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About this blog

Greetings everyone! This page contains my various Bethesda blogs. At the time of this update, it contains my troubleshooting playthrough series, my Skyrim modding diary, my mod cleanup case study series, and my Shout Like a Virgin beta test blog. You can access all the entries from the sidebar on the right side of your screen.

 

Playthroughs

I've recently exceeded the 1000 mod threshold, and it's time to start periodically doing brief playthroughs to ferret out hidden conflicts and other bugs. In this series, we'll do shorter, more focused adventures where we try to tell an interesting story and also talk about what problems we ran into them and how we addressed them.

 

  • Charley's Story: Charlotte Ellison survived a nuclear war by spending more than two hundred years in stasis. Now she has to survive in a very new world, facing very new threats. A Fallout 4 playthrough.
  • The Spider's Web: Kirstia's search for answers has taken her to the island of Solstheim. Now she must uncover the secret of The Teacher - also known as Mephala - and continue the journey to master her powerful magical heritage. But can she survive as her enemies, new and old, close in? 
  • The Curious Case of Forrien Hlaalu: A year after she returned to Northpoint, Kirstia is back in Skyrim and looking for answers. The strange events that occured during her search for Sybil Fjotra continue to trouble her, as does the ongoing influence of the strange gods of the Forsworn. After a chance encounter over drinks, a wizard from the College of Winterhold sets her on the trail of a scholar who may have the answers she needs...
  • The Search for the Sybil: Exiled from Skyrim to the remote land of Northpoint, Kirstia Bjissen has fallen on hard times. Just as she hits rock bottom, a voice speaks to her and charges her with a sacred quest that will take her back to her native land - and likely into danger. Can Kirstia find the new Sybil of Dibella before her past catches up with her?
  • Shout Like a Virgin: Miraculously saved from death, Monilee of High Rock finds herself in Skyrim, a land riven by civil war and harboring dark secrets. While she tries to build a new life in this foreign land, she's haunted by half-remembered dreams, and in chasing them she discovers her role in the turning of the ages. However, Monilee has not gone unnoticed by powers outside the mortal realm. Used as a pawn in the struggle between Nocturnal and Dibella, it will take all her wits, endurance, bravery, and stubbornness to reclaim sovereignty over her body and her soul.

 

Modding Diary

This series tracks my modding projects in-between playthroughs and case studies. The main focus will be on the technical processes of cleaning, editing, and integrating mods into a large load order configuration, including managing emergent multi-mod interactions. 

 

Modding Case Studies

This blog reviews the tools and techniques that authors and end users can apply to make their mods as stable and compatible as possible, as well as how end users can integrate complicated mods into a large load order setup. In addition to coverage of well known techniques such as automatic mod cleaning, this blog delves into more complicated issues such as navmesh repair. 

 

Entries in this blog

Interlude - A Patch On The Nexus

Hi folks, today was originally going to have a short blog post for the 1900 Mods Shakedown project (I had pretty limited time because of work commitments) but I got side tracked answering a question on one of my old blog posts which ended up sending me down a rabbit hole of the good kind. The end result was me publishing a "new" mod on the Nexus. I use quotes on 'new' because this is a cleaned up version of some of the work I did for the mod diary back in June.   Still, if you like tre

gregaaz

gregaaz in Miscellaneous

Building the Fort Hagen mercenary camp for Charley's Story

If you've been following Charley's Story, then you know that Book 3 is building up to an assault on Fort Hagen by the Minutemen to take out Kellogg's mercenaries. In the vanilla game, Kellogg doesn't have this entourage, and so we'll need to build the mercenary camp ourselves and then turn it hostile using Hostile Workshops. Let's take a look at what we have in terms of terrain.   Here's the north part of the base:      I've already done a little bit of ground work

gregaaz

gregaaz in Miscellaneous

Help me plan my next story blog!

Hi folks, I wanted to take a moment to cross-post this poll from the forums. I am looking to start a new narrative blog in January, and I'd love your input on the kind of adventure you want to see. If you're seeing this because you follow my blog posts, I'm especially interested in your input and hope you can take the time to fill out the poll!

gregaaz

gregaaz in Miscellaneous

Programming Note - Super-Robot-Wars-induced delay

Hi folks, hope you're enjoying Charley's adventure so far! I'm excited to get rolling with her next chapter, and also with Kirstia's ongoing adventures. However, Super Robot Wars 30 just dropped its expansion pack today, so I anticipate that I won't have much to post here for the next few days as I check out the new 'mech content. Thanks for you patience, and see you all soon!

gregaaz

gregaaz in Miscellaneous

Programming Note - Upcoming Star Citizen Patch

Hi folks, I just wanted to check in with you and let you know that I probably won't be posting blogs for the next few days. As I write this, we're waiting for a major patch to drop for Star Citizen that will introduce many new features. This drop will also be coming with a progress wipe, so in addition to trying out the new content I'll also need to be doing some re-work to renew my bounty hunter licenses and so forth. As a result, that game will be my main focus at least through this weekend.

gregaaz

gregaaz in Miscellaneous


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