Leytra Posted March 24, 2021 Posted March 24, 2021 What, exactly, the hell, is with this new bound in skyrim rubbish. It's just endlessly railroady. I have gone from the chloe fetch quest tedium, to dollmaker reverse-fetch quest bullshit, to more dollmaker run-around-between-four-areas bullshit.  I now hate the dollmaker as a person, and this rope harness is literally inescapbable, despite me setting escape difficulty to easiest, and the quest objective literally being escape from this rope harness. Repeatedly pressing through menus to hit "struggle" is not exactly fun. 2
zarantha Posted March 24, 2021 Posted March 24, 2021 1 hour ago, Leytra said: What, exactly, the hell, is with this new bound in skyrim rubbish. It's just endlessly railroady. I have gone from the chloe fetch quest tedium, to dollmaker reverse-fetch quest bullshit, to more dollmaker run-around-between-four-areas bullshit.  I now hate the dollmaker as a person, and this rope harness is literally inescapbable, despite me setting escape difficulty to easiest, and the quest objective literally being escape from this rope harness. Repeatedly pressing through menus to hit "struggle" is not exactly fun.  Start abandoning Chloe if you don't like the dollmaker's quests, or take a break between them when you can. I had no issues with the rope binder and harness with med-low difficulty. If you're having trouble removing the restraints, make sure you don't have any of the known conflicts listed in the troubleshooting post.  From the changelog in the readme.txt in DCL:  NEW: Bound in Skyrim: Several existing and new quests have been integrated in a seamless bondage-themed quest arc, starting either with the LAL plugin quest Delivery Refused, or (if the LAL start isn't used) Chloe. Offering many hours of content, Bound in Skyrim will continue to get expanded with new quests over time. Right now the quests are Delivery Refused, Chloe, Courier in Chains, Learning The Ropes, Supply and Demand, The Whip and Chain Inn, Bound Queen, and the Cursed Collar. While the quests are meant to be played in a row, at certain points it's still possible to "wander off" and enjoy other content in Skyrim. People who really don't like quest content in general or DCL's in particular can now opt to terminate the Chloe quest when meeting her. This will end the entire quest arc forever, so people can go back to doing other things. There is no way to restart it, though.
Bros89 Posted March 24, 2021 Posted March 24, 2021 How do you install Mods like Racemenu,NetImmersive Override etc. for SSE ??
zarantha Posted March 24, 2021 Posted March 24, 2021 2 hours ago, Bros89 said: How do you install Mods like Racemenu,NetImmersive Override etc. for SSE ??  Download Racemenu SE from the nexus and install it with your mod manager. https://www.nexusmods.com/skyrimspecialedition/mods/19080  Don't use netimmerse override - it's functionality is included with Racemenu SE, and it has a DLL that has not been ported to SE. DLLs are not something most users can convert, they need to be recompiled.
YojimboRatchet Posted March 24, 2021 Posted March 24, 2021 10 hours ago, zarantha said: can now opt to terminate the Chloe quest when meeting her. This will end the entire quest arc forever  are you serious about this ?  usually what i had done when starting the game and hitting Helgen, was to go through Helgen with Chloe and then once out of Helgen, and with the Torn Note, then i would part ways with her and run around for a bit for the story-line, then go to Dawnstar, get Chloe again, read the Torn Note to re-activate the quest, and finish her quest. always worked out fine, and gave me that freedom and flexibility in the play through.  so you're saying that can't happen at all anymore ? once i part ways with Chloe, that's it ?  wow that's discouraging to say the least.. this is something that should definitely be fixed, because if that's the case, it's not something to measure up to or be useful in a playthrough...
Guest Posted March 24, 2021 Posted March 24, 2021 3 minutes ago, YojimboRatchet said: Â are you serious about this ? Â usually what i had done when starting the game and hitting Helgen, was to go through Helgen with Chloe and then once out of Helgen, and with the Torn Note, then i would part ways with her and run around for a bit for the story-line, then go to Dawnstar, get Chloe again, read the Torn Note to re-activate the quest, and finish her quest. always worked out fine, and gave me that freedom and flexibility in the play through. Â so you're saying that can't happen at all anymore ? once i part ways with Chloe, that's it ? Â wow that's discouraging to say the least.. this is something that should definitely be fixed, because if that's the case, it's not something to measure up to or be useful in a playthrough... I don't know what happens if you part with her, but that comment refers to a new dialogue you have when you meet Chloe the first time. Selected that opts you out of the quest entirely and forever, choosing the other option normally starts the Chloe quest. AFAIK parting with her mid quest does not terminate the quest or anything (but I have not tested it!)
Blaank Posted March 24, 2021 Posted March 24, 2021 Getting a repeated CTD/freeze/ loading forever softlock (it picks one randomly) in loading screen when entering Whip and Chain with a VIP note as part of the Bound in Skyrim quest line. Running as minimal an install as possible, it's just Deviously Cursed Loot and the dependencies, and a 100x carryweight mod. Running via Mod Organizer 2.  I'm wearing some misc bondage stuff I got poofed on me when helping a bound woman. Some of which is "high security" as in not escapable via struggle. Chloe is following me.  Papyrus.0.log  As an aside, I'm getting a ton of CTD, freeze in load screens, softlocks in loading screens, blackscreens after loading zones, CTD when opening start menu. Working through one at a time, this is the only one that's 100% reproducable in this playthrough.
Elsidia Posted March 24, 2021 Posted March 24, 2021 12 minutes ago, Blaank said: As an aside, I'm getting a ton of CTD, freeze in load screens Your save is compromised with some removed mods like zbfSlaveActions, PF_TweakFollowerSandbox_0202CBB0" Â Try clean save or new game without add and remove a mods.
Blaank Posted March 24, 2021 Posted March 24, 2021 39 minutes ago, Elsidia said: Your save is compromised with some removed mods like zbfSlaveActions, PF_TweakFollowerSandbox_0202CBB0"  Try clean save or new game without add and remove a mods. This was that. I've been trying to see if just DCL would prevent issues and it did not, so I threw the other stuff back in. It will become unplayable with /just/ DCL and the dependencies. It becomes progressively more unstable the longer through Bound in Skyrim quest line I am, with a dead end at the Whip and Chain.
Blaank Posted March 24, 2021 Posted March 24, 2021 Brand new instance of Mod Organizer 2, installing DCL and a few critical mods that I can't play without. Run from Helgen to the Whip and Chain, give up my keys, pay 50 gold, freeze in the loading screen.  Papyrus.0.log  Sexlab was not initialized in that one. Initialized it, saved game, restarted, and then tried to enter. Same game freeze in the loading screen after handing over 50 gold.  Papyrus.0.log
Elsidia Posted March 24, 2021 Posted March 24, 2021 22 minutes ago, Blaank said: Initialized it, saved game, restarted, and then tried to enter. Same game freeze in the loading screen after handing over 50 gold.  HDT SMP is installed? If not, you build noHDT chains? usually it lead to crash a game, but... why knows Bethesda?)   You run SE or LE version? If LE then infinite loading screen means you don't have enough SKSE memory to enter in Inn, need modify skse.ini  If SE version then skse.ini file not need. But just for safe case i made skse.ini file, what uses 2Gb RAM.  If you run LE version ini file not compatible due to 32 bit Skyrim system. SKSE.ini
Elsidia Posted March 24, 2021 Posted March 24, 2021 33 minutes ago, Blaank said: Initialized it, saved game, restarted, and then tried to enter. Same game freeze in the loading screen after handing over 50 gold. Not sure if it involved but how to get into Riverwood? Log says that you get into by skipping main quest of Skyrim.  UPD: skse.ini file to -> Game path: data\skse\skse.ini
zarantha Posted March 24, 2021 Posted March 24, 2021 3 hours ago, YojimboRatchet said: Â are you serious about this ? Â usually what i had done when starting the game and hitting Helgen, was to go through Helgen with Chloe and then once out of Helgen, and with the Torn Note, then i would part ways with her and run around for a bit for the story-line, then go to Dawnstar, get Chloe again, read the Torn Note to re-activate the quest, and finish her quest. always worked out fine, and gave me that freedom and flexibility in the play through. Â so you're saying that can't happen at all anymore ? once i part ways with Chloe, that's it ? Â wow that's discouraging to say the least.. this is something that should definitely be fixed, because if that's the case, it's not something to measure up to or be useful in a playthrough... Â That's what the changelog says. I tend to believe the mod author...
zarantha Posted March 24, 2021 Posted March 24, 2021 3 hours ago, Blaank said: Getting a repeated CTD/freeze/ loading forever softlock (it picks one randomly) in loading screen when entering Whip and Chain with a VIP note as part of the Bound in Skyrim quest line.  In addition to what elsidia said, the inn has a ton of NPCs. Start with making sure you've got engine fixes installed.
Leytra Posted March 24, 2021 Posted March 24, 2021 14 hours ago, zarantha said:  Start abandoning Chloe if you don't like the dollmaker's quests, or take a break between them when you can. I had no issues with the rope binder and harness with med-low difficulty. If you're having trouble removing the restraints, make sure you don't have any of the known conflicts listed in the troubleshooting post.  From the changelog in the readme.txt in DCL:  NEW: Bound in Skyrim: Several existing and new quests have been integrated in a seamless bondage-themed quest arc, starting either with the LAL plugin quest Delivery Refused, or (if the LAL start isn't used) Chloe. Offering many hours of content, Bound in Skyrim will continue to get expanded with new quests over time. Right now the quests are Delivery Refused, Chloe, Courier in Chains, Learning The Ropes, Supply and Demand, The Whip and Chain Inn, Bound Queen, and the Cursed Collar. While the quests are meant to be played in a row, at certain points it's still possible to "wander off" and enjoy other content in Skyrim. People who really don't like quest content in general or DCL's in particular can now opt to terminate the Chloe quest when meeting her. This will end the entire quest arc forever, so people can go back to doing other things. There is no way to restart it, though. Problem is I want the fuckin dollmaker's stupid collar off so I can go and play other shit, but I keep having to deal with this instead. And getting the binder off is easy, getting the harness off seems to be impossible. Like, my hands are free, I'm not wearing anything but the dollmaker collar and the harness, yet for some stupid reason I can't just untie the ropes, or cut them off both fail, every time. Quite frankly I'd have never started Chloe's quests if I knew it'd be this endlessly railroady but I'm too far into this character to start over, I'm sick and tired of doing the same three items for the dragonborn gallery so it's like, I just want this over and done with.
YojimboRatchet Posted March 24, 2021 Posted March 24, 2021 1 hour ago, zarantha said: 4 hours ago, YojimboRatchet said:  are you serious about this ?  usually what i had done when starting the game and hitting Helgen, was to go through Helgen with Chloe and then once out of Helgen, and with the Torn Note, then i would part ways with her and run around for a bit for the story-line, then go to Dawnstar, get Chloe again, read the Torn Note to re-activate the quest, and finish her quest. always worked out fine, and gave me that freedom and flexibility in the play through.  so you're saying that can't happen at all anymore ? once i part ways with Chloe, that's it ?  wow that's discouraging to say the least.. this is something that should definitely be fixed, because if that's the case, it's not something to measure up to or be useful in a playthrough... Expand   That's what the changelog says. I tend to believe the mod author...  @Kimy can you shed some light and clarify this please and thank you ?
Blaank Posted March 24, 2021 Posted March 24, 2021 I'm using LE. HDT SMP and Engine Fixes seem to be SE mods, so those shouldn't apply. I've done the SKSE.ini that was pasted, will see if it changes anything. I got in. The unconfigured SKSE memory seems to be a large issue I had.
Elsidia Posted March 24, 2021 Posted March 24, 2021 18 minutes ago, Blaank said: I got in. The unconfigured SKSE memory seems to be a large issue I had. You should be said, that you use a LE version ... i give a instructions also as you have SE version because this is SE thread... If you say at first time about LE version my first advice will be skse.ini.... My skse.ini not good for LE version because LE are 32 bit engine and soo many memory can't use.  For LE this line must look:  [Memory] DefaultHeapInitialAllocMB=1024 ScrapHeapSizeMB=256  Â
Kimy Posted March 24, 2021 Author Posted March 24, 2021 5 hours ago, YojimboRatchet said: Â are you serious about this ? Â usually what i had done when starting the game and hitting Helgen, was to go through Helgen with Chloe and then once out of Helgen, and with the Torn Note, then i would part ways with her and run around for a bit for the story-line, then go to Dawnstar, get Chloe again, read the Torn Note to re-activate the quest, and finish her quest. always worked out fine, and gave me that freedom and flexibility in the play through. Â so you're saying that can't happen at all anymore ? once i part ways with Chloe, that's it ? Â wow that's discouraging to say the least.. this is something that should definitely be fixed, because if that's the case, it's not something to measure up to or be useful in a playthrough... Â Well, yes? Â There seem to be many players who do not want to play this quest, so I added a convenient way out for them. Mind you that this applies to just the ONE dialogue when first meeting Chloe. If you opt to save her, the quest will not get abandoned later, even should you opt to dismiss her. Your way of handling the quest should still work, although I have never tested dismissing her while the quest is running. 1
Herowynne Posted March 24, 2021 Posted March 24, 2021 1 hour ago, Kimy said: There seem to be many players who do not want to play this quest  Just wanted to add my viewpoint -- I really liked the Bound In Skyrim quest that chained all the separate DCL quests together.  It was quite tedious to struggle out of the ropes during Learning the Ropes, and I always have to cheese my way through the dungeon at the end of the Cursed Collar quest, but those issues are unrelated to Bound In Skyrim, which I think is a very nice improvement in DCL 9.
YojimboRatchet Posted March 24, 2021 Posted March 24, 2021 3 hours ago, Kimy said: Â Well, yes? Â There seem to be many players who do not want to play this quest, so I added a convenient way out for them. Mind you that this applies to just the ONE dialogue when first meeting Chloe. If you opt to save her, the quest will not get abandoned later, even should you opt to dismiss her. Your way of handling the quest should still work, although I have never tested dismissing her while the quest is running. Â thank you for responding, greatly appreciated. hopefully i can still play it the way i do in 8.5, and still enjoy the new quests along with it, when i do. be a little bit before i do an upgrade still, but if no one tries this before i do, i will let you know if it worked or not.
kilolima Posted March 25, 2021 Posted March 25, 2021 Is there a recommended animation pack (for SE) for the furniture event outcome for trapped loot? It's great to see all of these furniture objects that don't seem to be accessible in any other mods, but during a rape scene the furniture disappears and a random SexLab animation is played. Ideally, the animation could incorporate the specific furniture. Is that possible or have I just failed to install this correctly? Â
Mister X Posted March 25, 2021 Posted March 25, 2021 13 hours ago, Kimy said:  Well, yes?  There seem to be many players who do not want to play this quest, so I added a convenient way out for them. Mind you that this applies to just the ONE dialogue when first meeting Chloe. If you opt to save her, the quest will not get abandoned later, even should you opt to dismiss her. Your way of handling the quest should still work, although I have never tested dismissing her while the quest is running.  Well, all hypothetically now ... IF you would dismiss her during a quest, where could you find her later on? I've put on the Maiden's Chastity Belt and until it drops off, I can't talk to Nazeem, so I gave her some free time until that happens
lacie_ Posted March 25, 2021 Posted March 25, 2021 I've had frigid wash randomly stop working for me mid playthorugh. Is this a common problem/are there any known fixes for it? Â edit: nvm, apparently the item isn't meant to work on arousal generated by SLA, that's probably my problem
Elsidia Posted March 25, 2021 Posted March 25, 2021 5 hours ago, Mister X said: I gave her some free time until that happens Dawnstar Inn. She was courier for Dollmaker because lives near)
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