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Deviously Cursed Loot SE 9.0 (2021-03-09)


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Posted

Unsure if this has been asked anywhere else, but if you use jks skyrim, the dollmakers building is inside another one... Has anyone made a patch for these two by any chance or am i just going opt have to suffer needing no clip if i want to get inside?

Posted
37 minutes ago, Kaeinara said:

Unsure if this has been asked anywhere else, but if you use jks skyrim, the dollmakers building is inside another one... Has anyone made a patch for these two


I am also curious about this. I normally use JK Skyrim, but I made a new MO2 profile without it so that I could try DCL 9.

Posted
3 hours ago, Robmonster13 said:

I am using 3BBB and would love to know where I can find 3BA bodyslide conversions for DD.   I've typed in every search term that I can think of and have never found these.

 

Linked in the troubleshooting post.

 

 

Posted
1 hour ago, Kaeinara said:

Unsure if this has been asked anywhere else, but if you use jks skyrim, the dollmakers building is inside another one... Has anyone made a patch for these two by any chance or am i just going opt have to suffer needing no clip if i want to get inside?

 

1 hour ago, Herowynne said:


I am also curious about this. I normally use JK Skyrim, but I made a new MO2 profile without it so that I could try DCL 9.

 

No patches for any of the city mods that i'm aware of. i've got etac in dawnstar and there's a tree right in front of the door, but it doesn't mess with actually getting in. and the tent for the ferry goes through the steps. but that's about it.

Posted

Could someone tell me what I did wrong here? I have some clipping in the legs and breast area on only the straitjacket catsuits (at least from what I have been able to tell so far!)

I had no problem with them when running the beta DCL with the new DD. The only difference is when I wiped and reinstalled all my mods I installed the CBBE curvy body instead of the CBBE slim body. In bodyslide I used the "CBBE Curvy" preset to build everything. The "topless" form of the catsuit has no clipping in the legs at all which is odd. I have also tested all kinds of other catsuits and they also look fine. At this point I'm going to assume this is the only problem, but since I basically spent all day reinstalling everything I haven't tested all items yet. Where can I find these items in the bodyslide program? Not like I'd know what to do with it anyway, but at least I could tinker.

 

 

ScreenShot423.png

ScreenShot425.png

Posted
11 hours ago, Elsidia said:

I start vanilla skyrim se and now want to ask.

First:

1) Execution
2) Dragon

3) Enter in helgen keep. As Ralof unlocks a doors and we go deeper into Helgen keep immediately start Chloe quest.

 

How you start your game?

  Hide contents

ScreenShot19.jpg.f2c541cbea1007c70dd31c9803ceb718.jpg

 

Well, I've started the game as always. I've made a woman character when the racemenu option appeared. The execution and dragon race runned properly, with no bugs, and instead of Ralof I've chosen Hadvar. I've walked with him along the dungeon just to the big room before Chloe is, and the quest hadn't started yet.

Posted
47 minutes ago, zoluadru1980 said:

I've chosen Hadvar

The same, quest started after passage was blocked by stone fall in Helgen keep.

Yesterday i try to manually start quest but only Chloe quest can be started that way, Bound in skyrim not.

Posted

I have a question/problem and I am not sure what the sources is...

Whenever a rape scene is triggered but the PC is wearing a chastity belt the NPC (obviously) can't continu with their intended plan, this leaves the game softlocked/stuck.
I lose control of PC as if a scene is playing, but nothing is happening the NPC(s) just stand there.
I have "attacker tries to unlock chastity belt" selected both in "deviously-cursed-loot" and in "deviously helpless".
Any idea's on how to fix/prevent this? (Besides turning off rape completely, which seems like a shame).

 

P.S. it happened again while typing this. Managed to get out of it using MCM > SexLab > debug > stop animation.
Which allowed to the quicksave and load on the spot to give me control back.

Posted
13 minutes ago, tekkkie said:

"deviously-cursed-loot" and in "deviously helpless".

I think there no DCL problem but deviously helpless - It's last updated 2018 year. But in DD 5.1 are new system of unequiping restraints, It's freezes because old function probably not work. Disable this mod and then test.

 

Posted
4 hours ago, serranna said:

Could someone tell me what I did wrong here? I have some clipping in the legs and breast area on only the straitjacket catsuits (at least from what I have been able to tell so far!)

I had no problem with them when running the beta DCL with the new DD. The only difference is when I wiped and reinstalled all my mods I installed the CBBE curvy body instead of the CBBE slim body. In bodyslide I used the "CBBE Curvy" preset to build everything. The "topless" form of the catsuit has no clipping in the legs at all which is odd. I have also tested all kinds of other catsuits and they also look fine. At this point I'm going to assume this is the only problem, but since I basically spent all day reinstalling everything I haven't tested all items yet. Where can I find these items in the bodyslide program? Not like I'd know what to do with it anyway, but at least I could tinker.

 

 

Dammit, it was fine when I worked on them last year.

 

The bodyslide should be DDX - CBBE SE  - EboniteCatSuitStraitJacket

 

Maybe some of the sliders were changed in recent updates. The lower body does seem to clip now, even though it is changing on adjusting to high weight.

I think I'll go through and delete the legs too for the other catsuits. I really don't want to redo these every time there's an update. Topless is 'working' because the legs were cut from the reference shape. Can't delete the reference shape entirely without the outfit physics breaking.

 

If you try it yourself, be careful as doing it wrong will cause mesh explosions when the sliders are modified. In outfit studio, I think i had to unset as reference, mask, delete, set reference, then save, exit, reload and make sure it worked. If that means nothing to you, wait until I upload fixed bodyslides. I have no idea how long that will be as I'm busy this weekend and already committed to looking at something else.

 

topless vs full/open:

Spoiler

image.png.e83cd9cdcb3611a42594843ac7336bdb.png

 

Posted
16 hours ago, zarantha said:

 

Linked in the troubleshooting post.

 

 

Thanks!

 

My only concern/question is if I need to install the "1st DD 3BBB conversion" (since it says it needs to be updated) AND the "DCL 3BBB conversion" AND the "DCL 3BBB Transparent Zipsuit and updated Long Gloves"? 

  • 1st DD 3BBB conversion: 
    Needs to be updated for new outfits in DD 5.0 / 5.1.
  • DCL 3BBB conversion: 
  • DCL 3BBB Transparent Zipsuit and updated Long Gloves 
Posted
2 hours ago, Robmonster13 said:

Thanks!

 

My only concern/question is if I need to install the "1st DD 3BBB conversion" (since it says it needs to be updated) AND the "DCL 3BBB conversion" AND the "DCL 3BBB Transparent Zipsuit and updated Long Gloves"? 

  • 1st DD 3BBB conversion: 
    Needs to be updated for new outfits in DD 5.0 / 5.1.
  • DCL 3BBB conversion: 
  • DCL 3BBB Transparent Zipsuit and updated Long Gloves 

 

Yes, all three if you use 3BBB and both mods. We're still waiting on the update for DD 5.x for 3bbb, someone else did that and i haven't decided I'm impatient enough to do (redo?) it myself. What's missing is the new outfits. There are no conversions to 3BBB for the new stuff yet. It will fit the body since 3BBB and CBBE SE are the same base, but you might have clipping due to physics, since the bone weights, especially for the breasts, are not the same.

 

For DCL, I still haven't repackaged the bodyslides to include the corrected zipsuit and gloves.

Posted

I just installed the DCL 9.0, and I haven't been able to find the option to completely disable the mod's arrest dialogue. Am I missing something obvious, or did they decide not to make that optional?

Posted
14 hours ago, zarantha said:

 

 

If you try it yourself, be careful as doing it wrong will cause mesh explosions when the sliders are modified. In outfit studio, I think i had to unset as reference, mask, delete, set reference, then save, exit, reload and make sure it worked. If that means nothing to you, wait until I upload fixed bodyslides. I have no idea how long that will be as I'm busy this weekend and already committed to looking at something else.

 

topless vs full/open:

  Reveal hidden contents

image.png.e83cd9cdcb3611a42594843ac7336bdb.png

 

 

Yeah that whole thing is foreign to me lol. I'm not worried about it being an issue as long as I know I didn't screw something up. I was thinking I might have messed something up because what was supposed to be a 100% clean install has went very wrong as I'm getting a creation kit missing DLL error and I'm struggling to get Familiar Faces to work as I juggle trying to load in some old saves to copy those characters. I thought my tinkering with my mods might have messed with bodyslide somehow.

 

Posted

Is there any way to configure what happens when you interact with a 'bound girl', like altering the chance that the items lock onto you, (or stopping it from removing all of your keys*?

Posted

Hmm, trying to play around modding using cursed loot and am running into some (very newbie problems) ?

Trying to equip the slavebelt from DCUR and it just wont work - complies all ok but just not equip, and no errors.

 

libs.LockDevice(Libs.PlayerRef, dcumenu.dcur_slavebelt, force = true)

 

If I change to use an xlibs item it works fine.

 

libs.LockDevice(Libs.PlayerRef, xlibs.PlugsGreaterSoulVag, force = true)

 

Any ideas?

Posted
1 hour ago, shar181 said:

I just installed the DCL 9.0, and I haven't been able to find the option to completely remove the mod's arrest dialogue. Am I missing something obvious, or did they decide not to make that optional?

 

Should just be the use vanilla prisons. it's under misc options now instead of it's own section.

Posted
1 hour ago, circuit said:

Is there any way to configure what happens when you interact with a 'bound girl', like altering the chance that the items lock onto you, (or stopping it from removing all of your keys*?

 

No. I'd expect some of the MCM settings in general should apply, but there is nothing specific to just the bound girls.

Posted

 

17 hours ago, tekkkie said:

I have a question/problem and I am not sure what the sources is...

Whenever a rape scene is triggered but the PC is wearing a chastity belt the NPC (obviously) can't continu with their intended plan, this leaves the game softlocked/stuck.
I lose control of PC as if a scene is playing, but nothing is happening the NPC(s) just stand there.
I have "attacker tries to unlock chastity belt" selected both in "deviously-cursed-loot" and in "deviously helpless".
Any idea's on how to fix/prevent this? (Besides turning off rape completely, which seems like a shame).

 

P.S. it happened again while typing this. Managed to get out of it using MCM > SexLab > debug > stop animation.
Which allowed to the quicksave and load on the spot to give me control back.

17 hours ago, Elsidia said:

I think there no DCL problem but deviously helpless - It's last updated 2018 year. But in DD 5.1 are new system of unequiping restraints, It's freezes because old function probably not work. Disable this mod and then test.

 

I disabled "deviously helpless" but now rape scenes are very rare (never) and deaths much more common, since bandits seem to prefer just fighting over (ab)using a tied up target. Any way to set up DCL such that for bound PC rape scenes take priority over fighting?

Posted
2 hours ago, tekkkie said:

I disabled "deviously helpless" but now rape scenes are very rare (never) and deaths much more common, since bandits seem to prefer just fighting over (ab)using a tied up target. Any way to set up DCL such that for bound PC rape scenes take priority over fighting?

Enable DCL surrender in rape section and configure combat surrender. If you not fight with creatures rape will be often. Because if you miss hard hit, you will surrender with 1rst hit. If you run from enemy and hit by back - you surrender. Also if you wear a bondage gear (like slave boots with hit you can surrender because you lost balance and fall over.  But i recommend turn off robbery and weapons drop to ground because in that way you can lost you gold, armor or weapon. It's left in dungeon on floor but you after rape with default config will be teleport to random place tied up usually.

 

UPD: of i forgot - if you wear a heavy bondage you surrender with first hit but if you wear a many device rape will be not because filter can't find animation for rape.

Posted
3 hours ago, lluser1972 said:

and no errors.

Hmm... silly question

 

In your script and quest block you activate dcur_menu:

 

dcur_mcmconfig Property dcumenu  Auto

 

Also no errors means you turn off on papyrus logging and there no output errors?

Like Unlock operation timed out and failed. Aborting?

 

 

 

Posted
43 minutes ago, Elsidia said:

Enable DCL surrender in rape section and configure combat surrender. If you not fight with creatures rape will be often. Because if you miss hard hit, you will surrender with 1rst hit. If you run from enemy and hit by back - you surrender. Also if you wear a bondage gear (like slave boots with hit you can surrender because you lost balance and fall over.  But i recommend turn off robbery and weapons drop to ground because in that way you can lost you gold, armor or weapon. It's left in dungeon on floor but you after rape with default config will be teleport to random place tied up usually.

 

UPD: of i forgot - if you wear a heavy bondage you surrender with first hit but if you wear a many device rape will be not because filter can't find animation for rape.

Thanks for the suggestion. I'll have a look at it.
Also, for anyone else having this problem:
MCM > Deviously Helpless > Maintenance > Reset animation
Also seems to fix it, but only works for that one instance. 

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