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So I have been playing a modded run for a while now, the game works mostly fine everywhere, I have been to cities like whiterun, windhelm, dawnstar, even completed the full dawnguard dlc with almost no issues (there was a weird ctd happening at random at soul cairn but i could navigate through quick saving and got out so as annoying as it was i don't plan on going back in there), but then i got in markarth because of simple slavery into public whore, at first it was fine but then during the quest game just freezes, so i got into a building and got stuck there because as soon as I got out, game would freeze immediately with no time to do anything, so i went back to a save during the simple slavery trial, and instead of markarth the quest sent me to whiterun and everything worked fine, I wanted to progress in the dark brotherhood quest so I went to windhelm to talk to the aretino kid, and then into riften, everything was fine until i got inside riften (i wasnt there before so i used carriages to get there), while getting inside riften the game froze again without loading anything so black screen, I have no idea really what to do to make it stop, I'm guessing it probably has something to do with interesting npcs or smth idk Here is the entire plugin list from mod organizer since game didn't CTD the crash logger didn't proc and so i don't even know what could have been the issue, but papyrus logs in my games->sse->logs->script->papyrus.0.log show this: I don't know if it is relevant or not but I'm doing what I can. I also tried toggling off ai with "tai" thinking it could be something about their ais but did not work if its somewhat relevant, my specs are RTX 3060 Ryzen 5 9600x 32gb ddr5 ram EDIT: If someone has this bug, i don't really know if your error is going to be the same as mine, but, my issue was a conflict between "A - IMMORTAN - Complete base game and dlcs - FINAL" and "Botox for MEN", freezes stopped once I disabled either one of them
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having some issues with the game seeming to load for a second when starting a new game, but then crashing to desktop. ive tried uninstalling mods that ive recently installed, and disabling older ones that might mean something, but nothing seems to be working. i may have to do a clean reinstall/verify the files but id like to avoid it if i can since it would be a massive pain in the ass for mods not managed by the mod manager. the Skyrim Crash Decoder isnt exactly helpful either. any help? it didnt really start having issues til i updated and installed some mods last night. attached is the crash log that Crash Logger gives me. and infortunately i dont think i can revert some mod updates as several seem to have archived earlier versions. i am currently running on AE edition with the content club dlc crash-2026-04-12-10-10-16.log
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I figured it would be best to start a new thread for this. I noticed after some debugging work to try and fix the issues i've been having with werewolves that while outside of an actual Sexlab (normal version) scene a player schlong behaves normally, and as you initiate a scene it becomes properly erect, that as soon as you actually enter the scene it snaps to flaccid at the lowest position and refuses to move at all. I'm really at a loss as to what is causing this because it works perfectly fine for all NPCs just not the player. This behavior can be seen in these secreenshots. The first is right before the scene starts and you can see the schlong do what it is meant to on the player but stay flaccid on Auri. The second is after the scene starts and you can see how they basically switch positions with Ari hard and the PC soft. Also adjustments of the player schlong using the Sexlab hotkey stopped working as well but work fine for NPCs Logs included Papyrus.0.log
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I've tried once before asking for help finding this animation and gotten no results so I figured I try again. Does anybody know where this animation comes from? All I know is that its a bathroom/toilet stall animation
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I decided to create argonian char and bumped into this problem. For some reason beast races body texture is missing, but other races are fine. I tried disabling every mod except cbbe, rebuilding body with bodyslide and still nothing.
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Hello people. I came back to skyrim modding yesterday after 4 years away because of ENB frustration. I'm starting from almost complete scratch, with my OC on basic sculpting in contrast to the end preset I crafted for 2 years and deleted when I stopped playing. Thankfully I made a thread were I listed my mod list, so I used that to come back to life in skyrim. I saw news along the years of the censorship and backlash war between modders, bethesda and nexus mods that resulted in many mods being deleted forever. One of the missing mods is Rail Light. It was a somewhat popular and light mod to illuminate the player character, so I hope anyone has a copy to share? Thank you for reading.
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Ran across this screenshot on Nexus mods. Can anyone identify what mod (or mods) the clothing is from and point me in the direction of where I can find it? I tried asking the author who posted the screenshot, but haven't received a response. I believe the person was banned so I'm not expecting a response via DM.
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Hello!, I've been playing with various Devious Devices mods and I've been having problems with the Gas Mask being invisible, my Argonian should have one equipped but it can't be seen, and yes, I already used bodyslider before, from what I've read various DD mods recommend disabling the Item hider slot in the Devious Devices MCM in order to fix this, however in my game the option to change it is completely disabled, is in long hair by default, and I can't change it, what can I do to fix it? Thanks in advance.
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Hi everyone, Is there a Papyrus function to remove a weapon from a specific hand? I know there is Actor.UnequipItem , but that only takes a form so if the character has two of the same object equipped it can't differentiate between the two. I'm basically looking for something like Actor.UnequipItemSlot ( https://www.creationkit.com/index.php?title=UnequipItemSlot_-_Actor ), but for weapons. Thanks, v
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It never gave me a problem in Vortex, I installed as a mod, then on the right panel went to Data, then added Nemesis Unlimited Behavior Engine.exe as an executable. When I try to run it, a little counter stating MO2 preparing vfs and then nothing. I've seen on forums that setting Nemesis as an exception for Windows Defender might help... but that is a complete mystery as to how to do that. Every article talks about menu options in my windows security that do not seem to exist in my screen. Any ideas on what I should do? Edit: the entire modding folder where MO2 is is now an exception to Windows Defender. It doesn't matter. Thing is, I ran it once when I 1st set it up. Now I want to tick some check boxes and Nemesis won't come up.
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I am almost finished working on a custom mod. My final issue is when it plays group animations with multiple females and one male. Around 25% of the time the male takes one of the female positions in the animation. This looks awkward. I would like to stop it from happening. I have tried many variations on the code. My present code works about 75% of the time. The other 25% a female and male are in the wrong positions. This seems to happen consistently with certain animations. Such as some of the Anubs ones that have FFM in the title. I have tried reverse sorting the actor array. Then it works maybe 20% of the time. Some rare animations seem to expect the male to be in slot 2. Is there a way to always get the actors in the right position? Perhaps I can filter the animations using some method other than tags? I have tried SexLabQuestFramework.PickAnimationsByActors(positions) but this works even less often. It will select MMF animations as well and play those. If I can not filter the animations based on gender positions; perhaps I can alter positions after the scene/thread starts? How do mods normally handle this issue? I have not noticed any other mods having a problem like this. There must be a way to fix it.
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Hello, I've been suffering through trying to get my expressions working with sex lab. I've tried just about everything I can think of. I checked my papyrus logs and realized that pyramidutils was missing, went on a hunt to find a download for it, got it in but now my papyrus log is spitting out a new issue for me. error: Unbound native function "SetPhonemeModifierSmooth" called WARNING: Assigning None to a non-object variable named "::temp15" stack: <unknown self>.sslexpression_util.SmoothSetModifier() - "sslExpression_util.psc" Line ? I'm attaching the entire log here and I'm really hoping someone can help point me in the right direction. It's from a new save, as I wanted to get things as clean as possible without uninstalling a ton of other mods in the process. That's my next step tomorrow. After a nap. Thanks in advanced! Papyrus.0.log
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The game boots fine, runs fine, I can save and load, initiate combat, whatever. But as soon as I leave the starting area of Alternate start and enter the overworld by any means the game loads for a second and then crashes seemingly right as it's about to load in. This happened whether I changed mod settings in game or not. Does anyone have any insight into what may be causing this? I would seriously appreciate the help I've been trying to get this game to work forever and there's probably some stupid, obvious error I'm making. I saw other threads with the same issue but I had trouble finding answers there now that things have been updated to anniversary edition. Removing SMIM didn't work and the guides I looked at weren't updated for AE. Here is my load order from LOOT: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 ccBGSSSE001-Fish.esm 254 FE 0 ccQDRSSE001-SurvivalMode.esl 254 FE 1 ccBGSSSE037-Curios.esl 6 6 ccBGSSSE025-AdvDSGS.esm 7 7 Unofficial Skyrim Special Edition Patch.esp 8 8 MajesticMountains_Landscape.esm 254 FE 2 MajesticMountains_Moss.esp 9 9 Campfire.esm 10 a Schlongs of Skyrim - Core.esm 11 b RaceCompatibility.esm 12 c SGHairPackBase.esm 13 d ZaZAnimationPack.esm 14 e SexLab.esm 15 f SexLabAroused.esm 16 10 BeeingFemale.esm 17 11 SGEyebrows.esp 18 12 CreatureFramework.esm 19 13 DynDOLOD.esm 20 14 SkyUI_SE.esp 21 15 Mortal Enemies.esp 22 16 Obsidian Weathers.esp 23 17 TrueStormsSE.esp 24 18 SMIM-SE-Merged-All.esp 25 19 RaceMenu.esp 26 1a RaceMenuPlugin.esp 27 1b Smilodon - Combat of Skyrim.esp 28 1c TKDodge.esp 29 1d FNIS_PCEA2.esp 30 1e DSerArcheryGameplayOverhaul.esp 31 1f Weapons Armor Clothing & Clutter Fixes.esp 32 20 Summermyst - Enchantments of Skyrim.esp 33 21 icepenguinworldmapclassic.esp 34 22 SOSRaceMenu.esp 35 23 XPMSE.esp 36 24 SOS - Smurf Average Addon.esp 37 25 SOS - VectorPlexus Muscular Addon.esp 38 26 SOS - VectorPlexus Regular Addon.esp 39 27 RaceCompatibilityUSKPOverride.esp 40 28 SGHairPackAIO.esp 41 29 UIExtensions.esp 42 2a SexLabTools.esp 254 FE 3 BHUNP3BBB.esp 43 2b EnhancedCharacterEdit.esp 44 2c RaceMenuMorphsBHUNP.esp 45 2d 12FemaleBrows.esp 46 2e Odin - Skyrim Magic Overhaul.esp 47 2f MoreNastyCritters.esp 48 30 Summermyst - WACCF Patch.esp 49 31 Book of UUNP Iron And Steel.esp 50 32 Schlongs of Skyrim.esp 51 33 iNeed.esp 52 34 iNeed - Extended.esp 53 35 Landscape Fixes For Grass Mods.esp Particle Patch for ENB SSE.esp 54 36 Embers XD.esp 55 37 Hunterborn.esp 56 38 TheAmazingWorldOfBikiniArmor.esp 57 39 BaboInteractiveDia.esp 254 FE 4 BakaFactoryABC.esp 58 3a BeeingFemaleBasicAddOn.esp 59 3b Book of UUNP - Textures.esp 60 3c Critical Hit.esp 61 3d Populated Skyrim Legendary.esp 62 3e Frostfall.esp 63 3f Enhanced Vanilla Trees SSE.esp 64 40 BlendedRoads.esp 65 41 Veydosebrom.esp 66 42 ENB Light.esp 67 43 SLAnimLoader.esp 254 FE 5 SLAL_AnimationByBakaFactory.esp 68 44 SlaveTats.esp 69 45 NibblesAnimObjects.esp 70 46 SLALAnimObjBillyy.esp 71 47 FNISSexyMove.esp 72 48 SPTConsistentOlderPeopleSE.esp 73 49 iHUD.esp 74 4a Eyes of Aber.esp 75 4b KS Hairdo's.esp 76 4c Brows.esp 77 4d Chesko_WearableLantern.esp 78 4e AutoHideAmmo.esp 254 FE 6 FleshFX.esp 79 4f OneWithNature.esp 80 50 ImmersiveInteractions.esp 81 51 Andromeda - Unique Standing Stones of Skyrim.esp 82 52 Cathedral Weathers.esp 83 53 Obsidian_TS_Patch_Spectral_WaterFix.esp 254 FE 7 Cathedral Weather Godrays.esp 254 FE 8 MajesticMountains.esp 84 54 sr_FillHerUp.esp 85 55 SLDrunkRedux.esp 86 56 SexLabDefeat.esp 87 57 SexLab Approach.esp 88 58 TheEyesOfBeauty.esp 89 59 SexLabHorribleHarassment.esp 90 5a HentaiCreatures.esp 91 5b FNIS.esp 254 FE 9 Embers XD - Fire Magick Add-On.esp 254 FE a NightEyeENBFix.esp 254 FE b Obsidian Weathers - Patch - Rudy ENB.esp 92 5c WetandCold.esp 93 5d Obsidian_TS_Wet&Cold_Patch.esp 94 5e Wet&Cold - WaterFix - Addon.esp 254 FE c BaboYgnordPatch.esp 254 FE d EmbersXD-Campfire Patch.esp 254 FE e Hunterborn - Campfire Patch.esp 254 FE f Hunterborn - iNeed Patch.esp 254 FE 10 Water For ENB - Clear Underwater.esp 95 5f Complete Crafting Overhaul_Remastered.esp 254 FE 11 CCOR_Campfire_Patch.esp 96 60 Complete Alchemy & Cooking Overhaul.esp 254 FE 12 Complete Alchemy & Cooking Overhaul_CCOR_Patch.esp 97 61 iNeed CACO Patch.esp 254 FE 13 Hunterborn_CACO-SE_Patch.esp 254 FE 14 CACO_USSEP_Patch.esp 98 62 Ordinator - Perks of Skyrim.esp 99 63 Apocalypse - Magic of Skyrim.esp 100 64 Apocalypse - Ordinator Compatibility Patch.esp 101 65 Apocalypse - Waterstride Spell Addon.esp 254 FE 15 CACO_Ordinator_Patch.esp 254 FE 16 CCOR_Ordinator.esp 102 66 Odin - Ordinator Compatibility Patch.esp 103 67 Sacrosanct - Vampires of Skyrim.esp 254 FE 17 Sacrosanct_CACO_Patch.esp 104 68 Immersive Citizens - AI Overhaul.esp Immersive Citizens - ELFXEnhancer patch.esp 105 69 Landscape For Grass Mods -Immersive Citizens PATCH.esp 106 6a Alternate Start - Live Another Life.esp 254 FE 18 Landscape Fixes For Grass mods - Alternate start Locations.esp RealisticWaterTwo - ASLAL Patch.esp 107 6b Water for ENB (Shades of Skyrim).esp 254 FE 19 Water for ENB - Patch - Rudy ENB.esp 254 FE 1a Water for ENB - Patch - Darker LOD Water.esp 254 FE 1b Water for ENB - Patch - Clear Underwater.esp 108 6c WACCF_BashedPatchLvlListFix.esp 109 6d DynDOLOD.esp
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Silly issue I'm having. I started a new save and set up my sexlab stuff. I DID import settings from MCM recorder but all my Sexlab keybinds seem to be working. The problem is that during a scene sexlab will sometimes change to a different animation. It's usually the animation ABOVE the one that was playing in the list (I think it changed to the animation below on one occasion). It's definitely not entirely random as it is specifically choosing the previous animation. It usually triggers when I attempt to progress or roll back a stage (Spacebar / Spacebar + LSHIFT). My change set key is set to O. It doesn't consistently happen so I can change sets and stages MOST of the time and it will work but it changes sets here and there. I also have freecam set to RCTRL. I hopped over to my other character and this didn't seem to happen. Not sure what setting I messed up. Tried looking and couldn't find anything that would cause it to change sets. Thinking maybe MCM recorder did something funny to the keybinds?
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So my CTD's have been taken care of.. at least for the past two days. I'd say I"m complete stable except for freeze every so often (maybe every 2 to 4 hours of play). No crash log is generated. The last of my CTDs went away when I updated the .dll for faster hdt to the one on their discord server. In any case, how to I go about dealing with freezes?
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Wicked Whims, Cumshine, Wicked Perversions. All mods updated. I used to be able to choose what clothes to take off out of the sims, like top, bottom, etc, but now all i have is a "underwear sets". I can't make any sims remove any especific piece of clothing during sex, and aside from that, all cum meshes i apply using the pie menu are entirely invisible.
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I'm quite stunted with this problem. Usually I have an idea of what is going on but I have no idea why the area near a finished sexlab scene would experience extremely low FPS? No fps lag before or during scene. Long modlist (stable, good performance), and lots of animations (600+) Any experiences with this?
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I know that normally blackface is caused by mixed features from mods overwriting the NPC in question (in this case, the Courier), but I've eliminated all overwriting mods and still get the blackface. Any ideas on what else can cause this. I have Modpocalypse (but eliminated all courier entries in that mod) and then overwrite with a combination of Coldsun's visions and Taranis collection, while eliminating all conflicting NPCs so only one mod actually overwrites any give NPC (Coldsun and Taranis only change females, so those should be involved anyway). I have no other blackfaces except the courier, who I am growing to hate. Any help/insight would be appreciated. Active Plugins:
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Something weird has happened to my Skyrim AE (1170). For several vanilla NPCs in Whiterun the initial triggered voiced lines have gone missing. Meaning the initial voiced lines that occur as you go near them or after pressing "E" the first few times you talk to an NPC you haven't spoken to before or haven't spoken to for a while. Other voiced lines, both initial and deeper in the dialogue tree are working as expected with audio playing. Some examples: Farengar Secret-Fire Voiced lines with audio missing (yet lips are moving and subtitles show): - Come to Dragonsreach to Discuss the ongoing hostilities, like the rest of the "great warriors"? - It seems this damnable conflict has claimed everyone's passions of late. Me, I prefer my books, and my spells. Farengar Secret-Fire Voiced lines with audio still working as expected: - I believe I am, yes. Technically speaking, of course. The city is also home to a priest, priestess, an alchemist, and I'm sure others who parctice. (triggered by the dialogue choice "Are you the only wizard in Whiterun?") - Need something? (triggered by pressing "E" to start a conversation and having already heard the initial triggered longer voiced lines recently). Arcadia Voiced lines with audio missing (yet lips are moving and subtitles show): - You look rather pale. Could be Ataxia. It's quite a problem home in Cyrodil. Arcadia Voiced lines with audio still working as expected: - I think I can teach you a thing or two. (triggered by the dialogue choice "I'd like training in alchemy"). - Yes? (triggered by pressing "E" to start a conversation and having already heard the initial triggered longer voiced lines recently). So far this seems to be isolated to the NPCs in Whiterun. And since it's not all the voiced lines I dont suspect the .ini files. I also checked skyrim.ini and "sResourceArchiveList2=Skyrim - Voices_en0.bsa" is there. I do have some NPC overhaul mods, but they were installed a while ago without issues and this problem occured recently. I'm also trying out some SL voice mods, but they're not touching these NPCs, at least not that I'm aware of. Any help here is very much appreciated. Here's a link to my rather extensive mod list (1300+ mods so far). https://pastebin.com/r8XW3xTT
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I started a new game and a fresh mod install. Got a TON of mods and this is the first time I have experienced this, but the usual bandit and some creatures are not hostile to me. Even if I hit them they do not respond, they just stand there. I've used the "TAI", "TCAI" and "tdetect". Nothing changes. IDK if anyone out there had a similar experience and can help with any mod? I also don't wanna just throw my mod list up and bombard yall.
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I've followed installation instructions to a T, but in-game, bodies don't seem randomly distributed (all the same) AND the Obody hotkey does nothing. Is this a known issue? Is there a FAQ? Comments seem to be disabled on the nexus page, so couldn't search for answers there. HALP!
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I can't wear at the same time bottom bikini and top bikini form The Amazing World of Bikini Armor mod. It just replace itself. Similar is with Lind's Woodland Alchemist but there I can't wear skirt and top, so I don't think it's a mod problem. When I start a new game I can equip thong and bikini, but when I add another part of armor, thong unequipp by self and can't equip them together (top and bottom) anymore. I was trying to change slots in TES5edit for thongs but it went worse. At first, it seems fine, but when I reload save later, most of the bottoms were invisible (was trying to do that 2 times with different slots - 60 and 52), and it was changing, for example once Iron II, Steel I was ok, but after another loading this save they were again invisible. Ask anything you need. And if it will be a plugins list - is there any faster way to copy them, cuz I have 234.
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Solution: 1) Open BodySlide and select the group you want to batch edit. For Remodeled Armor its "CT77 Remodeled - All". 2) Select any armor with the Zap option to remove panties and build that armor only. "CT77 Steel" Select the low and high panty zaps The batch build will bring up every armor in the Group, be sure to right click and select none, then find and select a steel armor (not bikini version). 3) Click the save button underneath the group select which will save the Zaps to the group and then batch build. 4) Armor is now truely revealing now. 5) If you have Transparent Mod installed it will add panties back to the armor. To get rid of these rinse and repeat as 1 - 3 above. The steel armor will present as [CT77 Steel]. The body I'm using is the CBBE 3BBB Body Amazing nude. I've set it up as a Zeroed Slider PC and base for Obody. Working very well thank you. Then downloaded a revealing armor [Remodeled Armor SE - CBBE 3BA]. And further loaded the transparent texture mod [Remodeled Armor SE - Trans-Textures] for it . Now I get panties for a revealing armor. The armor was successfully built using zeroed sliders for CBBE 3BBB Body Amazing. So far everything fits very well. But there are panties. The Remodeled Armor has a preset that Zaps panties on the CBBE body. I asked the Mod author about getting rid of the panties but was directed to a slider preset with panty zaps for the CBBE body. He said to place the zaps in the Filter Group File "CT77 Remodeled - All" with nothing else. That didn't make sense to me. So I asked again with my mediocre knowledge of bodyslide for clarification, but no response. Modders are busy people, he's helping others and it's not his fault I'm a bit lost with the issue. I'm also not about to build another body and break my Obody. His response: The groups XML file (saved as text for uploading) follows: CT77Groups.txt The preset he has with the panty zaps. I was unable to convert it to CBBE 3BBB Body Amazing zeroed sliders. CT77SEZP.txt Just want to get rid of panties on a revealing armor replacer. Wish I could just delete them from a file.
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Happens on roads to start and then progresses to other objects like wall and such outside. For outdoors towers, a black field can fill the archway but can be walked through. This never happened before until I loaded Lux for lighting. To my understanding, Lux only handles interiors so I don't know if its actually the cause., Restarting the game makes the glitchiness go away but can come back if a few minutes. Sometimes not for considerably longer. I also use ENB, but Lux looks like it takes that into account. This is within short range so I don't think its DYNDOLOD. This doesn't seem to happen indoors/dungeons that I've seen. Before Lux, i was using an old copy of ELE, Relighting Skyrim and Dangerous dungeons which worked well enough. I don't if it Lux is the reason for this but I can't imagine anything else. Any ideas on how to possible stop this? Edit: Seems this this might have helped.... I regenerated TexGen and DynDolod. Seems to have helped so far. I'll check back later to confirm.