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greenmango12

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  1. I'm not sure whether any authors object even to links to their own pages, rather than direct download links, but of course their wishes should be respected and permission obtained where required. For packs already hosted here on LoversLab, though, I wouldn't expect authors to mind an SE topic linking to their original LE mod pages. If an author specifically asks not to have their work linked here, I would naturally respect that. My point is simply that experienced users and authors may already know where to look, but someone who started with SE and has never used LE may not know those packs exist. They probably wouldn't think to search the LE section. Anyway, the links you shared have been useful, and I'm already checking and updating my packs one by one. That was all I wanted to clarify. Thanks for the information!
  2. I've been away from Skyrim for a while and only recently discovered this mod. I'd really like to try it! Then Is there a particular reason why the SE (1.5.97) version is limited to 3000 slots? If 5000 slots also work reliably on 1.5.97, I'd be interested in trying that option. I develop a mod that lets users search for animations by tags and select them from paginated lists. My mod currently handles up to 2000 animations as paged list, but I'm considering extending that to 3000 or 5000, provided the additional slots don't have a significant impact on performance or stability. I can only test on Skyrim SE 1.5.97, so if 3000 is the practical limit for that version, I'll keep my mod's support at 3000. Thanks for your work and any clarification! (And I may plan to make patch for sexlab utility plus, if I can)
  3. Thanks for the link! I meant individual SLAL animation packs that are still being updated. I was hoping to find a topic with an up-to-date list of links to packs by different authors. I tried looking in the Skyrim SE section, but had trouble finding them, so I wondered if someone had already put together a list like that. The link was still helpful, so thank you! I'm checking and updating my packs one by one now. A dedicated topic in the Skyrim SE section for SLAL animation pack updates would be handy. If there is one, I'd be happy to contribute whenever I come across an update.
  4. Hm. If you don’t have an answer, I think it’s often better not to reply than to reply just for the sake of it.
  5. Thanks for the link! Sorry, I should have been clearer—I already have SLAL installed. I’m looking for download links to the each animation packs themselves, not the SLAL loader.I mean all those wonderful animation packs made by different creators! 😄 Does anyone know of an up-to-date list or index of animation pack download pages? I’d really appreciate it!
  6. Hi all I'm currently organizing and updating my mods, and I'm still running Skyrim SE 1.5.97. I'd like to take this opportunity to update all my SexLab/SLAL animation packs as well. The information is scattered across so many pages and threads that I'm having trouble figuring out which versions are the latest. Does anyone know of an up-to-date index or a maintained list of links to the animation packs' download pages? Having everything in one place would be a huge help! Thanks in advance!
  7. うん、日本語でもいいし、英語でもかまわないよ。読むことはできるし、英語ならchat GPTに翻訳してもらって返すから。 で、これは単純にいうと、タグで分類したアニメーションスロットを先に作って、それを売春ダイアログからプレイするためのMODだね。うん、マッチメーカーを、僕なりに便利にしたと勝手に思ってるよ。 あと、結果的にヤリ部屋になるかどうかは、プレイヤー次第だろうけど、自動で勝手に始めるような機能は作ってないんだよね。まだ。もしかしたら追加するかもしれない。このMODを使うなら、まずTag and sexをつかって、気に入ったら使ってみるといいと思うよ。僕はTag and sexで、タグごとに分類したスロットをたとえば、defeatのようなMODをつくって読み込ませたいんだよね。其のための実験台。あっちはPC vs NPC 専用だからね! まぁ、また何かあったらよろしく
  8. OK, I remember now. It was “Follow Me for Sex.” It looks like the original link is gone, but there’s still a custom version for SE available. I’ll take a look at that one. Hopefully, the tool is still included.
  9. Hi , Does anyone remember a SexLab-related mod that lets you set the starting position of a sex animation using a marker? I remember that the player could place or summon some kind of semi-transparent marker — I think it looked like a flat square plate — using a spell, power, or something similar. SexLab animations could then be started at the position of that marker.I also remember that the marker itself could be toggled on and off (visible/hidden). This feature was only one part of the mod, rather than the main purpose of the mod. I'm almost certain it was a SexLab-related mod because I used the marker specifically for positioning SexLab animations. I later used another object-positioning tool to fine-tune the marker's exact position and rotation, but that tool was not what originally created the marker. There is a small chance that it may have been related to a pose mod instead, but at the time I was mainly experimenting with SexLab animations and physics, so I strongly suspect it was a SexLab mod. Does anyone remember which mod had this feature?
  10. Welp, I'm pretending AE doesn't exist again lol. Back to bringing my good old Skyrim SE 1.5.97 setup up to date!
  11. Thanks! But don't worry, I'm okay! What I was sad about was that, with things as they are right now, I can't update my own mod for the new version anytime soon. My old SE 1.5.97 setup is actually completely safe. I run it through a separate MO2 instance, on a completely separate drive, isolated from Steam, so I can still play it just as before.So I can keep updating my strange mods. lol I intentionally updated only my AE installation through Steam because I wanted to build a fresh AE environment first, and then work on updating my mod for AE as well. So I haven't lost my old setup or anything. I was just disappointed to discover that I picked probably the worst possible time to start rebuilding for AE. lol
  12. Seriously, I've been putting off moving to AE forever, but I finally decided to do it so I could update my own mods. I went through all the trouble of completely isolating my old SE setup, reinstalled Skyrim from scratch TODAY, and started setting up a fresh AE environment. Then I checked the game version... 1.7.99. Apparently it was updated just a few days ago. I'm actually crying. LOL No, seriously. I'm crying. 😭
  13. Version 2.2.6-fix beta

    742 downloads

    # Work in Progress This page is currently under construction. This is the successor to SL Tag and Prostitution with 3P. Add-on for SL Tags and Dialogue Sex V2  Future development and documentation will continue on this page ---------------------------------------------------------------------------- About This Mod
  14. SL Tag and Prostitution V2 View File # Work in Progress This is the successor to SL Tag and Prostitution with 3P. Add-on for SL Tags and Dialogue Sex V2  Future development and documentation will continue on this page For TS prostitution V 2.2.3 please up-date to SL Tags and Dialogue Sex V2.2.0 For TS Prostitution V2.2.2, please continue using SL Tags and Dialogue Sex V2.1.3. ---------------------------------------------------------------------------- 2.26 fix Replaced and rebuild two outdated scripts left over from testing. (They only caused errors in the Papyrus log,because of removed funciton to debug only, but I didn't want to leave those annoying errors hanging around, sorry. What's new! 2.26 Major Improvements to NPC Behavior! 😄 Called Members, Worker, and Guest are now much more lively and responsive! I've completely reworked their AI packages to combine Follow and Sandbox behaviors. Called Members and Worker can now relax, wander around, and sit down instead of constantly standing around waiting for you! Guest will follow you closely until their first scene. After that, they can relax and enjoy some free time, while still following you when you move too far away. AI package switching has been significantly improved, making NPCs respond much faster and more reliably when being called, assigned roles, dismissed, or returning from animations. I've also extensively revised the package management scripts, including the timing of AI package evaluation. The result? NPCs finally behave much more naturally! 😁 Technical details about the new AI packages are included in the Spoiler below. About This Mod --------------------------------------- Quick start 1 - Basic NPC vs NPC Play Important: This guide is based on Version 2.0.8. Please update SL Tag and Prostitution V2 to Version 2.0.8 or later before following this guide! ----------------------------------- Quick start 2 - Club Members and 3 Shouts ------------------------------------------------------- Quick start 3 - Manager Skill Check (Worker vs PC) Before we start, please make sure once again that both mods are updated to the latest versions! TS Prostitution: v2.1.5 Fixed Tag and Sex: v2.1.1 ------------------------------------ Quick start 4 - Starting a 3P Scene ----------------------------------------------------------------------------------- Quick start 5 - "Convert 2P to 3P" and "Free mix scene" ------------------------------------------------------------- "Free Mix" and new added options. (Start marker etc) Peace and Smile! 🫶 ---------------------------------- Submitter greenmango12 Submitted 08/06/26 Category Dialog Sex Requirements - Skyrim SE 1.5.97 - SKSE - SkyUI - SexLab Framework SE v1.63 - All requirements for SexLab Framework - **SL Tags and Dialogue Sex V2** (Required) Regular Edition Compatible No Install Instructions 1. Install **SL Tags and Dialogue Sex V2** and make sure it is working correctly. 2. Download and install this add-on using your preferred mod manager (MO2 or Vortex is recommended). 3. Enable the plugin. 4. Launch the game and wait for the MCM menus to initialize. 5. Configure the add-on through the MCM menu.
  15. Version 2.2.3

    883 downloads

    # Work in Progress This page is currently under construction. The mod is already functional and can be used, but the documentation is still being rewritten for V2. Some sections may be incomplete or updated as development continues. This is the second generation of SL Tags and Dialogue Sex. V2 focuses on a cleaner workflow, remove small bugs, and improved slot management, easy preset handling, A simple spell has been added to make it easier to test the low-health dialogue. This mod supports human 1 vs 1 animiations only. So I made add on to start 3p animaiton with prostitution dialog and up-date it too. SL Tag and Prostitution V2 Not compatible with SexLab P+ Currently, this mod is designed for the traditional/native SexLab environment, including users of SexLab Utility Plus. Supporting SexLab P+ would require adapting the mod's existing animation and tag-search system to the APIs and registry system used by SexLab P+. Since this involves more than simple compatibility changes, native SexLab support will remain the current target. Though I may consider a separate SexLab P+ compatible version when I migrate my own Skyrim environment to AE/P+ in the future. Then, this mod is intended for users who, like me, continue to maintain and use a traditional SexLab-based setup with ## What does this mod do? SL Tags and Dialogue Sex V2 is a dialogue animation management system for SexLab It allows you to organize your installed SexLab animations into reusable slot groups and play them through conditional dialogs. if you have very few registered animations, only a few tags and results may be available. This mod can search and organize nearly 2,000 registered animations as one List group.The more 2p human animations you have, and the more accurately they are tagged, the better the results will be. Search results depend entirely on the tags assigned to each animation. Incorrect or incomplete tags may produce unexpected results. ## Features Create and save reusable animation 16 slots (A–P). Assign animattion slots to different 5 main dialogue topics. Start animations automatically or manually from a selection list. Search animations again at any time using the current tags of each slot when run animation. (option) Save and load presets as JSON files. Display all serched animation as list with a page system. (avoid hard limit of 128 papyrus list length) (option) Test your current tag settings instantly with the included Test Dialogue and options ## Dialogue Conditions Dialogue A - available for most of NPC (default Dialogue) DIalogue B - Follower-only dialogue DIalogue C - NPC currently in bed DIalogue D - NPC health checked or is affected by a unique Magic spell (this mod added spell) DIalogue E - NPCs carrying a lockpick These are only example conditions. So I recommend change condition as you like. You can set your own conditions for each dialog in the Creation Kit, and assign your saved slot in MCM menu. (or show all slot option) A basic Creation Kit tutorial will be added in a future update. to change dialog text and condtions, Though this guide may assumes you already know the basics of the Creation Kit. not intended as a perfect beginner's guide. ------------------------------------------------------ Currently, there are three Quick Start Guides. ## Quick start guide 1 (edit tag setting and test animation) -------------------------------------------------------------------------- ## Quick start guide 2 (Save a Slot and Assign It to a Dialogue) -------------------------------------------------------------------------- ## Quick start guide 3 (save and load preset json) ------------------------------------------------------------------------------- ## Option Guide (Choosing Slots and Animation) If you find any behavior that is different from what I described here, please feel free to post in the Help thread for this mod. If possible, tell me the steps you followed, your settings, and what happened. That will help me investigate the problem. I plan to continue improving and updating this mod little by little. Thank you for using my mod, and have fun!  Peace and Love!  ## For advanced users and modders The saved slots can also be used by other add-ons to start sexlab animation. For example, my Prostitution Add-on lets you assign saved 16 animation slots through its MCM and start animations from its own custom dialogues. ---------------------------------------------------------- # About My AI Aibou (How and why I Use AI for Mod Development) I would like to thank ChatGPT, whom I call "Aibou" , which means "my partner" in Japanese. Aibou has been my programming teacher, code reviewer, and brainstorming partner throughout the development of this mod. Rather than generating code blindly, we discuss ideas, review each change step by step, and I always read, understand, test, and verify the final implementation by myself. Working together has helped me to learn papyrus scripting, and I hope this mod reflects that journey.
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