Elsidia Posted December 26, 2023 Posted December 26, 2023 (edited) 7 hours ago, Kenway21 said: Is there a guide on how this quest works like in Submissive Lola mod? No there is no guide. In simple words: Spoiler 1) You need steal collar key from your Dom (new menu when interact with Dom) 2) Now starting timer. After some time it will shows result. If you are success, some code is deciphered (shows progress) If failed, you need start from point 1 and all progress is reset. 3) When code is 100% complete, you are free. Edited December 26, 2023 by Elsidia
SeraSylver Posted December 29, 2023 Posted December 29, 2023 I've been trying to figure out how to start the cursed collar quest, but I can't seem to get it to start. The only cursed items I've seen are the cursed plugs, but I can never seem to get the cursed collar or anything else from the set. I've tried almost everything, including setting the event parameters to be zero for everything else but the cursed collar quest, and it just locks me into either a whore collar or slave collar. Any ideas on how to get the quest to trigger? Is there a guaranteed location of the cursed collar?
Elsidia Posted December 29, 2023 Posted December 29, 2023 (edited) 4 hours ago, SeraSylver said: Any ideas on how to get the quest to trigger? Spoiler While you not complete "Cursed Collar" in main quest line (in DCL 9.0) "Bound in Skyrim" you can't trigger random events of collar. Only after complete "Cursed collar" quest in that line, random events start trigger. 4 hours ago, SeraSylver said: Is there a guaranteed location of the cursed collar Yes it is. Spoiler In DCL 9.0 it's main quest item and you are lead to collar by progress "Bound In Skyrim" quest line Edited December 29, 2023 by Elsidia
SeraSylver Posted December 29, 2023 Posted December 29, 2023 6 hours ago, Elsidia said: Reveal hidden contents While you not complete "Cursed Collar" in main quest line (in DCL 9.0) "Bound in Skyrim" you can't trigger random events of collar. Only after complete "Cursed collar" quest in that line, random events start trigger. Yes it is. Hide contents In DCL 9.0 it's main quest item and you are lead to collar by progress "Bound In Skyrim" quest line How do I start the bound in Skyrim quest? I've tried looking for it all I can't find it.
Elsidia Posted December 29, 2023 Posted December 29, 2023 1 hour ago, SeraSylver said: How do I start the bound in Skyrim quest? I've tried looking for it all I can't find it. By starting Chloe quest. If you on first Chloe meeting cancel this quest - Bound in Skyrim line is canceled and can't be restored. To start Chloe quest you need enter in Helgen Keep.
Zaflis Posted December 30, 2023 Posted December 30, 2023 9 hours ago, SeraSylver said: How do I start the bound in Skyrim quest? I've tried looking for it all I can't find it. Find Chloe in the Helgen keep prison cell, then follow quest journal instructions. (Being on Chloe and other followup quests will turn off cursed traps temporarily, and you shouldn't think of doing anything else in Skyrim when on it.) 1
Renrsir Posted December 31, 2023 Posted December 31, 2023 machine translation Every once in a while, a large group of people will be sent to me in the game.They seem to be the characters I talked to, but I don't know what the transmission mechanism is, but I found these people in the follower list in dcl's follower settings, and the more people I talked to, the longer this list will be. Does anyone know why? Or which MODS conflict with each other?
zarantha Posted December 31, 2023 Posted December 31, 2023 7 hours ago, Renrsir said: machine translation Every once in a while, a large group of people will be sent to me in the game.They seem to be the characters I talked to, but I don't know what the transmission mechanism is, but I found these people in the follower list in dcl's follower settings, and the more people I talked to, the longer this list will be. Does anyone know why? Or which MODS conflict with each other? It's not DCL doing it. Probably whatever mod is doing it just grabs NPCs you've interacted with, which would include DCL's NPCs. I've never heard of this issue. You'll need to look elsewhere. Only advice I can give is the general troubleshooting method of disable everything except DCL and its requirements and see if you can replicate. If you can't, slowly add mods back in until you encounter the problem, then look at what you just added.
Allen Harris Posted January 1, 2024 Posted January 1, 2024 On 12/4/2023 at 10:59 AM, Zakyutie said: Hello, I just wanted to share a fix for the Rubber Doll quest trigger. File edit by me, and compiled by krzp. The issue was that whenever the Rubber Doll quest was selected, it would start the Slave gag event. The .pex is the compiled file and goes into "[Your_Skyrim_Folder]/Data/Scripts" The .psc is for curious people that want to see what line was faulty. It was the 6470th. Replaced if etl.dcur_startslavegagquest() to if etl.dcur_startrubberdollquest(false) dcur_library.pex 284.23 kB · 40 downloads dcur_library.psc 335.75 kB · 9 downloads Do I just install that with my mod manager?
Allen Harris Posted January 1, 2024 Posted January 1, 2024 (edited) On 9/4/2021 at 5:02 AM, Elsidia said: Yes rubber doll collar is random event quest and are bugged into DCL 9.0 by script migration. Instead of rubber doll collar it's equip slave gag because script checks if rubber doll event needs activate and instead of this quest, activate slave gag event. Cursed collar quest is last in The bound in Skyrim quest line and before it's completed random cursed collar quest from traps aborted. Work as planned. Hey, I tried a patch someone sent me but it didn't seem to work. So I added the cursed collar from the console and equipped it. The quest triggered, but there's no dialog about a removal spell on the Dollmaker's dialog entries. Is there something else I should be doing, or is the quest just completely bugged? Edit: Nevermind - that's a different collar. I guess even with the patch rubber doll doesn't work. Edited January 1, 2024 by Allen Harris
zarantha Posted January 1, 2024 Posted January 1, 2024 2 hours ago, Allen Harris said: Do I just install that with my mod manager? No, you'd need to make the correct folder structure and zip it up to install with a mod manager. Just replace the .pex file.
Allen Harris Posted January 1, 2024 Posted January 1, 2024 (edited) 4 hours ago, Allen Harris said: Hey, I tried a patch someone sent me but it didn't seem to work. So I added the cursed collar from the console and equipped it. The quest triggered, but there's no dialog about a removal spell on the Dollmaker's dialog entries. Is there something else I should be doing, or is the quest just completely bugged? Edit: Nevermind - that's a different collar. I guess even with the patch rubber doll doesn't work. *sigh*, sooo...now there's a new problem. Looting never triggers a trap. Other DCL events happen - combat surrender, random messages, loot shows up in containers, the bound girls show up around Skyrim. And the debug menu indicates I have a 53% chance of triggering an event. But no traps (like getting bondage gear magically put on me). I even tried deleting my mods, deleting the data directory, restoring it from a backup and reinstalling my mods. And even tried loading a very early save. Nothing. They were happening earlier - I don't understand why they wouldn't anymore. Anyone know why that might be happening or how to fix it? Edit: Interesting - I had a trap rape event on a plant finally. After harvesting probably 100 plants. But all the probabilities are set high. It's like DCL is ignoring the weights. Or maybe...sometimes working, and sometimes not. Edited January 1, 2024 by Allen Harris
Allen Harris Posted January 1, 2024 Posted January 1, 2024 30 minutes ago, zarantha said: No, you'd need to make the correct folder structure and zip it up to install with a mod manager. Just replace the .pex file. Sorry - what's the correct folder structure? Do I just create a "data\scripts" directory and zip that?
Zakyutie Posted January 1, 2024 Posted January 1, 2024 14 hours ago, Allen Harris said: Sorry - what's the correct folder structure? Do I just create a "data\scripts" directory and zip that? Check my post, I added a zip download.
Allen Harris Posted January 1, 2024 Posted January 1, 2024 (edited) 48 minutes ago, Zakyutie said: Check my post, I added a zip download. Thanks, amigo! Edit: So I just tried it (Load Order set to after DCL) with Simple Slavery and unfortunately, it's still triggering a gag effect ? But I appreciate your trying! Edited January 1, 2024 by Allen Harris
zarantha Posted January 1, 2024 Posted January 1, 2024 16 hours ago, Allen Harris said: *sigh*, sooo...now there's a new problem. Looting never triggers a trap. Other DCL events happen - combat surrender, random messages, loot shows up in containers, the bound girls show up around Skyrim. And the debug menu indicates I have a 53% chance of triggering an event. But no traps (like getting bondage gear magically put on me). I even tried deleting my mods, deleting the data directory, restoring it from a backup and reinstalling my mods. And even tried loading a very early save. Nothing. They were happening earlier - I don't understand why they wouldn't anymore. Anyone know why that might be happening or how to fix it? Edit: Interesting - I had a trap rape event on a plant finally. After harvesting probably 100 plants. But all the probabilities are set high. It's like DCL is ignoring the weights. Or maybe...sometimes working, and sometimes not. In the MCM do you have an active quest? Check the debug section. Traps are suspended during a quest. A common one is Chloe's quest, You have to complete it to a certain point to get them enabled again.
Zakyutie Posted January 1, 2024 Posted January 1, 2024 59 minutes ago, Allen Harris said: Thanks, amigo! Edit: So I just tried it (Load Order set to after DCL) with Simple Slavery and unfortunately, it's still triggering a gag effect ? But I appreciate your trying! Very odd. It works just fine for me, I use Vortex though. Why can't you paste the .pex file into your scripts folder directly instead of using a mod manager?
Allen Harris Posted January 1, 2024 Posted January 1, 2024 57 minutes ago, zarantha said: In the MCM do you have an active quest? Check the debug section. Traps are suspended during a quest. A common one is Chloe's quest, You have to complete it to a certain point to get them enabled again. No, I finished the main quest line and haven't activated any of the side quests (Like the Leon master one).
Allen Harris Posted January 1, 2024 Posted January 1, 2024 56 minutes ago, Zakyutie said: Very odd. It works just fine for me, I use Vortex though. Why can't you paste the .pex file into your scripts folder directly instead of using a mod manager? I tried that too. I wonder why it wouldn't work for me? I can't confirm if it's just Simple Slavery unfortunately - for some reason, devious traps don't seem to be triggering anymore. At least, not as far as I can tell.
zarantha Posted January 2, 2024 Posted January 2, 2024 21 hours ago, Allen Harris said: No, I finished the main quest line and haven't activated any of the side quests (Like the Leon master one). You can try enabling debug mode in the MCM, then attach your papyrus log. If you haven't done that before, you'll need to enable some things in the skyrim ini. But it could just be skyrim's shitty rng, or you just aren't aroused enough. Try lowering the arousal required for traps first.
zarantha Posted January 2, 2024 Posted January 2, 2024 (edited) 1 hour ago, Jacksonintown said: How to downlord this mod? Go to the first post on the first page in this thread. Click "View File" Click "Download this file" A page from mega will open. Click download. Edited January 2, 2024 by zarantha
zarantha Posted January 2, 2024 Posted January 2, 2024 21 hours ago, Allen Harris said: I tried that too. I wonder why it wouldn't work for me? I can't confirm if it's just Simple Slavery unfortunately - for some reason, devious traps don't seem to be triggering anymore. At least, not as far as I can tell. Could you enable DCL's debug logging and attach a papyrus log too? Not sure I can do anything about it, but it might give some clues.
Allen Harris Posted January 2, 2024 Posted January 2, 2024 Just now, zarantha said: Could you enable DCL's debug logging and attach a papyrus log too? Not sure I can do anything about it, but it might give some clues. Actually, they started again yesterday. I think it might have been the arousal threshold - I recently installed deviously accessible, which does a lot of stuff to boost arousal. Now I'm getting trapped constantly lol Thanks for your attention though - I always appreciate how the community here tries to help each other 1
Ionenschatten Posted January 2, 2024 Posted January 2, 2024 Hmm, ran into two odd bugs. #1 I picked up Chloe, did the Nazeem shizzle dizzle, met the dollmaker once again for the first time, she put the gag on me, boom. Whenever I try to leave the house or even open the map, game either freezes forever or crashes, respectively. #2 I picked up Chloe in Helgen Keep, ran further down until I got yelled at via window "DO NOT USE THE CONSOLE IT WILL BREAK YOUR GAME" and got teleported back to the start. Two ways of fixing this: A use console to avoid the buggy area that exclaims you used console and teleports you back B Throw all of your stuff away. I used the console for that as well, coc markathorigin, haunted house, dropped all stuff in the chest, ported back, the odd window no longer popped up For #1 i'm trying a bit around for now. Leaving the house nor opening the map worked, but to my surprise coc whiterunorigin did port me to whiterun. Let's hope I can actually leave the city tho, would suck if my game's open world now locked forever.
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