DemonKnightRaziel Posted December 7, 2012 Posted December 7, 2012 CoC's awesome. BTW, is there ever intended to be some sort of confrontation between the Denmother in the coyote line? With all the talk of her giving me really annoyed looks, half expected her to challenge me as alpha female or something XD
Guest user29 Posted December 7, 2012 Posted December 7, 2012 There isn't one right now but that's not a bad idea. It was just suppose to be a joke.
Bashis Posted December 7, 2012 Posted December 7, 2012 i got no clue where to post this question, but iv'e been pretty social in this thread so i figured what the hell, i'm gonna boot up tale of two wastelands and see what happens, but since sexout isn't compatible with fallout 3 should i disable my sexy plugins first, or since its technically the nv engine should i attempt to run it and see what happens?
paladuin Posted December 7, 2012 Posted December 7, 2012 i got no clue where to post this question' date=' but iv'e been pretty social in this thread so i figured what the hell, i'm gonna boot up tale of two wastelands and see what happens, but since sexout isn't compatible with fallout 3 should i disable my sexy plugins first, or since its technically the nv engine should i attempt to run it and see what happens? [/quote'] http://www.loverslab.com/showthread.php?tid=13903 so far that is the thread for ttw compatibility sexout works, pregnancy works, but only by using sexout key since brutal rapers is not programmed in, i have had no trouble with breeder so far with ttw since they made it so it didnt effect the nv esms now, only warning is dont use custom races because that can cause a crash since you start in fallout 3, and also ttw designers reccomend going easy on mods, too many = crash
belac151 Posted December 7, 2012 Posted December 7, 2012 After I recruit all 4 girls, Lucy tells me to wait until 2:00AM. After iIdo this I go down into the basement, however when i go down there, its just the three Deathclaws and Lucy. I have waited several days and still nothing. I have the newest version of all the mods but it is still not working. Can I please have some help? Thank you for your time Sincerely Caleb Kimber FalloutNV.esm DeadMoney.esm HonestHearts.esm Project Nevada - Core.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm CaravanPack.esm Sexout.esm SexoutCommonResources.esm SexoutPregnancyV3.esm SexoutSlavery.esm SexoutLegion.esm Project Nevada - Equipment.esm SexoutStore.esm Project Nevada - Rebalance.esp Project Nevada - Cyberware.esp Companion Core.esm RobCo Certified.esm SexoutBreeder.esp populatedcasino.esp SexoutNCR.esp SexoutKhans.esp SexoutKings.esp SexoutFiends.esp SexoutSex.esp SexoutStraponSex.esp KDC_Companions_Removable_Armors.esp Vurt's WFO - SOB patch.esp Type3MClothing_HH.esp Type3MClothing_OWB.esp Type3MClothing.esp st.esp SexoutPowderGangers.esp Tryout - Hard Prison Time.esp SexoutWorkingGirl.esp SexoutZAZ.esp SmallerTalk.esp SexoutSS_C.esp SexoutSlavery_Adventures.esp SexoutRocket.esp SexoutBrutalRapers.esp SexoutLust.esp SexoutHookups.esp Sexout Certified.esp AlienSymbiot.esp ProjectRealityMkIv5HDR.esp Readius_NV.esp RobCo Certified Friendly Hit Fixer.esp DevilNV.esp XRocket.esp XRE - Smart Arms.esp Imp's More Complex Needs.esp IMCNNV - Sorted.esp IMCNNV - HUD and Hotkeys.esp The Mod Configuration Menu.esp Total active plugins: 59 Total plugins: 92
OLOsin Posted December 8, 2012 Posted December 8, 2012 After I recruit all 4 girls' date=' Lucy tells me to wait until 2:00AM. After iIdo this I go down into the basement, however when i go down there, its just the three Deathclaws and Lucy. I have waited several days and still nothing. I have the newest version of all the mods but it is still not working. Can I please have some help? Thank you for your time Sincerely Caleb Kimber [/quote'] I have found that when I have that problem, I missed a dialog someplace OR one of the girls got pregnant via the settings in the SexoutPregnancy addon. To be sure, the you can use the companion commander mod to check their inventories. If they are pregnant because of the intercourse that took place during the story sex sequences, the sequence in the basement seems to hang. Also... make sure you can find all the girls in their usually places. A few times, immediately after their sex scene with the deathclaws, they fell through the floor and that also broke the story sequence. This happened to me with the Doc once and the Bartender a few times. Very frustrating!! Best advice: Save often!
Guest user29 Posted December 8, 2012 Posted December 8, 2012 You need to not be pregnant to trigger the orgy.
Bashis Posted December 8, 2012 Posted December 8, 2012 does the deathclaw mutation affect breast/nipple size? i was messing around with my textures to pick out stuff i want and my breasts are completely different on 2 different saves, and the only thing i can think of is the mutation, one has it the other doesnt, tell me it does and im not going crazy.
Guest user29 Posted December 8, 2012 Posted December 8, 2012 No that's just the lactation system. For every 24 hours you're pregnant your tits get bigger.
Bashis Posted December 8, 2012 Posted December 8, 2012 No that's just the lactation system. For every 24 hours you're pregnant your tits get bigger. im just talking the base breasts, i cant use the milkatron thing so its not lactation, wait, i just booted up the game, was nude body p1, i just didnt see the belly cause its small. god i need to stop troubleshooting while runnin on 2 hours of sleep.
jhales Posted December 8, 2012 Posted December 8, 2012 I'm using the latest Breeder files and Lucy has fallen through the cave floor is there anyway of getting her back? Also, I encountered a strange bug where during the first distraction I froze in place at the lantern hub point and could not access anything. In order to move through I had to activate no-clip, which might have caused Lucy to fall out.
Bashis Posted December 8, 2012 Posted December 8, 2012 I'm using the latest Breeder files and Lucy has fallen through the cave floor is there anyway of getting her back? Also' date=' I encountered a strange bug where during the first distraction I froze in place at the lantern hub point and could not access anything. In order to move through I had to activate no-clip, which might have caused Lucy to fall out. [/quote'] small world, she did that to me to. when shes in one of those hallways she liked to just drop out of the world, so how i prevented it was to "moveto player" her back into the middle of the big chamber before "interacting" with her. the big chamber where you start seems stable and shes never dropped out there for me, where as the hallways it was numerous
zeroke107 Posted December 8, 2012 Posted December 8, 2012 Everything about deatclaw part and bighorner part are good, but i wish we could get a bit bigger tummy for 3 deathclaw eggs (P6) and bighorner like previously due to look like 3 deathclaw eggs now only give maximum at P4 body and Bighorner pregnancy only P5 body, not P6 QQ
windglaive Posted December 8, 2012 Posted December 8, 2012 bump for page stuff. Personally I think it would be awesome to have a belly that "shows" the eggs when clsoe to birthing. They stretch your belly so much that you can see their shape through your belly.
Guest user29 Posted December 8, 2012 Posted December 8, 2012 No. I'm sorry guys I've been really busy. I might be able to squeak an update in but this time of year you never know.
Bashis Posted December 8, 2012 Posted December 8, 2012 No. I'm sorry guys I've been really busy. I might be able to squeak an update in but this time of year you never know. well since the update is tba, im going to set up my own armor for now, what can i tag it as to equip with the full mutation, but still be removed for sex? *edit* i just looked, your full mutation is just tagged as a backpack like all the others, so you should be able to wear any armor with it, unlike what you posted when this was a work in progress. did u decide to change it?
Guest user29 Posted December 8, 2012 Posted December 8, 2012 It's a backpack, but I have a script that checks what you're wearing against a list of approved outfits. I can do a quick update for you and add a few outfits to the list. What one's do you want?
Bashis Posted December 8, 2012 Posted December 8, 2012 It's a backpack' date=' but I have a script that checks what you're wearing against a list of approved outfits. I can do a quick update for you and add a few outfits to the list. What one's do you want? [/quote'] i was going to edit some of my non vanilla outfits, any way i can do it on my end? not sure if you can work with the mod outfits going on name alone
Miin Posted December 8, 2012 Posted December 8, 2012 Yeah alot of us use ALOT of mods for, well, most everything including armors. Im sitting on 239 mods that Ive been forced to merge so I only have 128 esm + esps. There is a magic number I think around 136 mods or so when the game just decides to crash if you go over it or dosent load all things needed so you get weird effects in game. (Luckily Ive got a decently stable and crash free game now ^^;; only took 10+ hours to fix). Anyho point is I have so many different armor and clothing mods I dont think it would be easy to add the ones that I think would fit with the mutation. Other then that keep up the great work!
Guest user29 Posted December 8, 2012 Posted December 8, 2012 The script only checks the upperbody slot, so if you create a new outfit in the geck, and then make it take up the, I don't know, helmet slot for example, it will never remove it. I will tell you, clothing doesn't look that great with the mutations. I didn't really create it with clothing in mind. You don't see a whole lot of deathclaws wearing clothing
jhales Posted December 8, 2012 Posted December 8, 2012 small world' date=' she did that to me to. when shes in one of those hallways she liked to just drop out of the world, so how i prevented it was to "moveto player" her back into the middle of the big chamber before "interacting" with her. the big chamber where you start seems stable and shes never dropped out there for me, where as the hallways it was numerous [/quote'] I was able to get her back through trial and error and quite a bit of luck with player.placeatme and just guessing her code based on the other girls. But now I have the issue that I cannot convince her to help in the escape and Sam will not not seem to move so that rules out trying the other route.
Bashis Posted December 9, 2012 Posted December 9, 2012 The script only checks the upperbody slot' date=' so if you create a new outfit in the geck, and then make it take up the, I don't know, helmet slot for example, it will never remove it. I will tell you, clothing doesn't look that great with the mutations. I didn't really create it with clothing in mind. You don't see a whole lot of deathclaws wearing clothing [/quote'] ok so i can just nvedit already made clothes and as long as there not flagged upperbody theyll stay?
Guest user29 Posted December 9, 2012 Posted December 9, 2012 small world' date=' she did that to me to. when shes in one of those hallways she liked to just drop out of the world, so how i prevented it was to "moveto player" her back into the middle of the big chamber before "interacting" with her. the big chamber where you start seems stable and shes never dropped out there for me, where as the hallways it was numerous [/quote'] I was able to get her back through trial and error and quite a bit of luck with player.placeatme and just guessing her code based on the other girls. But now I have the issue that I cannot convince her to help in the escape and Sam will not not seem to move so that rules out trying the other route. she won't help you escape until after the radio is fixed and you've turned in all 3 assault rifles and a sniper rifle to jess. The script only checks the upperbody slot' date=' so if you create a new outfit in the geck, and then make it take up the, I don't know, helmet slot for example, it will never remove it. I will tell you, clothing doesn't look that great with the mutations. I didn't really create it with clothing in mind. You don't see a whole lot of deathclaws wearing clothing [/quote'] ok so i can just nvedit already made clothes and as long as there not flagged upperbody theyll stay? Uhh, you'll still have an upperbody equipped no matter, even if it's just the naked default one. So if you just convert another armor to a helmet slot for instance you're probably going to get a double body effect going. The simplest thing I can do is just add the leather armor and another couple vanilla outfits you want to wear to the approved list.
jhales Posted December 9, 2012 Posted December 9, 2012 she won't help you escape until after the radio is fixed and you've turned in all 3 assault rifles and a sniper rifle to jess. That's already done, already birthed out two pumpkins (I need to spend some time getting Pregnancy fixed). I'm at the point where I have to convince Lucy to help in the final escape. When I talk to Lucy about the escape she first is mad that I only come to her when I need something. If I ask her how she is doing and then say that I agree with her, then she will ask as to why she would want to help with the escape if asked again. The only other option is to say that I know of a way to get Sam on our side. That leads to the nuka-sperma drink concoction but that only progresses to the point where Sam asks for more and she never mounts a Deathclaw to get more, or what ever is supposed to happen after the player suggests it. When approaching Lucy with the subject, I have the repeat of the first option, where she gives me more, and the third attempt at the bottom of the dialogue box. After the second bottle, Sam doesn't have anything new to say and the dialogue will end with Sam asking for more again with the same dialogue from the second bottle. I do not know if this has anything to do with the fact that animations with the Deathclaw which Lucy had to distract no longer work. I do know that Sam does not move around at all and if Sexout Lust is turned on she will have an orgasm every few minutes.
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