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AerysTMD

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  1. Hi, would like to know if Simple Clothing by Ja1ine has already been converted, if not, then I would like to make a request for it. Thanks.
  2. Hello, where you the guy who made those videos of aerial combat in skyrim?

    1. AerysTMD

      AerysTMD

      Yeah, I posted some

  3. KZ style overhauls edits the default vanilla races themselves & not just a particular single NPC. It basically replaces the face data of a particular default vanilla race. Example: KZ ELF edits & replaces the default high elf face data. Further example: with KZ ELF installed, & with a Taarie or Endarie replacer like Bijin, it'll instead be using the high elf race data of KZ ELF & therefore distortions will occur. The only NPC replacers that would work fine with KZ style are the ones that uses a custom race or any of the vanilla human races (Nord, Breton, Imperial.) Either use KZ Style replacer mods by themselves OR sort out the conflicts by deleting the particular data & facegen file entries in the replacer itself (i.e: Bijin Wives, Taarie.) OR use other replacers that KZ doesn't have conflict with (like SOGS, I think.) For me personally, I actually deleted all NPC entries from the other replacers I use that conflicted with KZ Style. As examples: Taarie & Endarie have KZ Style faces even though I have NPC 85, SOGS, Ordinary Women & Bijin installed.
  4. I'm not sure if it has been addressed already but I kinda sorted out a fix for the Raider Spike & Drifter Armor at my end. Used an older version's meshes & replaced it manually over the newer version's meshes. Here's the files in case anybody's interested - http://www.mediafire.com/file/nwi4cm6r3r4yg89/RaiderSpikeDrifterFix.rar. Must install the fix manually & not use any mod manager. It'll still work with bodyslide.
  5. http://wiki.tesnexus.com/index.php/Combining_multipart_files_using_7-zip
  6. Probably not good enough but might help. For deleting single or several NPCs in an overhaul mod to make other overhauls take over it properly (without grey face bug).. it's doable but a bit tedious. One can do it it in CK or TES5edit. In a nutshell: just delete everything related to the NPC - NPC data in esp plus facegen mesh & texture files. PS: On a different previous subject, I've now actually managed to fix my kid npc replacer problem.. Turns out the skeleton I've been using got switched with a non hdt skeleton by mistake. It's all good now & did some more testing with KZstyle & Donyakiin combined. RDO works quite well with them too.
  7. Would've hoped if that was the case but it wasn't. Did a re-test, removed RSkids & replaced donyakiin with an hdt body. The hdt body replacement functioned good but the same drastic fps drops still manifested. Also tested KZstyle kids & did the same hdt body replacement but it still had the same bug. Must be the the combo or number of replacers I have installed. Removing any kid overhaul fixes it at my end. Anyway, thanks for the help. I'm now actually fine to just using RUSTIC kids.
  8. Ethereal Elven Overhaul by nuska for Wood & Darf elves and for Orcs - Fgems Female Orc textures by Fgem (says textures but it actually has a custom head mesh that tones down the beastly looks.) On a different note would like to ask anyone here familiar with KZ Style Overhaul.. Is this mod from the same author? - K-Z_Alik'r_Warriors by K-Z. It seems like a general replacer like the other ones.
  9. Not really a mod suggestion but more of a bug that I noticed regarding using a bunch of NPC replacers. Like probably most here on this thread, I also use a bunch of NPC replacers at the same time.. from SOGS to NPC 85 to Bijin to custom VNPCs & now even to the recently shared KZ style. Noticed that I had huge FPS drops while in Whiterun & Solitude lately, even in some indoor parts. Figured that the NPC replacers were the obvious culprits, since I haven't installed anything else. Also just to mention, prelude to having the problem, gameplay was smooth even with all the replacers. Plus, I already have the necessary bug fix & optimization mods & I even optimize all newly installed NPC textures. After observing for a while.. I pinpointed that the children NPCs were causing the FPS drops. I clearly noticed it when a kid enters the same cell or frame & then the frames just obviously & drastically drops. I was using JH Donyakkin & RS Overhaul & either or both were affecting performance. I had to ditch them & just settled for default children with RUSTIC retex mod. The improvement was drastic. FPS became stable. This bug might not manifest for all.. This just might be because of the number of replacers installed.. but I think it can be helpful to those who might share the same problem. My set-up has Sexlab installed. I think that the JH Donyakiin introduced it's adult data in a peculiar way. It's not conclusive but I think that new data puts a real strain on the system. To add more to this - KZ Style Children also perfomed as bad as JH Donyakiin & RS.. but in contrast, I've tested TK Children & it seems to work OK. Guess any kid overhaul that uses adult data are the root cause of this problem.
  10. KZ looks quite good. Thanks for sharing. That file though is a whopper at 1.55gb. EDIT: Tested it. Worked good but my current setup is already kinda similar with the children & elves replacer. Would like to go for the human-like khajiit & argonian replacers but they only come with cbbe female textures. Seems there is a UNP textures option but can't seem to get it. Any help would be grand. Here's the UNP patch, there's folders in there for orcs and vampires but they seem to be unused. https://mega.nz/#!iRZ2mCSC!druhngW0_zy_T4NFNPN7DP2cu-VM371JOwKMaK5Q7P0 You can also just open the packs up and replace the CBBE textures it has with whatever UNP ones you want for each race. You'd also have to open KZ Core and replace the CBBE body with whatever you're using. Worth noting that the body it comes with is in the default spot, meshes>actors>character>character assets, so it'll override your normal body unless you change it to the same one you use (or delete those files in KZ Core, but don't do that unless you're using Mod Organizer). Nice. Thanks again DeliriumTomorrow. The Orc files could be still unfinished, it would be needing a plugin, would probably be released in a later update. Have to mention that KZ female Khajiit & Argonian automatically used the default body replacer I had (uunp 7b petite) probably because it was situated below KZ in MO. The body textures would be the only ones that need manual replacing, if switching to unp. I actually tried to use unp feminine argonian khajiit textures, it worked but the body texture colors didn't match with the head. EDIT: Here's some sample NSFW screenshots of them KZ Khajiits & Argonians now using the UNP textures patch shared by DeliriumTomorrow. All are working good. Body replacers seen in shots are: 7B Petite HDT by Ruhadre (customized UUNP bodyslide preset) and SOS - Schlongs of Skyrim: http://imgur.com/a/5IbsL
  11. KZ looks quite good. Thanks for sharing. That file though is a whopper at 1.55gb. EDIT: Tested it. Worked good but my current setup is already kinda similar with the children & elves replacer. Would like to go for the human-like khajiit & argonian replacers but they only come with cbbe female textures. Seems there is a UNP textures option but can't seem to get it. Any help would be grand.
  12. Thanks for sharing this. Tested it a bit.. So far I noticed a few NPCs have been updated like Mirabelle, Nirya, Anneke, Maven & Mjoll. I'm sure there's more.. just didn't check further.
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