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Skimpy Armor Keyword Resource (4/13/2023)
Skimpy Armor Keyword Resource (SAKR)
v1.1.2
Intro
Skimpy Armor Keyword Resource is a common resource/framework that allows mods to know what kind of clothing the player character is wearing and how revealing they are. This allows mods to react differently based on how much skin the player is exposing. For example, if the player is wearing nothing but a tight bikini, technically they are not considered "naked" according to modern standards. But it's still very different than a player dressed in clothing that covers every inch of her body like a Vault suit.
This mod will work the best with modular clothing mods such as the Vtaw collection or DONEB14N clothes pack, where the bra, panties, pants, and shirt are all individual clothing pieces. It can work for other more traditional single piece armor/clothing mods, but with less benefits.
Being a simple resource, the mod alone does not do anything. Other mods would need to integrate it to provide an improved experience to players.
Setup
WARNING:
The mod will not work as intended without proper initial setup. In addition to the usual mod installation, a proper setup is required to add the keywords provided by this mod to the armor/clothing mods that you use to dress your character. In other words, this mod provides armor keywords, but something else needs to add those keywords to all the armors.
The two main ways to do this are to download & install patches created by someone else, or create patches your own. There's an effort underway from the Loverslab Community to create RobCo Patcher patches (such as Rubber Duck's SAKR Repo) for a bunch of popular armor mods. If there's a RobCo Patcher patch for an armor mod you use, all you need to do is download & install RobCo Patcher (and its dependencies) then download & install the patch, and that's it.
But if there isn't a RobCo Patcher patch created for a mod you use, then you may need to add the keywords to armor yourself. There are two methods to do so: 1) create your own RobCo Patcher patch, or 2) update the armor mod's .esp file using FO4Edit. The RobCo Patcher method requires some learning curve, and requires RobCo Patcher to be installed. If you would like to avoid learning RobCo Patcher or avoid having to install a F4SE plugin, then you could alternatively use FO4Edit. If you have never used FO4Edit before, there is an instruction with pictures in the download section.
Main Feature
Armor, bra, panties, pants, skirt, and shirt pieces can be tagged with keyword(s) that describe how much of the body they cover. For instance, the mod lets you indicate a pair of pants as a skin tight hotpants that show every bit of your curves, or a loose baggy long pants that are not going to turn any heads.
Using the keywords the mod governs whether the player is considered "exposed". Exposed in this mod's context is if the player's private parts (crotch and breast for females, just crotch for males) are uncovered. For instance, a player wearing shoes, gloves, and helmet but nothing to cover the crotch or breasts will be considered "exposed".
The mod also provides a rating system for indicating how skimpy the player is dressed, even if the player may not be exposed. The Skimpy Rating ranges from 0 to 100, where 0 means not skimpy at all (every inch of the skin covered), and 100 being butt naked. So even if the player may be considered dressed (or not exposed), mods can then use the Skimpy Rating system to see how revealing the player is dressed. Mods can get Skimpy Rating for the lower body (waist down), Skimpy Rating for the upper body (waist up), or overall Skimpy Rating (full body).
Players can use MCM to customize how Skimpy Rating is calculated per keyword. If the player is in Power Armor, the player is considered fully dressed and Skimpy Rating is 0.
Here's a rough guideline for how the Skimpy Rating metric should be interpreted:
0 - You're basically dressed like an Eskimo. Theres no skin showing whatsoever and the clothing is bulky, hiding whatever you got under the clothes.
20 - This may be considered "business casual" with a hint of sexiness. Maybe a pencil skirt that hugs the curves, or slight peak of the top of the cleavage. Either way, no one will think this is an inappropriate clothing for any occasion.
40 - May be considered casual attire such as tank top and yoga pants. Some may consider this inappropriate for work, and you may turn heads. But depending on the occasion this may be fine.
60 - Dressed to impress and to flirt. Clearly NSFW and you will get fired if you showed up dressed like this. This is how one might dress up for parties, with the clear intention of showing off one's body and sexuality.
80 - You are basically in bikinis or underwear at this point. Your private parts may be covered, but everything else is fully exposed.
95 - Micro bikini and/or GString. The only thing covered are nipples and crotch.
100 - Butt naked.
How It Works
The mod recognizes "4 layers" of clothing:
Layer 1 - Underwear: Panties and Bra
Layer 2 - Outer wear: Pants and Top
Layer 3 - Cover: Skirt (as far as the mod is concerned, skirts can be worn over pants, mainly to allow the pants layer be used for pantyhose)
Layer 4 - Armor
A player is considered exposed only if the crotch or breast is not covered through the 4 layers of clothing. That means even if the player is not wearing any panties, if they are wearing pants, their crotch is not considered exposed. Skimpy Rating behave similarly. Even if the player is wearing the skimpiest GString imaginable, if they are wearing pants over that cover every inch of the legs, then the Skimpy Rating for the bottom will be based on the pants, not the GString.
Keywords
There are 7 main types of keywords. Any piece of clothing that covers the crotch or breast need to have at least one of the following keyword with the prefix:
sakr_kwd_armorTop*
sakr_kwd_armorBottom*
sakr_kwd_panty*
sakr_kwd_bra*
sakr_kwd_pants*
sakr_kwd_skirt*
sakr_kwd_top*
A piece of clothing can have 2 types of keywords if they cover both the crotch and breast. For example, a Vault suit may have both sakr_kwd_pantsLong & sakr_kwd_topFull. In another example a long dress may have both sakr_kwd_skirtLong & sakr_kwd_topFull. A piece of clothing that does not cover the crotch or the breast (e.g. gloves) should not have any of the keywords.
In addition some pieces have "Tag" keywords meant to even futher characterize the clothing. A clothing/armor item can have 0 tags, 1 tag, or more than 1 tags.
Bra
A bra. All bras should have this keyword.
sakr_kwd_braNormal - A normal bra that covers the breasts conservatively
sakr_kwd_braBikini - A bikini bra that reveals generous amount of side boob and cleavage.
sakr_kwd_braMicroBikini - A scandalous bra that only barely covers the nipples. Everything else is revealed
Optional additional tags
sakr_kwd_braTagSheer - tag for bra to indicate sheer or see-through material. Absence of this tag implies non-see-through material
Panty
A panty. All panties should have this keyword.
sakr_kwd_pantyNormal - A traditional panty that covers much of the butt and front.
sakr_kwd_pantyThong - A thong that reveals generous amount of butt. The front is still covered decently
sakr_kwd_pantyGString - A scandalous string panty that reveals the entire butt. Only barely covers the crotch.
Optional additional tags
sakr_kwd_pantyTagSheer - tag for panty to indicate sheer or see-through material. Absence of this tag implies non-see-through material
Top
A clothing item worn under the armor that covers the upper body. All tops should have one of these keywords
sakr_kwd_topFull - A top that covers every inch of the breast from the front (no cleavage).
sakr_kwd_topCleavage - A top that reveals a generous amount of cleavage.
sakr_kwd_topLowCutCleavage - A top with a cut so low that the breast area between the nipples are fully revealed.
Optional additional tags
sakr_kwd_topTagTankTop - A sleeveless top that reveals the armpits and parts of the shoulders. Can be also used for tube top that dont cover the shoulders at all. Absence of this tag implies shoulders and armpits are covered (e.g. shirt with sleeves).
sakr_kwd_topTagCropTop - A top that reveals the belly. Absence of this tag implies the belly is covered.
sakr_kwd_topTagHalterTop - A top that reveals generous amounts of the back. Absence of this tag implies the back is covered.
sakr_kwd_topTagSideBoob - A top that reveals generous amounts of side boob. Absence of this tag implies the side boobs are covered.
sakr_kwd_topTagTight - A skin tight top that hugs every curves and clearly outlines the breast shape. Absence of this tag implies loose top.
sakr_kwd_topTagSheer - A top that is sheer material or semi transparent. Can see through if looking close. Absence of this tag implies non transparent material
Pants
A pair of pants must have one of these keywords
sakr_kwd_pantsLong - A pair of long pants that extend to the knees or cover below the knees.
sakr_kwd_pantsShorts - Short pair of pants that reveal much of the thighs but fully cover the butt
sakr_kwd_pantsHotPants - Hot pants so short that it reveal the bottom of the bums
sakr_kwd_pantsThong - Are these pants? Thong-shaped pants that reveal almost all of the butt and only cover the crotch
Optional additional tags
sakr_kwd_pantsTagTight - A skin tight pair of pants that hug every curves and clearly outlines the butt shape. Absence of this tag implies loose pair of pants.
sakr_kwd_pantsTagSheer - A pair of pants that is sheer material or semi transparent, like pantyhose. Can see through if looking close. Absence of this tag implies non transparent material
Skirt
A skirt that can be worn over pants. All skirt should have one of these keywords
sakr_kwd_skirtLong - A skirt that extend to the knees or cover below the knees.
sakr_kwd_skirtShort - Short skirt that cover well below the butt but reveal good amount of the thighs.
sakr_kwd_skirtMini - Mini skirt that just barely covers the butt. Can reveal the butt when bending over or running
sakr_kwd_skirtMicro - A scandalous skirt so short it reveals the bottom of the butt. Any slight movement will fully reveal the full bum and the groin.
Optional additional tags
sakr_kwd_skirtTagTight - A skin tight skirt that huges the thighs tightly. Clearly outlines the curves. Absence of this tag implies loose skirt, e.g. pleated skirt
sakr_kwd_skirtTagSheer - A skirt that is sheer material or semi transparent. Can see through if looking close. Absence of this tag implies non transparent material
Armor Top
An armor that covers the upper body must have one of these keywords
sakr_kwd_armorTopFull - A top armor worn over clothing. A rather large armor that covers most of the upper body
sakr_kwd_armorTopBreast - An upper body armor that only covers the breast area and reveals other parts of the upper body
sakr_kwd_armorTopLewd - A bikini-like armor that only barely covers the nipples and reveals much of the breast and upper body
Armor Bottom
An armor that covers the lower body must have one of these keywords
sakr_kwd_armorBottomFull - A bottom armor worn over clothing. A rather large armor that covers most of the legs
sakr_kwd_armorBottomButt - A lower body that only covers the butt and groin and reveals much of the legs
sakr_kwd_armorBottomLewd - A bikini-like armor that only barely covers the groin and reveals much of the butt and lower body
Accessories
Clothing items that do not cover the crotch or breasts, but can still change a player's skimpiness
sakr_kwd_stockingsLong - a pair of knee-high stockings
sakr_kwd_stockingsTagShiny - optional tag for stockings to indicate shiny material like latex or leather. Absence of this tag implies cloth-like material
sakr_kwd_stockingsTagSheer - optional tag for stockings to indicate sheer or see-through material. Absence of this tag implies non-see-through material
sakr_kwd_shoesHighHeels - a pair of high heel shoes
sakr_kwd_shoesKillerHeels - a pair of shoes that are "killer heels" or extremely tall high heels. These are impractical and difficult to walk in normally
Keyword example
Here are some examples of what keyword combination may be appropriate depending on the clothing item.
Yoga pants: sakr_kwd_pantsLong, sakr_kwd_pantsTagTight
Pantyhose: sakr_kwd_pantsLong, sakr_kwd_pantsTagTight, sakr_kwd_pantsTagSheer
Tight tanktop with bust view: sakr_kwd_topCleavage, sakr_kwd_topTagTankTop, sakr_kwd_topTagTight
Accessories can be combined. For instance, a pair of knee-high leather high heel boots can be characterized by combination of sakr_kwd_shoesHighHeels, sakr_kwd_stockingsLong, & sakr_kwd_stockingsTagShiny.
Keyword form IDs
Click here to view all the keywords and their form IDs
Installation
Install like any other mod (use NMM, or Vortex, or MO2, or manually drag into game data folder) After installation, add keywords to armor: either download RobCo Patcher patches, or do it yourself. Refer to "Setup" section for details.
Requirements
None
Modder's Resource
The mod provides APIs for mods to call to get player's exposed/skimpy status:
Q/A
After wearing clothes that I added keywords to, my skimpy rating isn't being updated. Whats wrong?
Remember to close FO4Edit if it's still open. If it's open, any changes won't get loaded when the game starts.
Also, make sure to give about 2 seconds after wearing clothes in game. The mod waits about 1.5 seconds after the player changes armor (for performance reasons), before calculating the skimpy rating.
Can you add XYZ keyword?
Depends. Requests will be evaluated on a case-by-case basis. Each new keyword addition has performance implications. For instance, if the mod has a total of 50 keywords, that's 50 individual keywords that the mod needs to check whenever the player's equipment changes. If 10 more were to be added, that number increases to 60. Therefore, the mod will not blindly introduce new keywords to infinite granularity. Keywords will only be added if there are enough armor/clothing pieces that need it to be properly categorized and scored. Otherwise, stick to one of the existing keywords that are most similar.
151304 downloads
- keyword
- sexy armor
- (and 6 more)
Updated
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Porn Movies for VoTW - Mia Khalifa
By Picolino
Adds 3 holotapes and reels featuring Mia Khalifa to play with the Videos of the Wasteland Plugin!
If you liked it you should check my profile for many more VotW adult mods (an non-adult!)
Attention!
Videos of the Wasteland is required for the holotapes, and the DriveIn plugin for the reels! You can download it in the link below:
https://www.nexusmods.com/fallout4/mods/24435
A sample:
Untitled video (1).mp4
I do these silly mods for personal use, and I will always share them for free. But if you want to donate, here's how:
Ethereum/Polygon/BSC/AVAX Networks 0x370A2080579bfc1882669496ceDFA951A9b6Ee38
Wax Network q34na.c.wam
Solana Network AA7bzP5ykR9Nyjo3R7PxuQ3oQ5RKcxZ4HKUSxs8bJshM
6278 downloads
Submitted
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Videos for VotW - Classic Cartoons
By Picolino
Adds 3 holotapes and reels featuring Classic Disney Cartoons from the 1930's to play with the Videos of the Wasteland Plugin!
This is my first non-adult mod for VoTW, but I do have many adult mods for it, if you are interested in those you should check the files page in my profile!
Attention!
Videos of the Wasteland is required for the holotapes, and the DriveIn plugin for the reels! You can download it in the link below:
https://www.nexusmods.com/fallout4/mods/24435
A sample:
Untitled video.mp4
I do these silly mods for personal use, and I will always share them for free. But if you want to donate, here's how:
Ethereum/Polygon/BSC/AVAX Networks 0x370A2080579bfc1882669496ceDFA951A9b6Ee38
Wax Network q34na.c.wam
Solana Network AA7bzP5ykR9Nyjo3R7PxuQ3oQ5RKcxZ4HKUSxs8bJshM
1160 downloads
Submitted
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Voice Pack for Boston Devious Helper
By Vyru
Adds voiced dialogue to Boston Devious Helper.
Supported voice types:
Cait
Piper
Player Female
Player Male
Maybe i'll add some more in the future but no promises.
Requirements:
Boston Devious Helper and it's requirements.
Important:
If you have the silent voice files from the original mod installed you have to remove it because it uses lose files and i packed it in a bsa to improve loading times. The game loads lose files first so the voices will not work if you got both installed!
3153 downloads
Submitted
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Preston is a Waifu -Vanilla looks - Hanako voice Japanese accent
By diegoaccord
Alternate version. No dependencies. Different voice. Covers Preston impersonator.
No Dependencies.
This is my final mod of this type. I already had these files so why not release them?
If I decide to do better voices in the future, I will update these if I'm still playing Fallout 4 by that time. I'm not saying this will never happen, because I've been playing on-and-off since day one on the XBOX One.
480 downloads
Submitted
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Female All the Companions DLC (Gage, Old Longfellow, DiMA)
By diegoaccord
I have found out how to make the DLC voices work. This requires a little effort on the part of the player.
Covers Gage, Old Longfellow, DiMA (The assumption is that if you are using this, you are using Nikki Valentine, and they will be twinning but have different details) and apparently there is a "Fake Gage" I covered that too, assuming that is like Preston Impersonator.
READ:
You must download BAE And extract the voice files from the DLC voice eng BA2s into DATA as loose files. Then you must delete the DLC BA2 files. As long as the DLC voice eng BA2s are in your install the game will disregard any loose files for the DLC. Once you have deleted the DLC BA2 you can install the mod which will can now be read by the game. This also solved my own issue of my Japanese player voice reverting to English when speaking about DLC related topics. This will also fix those people who mentioned Nick speaking like a man when talking about Kasumi/DLC.
I did not pack them together with base game companions because I assume that most users don't want to deal with BAE, BA2's and deleting things from DATA, so this is for those few who do want to make it work.
369 downloads
Submitted
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Female All the Companions AIO - No dependencies.
By diegoaccord
This is a single .esp that saves space in your LO if you wish to use my female companions. I have created new vanilla looks for the characters so they don't have dependencies. The Nick and Hancock are the same JINA faces as the separate characters, the rest are mine.
Covers Preston + Impersonator, Danse, Deacon, X6-88, Strong, Hancock, MacCready, Codsworth, and Nick.
You have 2 options:
Download the sound files from my mods on this site, and use the .esp from this page in place of the .esp per character.
Or
Download the full mod here:
https://mega.nz/file/gdEkHSQB#yW6Ykj8mYQA-3q4piFnvnBTa8ixbN4L_P2aoLwnB2-I
428 downloads
Submitted
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Combat Strip Lite 1.6.1 - german translation
By N.Gamma
Deutsche Übersetzung von Combat Strip Lite
Vorrausetzungen:
Combat Strip Lite (6/14/2022) 1.6.1
Installation:
Installiere zuerst die Original Mod und deren Voraussetzungen, überschreibe anschließend die Dateien der Original Mod mit der Übersetzung.
236 downloads
Submitted
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SAKR Patch
By stas2503
Patch - as Sleeve Patch. These are not fixes.
This small mod adds new Object modifications, Attach points and ModAssociation keywords to the game to apply the SAKR keywords to any clothing and armor through the armor workbench.
For the mod to work successfully, the keyword ma_Railroad_ClothingArmor and the Attach point ap_Railroad_ClothingArmor (Ballistic Weave) must be set on the modifiable armor. You will find the starting section in the "Weaving" section called SAKR Keywords.
What if my clothes don't have ma_Railroad_ClothingArmor and ap_Railroad_ClothingArmor?
Just add this via xEdit to your armor:
ma_Railroad_ClothingArmor - to the KWDA section
ap_Railroad_ClothingArmor - to the APPR section
For those using the FIS (FallIU Item Sorter) ECO (Equipment Crafing Overhaul) sorter, it is possible to add this keyword (ma_Railroad_ClothingArmor) and modification point (ap_Railroad_ClothingArmor) also through the armor workbench. See the description of the Equipment Crafting Overhaul mod.
Required
Fallout 4
Skimpy Armor Keyword Resource 1.1.0
1180 downloads
Updated
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TCN's Shirts
Nothing spectacular, I just needed to created a generic set of shirts that would fit along with my other clothing and could expand on in the future.
1390 downloads
Updated
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animation Anime MMD Hentai Collections Multiple Main Menu Replacer
By Foojoin
Multiple
Main Menu Replacer
Foojoin
Best Collection Animes
MMD
Compliations
Fallout 4
FOLLOW ME
MORE CONTENT
Follow For More
Install
Copy and Paste
Main Fallout 4
Data
Make Backup before Replace.
???
???
CLICK TO FOLLOW MY CONTENTS
RedGifs Videos Sackeree
?
Follow my Fallout Mods
?
Follow me on Reddit Seckeree
External
Download
1. Anime Kochiya Sanae Menu Replacer by Foojoin
https://drive.google.com/file/d/1aQ1cAZo-tsxKsBdtTro0MuEyWvcgljHT/view
Kochiya Sanae Anime Wallpaper.mp4
2. Anime GFS MMD Animation Kangxi SAY MY NAME Menu Replacer by Foojoin
https://drive.google.com/file/d/1hX9KVzY-bLEyPmTMesvwMTdYF6ey7gqQ/view
[MMD R18] Kangxi - Say My Name V2.mp4
3. Anime MMD Steller Marionett Menu Replacer by Foojoin
https://drive.google.com/file/d/1IVkQ1rVviZ-BtQRpVc5WOU7SuXZlY1Cw/view
MMD R18 - Stellar - Marionette Haku.mp4
4. https://www.mediafire.com/file/d4j993psf1v8llt/Foojoin_Anime_MMD_Dance_Menu_Replacer_Fallout_4.7z/file
5. https://www.mediafire.com/file/58zggpxmxllsry2/Foojoin_Anime_Girl_Sprinter_Sexy_Menu_Replacer_Fallout_4.7z/file
6. https://www.mediafire.com/file/tmgmdirnhyy814t/Anime_Hentai_Teaser_Akai_Haatoo_by_Foojoin_2024_Menu_Replacer_Fallout_4.7z/file
Latest 2024
7. Twins of Fortune MMD
2023-04-08 16-55-11.mp4
THE BADDEST Ahri Animation! (with wallpaper engine).mp4
Sorceress Animated Wallpaper_1080pFHR.mp4
Woopsi
Pono
Below
2022-07-26 09-34-00.mp4
SHARING IS CARING
My Personal Favourite Child hood Memories
HALO CE ORIGINAL 2004 EDITION DOWNLOAD HERE
Micro Soft
https://drive.google.com/file/d/16DFc2gJchseBonlg9cNwdJYO1nLqjioj/view?usp=sharing
https://drive.google.com/file/d/16DFc2gJchseBonlg9cNwdJYO1nLqjioj/view?usp=sharing
Sorceress Animated Wallpaper_1080pFHR.mp4
2022-07-27 15-13-40.mp4
1618 downloads
- hentai
- menu replacer
- (and 11 more)
Updated
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Adorkable Danse (voiced female)
By diegoaccord
The revoice covers the following mods:
Fusion City Rising
Face Elder Maxson
Reform Institute
OutCasts and Remnants
Has following dependencies:
KS Hairs
The Eyes of Beauty
Hi-Poly Faces
497 downloads
Updated
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Codsworth Gen 3 Synth (voiced)
By diegoaccord
Human Female Codsworth.
Face is from Kara LM Preset https://www.nexusmods.com/fallout4/mods/43093 . I use a different preset personally but faceripper cannot copy it. I have edited the colors because my Cods is a redhead.
Requires:
Looksmenu Customization Compendium
MiscHairstyles
The Eyes of Beauty
READ:
1. DO NOT USE THIS MOD IF CODSWORTH CAN SAY YOUR NAME. I COULD NOT GET THE LINE ADDRESSES FOR THE SPOKEN NAMES. THE REGULAR VOICE WILL PLAY FOR THAT LINE.
2. Sometimes "Mum" or "Sir" is spoken in the normal voice. It is likely the same issue as the name lines.
READ:
Console commands... Codsworth's thruster visuals will sometimes persist if you are not starting a new game. To get rid of them, select his reference and type... recycleactor... followed by moveto player... then type resurrect to reset his attire.
683 downloads
Updated
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Freakin' Deacon
By diegoaccord
The face is from JINA Deacon. I had a custom face that for some reason didn't work, and honestly because I then have to turn my mod off, activate this one, find a save right when I meet the character where they haven't been otherwise edited, it was just easier to package JINA face. After that's there's no guarantee that a custom is going to look as it should if I have too much going on in my own playthrough.
No mod requirements
Covers the following mods:
Insititue Reformation
Father Companion
Fusion City Rising
454 downloads
Submitted
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Female Maccready (Voiced)
By diegoaccord
Maccready's turn. I chose a 'whiney' voice because I feel it suits Mac.
Has dependencies:
The Eyes of Beauty
Misc Hairstyles.
843 downloads
Submitted
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Womanmeat. Voiced
By diegoaccord
Dog is a woman. Dog can speak. A little.
Uses KS Hairdos
Hi Poly faces
215 Hair colors
779 downloads
Submitted
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"Mother" Shaun is your daughter, not your son.
By diegoaccord
"Father" is now "Mother"
Mother's looks are still dependent on the looks of your characters, and your installed textures, and other mods. Your Mother will not look like mine.
Mine is using the mod "Genetical Father", and the last screenshot shows her mother, who is created from my preset found here:
https://www.nexusmods.com/fallout4/mods/42905
Also consider using female X6-88, alternate version refers to Shaun as "Mother" and female pronouns for this mod.
The extra file (2KB) can replace mother.esp if you want the 10 year old Shaun and Synth to be female.
1799 downloads
Updated
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X-69 - Female X6-88 voiced
By diegoaccord
X6-88 is female.
There are 2 versions of this mod:
Original : X6 calls Shaun "Father" as in vanilla.
Mother: X6 calls Shaun "Mother" she/her, if you use my "Mother" mod which changes Shaun into a woman "Mother"
Mother Mod:
Based on my Preset found here
https://www.nexusmods.com/fallout4/mods/47621
The hair in this mod will be vanilla female 1. Face ripper didn't copy the hair or eyes from the preset. But you can get the preset from the link anyway and apply it in looksmenu if you want the exact look.
The video below is from my XBOX version which does not use the same face (since XBOX can't use extended sculpts) but does use the same voice. The video is here so you know what she sounds like.
977 downloads
Updated
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Updated
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Rad Morphing Redux
By LenAnderson
Extensible Body Morphing Framework
Rad Morphing Redux reacts to external triggers and modifies LooksMenu sliders on your (or your companion's) body based on the values provided by those triggers.
Pretty much every aspect of the mod can be configured via MCM (which sliders to change, by how much, thresholds for the trigger values, unequipping of clothes, ...).
Originally, all morphing was done based on the player's radiation (hence the name Rad Morphing), but the mod has now been extended to allow input from any other mod instead. That means you could apply morphs not just based on radiation, but also SPECIAL stats, health, Sex Attributes, calorie intake, weather, addictions... as long as a mod provides the respective triggers.
Based on the mod Rad Morphing by @Invictusblade.
Cover image on LoversLab graciously provided by @Narsdarknest.
By default this mod is disabled through MCM.
You need to open MCM to configure and enable Rad Morphing Redux before it does anything.
Notice
April 4, 2023
I am stepping away from modding for at least a couple of years.
If anyone wants to continue working on this mod, you'll find everything you need on GitHub.
Getting Started
Dependencies
MCM to configure the mod LooksMenu to apply morphs A BodySlide compatible body (any body that can be modified with BodySlide / LooksMenu will work) All clothes must be built with morphs enabled in BodySlide F4SE 0.6.23 for Fallout 4 1.10.163 SUP F4SE to detect MCM changes outside of the current savegame At least one RMR trigger All DLCs
Conflicts
The mod comes with the LL_FourPlay library (LL_FourPlay.pex/psc/dll) that is also included in other mods (e.g., AAF). When your mod manager complains about a conflict I would suggest letting AAF overwrite this file.
Integration
Combat Strip Lite or Combat Strip Lite, Sound Replacer (Ripping Sounds)
Installing either of these mods (or both) allows Rad Morphing Redux to play a sound from that mod when clothes are removed due to rads. Devious Devices will not be unequipped by this mod (tested with unofficial version RC8). Advanced Animation Framework / AAF scenes involving the player are detected and the body double created by AAF will be morphed alongside the actual player body while AAF scenes are playing.
Installing
Install with your mod manager of choice. The FOMOD installer asks you how many slider sets you want to have available and lets you pick an optional default slider configuration for a couple of different bodies.
Unless you're already familiar with RMR and know how many slider sets you need, I would suggest starting with 10 to keep the MCM small. You can always re-run the installer and increase the number of slider sets later.
By default this mod is disabled through MCM.
You need to open MCM to configure and enable Rad Morphing Redux before it does anything.
Uninstalling
Before uninstalling, disable this mod in MCM to restore the original body. If you uninstall without disabling the mod first in MCM you will be stuck with a morphed body.
Triggers
Rad Morphing Redux does nothing on its own. You must install a mod that provides a trigger for this mod to be able to do anything.
RMR Trigger: Cleavage RMR Trigger: Rads RMR Trigger: S.P.E.C.I.A.L. Unhealthy Craving by @vaultbait
Limitations of LooksMenu / BodyGen
Depending on which version of LooksMenu you have installed, you will see different behavior when morphing sliders. One big limitation that as of writing this (February 2023) all versions of LooksMenu have, is that only one single value is ever applied to one slider. If multiple sources try to modify a slider (i.e., you have given a slider a value in LooksMenu and RMR tries to morph that slider, or RMR morphs a slider and another mod tries to morph that same slider), those values are not combined in any way, but only one of them is chosen by LooksMenu and applied to that slider.
LooksMenu v1.6.18
With this version of LooksMenu, which is the version suggested in the The Fucking Manual thread, the morph sent from the mod that has been set with the "highest" mod-specific keyword is being applied, independent of the slider value. As far as I understand this logic, that means that the mod with the highest (largest) mod index, i.e., loaded last in your load order, will win out. However, I have not tested this version of LooksMenu, so confirmation or correction of this assumption would be appreciated.
LooksMenu v1.6.20
With this version of LooksMenu (currently the latest version), the highest of all the values assigned to a slider is being used. As a result any value that RMR sets on a slider that is lower than either the value specified directly in LooksMenu or lower than a value sent from another mod will not have any effect since it is suppressed by that higher value.
Unfortunately that means that even without other mods modifying sliders, RMR cannot produce negative morphs on a slider that has been given a value through LooksMenu.
Configuration
The FOMOD installer comes with default settings for Atomic Beauty, CBBE, Fusion Girl, and Jane Bod. However, you can configure it to your liking through MCM with up to 50 sets of sliders with individual morphing strengths and ranges. By using the RMR Helper or editing the MCM ini file you can use even more slider sets.
For easier configuration, with previews of morphs and automatic setup for morphing from one BodySlide preset to another, you can use RMR Helper.
Start or load a game, pause, open MCM, and select Rad Morphing Redux.
General Settings
Enable Rad Morphing Redux
Enable or disable Rad Morphing Redux. On disabling RMR, the original body is restored. Display disabled warning
Whether to display a warning message when you load a game with RMR disabled. This only really exists as a notice for first installs, since RMR is disabled by default. Reload MCM settings
Reload all settings from MCM. Use this if you have modified the settings outside of the game (e.g., by using RMR Helper or directly editing the ini file) or made changes in another savegame.
Changes from other savegames and from RMR Helper should be automatically detected and result in RMR restarting. Morph Updates Morph calculation
How to calculate the morph value. RMR: This is how previous version of RMR v2 up to v2.4.0 have worked. The value calculated from your slider set configuration is sent to BodyGen to morph your character. Due to the way BodyGen / LooksMenu works (LooksMenu version 1.6.20), this means that you will not see any change on the affected sliders if the value directly set in LooksMenu (i.e., your default / original body) is higher than this value. You also won't see any change on the affected sliders if another mod has morphed that slider to a value larger than the one calculated by RMR. RMR + LooksMenu: With this setting, RMR adds the value set in LooksMenu (i.e., your default / original body) to the value calculated from your slider set configuration before sending it to BodyGen to morph your character. You still won't see any change on the affected sliders if another mod as morphed that slider to a value larger than the sum of RMR's value and LooksMenu's value. RMR + Highest Morph: With this setting, RMR reads the highest value for a slider (i.e., your default / original body or a morph from another mod) and adds that value on top of the value calculated from your slider set configuration before sending it to BodyGen to morph your character. Update delay
Seconds between morph updates when Update Type is set to Periodically. Companions Restore companion morphs when dismissed
Whether to restore morphed companion bodies to their original body when dismissing them. Healing Caps to heal 1% of morphs
Number of caps to heal 1% of morphs at a doctor. This only applies when permanent morphing (only doctors can reset morphs) is enabled.
Debug Tools
Enable logging
If you experience any problems with RMR, please enable logging and provide your papyrus log when reporting your issue.
Global Overrides
Settings made in this section will override all individual settings on the slider set pages. Descriptions for each setting can be found further down.
Permanent Morphs Only doctors can reset morphs Additive morphing Limit additive morphing Additive morphing limit Unequipping Unequip action Override chance to drop / destroy Chance to drop / destroy
Equipped Items
Show a list of all the currently equipped items and their slots.
Actor
Dropdown to select the actor (player or active companions) whose items you want to see. Refresh
The list is not automatically updated when you equip or unequip items. Click to refresh this list.
Slider Set X
Use the slider sets to configure how the body should be morphed when a trigger changes. A slider set is a group of sliders (or a single slider) that react the same way when their trigger value changes.
Sliders Slider names
Enter the names of the sliders that should be affected. When entering multiple sliders, separate them with | (e.g., Boobs Yuge|Bum Chubby).
Unfortunately you cannot just use the labels shown in BodySlide as the game needs the internal name / keyword of the slider. You can look these up in the body's SliderCategories XML file, found in .../Data/Tools/BodySlide/SliderCategories/.
Each slider has a name and a displayname attribute. The displayname is the label shown in BodySlide while name is the internal name that you have to enter in MCM.
One example from CBBE (CBBE.xml): <Slider name="BreastsNewSH" displayname="Silly Huge" /> The internal name for the slider labeled Silly Huge in BodySlide is BreastsNewSH. So BreastsNewSH is what you need to enter in MCM if you want this slider to change. Targets Apply to
Whether to apply this slider set to only the player, only companions, or player and companions. Sex
Whether to apply this slider only to female characters, only to male characters, or to both. Trigger Trigger name
Choose the trigger that you want to base the morphs for this slider set on. Invert trigger
When inverting the trigger value, morphs will take full effect when the trigger value reaches 0% and no effect at 100%.
This would allow for example to apply morphs as the player's HP goes down (i.e., no morphs at 100% HP, full morphs at 0% HP). Update type
Whether to update immediately when the trigger sends an update, periodically every X seconds (see Update delay in General Settings), or after you sleep.
When this is set to After sleeping, morphs will according by the current trigger value every time you go to sleep; i.e., after sleeping four times with a trigger value of 25% morphs will reach 100%. This way, only doctors will be able to reset your morphs, as a 0% trigger only means that no additional morphs will be added. Size Target size increase
How much the slider will change when the trigger value reaches its maximum.
These are absolute percentage points, not percentage of the current slider value. If the slider on your unmorphed body is at 50% and target size increase is set to 100% the slider will end up at 150% when fully morphed. When set to -100% it will end up at -50% when fully morphed. Lower threshold
Percentage of the trigger value at which morphing should start. While the trigger value is lower than this, no morphs will be applied. Upper threshold
Percentage of the trigger value at which morphing should end. While the trigger value is higher than this, full morphs will be applied. Unequipping Armor slots to unequip
Enter the numbers of the armor slots to unequip when the unequip threshold is reached. Separate multiple slot numbers with | (e.g., 9|11|15). You can only equip the items again once the morphing is again below the threshold.
To see what you have currently equipped, go to the Equipped Items page and click on Refresh. Unequip threshold
When x% of the morphing target is reached, the above slots will be unequipped. This is a percentage value that refers to the target size increase. Unequip action
Determines what happens to unequipped items.
Unequip: Old behavior. The unequipped items are put into the character's inventory.
Drop: Unequipped items are dropped to the ground.
Destroy: Unequipped items are completely destroyed. Chance to drop / destroy
If unequip action is set to Drop or Destroy, this setting determines how likely it is that the unequipped items are actually dropped or destroyed or just placed in the inventory. Permanent Morphs Only doctors can reset morphs
With this option enabled, the body will not restore its original shape on its own when the trigger values goes down again. You will have to visit a doctor to restore your body. Additive morphing
If enabled, morphs are added every time the trigger value increases, even if the trigger value decreases in between. This can lead to reaching a fully morphed body without a 100% trigger value, or even morphing beyond the target size increase.
Example with rads as trigger: You take 50% radiation and get morphed to 50% of your target size increase. You reduce rads to 20% (no morph change due to permanent morphs / only doctors can reset). You take some more rads and are now back up to 30% and morph a further 10% to 60% of the target size increase. Limit additive morphing
If enabled, you can limit how far additive morphing can exceed the target size increase.
If disabled, there is no limit and you can morph until Fallout crashes... I would keep this enabled. Additive morphing limit
Percentage how far additive morphing can exceed the target size increase.
0%: morphing will stop once the target size increase is reached.
100%: morphing will stop once 2x the target size increase is reached.
Development
Creating a new trigger
Rad Morphing Redux provides an API for other mods (like triggers) to interact with RMR.
Get a reference to the API Game.GetFormFromFile(0x4C50, "LenA_RadMorphing.esp") as LenARM:LenARM_API
When first running your trigger mod, register your trigger name with RMR. RegisterTrigger("YourTriggerName")
Call UpdateTrigger with value as a float between 0.0 (0%) and 1.0 (100%) to update the trigger value. UpdateTrigger("YourTriggerName", value)
Register for the OnStartup and OnShutdown events to keep track of RMR's state and avoid wasting resources while RMR is inactive. Register for the OnRequestTriggers event. Re-register your trigger name and provide the current value whenever this event is raised.
For more details, have a look at the Rads trigger. The source code is included with the mod and the full project is also available on GitHub.
Source Code
All source code is included with the mod. The full project including build scripts for VSCode is available on GitHub.
Changelog
44403 downloads
Updated
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Just Business Vanilla Voiced
By Manthorp
Just Business to me is a staple, basically the SexLab Defeat of FO4, so it really surprised me to see it still hadn't been voiced. After looking around and not wanting to wait for the handful of (probably abandoned) AI voice attempts, I went ahead and tried to cobble something together.
What this mod does: Changes all the Just Business dialog to be voiced, both by the male player and any female NPCs with a non-unique voicetype. Note that the actual lines themselves had to be changed a bit, obviously, since I'm just using voice lines from the game, but hopefully you still get the message.
The non-unique voices are all covered, ie FemaleBoston, Gunnersfemale01, female raiders, etc. other than the Synth one, because that voice has like a dozen lines total and all of them suck. That includes the DLCs. So any NPC with those generic voice types (which is the vast majority in the game) should be fully compatible, but Piper will unfortunately still be silent.
I didn't do the female player either, so those lines will likely just be silent as well.
NOTE: If you use a silent protag mod and it doesn't automatically apply to this, I would imagine that all you have to do is go in and delete the playervoicemale01 folder and they'll be mute. Untested, but probably works.
This was made using Just Business 0.7.6. I've also included an optional file for the Just Business Addon (the latest version, I think just 1.0 still) in case you use that too. I'm going to be honest with you, I don't know if it's actually necessary because the Creation Kit is confusing as shit sometimes, but if you come across some problems with starting dialog and you're using the Addon, it might fix it.
If you'd like to mess around with this mod, edit anything, or add on to it in any way (maybe you WANT to hear Piper's voice, for some reason), I've included a .txt file with some documentation on all the filenames and what lines they correspond to in the main file. Feel free to use it however you want.
Finally, be aware that I am really not a modder, and all this does is change some lines and include some .fuz files. I can't really make any "patches" or edits for Just Business itself, my abilities pretty much end at changing dialog text and swapping out voice files.
I have not playtested this very extensively, but I did start a new game, spawned some random NPCs of various voice types and they all seemed to work fine with the various options available. If you notice any fucky dialog or silent lines or something, let me know, it's probably a quick fix.
3429 downloads
- jb
- just business
- (and 5 more)
Submitted
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TCN's More Panties
Monkey strangling panties for your Fusiongirl body.
Installation instructions for the panties are in the zip. (Optional) If you use @tzenrick 's Outfit Shuffler Mod, I've uploaded optional zip that includes an INI for these panties.
You can manually install the zip contents or use your mod installer, but afterward you have to manually open "Fallout 4\Data\F4SE\Plugins\OutfitShuffler.ini" file and add an entry
under the InputFiles section tag with "TCNMorePanties.esp.ini=1" [InputFiles] TCNMorePanties.esp.ini=1
1306 downloads
- monkey stranglers
- panties
- (and 1 more)
Submitted
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HOTC Lite - Standalone Clothing Replacer
A clothing replacer for Hookers of the Commonwealth Lite - Standalone.
This mods does a few things:
1.) It allows you to use the clothes from Easygirl Outfits with your body slide/body gen. (replaces the prebuilt clothing from HOTC, so you can use FG/CBBE.)
2.) It adds different clothing to npcs depending on what location they spawn in. (Exclusive outfits for Dugout Inn, Colonial Tap House, Third Rail, Hotel Rexford.)
3.) it adds new clothing for the npc's.
Notes:
Not all clothing pieces added from each mod, just those that I thought fit. They are filled by leveled list, but they should not be any overlaps. Occasionally some npc's won't equip the clothing they are given in inventory. Seems to be from the leveled tops. Not sure why, so some hookers might rarely be topless. Exclusive outfits seem fine.
This could probably work with other HOTC editions if you use my leveled list and Wyrebash to replace appropriate the master. And if you want to add new clothes you can look at the leveled list and probably figure it out.
Full requirements see post:
Clothing added from the following mods:
FrenchMaidFO4-CBBE.esl by Derpsdale Nexus
Venus_Nine_FG.esp by kharneth LL
Stylish_Bloomer_FG.esp by kharneth LL
Crimson_Punk_Outfit.esp by kharneth LL
VtawWardrobe5.esp by vtaw Nexus
VtawWardrobe6.esp by vtaw Nexus
VtawWardrobe7.esp by vtaw Nexus
HN66Fo4_EasyGirl_BS.esp by humannature66 Nexus
HN66Fo4_TRS.esp by humannature66 Nexus
DX_Pornstar_Fashion.esp by deserterx dianka33 Nexus
Note: I do not know an (easy way) to make the level list pull all the various material swaps from vtaw and DX pornstar fashion. So don't expect to see material swap variety for the various pieces. This also should be safe for anyone not using all the various material swaps from vtaw I think. But if you see purple clothing you know why.
2748 downloads
Updated
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RealHandcuffs 0.4.16 - german translation
By N.Gamma
Deutsche Übersetzung von Real Handcuffs
Vorrausetzungen:
Real Handcuffs 0.4.16
Installation:
Installiere zuerst die Original Mod und deren Voraussetzungen, überschreibe anschließend die Dateien der Original Mod mit der Übersetzung.
Edited 4 minutes ago by N.Gamma
351 downloads
- german
- german translation
- (and 1 more)
Updated
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Porn Movies for VoTW - Emily Grey
By Picolino
Adds 3 holotapes and/or reels featuring Emily Grey to play with the Videos of the Wasteland Plugin!
If you liked it you should check my other mods for VOTW in the link below:
Women
Bunnybutt
Marsha May
Ella Hughes
Ashlyn Rae
Lupe Fuentes
MyCherryCrush
Dakota Skye
Riley Steele
Elsa Jean
Capri Cavanni
Jesse Jane
LunaXJames
Trans Women
Bailey Jay
Miran
Attenttion!
Videos of the Wasteland is requiredfor the holotapes, and the DriveIn plugin for the reels! You can download it in the link below:
https://www.nexusmods.com/fallout4/mods/24435
a sample:
emi.mp4.df648eed8c2e7ee688dcd9af205a4006.mp4
I do these silly mods for personal use, and I will always share them for free. But if you want to donate, here's how:
Ethereum/Polygon/BSC/AVAX Networks 0x370A2080579bfc1882669496ceDFA951A9b6Ee38
Wax Network q34na.c.wam
Solana Network AA7bzP5ykR9Nyjo3R7PxuQ3oQ5RKcxZ4HKUSxs8bJshM
13380 downloads
Updated