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SexoutBreeder [v5.9.3] New Data Pack [v12] and experimental plugin


Guest user29

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Posted

Glad you liked it. I had to make the player go through the mutations for story purposes but the doctor is going to be able to cure your mutation after you take over novac. Hopefully in the next update.

 

Boone and a few other NPC's escaped to the ranger station just south of Novac.

 

Waaaay too late to change the firehouse. Don't really know what you mean by out there.It's big and it takes up a lot of space' date=' but there wasn't anything there before but a couple boulders.

[/quote']

 

Ah OK, I'll go hunt them down there then.

 

Shame about the firehouse. By "out there" I mean it doesn't really fit in with the small town, there is just this huge building overshadowing the rest of the place. It just looks literally "out of place". I guess this could be ameliorated by putting it a bit further behind the road (its right on top of it) and maybe getting rid of the tent beside it, but I doubt it would be worth the effort for what is just my niggly perfectionism.

 

:)

Posted

Update44:

Changelog:

The power armored Caravaneer no longer respawns

Added many more patrols around Novac

Fixed a goodbye flag in Titus's breeding dialogue

Added a couple breeding events to the center of novac after the takeover. Thanks to EvilJanitor for the dialogue.

You can now wear leather armor with the mutation. If you don't like running around in your birthday suit.

Removed the nameless alpha dc from riverside.

Added sex options for incolas and patrolling praetorians

Tits and mutations won't be removed during sex now.

Dr. Straus in Novac has made a breakthrough in reversing the deathclaw mutation. See her after you've taken over Novac to get rid of it. If you want. She can also give you back the mutation anytime after she's removed it.

Doctor Krieger in the Novac Firestation has a new experiment for the NCR girls.

The deathclaw mutation no longer permanently damages charisma. My bad. You may want to reset your charisma using console commands.

 

Bunch of new things to do after you take over and some fixes. As always, if you find an area where you think dialogue should go, write it up, pm it, and it'll likely wind up in the plugin. Enjoy.

Posted

No. I made it so that even if you've already taken over Novac everything will kick in.

Posted

K. I think I'm about at the end of the mod, right now all the girls except miranda are my minions. Miranda and the deathclaw ambush isn't working though.the dc just walks around and miranda stands there.

Posted

 

K. I think I'm about at the end of the mod' date=' right now all the girls except miranda are my minions. Miranda and the deathclaw ambush isn't working though.the dc just walks around and miranda stands there.

 

[/quote']

 

You need to redo the miranda part then until it works. Alternatively tying "set AAVarTest to 2" will set all the girls to recruited. That's the end of riverside. You've still got quite a bit of deathclaw content left.

Posted

 

K. I think I'm about at the end of the mod' date=' right now all the girls except miranda are my minions. Miranda and the deathclaw ambush isn't working though.the dc just walks around and miranda stands there.

 

[/quote']

 

You need to redo the miranda part then until it works. Alternatively tying "set AAVarTest to 2" will set all the girls to recruited. That's the end of riverside. You've still got quite a bit of deathclaw content left.

 

is there some way to fix the below problem in my screenshots. edit these (were taken on 2 different saves)

post-59019-13597881541739_thumb.jpg

post-59019-13597881542367_thumb.jpg

Posted

I'm assuming that's happening when you first enter the tent?

Posted

I'm assuming that's happening when you first enter the tent?

 

yes it is on multiple saves going as far back as the start of the deathclaw expansion (after making my way all the thru all the quest till second caravan raid)

Posted

Uploaded a fix in the first post. let me know if it actually fixes it. I hoped on to an old save even, and didn't run into any problems after I tinkered around with it. I do seem to recall getting that bug before.

Posted

Uploaded a fix in the first post. let me know if it actually fixes it. I hoped on to an old save even' date=' and didn't run into any problems after I tinkered around with it. I do seem to recall getting that bug before.

[/quote']

 

YAY that fixed it. :D:D:D

Posted

Hooray. I do so love it when fixes actually work.

Posted

I'm enjoying this mod to no end. Thank you, User29! I just noticed during the bighorner quest that the Farm Slave outfit is having some texture issues. I just updated the mod in case that was the issue, but I'm still having issues with the outfit texture changing every time I move my mouse. I'd love to get it working, so is there any advice on how to troubleshoot that? Even facepalmingly obvious common sense would be greatly appreciated as an answer :)

Posted

 

Liking the new content, especially the semi-random events that occur in Novac. So far I've had the Susan and Mary episode, both twice each. I would caution against disableplayercontrols creep though.

 

At first it happened every now and then, now it seems most sequences use it. I thought it unnecessary for the Mary/Susan episode - why not trigger it when the player talks to them, as opposed to approaching them? Not being able to move while they were going at it was a little frustrating - I like looking from different angles haha.

 

I also noticed a brahmin keeps spawning in Novac, meaning all the "breeders" take their weapons out and walk around with weapons for the rest of the game, which is kind of immersion breaking. There are also a few stragglers inside the houses themselves.

 

Lastly, are there actually any supplies to be got in Gibson's scrapyard? I went there but didn't find anything. Or is that just the end of the quest so far?

 

Really enjoying it though. I wonder what town the deathclaws will hit next... :D

 

Posted

Thank you again for pointing out the body mod ^^

It looks and bounces, are very nice!

 

Anyway wanted to let you know Ive been playing around with two new mods that I thought others might enjoy as well:

 

Tailor Maid http://newvegas.nexusmods.com/mods/36660

 

and Satchels http://newvegas.nexusmods.com/mods/35904

 

Both mods add pieces of armor to add to you character so you can basically form how you want your armor to look.

 

It is very nice to have with the very nice mutation look in breeder.

 

Keep up the hard work! :)

Posted

 

Liking the new content' date=' especially the semi-random events that occur in Novac. So far I've had the Susan and Mary episode, both twice each. I would caution against disableplayercontrols creep though.

 

At first it happened every now and then, now it seems most sequences use it. I thought it unnecessary for the Mary/Susan episode - why not trigger it when the player talks to them, as opposed to approaching them? Not being able to move while they were going at it was a little frustrating - I like looking from different angles haha.

 

I also noticed a brahmin keeps spawning in Novac, meaning all the "breeders" take their weapons out and walk around with weapons for the rest of the game, which is kind of immersion breaking. There are also a few stragglers inside the houses themselves.

 

Lastly, are there actually any supplies to be got in Gibson's scrapyard? I went there but didn't find anything. Or is that just the end of the quest so far?

 

Really enjoying it though. I wonder what town the deathclaws will hit next... :D

 

[/quote']

 

The brahmin spawning is actually part of a chupacabra unmarked quest. But I'll try changing their script so they stay dead. The disable player controls is so the player can't fuck everything up. If you were to move to another zone, wait, or fast travel while they were having sex they'd disappear from the game.

 

Consider yourself part of their sex act. I might toggle fly cam for those events.

Posted

I have a bit of an issue if someone could help me or point me in the right direction. For the deathclaw promontory, when i'm ready to leave at the door sam says something about her water which just broke, then playercontrols are disabled and we all stand there indefinitely (or at least a long while, i've waited a few minutes) If i re-enable controls via the console i can get out but there's no NCR at the river or change of dialogue so i'm guessing this isn't good.

 

Any idea why it stops after she says that ?

Posted

You're not using either the latest version of breeder, pregnancy, or SCR because I've put the final nail in that bug a few updates ago.

Posted

The brahmin spawning is actually part of a chupacabra unmarked quest. But I'll try changing their script so they stay dead. The disable player controls is so the player can't fuck everything up. If you were to move to another zone' date=' wait, or fast travel while they were having sex they'd disappear from the game.

 

Consider yourself part of their sex act. I might toggle fly cam for those events.

[/quote']

 

Ah OK. Fly cam would be a good idea, being stationary is never good. You could even have the player masturbate to the event, which I think would look cool.

 

Also, where in the GECK can you edit the messages showed in the clickable pop-ups?

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