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Deviously Cursed Loot SE 9.0 (2021-03-09)


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Posted
8 hours ago, Krekrekre said:

I'm just trying to port some armours into Skyrim

I need to see esp and bodybuild files or meshes to say something more.

 

Posted (edited)

Am I missing something? i've enabled combat surrender and when the character surrenders the enemies just stand around. No struggle animations, nothing.  I have no defeat mods. Even Deviously helpless has the same issue. I use SanguineD's debug menu to start the animations each instance which is very annoying. Attached the modlist below

 

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccBGSSSE001-Fish.esm
ccQDRSSE001-SurvivalMode.esl
ccBGSSSE037-Curios.esl
ccBGSSSE025-AdvDSGS.esm
Unofficial Skyrim Special Edition Patch.esp
Schlongs of Skyrim - Core.esm
SexLab.esm
SexLabAroused.esm
CreatureFramework.esm
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
Devious Devices - Contraptions.esm
ZaZAnimationPack.esm
Skyrim - Utility Mod.esm
SkyUI_SE.esp
UIExtensions.esp
FNIS.esp
RaceMenu.esp
RaceMenuPlugin.esp
SOSRaceMenu.esp
XPMSE.esp
MoreNastyCritters.esp
Bijin AIO.esp
Bijin Warmaidens.esp
Bijin Wives.esp
Bijin NPCs.esp
KSHairdosSMP.esp
3BBB.esp
SOSPhysicsManager.esp
BD Armor and clothes replacer.esp
CBBE.esp
RaceMenuMorphsCBBE.esp
Schlongs of Skyrim.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SOS - VectorPlexus Regular Addon.esp
MassMatchMakerSE.esp
HentaiCreatures.esp
SlaveTats.esp
RapeTattoos.esp
FadeTattoos.esp
BakaFactoryABC.esp
AnubAnimObj.esp
SLAnimLoader.esp
SLAL_AnimationByBakaFactory.esp
SLALAnimObjBillyy.esp
NibblesAnimObjects.esp
Devious Devices For Him.esp
Devious Devices - BRRF.esp
Devious Devices - Equip.esp
DD - BRRF_Patch - Equip.esp
Devious Devices SE patch.esp
sanguinesDebauchery.esp
Deviously Cursed Loot.esp
DD - BRRF_Patch - Cursed Loot.esp
SexLab_Dialogues.esp
SimpleSlavery.esp
[SunJeong] Ninirim Collection.esp
The Amazing World of Bikini Armors REMASTERED.esp
TAWOBA Remastered Leveled List.esp
SD Addons.esp
SlaveTatsEventsBridge.esp
Alternate Start - Live Another Life.esp
Deviously Cursed Loot LAL AddOn.esp
Lost Eyes Updated.esp
DeviouslyHelpless.esp

Edited by DareDweller
modlist
Posted
16 hours ago, DareDweller said:

Am I missing something? i've enabled combat surrender and when the character surrenders the enemies just stand around. No struggle animations, nothing.  I have no defeat mods. Even Deviously helpless has the same issue. I use SanguineD's debug menu to start the animations each instance which is very annoying. Attached the modlist below

 

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccBGSSSE001-Fish.esm
ccQDRSSE001-SurvivalMode.esl
ccBGSSSE037-Curios.esl
ccBGSSSE025-AdvDSGS.esm
Unofficial Skyrim Special Edition Patch.esp
Schlongs of Skyrim - Core.esm
SexLab.esm
SexLabAroused.esm
CreatureFramework.esm
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
Devious Devices - Contraptions.esm
ZaZAnimationPack.esm
Skyrim - Utility Mod.esm
SkyUI_SE.esp
UIExtensions.esp
FNIS.esp
RaceMenu.esp
RaceMenuPlugin.esp
SOSRaceMenu.esp
XPMSE.esp
MoreNastyCritters.esp
Bijin AIO.esp
Bijin Warmaidens.esp
Bijin Wives.esp
Bijin NPCs.esp
KSHairdosSMP.esp
3BBB.esp
SOSPhysicsManager.esp
BD Armor and clothes replacer.esp
CBBE.esp
RaceMenuMorphsCBBE.esp
Schlongs of Skyrim.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SOS - VectorPlexus Regular Addon.esp
MassMatchMakerSE.esp
HentaiCreatures.esp
SlaveTats.esp
RapeTattoos.esp
FadeTattoos.esp
BakaFactoryABC.esp
AnubAnimObj.esp
SLAnimLoader.esp
SLAL_AnimationByBakaFactory.esp
SLALAnimObjBillyy.esp
NibblesAnimObjects.esp
Devious Devices For Him.esp
Devious Devices - BRRF.esp
Devious Devices - Equip.esp
DD - BRRF_Patch - Equip.esp
Devious Devices SE patch.esp
sanguinesDebauchery.esp
Deviously Cursed Loot.esp
DD - BRRF_Patch - Cursed Loot.esp
SexLab_Dialogues.esp
SimpleSlavery.esp
[SunJeong] Ninirim Collection.esp
The Amazing World of Bikini Armors REMASTERED.esp
TAWOBA Remastered Leveled List.esp
SD Addons.esp
SlaveTatsEventsBridge.esp
Alternate Start - Live Another Life.esp
Deviously Cursed Loot LAL AddOn.esp
Lost Eyes Updated.esp
DeviouslyHelpless.esp

 

Might just be slow starting. If you open the console, do things start to move along?
Have you installed the papyrus tweaks mod?

Posted
16 hours ago, DareDweller said:

Am I missing something? i've enabled combat surrender and when the character surrenders the enemies just stand around. No struggle animations, nothing.  I have no defeat mods. Even Deviously helpless has the same issue.

 

Posted
11 hours ago, zarantha said:

 

Might just be slow starting. If you open the console, do things start to move along?
Have you installed the papyrus tweaks mod?

Yep, both PapyrusUtil SE and powerofThree's Papyrus Extender. Even I thought the same so I left it for a few minutes to check, but nothing happens. I use SanguineD's debug menu everytime to start the animation and the rest works as it should.

Posted

When I want to finish the Captured Princess quest, the corp of customer just fly away and i can't find it even using "movetoqt".There is no mod that cleaning the corps.So how can i fix this problem?

Posted
20 hours ago, Kenway21 said:

In the troubleshooting post, do I need the 'Devious Devices SE patch esp'?

 

 

It's included already in the DD installer. The one attached on the post has some updates (i don't recall what exactly), so I'd recommend grabbing it. But it's not required since you have an older version of the patch already.

Posted
8 hours ago, Sora丶 said:

When I want to finish the Captured Princess quest, the corp of customer just fly away and i can't find it even using "movetoqt".There is no mod that cleaning the corps.So how can i fix this problem?

 

The only mods we're aware of that cause that problem are the ones that clean up corpses. So all i can say is remove all your mods except DCL and it's requirements, then make sure there's no issues with just the base mods. Then add your other mods in one at a time or in small groups and find out when it breaks.

Posted
8 hours ago, Sora丶 said:

When I want to finish the Captured Princess quest, the corp of customer just fly away and i can't find it even using "movetoqt".There is no mod that cleaning the corps.So how can i fix this problem?

Make sure the DCL's LAL addon is almost last in the load order, so that other mods don't override that area. I don't know if you could have some physics related mod that's doing it too.

Posted

I had been playing Skyrim safely for a long time until I began to suspect that all the containers were too safe... to the point that I filled my inventory with Lucky Charm, Figrid Wash, and a very generous amount of keys. ..
That's when I decided to test if the cursed traps really worked... and I increased the activation percentage little by little... until I reached 100%! And no trap was activated! I've already played this mod on other occasions and this is the first time it's happened to me.
Any idea how to fix it?
 

Spoiler

image.png.e1639e543ea5275cafb1f19ab710483c.png

 

Posted
9 hours ago, zarantha said:

 

The only mods we're aware of that cause that problem are the ones that clean up corpses. So all i can say is remove all your mods except DCL and it's requirements, then make sure there's no issues with just the base mods. Then add your other mods in one at a time or in small groups and find out when it breaks.

Never mind, i find it's a problem of order, i just justified the order and solve this problem.

Posted
3 hours ago, petterparker said:

Any idea how to fix it?

First you need change not only this point but many to activate traps like a  containers modification to max and arousal settings (you can low arousal if you are in "safe")

Second check debug part into MCM about active quest running: true - there must be false. If true you are unsed some DCL quests and traps is disabled while there will be false (all DCL quests completed)

Posted

machine translation

The High security slave roots in this mod and the slave electric shock shoes of the same model will become straw sandals after being equipped, but the sound effect is normal. Does anyone know why?

My versions are dd5.2 and dcl9.0.

Posted
15 minutes ago, Renrsir said:

机器翻译

高安全奴隶根植于本模组,同型号的奴隶电击鞋装备后会变成草鞋,但音效正常。有谁知道为什么?

我的版本是dd5.2和dcl9.0。

Like this

CDC3CC56-EF72-45B5-9971-F1DD4311B93E.jpeg

664BBB42-7B3A-4251-9D6E-78DC2AFC419A.jpeg

Posted
On 12/21/2023 at 3:24 AM, Elsidia said:

MCM about active quest running

Oh yes, this is true... Since you mention it, I started Leon's quest... however, I never finished it... because in another game, at the end of the mission... my character was trapped in some piercings that were impossible to unlock!! So I decide to go back to the load before entering the party... that must be the problem, is there a way to cancel the quest?

Posted
11 hours ago, Renrsir said:

machine translation

The High security slave roots in this mod and the slave electric shock shoes of the same model will become straw sandals after being equipped, but the sound effect is normal. Does anyone know why?

My versions are dd5.2 and dcl9.0.

 

What race are you, and are you playing a male? 

Did you batch build the bodyslides properly? 

Posted

Hi sorry to bother, I was just wondering if anyone has or can make a patch between this and JK's Whiterun Outskirts? Leon's house is pretty much inaccessible as its merged with a wall that the outskirts mod places there.

 

I did search the thread and the outskirts mod name did pop up, but the post said that the file was misnamed and is for another mod affecting the same area

Posted
6 hours ago, ZephyrDrake said:

Hi sorry to bother, I was just wondering if anyone has or can make a patch between this and JK's Whiterun Outskirts? Leon's house is pretty much inaccessible as its merged with a wall that the outskirts mod places there.

 

I did search the thread and the outskirts mod name did pop up, but the post said that the file was misnamed and is for another mod affecting the same area

 

There's not one that I'm aware of. I'm not great with moving shit in the CK, so doing a patch is unlikely unless someone else does it.

Best I've got until/if that happens is open the console, click the wall and type disable. As long as you don't click anything else in the console, you can enable again after you come back out if you want to. I'm assuming the wall is a fence type wall, i didn't have whiterun outskirts last time i played with DCL.

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