Jump to content

XP32 Maximum Skeleton (Special) Extended - XPMS(S)E


Recommended Posts

Thanks, apologies. However the tooltip in MO is wrong then, while empty if you deactivate it then and let MO manage the archive SOS thinks it's not there, same thing as if you try merging Schlongs together, SOS needs the ESPs.

In theory, MO is right. Technically not.

Link to comment

 

Thanks, apologies. However the tooltip in MO is wrong then, while empty if you deactivate it then and let MO manage the archive SOS thinks it's not there, same thing as if you try merging Schlongs together, SOS needs the ESPs.

In theory, MO is right. Technically not.
That it is in theory right there need to be a bsa to load and the thing has to be empty. And not empty without a bsa...

there are no mods which test for esp names...

Link to comment

I was wondering about load order for sosracemenu.esp. Currently i have    

racemenu.esp    

racemenuplugin.esp    

racemenumorphsuunp.esp

racemenupluginxpmse.esp    

schlongs of skyrim.esp    

sos - vectorplexus regular addon.esp    

sosracemen.esp

 

Link to comment

I was wondering about load order for sosracemenu.esp. Currently i have    

racemenu.esp    

racemenuplugin.esp    

racemenumorphsuunp.esp

racemenupluginxpmse.esp    

schlongs of skyrim.esp    

sos - vectorplexus regular addon.esp    

sosracemen.esp

 

Perfectly fine, as long as SoSRaceMenu.esp is enabled.

Link to comment

Did anyone ever make a version of soslight that had normal or large size penis by default instead of teeny weenies? I hate that I would have to install the full version of sos just to get big junk I don't want to find viagra potions in dragon corpses and so on. Using soslight lets me get away from the extra crap I don't want but if I want to have big junk I have to scale the right bone in nifskope then in racemenu in game set slightly higher settings for different races for variations BUT when I scale that bone in nifskope it causes other bones to scale like butt size bones? because in game my character has a giant ass after scaling that junk bone in nifskope:-(

Link to comment

I have a theory. The butt increases to maintain balance. Otherwise your character would fall forward if the schlong is too big.

 

The potions in SOS are optional and can be disabled through MCM. It has alternative methods to modify the sizes.

Link to comment

Did anyone ever make a version of soslight that had normal or large size penis by default instead of teeny weenies? I hate that I would have to install the full version of sos just to get big junk I don't want to find viagra potions in dragon corpses and so on. Using soslight lets me get away from the extra crap I don't want but if I want to have big junk I have to scale the right bone in nifskope then in racemenu in game set slightly higher settings for different races for variations BUT when I scale that bone in nifskope it causes other bones to scale like butt size bones? because in game my character has a giant ass after scaling that junk bone in nifskope:-(

 

Actually you can increase your dick with either installing this mod's sos optional plaguin or b3lisario's own SOS racemenu plugin.

Link to comment

I think when I tried just that and did not scale the junk bone my character ass still got big. The problem with other things changing is that the positions of things around the waist on clothes and armors moves around to odd places when the scaling happens. Why does the junk bone have to affect other bones not even on the junk bone?

Link to comment

I'm curious, is SKSE 1.7.2 required or just SKSE in general. Last time I used this skeleton, 1.7.1 was acceptable

Reason I'm asking is that 1.7.2 is still in beta...

SKSE Beta = Latest Version

SKSE Stable  = Version before the last Beta

Beta Stability = Stable Stability

Link to comment

I think when I tried just that and did not scale the junk bone my character ass still got big. The problem with other things changing is that the positions of things around the waist on clothes and armors moves around to odd places when the scaling happens. Why does the junk bone have to affect other bones not even on the junk bone?

 

You probably screwed something up when you edited the mesh.

Link to comment

I keep getting a error message and subsequent ctd every time I try and play I get the error (Grooytama:old or no XPmse2 skeleton installed.) I installed the skeleton through Mod Organizer and then installed my body it was fineish last night it didnt ctd but still gave the error but today I cant remove any clothes without it ctd'ing.

 

Nevermind Realistic Ragdolls  was putting its skeleton over the xp32 one.

Link to comment

Hi Groovtama,

 

Can i use only skeleton without the script folder. I have massive stack dump on ProperWeaponScaleEffect.psc

 

 

Dumping stack 913217:
[05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM]     Type: Normal
[05/15/2015 - 02:23:07AM]     Return register: None
[05/15/2015 - 02:23:07AM]     Has stack callback: No
[05/15/2015 - 02:23:07AM]     Stack trace:
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913226:
[05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM]     Type: Normal
[05/15/2015 - 02:23:07AM]     Return register: None
[05/15/2015 - 02:23:07AM]     Has stack callback: No
[05/15/2015 - 02:23:07AM]     Stack trace:
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913336:
[05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM]     Type: Normal
[05/15/2015 - 02:23:07AM]     Return register: None
[05/15/2015 - 02:23:07AM]     Has stack callback: No
[05/15/2015 - 02:23:07AM]     Stack trace:
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913337:
[05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM]     Type: Normal
[05/15/2015 - 02:23:07AM]     Return register: None
[05/15/2015 - 02:23:07AM]     Has stack callback: No
[05/15/2015 - 02:23:07AM]     Stack trace:
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913342:
[05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM]     Type: Normal
[05/15/2015 - 02:23:07AM]     Return register: None
[05/15/2015 - 02:23:07AM]     Has stack callback: No
[05/15/2015 - 02:23:07AM]     Stack trace:
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913345:
[05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM]     Type: Normal
[05/15/2015 - 02:23:07AM]     Return register: None
[05/15/2015 - 02:23:07AM]     Has stack callback: No
[05/15/2015 - 02:23:07AM]     Stack trace:
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913346:
[05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM]     Type: Normal
[05/15/2015 - 02:23:07AM]     Return register: None
[05/15/2015 - 02:23:07AM]     Has stack callback: No
[05/15/2015 - 02:23:07AM]     Stack trace:
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913351:
[05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM]     Type: Normal
[05/15/2015 - 02:23:07AM]     Return register: None
[05/15/2015 - 02:23:07AM]     Has stack callback: No
[05/15/2015 - 02:23:07AM]     Stack trace:
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913352:
[05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM]     Type: Normal
[05/15/2015 - 02:23:07AM]     Return register: None
[05/15/2015 - 02:23:07AM]     Has stack callback: No
[05/15/2015 - 02:23:07AM]     Stack trace:
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913354:
[05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM]     Type: Normal
[05/15/2015 - 02:23:07AM]     Return register: None
[05/15/2015 - 02:23:07AM]     Has stack callback: No
[05/15/2015 - 02:23:07AM]     Stack trace:
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913363:
[05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM]     Type: Normal
[05/15/2015 - 02:23:07AM]     Return register: None
[05/15/2015 - 02:23:07AM]     Has stack callback: No
[05/15/2015 - 02:23:07AM]     Stack trace:
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913370:
[05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM]     Type: Normal
[05/15/2015 - 02:23:07AM]     Return register: None
[05/15/2015 - 02:23:07AM]     Has stack callback: No
[05/15/2015 - 02:23:07AM]     Stack trace:
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913329:
[05/15/2015 - 02:23:07AM]     Frame count: 3 (Page count: 3)
[05/15/2015 - 02:23:07AM]     State: Waiting on other stack for return (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM]     Type: Normal
[05/15/2015 - 02:23:07AM]     Return register: 1
[05/15/2015 - 02:23:07AM]     Has stack callback: No
[05/15/2015 - 02:23:07AM]     Stack trace:
[05/15/2015 - 02:23:07AM]         [ (82000D62)].ActorBase.GetSex() - "<native>" Line ?
[05/15/2015 - 02:23:07AM]             IP: 0
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.RestyleNPC() - "ProperWeaponScaleEffect.psc" Line 236
[05/15/2015 - 02:23:07AM]             IP: 63    Instruction: 1    Line: 236
[05/15/2015 - 02:23:07AM]             [akBaseObject]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [akReference]: None
[05/15/2015 - 02:23:07AM]             [forceUpdate]: False
[05/15/2015 - 02:23:07AM]             [::temp14]: [ActorBase < (82000D62)>]
[05/15/2015 - 02:23:07AM]             [::temp15]: 0
[05/15/2015 - 02:23:07AM]             [::temp16]: False
[05/15/2015 - 02:23:07AM]             [::temp17]: False
[05/15/2015 - 02:23:07AM]             [::temp27]: None
[05/15/2015 - 02:23:07AM]             [::temp29]: None
[05/15/2015 - 02:23:07AM]             [rightHandType]: 0
[05/15/2015 - 02:23:07AM]             [leftHandType]: 0
[05/15/2015 - 02:23:07AM]             [style]: 0.000000
[05/15/2015 - 02:23:07AM]             [::temp18]: False
[05/15/2015 - 02:23:07AM]             [::temp19]: ""
[05/15/2015 - 02:23:07AM]             [::temp20]: 0.000000
[05/15/2015 - 02:23:07AM]             [::temp21]: False
[05/15/2015 - 02:23:07AM]             [::temp22]: False
[05/15/2015 - 02:23:07AM]             [::temp24]: False
[05/15/2015 - 02:23:07AM]             [::NoneVar]: None
[05/15/2015 - 02:23:07AM]             [::temp23]: ""
[05/15/2015 - 02:23:07AM]             [::temp25]: False
[05/15/2015 - 02:23:07AM]             [::temp26]: False
[05/15/2015 - 02:23:07AM]             [::temp28]: None
[05/15/2015 - 02:23:07AM]             [::temp30]: 0.000000
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - "ProperWeaponScaleEffect.psc" Line ?
[05/15/2015 - 02:23:07AM]             IP: 0    Instruction: 0
[05/15/2015 - 02:23:07AM]             [akBaseObject]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [akReference]: None
[05/15/2015 - 02:23:07AM]             [::NoneVar]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913360:
[05/15/2015 - 02:23:07AM]     Frame count: 3 (Page count: 3)
[05/15/2015 - 02:23:07AM]     State: Waiting on other stack for return (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM]     Type: Normal
[05/15/2015 - 02:23:07AM]     Return register: 0
[05/15/2015 - 02:23:07AM]     Has stack callback: No
[05/15/2015 - 02:23:07AM]     Stack trace:
[05/15/2015 - 02:23:07AM]         [ (82009419)].Actor.GetEquippedItemType() - "<native>" Line ?
[05/15/2015 - 02:23:07AM]             IP: 0
[05/15/2015 - 02:23:07AM]             [param1]: 0
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.RestyleNPC() - "ProperWeaponScaleEffect.psc" Line 242
[05/15/2015 - 02:23:07AM]             IP: 728    Instruction: 22    Line: 242
[05/15/2015 - 02:23:07AM]             [akBaseObject]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [akReference]: None
[05/15/2015 - 02:23:07AM]             [forceUpdate]: False
[05/15/2015 - 02:23:07AM]             [::temp14]: [ActorBase < (82000D62)>]
[05/15/2015 - 02:23:07AM]             [::temp15]: 2
[05/15/2015 - 02:23:07AM]             [::temp16]: True
[05/15/2015 - 02:23:07AM]             [::temp17]: True
[05/15/2015 - 02:23:07AM]             [::temp27]: None
[05/15/2015 - 02:23:07AM]             [::temp29]: None
[05/15/2015 - 02:23:07AM]             [rightHandType]: 2
[05/15/2015 - 02:23:07AM]             [leftHandType]: 0
[05/15/2015 - 02:23:07AM]             [style]: 0.000000
[05/15/2015 - 02:23:07AM]             [::temp18]: False
[05/15/2015 - 02:23:07AM]             [::temp19]: ""
[05/15/2015 - 02:23:07AM]             [::temp20]: 0.000000
[05/15/2015 - 02:23:07AM]             [::temp21]: False
[05/15/2015 - 02:23:07AM]             [::temp22]: False
[05/15/2015 - 02:23:07AM]             [::temp24]: False
[05/15/2015 - 02:23:07AM]             [::NoneVar]: None
[05/15/2015 - 02:23:07AM]             [::temp23]: ""
[05/15/2015 - 02:23:07AM]             [::temp25]: False
[05/15/2015 - 02:23:07AM]             [::temp26]: False
[05/15/2015 - 02:23:07AM]             [::temp28]: None
[05/15/2015 - 02:23:07AM]             [::temp30]: 0.000000
[05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - "ProperWeaponScaleEffect.psc" Line ?
[05/15/2015 - 02:23:07AM]             IP: 0    Instruction: 0
[05/15/2015 - 02:23:07AM]             [akBaseObject]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM]             [akReference]: None
[05/15/2015 - 02:23:07AM]             [::NoneVar]: None

Link to comment

Hi Groovtama,

 

Can i use only skeleton without the script folder. I have massive stack dump on ProperWeaponScaleEffect.psc

 

 

Dumping stack 913217:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913226:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913336:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913337:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913342:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913345:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913346:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913351:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913352:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913354:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913363:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913370:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913329:

[05/15/2015 - 02:23:07AM] Frame count: 3 (Page count: 3)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for return (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: 1

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [ (82000D62)].ActorBase.GetSex() - "<native>" Line ?

[05/15/2015 - 02:23:07AM] IP: 0

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.RestyleNPC() - "ProperWeaponScaleEffect.psc" Line 236

[05/15/2015 - 02:23:07AM] IP: 63 Instruction: 1 Line: 236

[05/15/2015 - 02:23:07AM] [akBaseObject]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [akReference]: None

[05/15/2015 - 02:23:07AM] [forceUpdate]: False

[05/15/2015 - 02:23:07AM] [::temp14]: [ActorBase < (82000D62)>]

[05/15/2015 - 02:23:07AM] [::temp15]: 0

[05/15/2015 - 02:23:07AM] [::temp16]: False

[05/15/2015 - 02:23:07AM] [::temp17]: False

[05/15/2015 - 02:23:07AM] [::temp27]: None

[05/15/2015 - 02:23:07AM] [::temp29]: None

[05/15/2015 - 02:23:07AM] [rightHandType]: 0

[05/15/2015 - 02:23:07AM] [leftHandType]: 0

[05/15/2015 - 02:23:07AM] [style]: 0.000000

[05/15/2015 - 02:23:07AM] [::temp18]: False

[05/15/2015 - 02:23:07AM] [::temp19]: ""

[05/15/2015 - 02:23:07AM] [::temp20]: 0.000000

[05/15/2015 - 02:23:07AM] [::temp21]: False

[05/15/2015 - 02:23:07AM] [::temp22]: False

[05/15/2015 - 02:23:07AM] [::temp24]: False

[05/15/2015 - 02:23:07AM] [::NoneVar]: None

[05/15/2015 - 02:23:07AM] [::temp23]: ""

[05/15/2015 - 02:23:07AM] [::temp25]: False

[05/15/2015 - 02:23:07AM] [::temp26]: False

[05/15/2015 - 02:23:07AM] [::temp28]: None

[05/15/2015 - 02:23:07AM] [::temp30]: 0.000000

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - "ProperWeaponScaleEffect.psc" Line ?

[05/15/2015 - 02:23:07AM] IP: 0 Instruction: 0

[05/15/2015 - 02:23:07AM] [akBaseObject]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [akReference]: None

[05/15/2015 - 02:23:07AM] [::NoneVar]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913360:

[05/15/2015 - 02:23:07AM] Frame count: 3 (Page count: 3)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for return (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: 0

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [ (82009419)].Actor.GetEquippedItemType() - "<native>" Line ?

[05/15/2015 - 02:23:07AM] IP: 0

[05/15/2015 - 02:23:07AM] [param1]: 0

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.RestyleNPC() - "ProperWeaponScaleEffect.psc" Line 242

[05/15/2015 - 02:23:07AM] IP: 728 Instruction: 22 Line: 242

[05/15/2015 - 02:23:07AM] [akBaseObject]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [akReference]: None

[05/15/2015 - 02:23:07AM] [forceUpdate]: False

[05/15/2015 - 02:23:07AM] [::temp14]: [ActorBase < (82000D62)>]

[05/15/2015 - 02:23:07AM] [::temp15]: 2

[05/15/2015 - 02:23:07AM] [::temp16]: True

[05/15/2015 - 02:23:07AM] [::temp17]: True

[05/15/2015 - 02:23:07AM] [::temp27]: None

[05/15/2015 - 02:23:07AM] [::temp29]: None

[05/15/2015 - 02:23:07AM] [rightHandType]: 2

[05/15/2015 - 02:23:07AM] [leftHandType]: 0

[05/15/2015 - 02:23:07AM] [style]: 0.000000

[05/15/2015 - 02:23:07AM] [::temp18]: False

[05/15/2015 - 02:23:07AM] [::temp19]: ""

[05/15/2015 - 02:23:07AM] [::temp20]: 0.000000

[05/15/2015 - 02:23:07AM] [::temp21]: False

[05/15/2015 - 02:23:07AM] [::temp22]: False

[05/15/2015 - 02:23:07AM] [::temp24]: False

[05/15/2015 - 02:23:07AM] [::NoneVar]: None

[05/15/2015 - 02:23:07AM] [::temp23]: ""

[05/15/2015 - 02:23:07AM] [::temp25]: False

[05/15/2015 - 02:23:07AM] [::temp26]: False

[05/15/2015 - 02:23:07AM] [::temp28]: None

[05/15/2015 - 02:23:07AM] [::temp30]: 0.000000

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - "ProperWeaponScaleEffect.psc" Line ?

[05/15/2015 - 02:23:07AM] IP: 0 Instruction: 0

[05/15/2015 - 02:23:07AM] [akBaseObject]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [akReference]: None

[05/15/2015 - 02:23:07AM] [::NoneVar]: None

... Good thing posting the stack trace with PWS working as it should rather than the stuff before the stack trace where I see what leads to the stack trace. Post the whole log, I ignore these "minimi my game crashes" post if people post me half assed data or talk about feeling or change the versions like other people their socks.

 

And no you can't delete the whole script folder because if you delete the xpmselib other mods using it like HDT equipment will not run. Disable the racemenupluginxpmse esp no script runs without it.

Link to comment

 

Hi Groovtama,

 

Can i use only skeleton without the script folder. I have massive stack dump on ProperWeaponScaleEffect.psc

 

 

Dumping stack 913217:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913226:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913336:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913337:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913342:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913345:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913346:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913351:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913352:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913354:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913363:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913370:

[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: None

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)

[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [param 1]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913329:

[05/15/2015 - 02:23:07AM] Frame count: 3 (Page count: 3)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for return (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: 1

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [ (82000D62)].ActorBase.GetSex() - "<native>" Line ?

[05/15/2015 - 02:23:07AM] IP: 0

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.RestyleNPC() - "ProperWeaponScaleEffect.psc" Line 236

[05/15/2015 - 02:23:07AM] IP: 63 Instruction: 1 Line: 236

[05/15/2015 - 02:23:07AM] [akBaseObject]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [akReference]: None

[05/15/2015 - 02:23:07AM] [forceUpdate]: False

[05/15/2015 - 02:23:07AM] [::temp14]: [ActorBase < (82000D62)>]

[05/15/2015 - 02:23:07AM] [::temp15]: 0

[05/15/2015 - 02:23:07AM] [::temp16]: False

[05/15/2015 - 02:23:07AM] [::temp17]: False

[05/15/2015 - 02:23:07AM] [::temp27]: None

[05/15/2015 - 02:23:07AM] [::temp29]: None

[05/15/2015 - 02:23:07AM] [rightHandType]: 0

[05/15/2015 - 02:23:07AM] [leftHandType]: 0

[05/15/2015 - 02:23:07AM] [style]: 0.000000

[05/15/2015 - 02:23:07AM] [::temp18]: False

[05/15/2015 - 02:23:07AM] [::temp19]: ""

[05/15/2015 - 02:23:07AM] [::temp20]: 0.000000

[05/15/2015 - 02:23:07AM] [::temp21]: False

[05/15/2015 - 02:23:07AM] [::temp22]: False

[05/15/2015 - 02:23:07AM] [::temp24]: False

[05/15/2015 - 02:23:07AM] [::NoneVar]: None

[05/15/2015 - 02:23:07AM] [::temp23]: ""

[05/15/2015 - 02:23:07AM] [::temp25]: False

[05/15/2015 - 02:23:07AM] [::temp26]: False

[05/15/2015 - 02:23:07AM] [::temp28]: None

[05/15/2015 - 02:23:07AM] [::temp30]: 0.000000

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - "ProperWeaponScaleEffect.psc" Line ?

[05/15/2015 - 02:23:07AM] IP: 0 Instruction: 0

[05/15/2015 - 02:23:07AM] [akBaseObject]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [akReference]: None

[05/15/2015 - 02:23:07AM] [::NoneVar]: None

[05/15/2015 - 02:23:07AM] Dumping stack 913360:

[05/15/2015 - 02:23:07AM] Frame count: 3 (Page count: 3)

[05/15/2015 - 02:23:07AM] State: Waiting on other stack for return (Freeze state: Freezing)

[05/15/2015 - 02:23:07AM] Type: Normal

[05/15/2015 - 02:23:07AM] Return register: 0

[05/15/2015 - 02:23:07AM] Has stack callback: No

[05/15/2015 - 02:23:07AM] Stack trace:

[05/15/2015 - 02:23:07AM] [ (82009419)].Actor.GetEquippedItemType() - "<native>" Line ?

[05/15/2015 - 02:23:07AM] IP: 0

[05/15/2015 - 02:23:07AM] [param1]: 0

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.RestyleNPC() - "ProperWeaponScaleEffect.psc" Line 242

[05/15/2015 - 02:23:07AM] IP: 728 Instruction: 22 Line: 242

[05/15/2015 - 02:23:07AM] [akBaseObject]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [akReference]: None

[05/15/2015 - 02:23:07AM] [forceUpdate]: False

[05/15/2015 - 02:23:07AM] [::temp14]: [ActorBase < (82000D62)>]

[05/15/2015 - 02:23:07AM] [::temp15]: 2

[05/15/2015 - 02:23:07AM] [::temp16]: True

[05/15/2015 - 02:23:07AM] [::temp17]: True

[05/15/2015 - 02:23:07AM] [::temp27]: None

[05/15/2015 - 02:23:07AM] [::temp29]: None

[05/15/2015 - 02:23:07AM] [rightHandType]: 2

[05/15/2015 - 02:23:07AM] [leftHandType]: 0

[05/15/2015 - 02:23:07AM] [style]: 0.000000

[05/15/2015 - 02:23:07AM] [::temp18]: False

[05/15/2015 - 02:23:07AM] [::temp19]: ""

[05/15/2015 - 02:23:07AM] [::temp20]: 0.000000

[05/15/2015 - 02:23:07AM] [::temp21]: False

[05/15/2015 - 02:23:07AM] [::temp22]: False

[05/15/2015 - 02:23:07AM] [::temp24]: False

[05/15/2015 - 02:23:07AM] [::NoneVar]: None

[05/15/2015 - 02:23:07AM] [::temp23]: ""

[05/15/2015 - 02:23:07AM] [::temp25]: False

[05/15/2015 - 02:23:07AM] [::temp26]: False

[05/15/2015 - 02:23:07AM] [::temp28]: None

[05/15/2015 - 02:23:07AM] [::temp30]: 0.000000

[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - "ProperWeaponScaleEffect.psc" Line ?

[05/15/2015 - 02:23:07AM] IP: 0 Instruction: 0

[05/15/2015 - 02:23:07AM] [akBaseObject]: [Form < (59298393)>]

[05/15/2015 - 02:23:07AM] [akReference]: None

[05/15/2015 - 02:23:07AM] [::NoneVar]: None

... Good thing posting the stack trace with PWS working as it should rather than the stuff before the stack trace where I see what leads to the stack trace. Post the whole log, I ignore these "minimi my game crashes" post if people post me half assed data or talk about feeling or change the versions like other people their socks.

 

And no you can't delete the whole script folder because if you delete the xpmselib other mods using it like HDT equipment will not run. Disable the racemenupluginxpmse esp no script runs without it.

 

 

 

No sir, i am not request to changing anything, I am just asking your advise. Thanks for the support. here is the full papyrus log in the attachment :)

 

Just for curiosity what is ProperWeaponScaleEffect.psc do?

 

 

 

Papyrus.0.log

Link to comment

 

 

 

 

Hi Groovtama,

Can i use only skeleton without the script folder. I have massive stack dump on ProperWeaponScaleEffect.psc


Dumping stack 913217:
[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM] Type: Normal
[05/15/2015 - 02:23:07AM] Return register: None
[05/15/2015 - 02:23:07AM] Has stack callback: No
[05/15/2015 - 02:23:07AM] Stack trace:
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913226:
[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM] Type: Normal
[05/15/2015 - 02:23:07AM] Return register: None
[05/15/2015 - 02:23:07AM] Has stack callback: No
[05/15/2015 - 02:23:07AM] Stack trace:
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913336:
[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM] Type: Normal
[05/15/2015 - 02:23:07AM] Return register: None
[05/15/2015 - 02:23:07AM] Has stack callback: No
[05/15/2015 - 02:23:07AM] Stack trace:
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913337:
[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM] Type: Normal
[05/15/2015 - 02:23:07AM] Return register: None
[05/15/2015 - 02:23:07AM] Has stack callback: No
[05/15/2015 - 02:23:07AM] Stack trace:
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913342:
[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM] Type: Normal
[05/15/2015 - 02:23:07AM] Return register: None
[05/15/2015 - 02:23:07AM] Has stack callback: No
[05/15/2015 - 02:23:07AM] Stack trace:
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913345:
[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM] Type: Normal
[05/15/2015 - 02:23:07AM] Return register: None
[05/15/2015 - 02:23:07AM] Has stack callback: No
[05/15/2015 - 02:23:07AM] Stack trace:
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913346:
[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM] Type: Normal
[05/15/2015 - 02:23:07AM] Return register: None
[05/15/2015 - 02:23:07AM] Has stack callback: No
[05/15/2015 - 02:23:07AM] Stack trace:
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913351:
[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM] Type: Normal
[05/15/2015 - 02:23:07AM] Return register: None
[05/15/2015 - 02:23:07AM] Has stack callback: No
[05/15/2015 - 02:23:07AM] Stack trace:
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913352:
[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM] Type: Normal
[05/15/2015 - 02:23:07AM] Return register: None
[05/15/2015 - 02:23:07AM] Has stack callback: No
[05/15/2015 - 02:23:07AM] Stack trace:
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913354:
[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM] Type: Normal
[05/15/2015 - 02:23:07AM] Return register: None
[05/15/2015 - 02:23:07AM] Has stack callback: No
[05/15/2015 - 02:23:07AM] Stack trace:
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913363:
[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM] Type: Normal
[05/15/2015 - 02:23:07AM] Return register: None
[05/15/2015 - 02:23:07AM] Has stack callback: No
[05/15/2015 - 02:23:07AM] Stack trace:
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913370:
[05/15/2015 - 02:23:07AM] Frame count: 0 (Page count: 0)
[05/15/2015 - 02:23:07AM] State: Waiting on other stack for call (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM] Type: Normal
[05/15/2015 - 02:23:07AM] Return register: None
[05/15/2015 - 02:23:07AM] Has stack callback: No
[05/15/2015 - 02:23:07AM] Stack trace:
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call)
[05/15/2015 - 02:23:07AM] [param 0]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [param 1]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913329:
[05/15/2015 - 02:23:07AM] Frame count: 3 (Page count: 3)
[05/15/2015 - 02:23:07AM] State: Waiting on other stack for return (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM] Type: Normal
[05/15/2015 - 02:23:07AM] Return register: 1
[05/15/2015 - 02:23:07AM] Has stack callback: No
[05/15/2015 - 02:23:07AM] Stack trace:
[05/15/2015 - 02:23:07AM] [ (82000D62)].ActorBase.GetSex() - "<native>" Line ?
[05/15/2015 - 02:23:07AM] IP: 0
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.RestyleNPC() - "ProperWeaponScaleEffect.psc" Line 236
[05/15/2015 - 02:23:07AM] IP: 63 Instruction: 1 Line: 236
[05/15/2015 - 02:23:07AM] [akBaseObject]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [akReference]: None
[05/15/2015 - 02:23:07AM] [forceUpdate]: False
[05/15/2015 - 02:23:07AM] [::temp14]: [ActorBase < (82000D62)>]
[05/15/2015 - 02:23:07AM] [::temp15]: 0
[05/15/2015 - 02:23:07AM] [::temp16]: False
[05/15/2015 - 02:23:07AM] [::temp17]: False
[05/15/2015 - 02:23:07AM] [::temp27]: None
[05/15/2015 - 02:23:07AM] [::temp29]: None
[05/15/2015 - 02:23:07AM] [rightHandType]: 0
[05/15/2015 - 02:23:07AM] [leftHandType]: 0
[05/15/2015 - 02:23:07AM] [style]: 0.000000
[05/15/2015 - 02:23:07AM] [::temp18]: False
[05/15/2015 - 02:23:07AM] [::temp19]: ""
[05/15/2015 - 02:23:07AM] [::temp20]: 0.000000
[05/15/2015 - 02:23:07AM] [::temp21]: False
[05/15/2015 - 02:23:07AM] [::temp22]: False
[05/15/2015 - 02:23:07AM] [::temp24]: False
[05/15/2015 - 02:23:07AM] [::NoneVar]: None
[05/15/2015 - 02:23:07AM] [::temp23]: ""
[05/15/2015 - 02:23:07AM] [::temp25]: False
[05/15/2015 - 02:23:07AM] [::temp26]: False
[05/15/2015 - 02:23:07AM] [::temp28]: None
[05/15/2015 - 02:23:07AM] [::temp30]: 0.000000
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - "ProperWeaponScaleEffect.psc" Line ?
[05/15/2015 - 02:23:07AM] IP: 0 Instruction: 0
[05/15/2015 - 02:23:07AM] [akBaseObject]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [akReference]: None
[05/15/2015 - 02:23:07AM] [::NoneVar]: None
[05/15/2015 - 02:23:07AM] Dumping stack 913360:
[05/15/2015 - 02:23:07AM] Frame count: 3 (Page count: 3)
[05/15/2015 - 02:23:07AM] State: Waiting on other stack for return (Freeze state: Freezing)
[05/15/2015 - 02:23:07AM] Type: Normal
[05/15/2015 - 02:23:07AM] Return register: 0
[05/15/2015 - 02:23:07AM] Has stack callback: No
[05/15/2015 - 02:23:07AM] Stack trace:
[05/15/2015 - 02:23:07AM] [ (82009419)].Actor.GetEquippedItemType() - "<native>" Line ?
[05/15/2015 - 02:23:07AM] IP: 0
[05/15/2015 - 02:23:07AM] [param1]: 0
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.RestyleNPC() - "ProperWeaponScaleEffect.psc" Line 242
[05/15/2015 - 02:23:07AM] IP: 728 Instruction: 22 Line: 242
[05/15/2015 - 02:23:07AM] [akBaseObject]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [akReference]: None
[05/15/2015 - 02:23:07AM] [forceUpdate]: False
[05/15/2015 - 02:23:07AM] [::temp14]: [ActorBase < (82000D62)>]
[05/15/2015 - 02:23:07AM] [::temp15]: 2
[05/15/2015 - 02:23:07AM] [::temp16]: True
[05/15/2015 - 02:23:07AM] [::temp17]: True
[05/15/2015 - 02:23:07AM] [::temp27]: None
[05/15/2015 - 02:23:07AM] [::temp29]: None
[05/15/2015 - 02:23:07AM] [rightHandType]: 2
[05/15/2015 - 02:23:07AM] [leftHandType]: 0
[05/15/2015 - 02:23:07AM] [style]: 0.000000
[05/15/2015 - 02:23:07AM] [::temp18]: False
[05/15/2015 - 02:23:07AM] [::temp19]: ""
[05/15/2015 - 02:23:07AM] [::temp20]: 0.000000
[05/15/2015 - 02:23:07AM] [::temp21]: False
[05/15/2015 - 02:23:07AM] [::temp22]: False
[05/15/2015 - 02:23:07AM] [::temp24]: False
[05/15/2015 - 02:23:07AM] [::NoneVar]: None
[05/15/2015 - 02:23:07AM] [::temp23]: ""
[05/15/2015 - 02:23:07AM] [::temp25]: False
[05/15/2015 - 02:23:07AM] [::temp26]: False
[05/15/2015 - 02:23:07AM] [::temp28]: None
[05/15/2015 - 02:23:07AM] [::temp30]: 0.000000
[05/15/2015 - 02:23:07AM] [Active effect 1 on (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - "ProperWeaponScaleEffect.psc" Line ?
[05/15/2015 - 02:23:07AM] IP: 0 Instruction: 0
[05/15/2015 - 02:23:07AM] [akBaseObject]: [Form < (59298393)>]
[05/15/2015 - 02:23:07AM] [akReference]: None
[05/15/2015 - 02:23:07AM] [::NoneVar]: None

... Good thing posting the stack trace with PWS working as it should rather than the stuff before the stack trace where I see what leads to the stack trace. Post the whole log, I ignore these "minimi my game crashes" post if people post me half assed data or talk about feeling or change the versions like other people their socks.

And no you can't delete the whole script folder because if you delete the xpmselib other mods using it like HDT equipment will not run. Disable the racemenupluginxpmse esp no script runs without it.

 

 

 

No sir, i am not request to changing anything, I am just asking your advise. Thanks for the support. here is the full papyrus log in the attachment :)

 

Just for curiosity what is ProperWeaponScaleEffect.psc do?

 

 

 

 

 

 

Your stack gets dumped because it is full and getting extended, it gets dumped to see if you have a script thrashing the stack as long as you not immidially crash while it dumps the stack everything is fine.

Link to comment

I want to change the skeleton in nifskope so all the weapons are on the back (so I just have Enhanced Character Edit and dont have to save then exit then reload with racemenu)

I understand this (I'm changing "WeaponSwordLeft" to "WeaponSwordLeftDefault" right?):

Open the skeleton in Nifskope
Modify name of the Weapon<Nodes> Name String like this:
WeaponSword -> WeaponSwordDefault
WeaponSwordLeft -> WeaponSwordLeftDefault
WeaponSwordOnBack -> WeaponSword
WeaponSwordLeftOnBack -> WeaponSwordLeft

Result: One-handed Weapon on back.

 

Am I just doing the same thing with the quiver, daggers and two handed? I'm making a backup to fix any problems, I just want to make sure I understand it correctly.

 

*Edit

Well, I'm not really as sure what to do as I thought, meh....I'll just use Race Menu for the weapon positions I guess

 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use