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NismoMan

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  • BrainDeadMonkey
  • Gender
    He/Him
  • Location
    Za Waaa'do
  • Interests
    Content Creation - Photography, Digital/Traditional Arts, Videography, 3D comps, RPGMaker.
    Fun - Anime, Music, Games, Lego, Outdoors
    Therapeutic - Reading, Youtube, Fixing stuff
  • Bio
    Originally a content creator who got swallowed by a corporate. Still creating content but as side gigs... *sob*
    Nothing else to tell, just your average Joe I guess...

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  1. Hot Rodder Magazine - Immersively Perverted Retextures Project View File What? Just another retexture of the Hot Rodder Magazine, part of the IPRP "Immersively Perverted Retextures Project". Features Lore-friendly-ish Retextures of Hot Rodder Magazines. 2k, BC7 compression Immersively Perverted (TM) Installation instructions Use a Mod Manager. Or Drag and drop the content into the game's Data directory Requirements No requirements. Conflicts Other texture mods that cover the magazine might overwrite this mod, Make sure this mod overwrites all other retextures. Credits Bethesda Worn Magazine Resource Files by Carreau (Very helpful, used these as base and edited them as needed) ComfyUI Adobe Photoshop Submitter NismoMan Submitted 04/19/26 Category Models & Textures Requirements  
  2. Version 1.0.0

    324 downloads

    What? Just another retexture of the Hot Rodder Magazine, part of the IPRP "Immersively Perverted Retextures Project". Features Lore-friendly-ish Retextures of Hot Rodder Magazines. 2k, BC7 compression Immersively Perverted (TM) Installation instructions Use a Mod Manager. Or Drag and drop the content into the game's Data directory Requirements No requirements. Conflicts Other texture mods that cover the magazine might overwrite this mod, Make sure this mod overwrites all other retextures. Credits Bethesda Worn Magazine Resource Files by Carreau (Very helpful, used these as base and edited them as needed) ComfyUI Adobe Photoshop
  3. La Coiffe Magazine - Immersively Perverted Retextures Project View File An Immersively Perverted (TM) retexture of the La Coiffe Magazines with optional Plugins that add the missing issues back into the game. Why? The IPRP "Immersively Perverted Retextures Project" is my attempt to bring some explicit "materials" to the wasteland while keeping the original context intact... sort of... maybe? While there are tens if not hundreds of texture replacers out there, I haven't found a mod that REALLY balances out the lore with improvised Adult reinterpretations and so I decided to create my own. I've had a previous pack released long ago (What, 7/8 years ago maybe?) that tried to do the same thing to a degree but I've ran into all sort of issues with gathering permissions from artists and what not and I didn't go further since. The art here is locally generated and I'm happy to say I managed to tune in exactly what I wanted before sending them all to Photoshop and overhauled them into what they are now. Overall, I'm pretty satisfied with the results. Also, I'm sad to say that I have recently discovered that a good chunk of the magazines I'm working on were cut from the game itself. I'm ashamed that I haven't noticed this sooner... 7+ years wondering why I haven't seen Anchorage in any of my playthroughs >> But I digress; I couldn't find a mod that simply put back the cut magazines into the game, many either come bundled with stuff I don't want/need or they just don't do what I wanted and so I created a couple of optional Plugins using the CK to do just that. Anyways, the IPRP will hopefully expand to cover other magazines and even brandings and billboards but I won't do time promises since I'm dealing with so many things IRL right now. Enjoy! Features Lore-friendly-ish Retextures of La Coiffe Magazines. Restored the cut issues of La Coiffe (Issues 3, 4 and 5) The restored magazines DO NOT have any functional perks / hairstyles attached to them. Other modders are welcome to create patches to add perks and/or other effects or even hairstyles. All Plugins are ESL flagged ESPs. FOMOD Options: Vanilla: Retextures for the Base Game Content; Issue 1 & 2. Full: All Retextures + Plugin that adds the missing content to the world. (Check the spoiler below if you want to know where to find them) Basic: All Retextures + Plugin that makes it possible to acquire the missing content through console or mods. Textures Only: All the textures sans the plugin for those with mods that already add the missing content into the game. Installation instructions Use a Mod Manager. Requirements No requirements. Conflicts Other texture mods that cover La Coiffe might overwrite this mod, Make sure this mod overwrites all other retextures. Using the ESP that adds the magazines into the world might conflict with location overhauls and other cell edits. If this is the case, just let other mods load after this one, or use the other optional no cell edits plugin. Restored Content Locations (for people using the optional plugin) Credits Bethesda Worn Magazine Resource Files by Carreau (Very helpful, used these as base and edited them as needed) ComfyUI Fomod Creation Tool by Wenderer Adobe Photoshop Submitter NismoMan Submitted 04/14/26 Category Models & Textures Requirements
  4. Version 1.0.0

    481 downloads

    An Immersively Perverted (TM) retexture of the La Coiffe Magazines with optional Plugins that add the missing issues back into the game. Why? The IPRP "Immersively Perverted Retextures Project" is my attempt to bring some explicit "materials" to the wasteland while keeping the original context intact... sort of... maybe? While there are tens if not hundreds of texture replacers out there, I haven't found a mod that REALLY balances out the lore with improvised Adult reinterpretations and so I decided to create my own. I've had a previous pack released long ago (What, 7/8 years ago maybe?) that tried to do the same thing to a degree but I've ran into all sort of issues with gathering permissions from artists and what not and I didn't go further since. The art here is locally generated and I'm happy to say I managed to tune in exactly what I wanted before sending them all to Photoshop and overhauled them into what they are now. Overall, I'm pretty satisfied with the results. Also, I'm sad to say that I have recently discovered that a good chunk of the magazines I'm working on were cut from the game itself. I'm ashamed that I haven't noticed this sooner... 7+ years wondering why I haven't seen Anchorage in any of my playthroughs >> But I digress; I couldn't find a mod that simply put back the cut magazines into the game, many either come bundled with stuff I don't want/need or they just don't do what I wanted and so I created a couple of optional Plugins using the CK to do just that. Anyways, the IPRP will hopefully expand to cover other magazines and even brandings and billboards but I won't do time promises since I'm dealing with so many things IRL right now. Enjoy! Features Lore-friendly-ish Retextures of La Coiffe Magazines. Restored the cut issues of La Coiffe (Issues 3, 4 and 5) The restored magazines DO NOT have any functional perks / hairstyles attached to them. Other modders are welcome to create patches to add perks and/or other effects or even hairstyles. All Plugins are ESL flagged ESPs. FOMOD Options: Vanilla: Retextures for the Base Game Content; Issue 1 & 2. Full: All Retextures + Plugin that adds the missing content to the world. (Check the spoiler below if you want to know where to find them) Basic: All Retextures + Plugin that makes it possible to acquire the missing content through console or mods. Textures Only: All the textures sans the plugin for those with mods that already add the missing content into the game. Installation instructions Use a Mod Manager. Requirements No requirements. Conflicts Other texture mods that cover La Coiffe might overwrite this mod, Make sure this mod overwrites all other retextures. Using the ESP that adds the magazines into the world might conflict with location overhauls and other cell edits. If this is the case, just let other mods load after this one, or use the other optional no cell edits plugin. Restored Content Locations (for people using the optional plugin) Credits Bethesda Worn Magazine Resource Files by Carreau (Very helpful, used these as base and edited them as needed) ComfyUI Fomod Creation Tool by Wenderer Adobe Photoshop
  5. I'll be damned... You're right! No wonder I couldn't find them, the messages themselves were in a property array. Thanks friend!
  6. Yeah, what it says on the can, I noticed that I'm getting random notifications when switching AAF scenes, something like: "Oh my, oh my, oh my..." and sometimes after a scene ends; "The commonwealth is getting friendlier..." , " I feel dirty for doing this".. etc. I looked everywhere; source files, F4SE folder and even tried checking some esps I suspected but I can't for the life of me figure out where these notifications / messages are coming from, I'd really appreciate a helping hand here
  7. I really appreciate your help. I hope I could get this out of my system and move onto something new. Thanks again and I'll update as I move forward.
  8. Got it. I'll look into using Po3's Papyrus Extender. I hope I'll be able to get this sorted out without issues, I've never used PE before and kinda barely managed to get around to scripting in the first place, lol. Is it as simple as just having the mod enabled or do I have to do some voodoo work to get things working?
  9. You're absolutely on point here; I'm actually getting this guy "Failed to add actor -- Actor is a figment of your imagination". And of the 3 guesses you've listed, I'm almost certain it's number 2. Any suggestions on how to amend this? I was planning on randomizing NPC's from a Faction, but I was told it's not feasible and won't work. I was trying to avoid complicating the script and wanted to keep it simple... but I guess it ain't that simple in the end >.<;
  10. The formlist is prepopulated, it's not dynamic, just a set of named NPC's residing next to the marker.
  11. What's needed: A way to start a scene between the PC with a loaded random character(s) listed in either a faction or a formlist. Scenes go from 2P all the way to 6P. I tried to set up a dialogue to choose the size of the scene (2P, 3P.. etc.), but I need a way to randomize the selection of the NPC's involved when the scene is triggered, I want those NPCs to be pulled from either a formlist or a specific faction, but I couldn't get any of that to work. The way I tried to go about it is to create a functions script to trigger the scenes and use dialogue fragments to call the functions. Sexlab seems to be running into an issue and isn't able to add the actors to the scene and eventually fails to run. / Error: Thread[0] - Fatal - AddActor[None]: Failed to add actor". Any help here would be really appreciated!
  12. Alright, been using the mod and kinda know this already but I just needed to be sure. SLSF does not enable the vanilla dialogue, correct? Kewl, Now, let's say my PC didn't marry through the vanilla route, and already married through SLSFFC.. and maybe through NFF too... I think, what's the best route to get the vanilla dialogues? should I break up using this mod, marry vanilla style and then remarry in SLSFFC? should I just go ahead with the vanilla marriage without breaking up in SLSFFC? I kinda gotten myself into this mess unwittingly and I'm scrambling to figure out how to get things sorted out. Playing for a while, without the vanilla dialogue, the interaction with the spouse lacks any substance and wanted to bring that back.
  13. Anyone else having issues with NPC height getting resized after the slap? bigger npcs tend to become smaller after slapping the PC and won't revert back to their original. height.
  14. I can think of many ways to implement a "Cheating PC Wife" route, more so with a follower spouse. Here are some examples: Whew... I can come up with more if needed, but these should give you an idea of where to aim at. I kinda wanted to get these out there and tbh, I Had fun writing them too Regardless of whether you'll go in that direction or not, you have a good mod here and I'm excited to see where you'll be taking it down the line. Cheers!
  15. Duuude 😭 On the upside, development seems to be getting a serious upgrade with every update. Looking forward to test this out. (Decided to create a new MO2 Profile just to test shit out while keeping my main one "stable", lol) But again, DUUUDE!! 😭😭😭
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