is active.  tried asking help in LL official discord modding section but hell bot refuses to post it in discord due to 'safety reasons'.  here's the pic. during milking ragdoll  after milking standing up weird   therefore i must ask author and anyone who knows well why this lactis compatibility keep not working.  specific script of interest:  Scriptname MME_MilkLeakLactis_MagicEffectScr extends ActiveMagicEffect Hidden {Applies Milk Leak Effects for Lactis Mod} OninusLactis Lactis Event OnEffectStart(Actor Target, Actor Caster)    if Game.GetModByName("OninusLactis.esp") != 255       Lactis = Game.GetFormFromFile(0x000D61, "OninusLactis.esp") as OninusLactis       If Lactis          Lactis.StartNippleSquirt(Target, Utility.RandomInt(0,2))       Endif    endIf EndEvent Event OnEffectFinish(Actor Target, Actor Caster)    If Lactis       Lactis.StopNippleSquirt(Target)    Endif EndEvent  But somehow now any followers and NPCs whos milking herself keep ragdolling and glitches later.  methods i tried but failed: 1. Reinstalled everything to see if it was my MO2 being overcumbered.  2. form 43 and 44 check: no matter how i change it to form 43 it keeps happening.  3. seperate overwriting under name of "milkmodlactis.esp"  none of these worked out unfortunately. maybe ZaZ incompatibility? Probably due to Lactis mod is about equipping armor with lactating effect and any armor related stuff during anim is immediate problem?  Possible Yamete incompatibility? i really dunno... gotta test out further... i dunno where to start searching...  here's esp that i 43'ified. MilkModNEW.esp    Â
Testificate17185 Posted March 11, 2022 Posted March 11, 2022 On 11/9/2021 at 2:38 AM, Anon0000 said: I've got an issue with the Cuirass' Bodyslide. Whenever I try to use MME_MilkCuirass in Bodyslide, nothing shows up in the preview and I can't build anything. I've got the assets installed as well as the Bodyslide files from the download (and have tried re-downloading, making sure they're the Special Edition files. Using CBBE, builds morphs checked as well), but no luck. Any ideas? Having the same issue. Did you ever find a fix for that?
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