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About this blog

Hello Dear Readers!

 

In this blog i wish to post information about my progress and plans  with my mod named:  Slavers Of Skyrim. Currently WIP, and undergoing remake.

 

Becuse the mod planned very complex with lots of future, i think better to explain evrything in this way. Like what this mod do, how to use it, ect.

 

I estiamte work in this mod best case end in th end of year 2024. ( this is the best possible case and even i consider very optimistic from my part )

 

To be clear:

i aginst the slavery in real life, and aginst this kind of activity that my mod contains. in sort: Dont do this in real life, its not okay.
 

Entries in this blog

The story of Slavers Of Skyrim V0.0021

Dear Readers!   I made it! The version v 0.0021  realsied. i know its not the perfect shape... to be honest bearly working. i wanted do a realise to show the progress i made so far, For me this is not a simple task, when i written i made api working... well. that test version is bearly working. after that countles time that system got rewritten and not working perfectly this moment. so i plan fine tune it before the next big realise: V 0.0022   i skipped the API modul  t

Nonseen

Nonseen in New Realise informations

Stage 2 99% Done, plans for Stage 3 start

Dear Readers!   I have complited the final major works on Stage 2. The last owener is added to the mod, all objective archived for Stage 2. Currently i working on bug fixing. Today i realise a new version i call 0.0019 as precursor to 0.002 to give time test out the curent mod i start working on Stage 3 preparations, and finish the documentation re write for stage 2.   After the very basic grund work done for Stage 3, i write a new documentation for Stage 3 as

About plans for 2024, Merged Slavers Of Skyrim version is comming!

Today during my daily devlopment work on Slavers Of Skyrim i realized a new error in my aproach to this mod.   Long Story short: Becuse 3 file use same data and if i change a actor property any of this file but not the source file( SlaversOfSkyrim.esp ) the change may not apply to the end user. Due Load order.   Thisi s the reason why i needed check 3 times one of my npc type behavior.   With the expected magnitude of characters i going to work this is a s

The Next realsie current status

The R5 Realsie still under works, a weaks ago i belived i in the finish line. Then problem started show up: -Relasied need make the traders and buyers not act as expected in certyn siuations to fix this, i need make quest that control sad actor movment   -Adding items to a container or actor no problem removing specific item well that one is a real big problem if sad item not existed outside of the container. So i started solve this problem a way that not take away to many resourc

Realise 5 Informations, expected realise time, futures

The very important ones: -New version come with ESl flaged files this means all old save fiels not compatible with this update! -old files modul files not going to work with the new version so need re download them ( only the addons that requires SlaversOfSkyrim.esp are ok to use not need re download )   Important Informations:   Its important the SGEconomy.esp part is totaly planned not started to implement. Curently i re making n+10 time the SLOS-Script-Master parts.

About the incomming realise ( R4 )

Its feels one etherintiy to reach this point. I done lot of scripting and theory crafting and some testing.   Based on my observation the incomming realise version going to be stable mostly. I wish to state here i canot test all the functionality and same time devlop this mod. I have basicly not enught time and energy to do that so on bug finding i going heavy depend on the community.   My current conserns right now: - i dont know how non vannila follower systems wo

Expected Realise Date for R4

Dear Readers!   i see a light end of the tunnel... at least some of it. I expect next week i can play test the Realise 4, with scripts, if evrything seems fine i going to realise. This happen in the next week i hope.   So expected realise date for R4: 2023-06-26 +- few days.   The status of things: The scriptless version as i written earlier post changed a lot: 1-SLOS-Work-HunterLair and SLOS-Work-WanderingSlavers are merged to new one. 2-new pat
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