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Otakadelic's fetish mods(Hitomi Denimless Pack released. 7/Jun/2018)


Otakadelic

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Posted
13 minutes ago, dushbagolo said:

Ouch! That sounds like a lot, but thank you for your time.

Well basically all devs of 3d games are doing same thing.

'Creating virtual but playable and enjoyable 3D world with natural enough physics and natural enough textures and polygons with natural movements'.

Then you have to add music and voices.

And the most important thing is story or system or anything make the game good enough to play and can enjoy.

Now you know the bar is really high even 2.99USD priced games!

 

Posted
1 hour ago, Otakadelic said:

Well basically all devs of 3d games are doing same thing.

'Creating virtual but playable and enjoyable 3D world with natural enough physics and natural enough textures and polygons with natural movements'.

Then you have to add music and voices.

And the most important thing is story or system or anything make the game good enough to play and can enjoy.

Now you know the bar is really high even 2.99USD priced games!

 

Yeah,your right!

Posted
1 hour ago, dushbagolo said:

Yeah,your right!

Even myself sometime encounter a piece of crap (or craps) from my shameless 500+ collection and I will say "This is a piece of crap."

But it is very easy to imagine each employees who modeling, creating textures and coders who spent enormous amount efforts create craps, I mean games.

So no guarantee to become rich, but highly likely won't be unemployed for long period of time. Absolutely shortage of talents and resources. 

 

Posted

Hey, how you doing? I began doing some Blender stuff and it's going well! Some tree must have ripped her panties but oh well...

 

Although it is a DLC costume, I was thinking of giving her the power of toplessness, like the jacket just opens up. What do you think about that?

marie.thumb.JPG.6a6f3ef3cbedd2a680c721980f914b62.JPG

 

Also, it seems that I can't export my model to .tmc*. I don't know why but it's giving me headaches.

Posted
6 hours ago, thethingthatshootsrockets said:

Hey, how you doing? I began doing some Blender stuff and it's going well! Some tree must have ripped her panties but oh well...

 

Although it is a DLC costume, I was thinking of giving her the power of toplessness, like the jacket just opens up. What do you think about that?

 

Also, it seems that I can't export my model to .tmc*. I don't know why but it's giving me headaches.

Wow unbelievable. From your screenshot, I notice this couldn't be done within few hours like "Let's try. And here I have." I haven't imagine I will witness things faster than light and you are FTL. 

 

- Right now we have tmc importer only and you have to use tmcmesh exporter. Then, swap or add tmcmesh using other tools.

- Modifying shape of mesh is another level of difficulty especially clothes. Have to transform naturally as clothes. In this case if try to make half open then the area you have to take care is from neck to under the breasts. Probably have to use proportional edit function and curve modifier. Don't be get disappointed if you can't make this open. If you can then you are few steps away to put your name on end credit of the most of games.

 

Pls ask me details like about tools or functions of Blender. You easily can pass me soon.

 

Posted
14 hours ago, Otakadelic said:

Wow unbelievable. From your screenshot, I notice this couldn't be done within few hours like "Let's try. And here I have." I haven't imagine I will witness things faster than light and you are FTL. 

 

- Right now we have tmc importer only and you have to use tmcmesh exporter. Then, swap or add tmcmesh using other tools.

- Modifying shape of mesh is another level of difficulty especially clothes. Have to transform naturally as clothes. In this case if try to make half open then the area you have to take care is from neck to under the breasts. Probably have to use proportional edit function and curve modifier. Don't be get disappointed if you can't make this open. If you can then you are few steps away to put your name on end credit of the most of games.

 

Pls ask me details like about tools or functions of Blender. You easily can pass me soon.

 

Well, I succeded in making her top destructible, but the new mesh doesn't appear correctly ingame.

 

problem1.thumb.JPG.085f9f35f744d45776b0ba5bb795cc7d.JPG

 

I think she's too shy to show anything.

 

itshouldlooklikethis.thumb.JPG.ae3055f82210b3cc5fc9f064479fb18d.JPG

 

Although it should look like this. What could it be?

 

Also, I want to make her top to have physics. Can you help me with that?

Posted
On 02/05/2018 at 8:25 AM, 1000000$ said:

If I were a modder then I would doit myself.

 

funtkase made this import, so it can be done.

funtkase.jpg.60f686081f2d13d78add6e1635c5d07d.jpg

Model is thesame from XNALARA, I already asked him about it, andhe didnot ansver me.

Well, if you donot know how I will ask other.

Sorriy for disturbing.

 

Posted
12 hours ago, thethingthatshootsrockets said:

Well, I succeded in making her top destructible, but the new mesh doesn't appear correctly ingame.

 

 

 

I think she's too shy to show anything.

 

 

 

Although it should look like this. What could it be?

 

Also, I want to make her top to have physics. Can you help me with that?

I feel little dizzy you already close to complete destructible costume. Well several key points exist on D costume. I will prepare with detailed explanation.

Physics can be done by bone/weight and collision adjustment/control. I don't know much about these area yet. You need to use TMC bone tool and Blender collision add-on. All I can say is those are in plan to make ENG instructions. Sorry I only can fly with sound speed, forcing light speed to wait.

 

 

Posted
15 hours ago, thethingthatshootsrockets said:

Well, I succeded in making her top destructible, but the new mesh doesn't appear correctly ingame.

Here is the details of W&D Honoka.

Spoiler

WS000508.thumb.jpg.66533849ce7151b04c78b5afdd12ac9f.jpg

You need four Object groups:

WGT_cap, WGT_caps2 (hidden)

and

WGT_headress, WGT_headdres2(Visible).

And normal Object group(s), in this case WGT_body and WGT_OPT.

 

- Create WGT_OPT or something and put all meshes there which won't change before and after.

- Reduce the number of slot of WGT_body because easier to manage. The group should contain changing meshes only.

- Create WGT_headress2 by right click on WGT_body then 'Add Group'. one identical group will be added.

- Create WGT_cap2 by right click on WGT_body then 'Add Group'. one identical group will be added.

- delete all vertices and indices of all WGT_body meshes(but keep slots).

- Put any meshes on WGT_headress2 with normal condition(= before the trigger). Game starts with these as visible. 

- Put any meshes on WGT_cap2 with destroyed condition(= after the trigger). Any meshes above will replace with these.

- Import WGT_cap and WGT_headress from existing destroyable TMC.

 

I think you already managed ---C file and PHYD file. If not, just ask me for the details.

 

 

Posted

HOW TO USE Resigner.exe with 100% SAVED DATA. SHOULD WORK WITH 1.10C

 

24/May/2018 Updated for easier operation. Fixed controller setting. Fixed typo and others.

 

- Download 100% save data and resigner.exe. Both are included in 7z file.

http://www.mediafire.com/file/alp5xixx9zk1vzf/doa5lr-complete-saved-game-data-file-with-resigner.exe.7z

 

- Check your SteamID64.

Now you have to find your steamID64. It is like 12345678901234567, not like King_of_trolls or JinKazama_something.

Open command prompt(try google if this term is unknown).

Resigner.exe will display your SteamID64 however, if several SteamIDs stored in your computer, better to check other way like this:

 

Open your profile page with any web browser then copy your profile address.

 

Then paste it at this page.

https://www.steamidfinder.com/

 

Then there is SteamID64 which is 17 digit number. copy the number.

 

- Run Resigner.exe on Command Prompt

On the command prompt, enter "Resigner.exe SAVE_SYS.DAT".

Resigner.exe will display like this:

Your Steam ID: (17 digits number here)

Current Steam ID: (17 digits number here)

Enter new Steam ID:

 

'Current Steam ID' is the SteamID64 from the data file.

Enter your 17 digit number.

 

- Copy the SAVE_SYS.DAT to the proper place

Then copy the file SAVE_SYS.DAT to the proper place like this:

 

C:\Users\_your_windows_username_here_\Documents\KoeiTecmo\DOA5LR\_seven_number_and_character_here\SAVE_SYS.DAT

 

This SHOULD work. Pls report here if you have any issues.

 

Posted
13 minutes ago, Otakadelic said:

HOW TO USE Resigner.exe with 100% SAVED DATA. SHOULD WORK WITH 1.10C

 

24/May/2018 Updated for easier operation. Fixed controller setting. Fixed typo and others.

 

- Download 100% save data and resigner.exe. Both are included in 7z file.

http://www.mediafire.com/file/alp5xixx9zk1vzf/doa5lr-complete-saved-game-data-file-with-resigner.exe.7z

 

- Check your SteamID64.

Now you have to find your steamID64. It is like 12345678901234567, not like King_of_trolls or JinKazama_something.

Open command prompt(try google if this term is unknown).

Resigner.exe will display your SteamID64 however, if several SteamIDs stored in your computer, better to check other way like this:

 

Open your profile page with any web browser then copy your profile address.

 

Then paste it at this page.

https://www.steamidfinder.com/

 

Then there is SteamID64 which is 17 digit number. copy the number.

 

- Run Resigner.exe on Command Prompt

On the command prompt, enter "Resigner.exe SAVE_SYS.DAT".

Resigner.exe will display like this:

Your Steam ID: (17 digits number here)

Current Steam ID: (17 digits number here)

Enter new Steam ID:

 

'Current Steam ID' is the SteamID64 from the data file.

Enter your 17 digit number.

 

- Copy the SAVE_SYS.DAT to the proper place

Then copy the file SAVE_SYS.DAT to the proper place like this:

 

C:\Users\_your_windows_username_here_\Documents\KoeiTecmo\DOA5LR\_seven_number_and_character_here\SAVE_SYS.DAT

 

This SHOULD work. Pls report here if you have any issues.

 

And what is Steam? Why do we need it?

Posted
16 minutes ago, Chomp said:

And what is Steam? Why do we need it?

DOA5LR for PC might have several editions but here we solely focus on Steam edition. Pls google what Steam means.

The game's save_data can't be reuse from someone else's file but the tool make this possible. 

 

Posted
6 minutes ago, Otakadelic said:

DOA5LR for PC might have several editions but here we solely focus on Steam edition. Pls google what Steam means.

The game's save_data can't be reuse from someone else's file but the tool make this possible. 

 

I do not know, everything works for me and without Steam

Does he have any advantages?

Posted
4 hours ago, Deadpool_69 said:

Hi Otaka. I've got another request.

 

Can you port these Asari bikinis to DOA5LR and remove the pantyhose and the straps with the ribbons attached to the top of them?

 

DOAXVV Ayane - Asari [DL]DOAXVV Kasumi - Asari [DL]DOAXVV Nyotengu - Asari [DL]DOAXVV Tamaki - Asari [DL]

https://irokichigai01.deviantart.com/art/DOAX3-Asari-Marie-Rose-735579464

 

Okay time has come, to confront XPS materials... Always 'port' from other resources and asking 'proper credit'... 

I won't do any XPS-related requests. However you are a rare exception. You gave me lots of inspirations. I will check these archives and see quality are high enough for playable character.

BTW, which character and which base model? Harry's RNM?

 

Posted
2 hours ago, Avoko_mih said:

We want Mod 

Great! Same as me. I also want modders, not only the results but creators of these.

2 hours ago, Avoko_mih said:

How to do?

If you are asking how to create these 100 times larger boobs then ask the creator. I am a fan of HLUD to NRM. Sorry but this is not my taste. No fetish.

 

Posted
5 hours ago, Deadpool_69 said:

Can you port these Asari bikinis to DOA5LR and remove the pantyhose and the straps with the ribbons attached to the top of them?

Then which part(s) should remain? this one and triangle shaped upper only?

Spoiler

WS000547.thumb.jpg.84f932fd93f9222ad2e5d357ec0f1905.jpg

 

Posted
1 hour ago, Otakadelic said:

 

Okay time has come, to confront XPS materials... Always 'port' from other resources and asking 'proper credit'... 

I won't do any XPS-related requests. However you are a rare exception. You gave me lots of inspirations. I will check these archives and see quality are high enough for playable character.

BTW, which character and which base model? Harry's RNM?

 

Thanks, no one's really said that to me before.

 

Could you do this for Kasumi and Marie? And yes, please use Harry's RNM because it's my favorite.

 

Here's a picture, I hope it explains my point well. Please remove the stuff in red and blue and keep everything else.

doax3__asari__marie_rose_by_irokichigai01-dc5y0qw.png

Posted
10 minutes ago, Deadpool_69 said:

Here's a picture, I hope it explains my point well. Please remove the stuff in red and blue and keep everything else.

doax3__asari__marie_rose_by_irokichigai01-dc5y0qw.png

Got it. Barefoot and remove two small red ribbons, two white strings. How about the X like strings between breasts? Well, let't try to keep. Removal is easy and can get rid of them anytime.

 

Posted
34 minutes ago, Deadpool_69 said:

Here's a picture, I hope it explains my point well. Please remove the stuff in red and blue and keep everything else.

Rough design view in Blender. So this kind of outfit? (Color is awful but irrelevant.)  Can I proceed?

WS000549.thumb.jpg.5b68123cc5f21647e120ba43d79ce74c.jpg

 

 

 

 

Posted
36 minutes ago, Otakadelic said:

Rough design view in Blender. So this kind of outfit? (Color is awful but irrelevant.)  Can I proceed?

WS000549.thumb.jpg.5b68123cc5f21647e120ba43d79ce74c.jpg

 

 

 

 

Can you also get rid of the same thing on the backside? Or did you already do that?

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