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Xenoramos

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  1. I don't think so, I don't have many mods installed, but not sure if AE's "creation club" content could change something that seriously
  2. I have same issue, my character walks towards walls\bookshelves, VERY slowly wiggling her way towards Urag, then after some time teleports to a middle of pathway and still turns to a wall. Even when eventually she's close to Urag, nothing seems to happen (once it actually did progress after like 5-7 minutes of random walking, but I had another issue with DD equipping, so I started anew after reinstalling) It's completely fresh save file (started LAL with scenario to begin as the apprentice at college). Also every mod is installed via Vortex, no manual installs this time, also it's SE\AE 1.6.640
  3. Sounds like you might have forgot to create meshes using Bodyslide.
  4. Pink devices seem to be popular in Tamriel. Look how tempted this guy is, lol
  5. Thank you very much, tested it - works as described, no moan sounds on weapon swing (=^__^=)
  6. That's really awesome news, I wish you best of luck and of course no rush!
  7. Alright, I will try to do it with a new save, will post my results later, when will be done with that tests with adding mods one by one on a new save. p.s. I've did some test on brand new save, at first I have started it with the most basic set of mods, (basically SL, SLA, 4 of DD's components, SkyUI and LAL). It was working by "vanilla" way, when I attack with dagger - regular breath\voice comes from the gagged character. Then I have added only Devious Lore - and then it already appears, when using dagger DD's gag-talk voice comes out with every hit. On that save no other mod have ever been installed, here's current load order which already gives that gag-talk voice on attack for me.
  8. That is odd, since only with that mod striking sounds are changed. No matter where in load order it is located. If I disable it - sounds come back to vanilla. That is very odd issue then, can't imagine how can mod conflict or anything else cause it, I was really sure it is a feature.. But yep, you are correct in putting my "testing" in such quote marks, as I really am a noob in that thing, sorry if I did sound somewhat too confident in it and\or if I offended you
  9. Hello! After some talk in the DD's support topic and then doing manual testing, I managed to find out that Devious Lore replaces vanilla weapon swing (when PC is gagged) breath\voice with DD's gag talk voice. So I am curious, is there any way to disable that feature? I'm currently playing with dagger as my weapon, so attack speed is very high, and hearing overlapping gagged voice every time I strike becomes a bit annoying. Furthermore, that sounds is NOT affected by "voice" or "gag" settings under Audio category. I've looked through MCM, but have not find the option to disable that change. Yes, I know it's kinda logical that gagged character should not have regular sounds when have a gag on, but it really become distracting very quickly, considering it's pretty loud too. Other than that I really love the mod, thank you for making it and have a good day!
  10. I don't have lore patch either, as I just got used to DD's naming and don't want to change it
  11. Yes, I have the gag when sound plays. I have managed to find out that mod "Devious Lore" does it (without it there's actually vanilla Skyrim's breath\voice is heard, so kinda makes sense that Devious Lore "fixes" it) Thank you again for pointing me on that it's not a DD's feature, somehow I didn't think to check all mods one by one (as I finally first installed most of he mods and then started playthrough, instead of adding many mods on existing save)
  12. No, I mean DD's gag sounds, when PC attacks her enemies, not when being hit by someone else. Like every knife swing makes sounds used when trying to talk to NPC through gag, while Devious Sounds add it's own, different gag voices
  13. Ouch, it explains why I don't remember that "feature" earlier. I'll try to find the mod which does it then. Thanks for the response
  14. Hello. As usual, I apologize if my question is somewhat stupid, but is there any way to disable DD's gag sound (one supposedly used in gag-talk in dialogues) while using weapons? I love having it in dialogues, but would prefer to disable it for combat. I am playing with Devious Sounds (which add many different gag moans and gasmasks breathing), and for some time in the playthrough my character is gagged. And I am using a knife as my main weapon, so attack speed is pretty high, and on every attack DD's gag voice come out, which quickly become a bit annoying. On rare occasions that issue doesn't happen, but changing location forces it to happen again. I have not found any MCM option to disable that gag voice for combat. Thank you in advance, have a great day everyone!
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