NNS10 Posted March 24, 2021 Posted March 24, 2021 On 3/22/2021 at 8:54 AM, delete1618 said: You should post your findings for those who might be trying to go down the same path. If you still need help, post what changes you've made (copy+paste or screenshot) so we can see exactly what you have going on. On 3/22/2021 at 8:49 PM, NNS10 said: It's not a clean change. You have to search for any instance of checks for isDead() or !isDead() and isUnique() or !isUnique() as appropriate. I think this is the fix but have not had time to test it yet. Still doesn't work. This change is not as simple as you suggested. I looked a bit closer at the functions I was editing (IsActorEligible, FindEligibleNpcsAndSetMorality, FindEligibleNpcsForSecretPhotoShoot) and they are not used the way I expected. I am having trouble finding in the script where it actually checks against the various eligibility criteria, and I am not going to be able to understand the script entirely as it is 5000+ lines of code. I am starting to wonder if the eligibility criteria is actually handled in the quest record.
spicydoritos Posted March 24, 2021 Posted March 24, 2021 1 hour ago, NNS10 said: Still doesn't work. This change is not as simple as you suggested. I looked a bit closer at the functions I was editing (IsActorEligible, FindEligibleNpcsAndSetMorality, FindEligibleNpcsForSecretPhotoShoot) and they are not used the way I expected. I am having trouble finding in the script where it actually checks against the various eligibility criteria, and I am not going to be able to understand the script entirely as it is 5000+ lines of code. I am starting to wonder if the eligibility criteria is actually handled in the quest record. I looked through AAF Spectators scripts and esp since that mod has an on/off option for unique actors in its MCM. Spectators does its IsUnique check in the quest alias, not in scripts. Might be your best bet. Spoiler
NNS10 Posted March 24, 2021 Posted March 24, 2021 59 minutes ago, spicydoritos said: I looked through AAF Spectators scripts and esp since that mod has an on/off option for unique actors in its MCM. Spectators does its IsUnique check in the quest alias, not in scripts. Might be your best bet. Reveal hidden contents Thanks, that was it. The script changes I made are still needed to handle some random function calls from the script.
akuma35 Posted March 25, 2021 Posted March 25, 2021 What Scenario triggers the Fake Doctor one? all the Debug Sex Encounters are the ones where the Harasser keeps saying something about being a slut or something. Any way to change the Chance of the Fake Doctor Scenario?
Geek-x Posted March 30, 2021 Posted March 30, 2021 Hey. I've been using this mod a lot recently but I keep having an issue where the mod works once and then, after that, it gets various ways through the dialogue before: 1) Exiting the conversation. 2) Locking me in place, resulting in me I have to use the debug menu to fix it. I was wondering if there was a way for me to fix this. AAF and FPAttributes are installed and working.
wHOaMiEH Posted March 30, 2021 Posted March 30, 2021 On 3/23/2021 at 1:47 PM, Benjy D said: I like the idea behind the bimbo serum. I think you could add some more serums/injectables. Here are a few ideas... A reverse bimbo serum, morphs you fully, and to get back to normal, you have to have some funs times. A helpless serum, makes you helpless/vulnerable. A nudity serum, makes you stay naked. A dizziness serum, make you to dizzy to lock pick. A horny serum, sets arousal to 100. A hopeless serum, decreases willpower/spirit/self-esteem by X%. MCM sliders to adjust options. It would be awesome if he could implement irreversible state after a certain time(10 to 20 days or so)....basically becoming a full on bimbo. @twistedtrebla if you have any plans going towards this let me know if I can help in any way(dialogues, testing etc)
Guest Posted April 6, 2021 Posted April 6, 2021 Hello, i am using this mod with Raiders Pet, but there is the DD section that does not make sense to me. If Raiders Pet you get a collar, but if i enable DD in Harassment, i always get the response, "look at all the devices" and the same guy that put them on wants to help. This would make more sense if i were outside the raider camp. Perhaps as an option but i only have two responses. No, i am busy and please help. Last one leads to attacked and (if enabled) sold (like RSE). It would make more sense if they knew i am captured and not ask that question. Am i to disable the DD harassment to not getting this dialog? I am wishing that i can the DD experience. This is not a critic but a question. p.s. it seems that after i disabled DD, i did get device put on. So maybe you do not need that harassment enabled? p.p.s. I forgot to mention that i run MCG. Perhaps tthat why DD is working.
vaultbait Posted April 6, 2021 Posted April 6, 2021 2 hours ago, wutpickel said: Hello, i am using this mod with Raiders Pet, but there is the DD section that does not make sense to me. If Raiders Pet you get a collar, but if i enable DD in Harassment, i always get the response, "look at all the devices" and the same guy that put them on wants to help. This would make more sense if i were outside the raider camp. Perhaps as an option but i only have two responses. No, i am busy and please help. Last one leads to attacked and (if enabled) sold (like RSE). It would make more sense if they knew i am captured and not ask that question. Am i to disable the DD harassment to not getting this dialog? I am wishing that i can the DD experience. This is not a critic but a question. p.s. it seems that after i disabled DD, i did get device put on. So maybe you do not need that harassment enabled? p.p.s. I forgot to mention that i run MCG. Perhaps tthat why DD is working. Disabling DD approaches does not prevent other Harassment approachers from putting devious devices on you. I use Harassment and Raider Pet together as well, and one related problem I've run into recently is that most of the Harassment scenes which apply devious devices have started (I'm not sure precisely when) removing them again at the end of the scene... all of them, even devices which the approacher did not apply (perhaps because there was already a device locked in that slot). The end result is that my Raider Pet captivity gets terminated early by some Harassment approach scenes. I've basically started disabling Harassment entirely while I'm a pet, in order to avoid this conflict.
Guest Posted April 6, 2021 Posted April 6, 2021 1 hour ago, vaultbait said: Disabling DD approaches does not prevent other Harassment approachers from putting devious devices on you. I use Harassment and Raider Pet together as well, and one related problem I've run into recently is that most of the Harassment scenes which apply devious devices have started (I'm not sure precisely when) removing them again at the end of the scene... all of them, even devices which the approacher did not apply (perhaps because there was already a device locked in that slot). The end result is that my Raider Pet captivity gets terminated early by some Harassment approach scenes. I've basically started disabling Harassment entirely while I'm a pet, in order to avoid this conflict. I had a different experience. If NPC approaches and wants to put more device on, i get an error saying can not unequip item. Duh, now i have a blind and a hood on. Hard to say what the NPC wanted it to add or remove. I should mention that i have next to "real handcuffs" also the tape cuff mod. I forgot the name right now. I will see if i can make a screen shot of the error. P.s. here is the screen shot. Not sure how i can find out what item it is that is conflicting. I kind of looks like that the restraining bar can not attached, though there is nothing else in the inventory that is in its place. Here is a partial load order for sexlab. Maybe someone knows if i loaded it wrong. I did run Bodyslide one more time to make sure that was done. Thank you so much "0060","+","Real Handcuffs" "0061","+","Replace tape and handcuffs" "0062","+","TortureDevices" "0063","+","Devious Devices" "0064","+","Devious Devices Face Morphs" "0065","+","Devious Devices 2.0 Slave Heels Pack" "0066","+","InoueKinkyKollars" "0067","+","InoueKittyKollarsV" "0068","+","TattooAfterRape" "0069","+","Captive Tattoos" "0070","+","Vioxsis' Strap-On's of Fallout 4" "0071","+","SLEEPYTIME -portable sleeping" "0072","+","No BBC" "0073","+","CWSS Redux" "0074","-","AAF_SEU_V" "0075","-","AAF_SEU_XML_Addon V" "0076","+","CombatStripLite" "0077","+","CSLRipping Sounds Replacer" "0078","+","CumOverlays v" "0079","+","Rogg DD Items Manager" "0080","+","Rogg No−Strip Items Manager" "0081","+","SexHarassment" "0082","+","SexAttributes" "0083","+","Sex Appeal Framework v" "0084","+","RSE_II_Resources_ESM" "0085","+","RSEII_CSA" "0086","+","Raider Pet v" "0087","+","MCG_(MagnoCumGaudio_FO4)" "0088","+","DangerousNights_V_" "0089","+","Release_NSFWsoundpack_" "0090","+","AAF VanillaKinkyCreatures Sex Animation Themes" "0091","+","SavageCabbages Animation Pack" "0092","+","Atomic Lust" "0093","+","BP70 Fallout 4 Sex Animations 2.3" "0094","+","AAF_Vanilla_Fudge_v_" "0095","+","AAF Animated Fannies" "0096","+","FO" "0097","+","rufGT's Old Animations" "0098","+","Vadermania" "0099","+","ZaZOut" "0100","+","Release_" "0101","+","Staged Leito Plus Erection Fix" "0102","+","Gray User Gag Equip" "0103","+","AutoStagedAnimationsPlease" "0104","+","Ultimate AAF Patch" "0105","+","AAF - The One Patch to Rule Them All" "0106","+","Advanced Animation Framework"
vaultbait Posted April 7, 2021 Posted April 7, 2021 20 hours ago, wutpickel said: If NPC approaches and wants to put more device on, i get an error saying can not unequip item. Duh, now i have a blind and a hood on. Hard to say what the NPC wanted it to add or remove. More generally, randomly equipping devious devices will cause that error to be displayed. Some devices cover multiple slots, so it's not always obvious when two of them might conflict. I see it happen often with AAF Violate's DD integration too.
Guest Posted April 7, 2021 Posted April 7, 2021 40 minutes ago, vaultbait said: More generally, randomly equipping devious devices will cause that error to be displayed. Some devices cover multiple slots, so it's not always obvious when two of them might conflict. I see it happen often with AAF Violate's DD integration too. That is a bummer. I hoped it was my installation. Ok, got to imagine then.
sett Posted April 11, 2021 Posted April 11, 2021 does anyone know what parts I need to edit in the scripts of this mod to make it support custom races, I took a look briefly and it seemed to mostly reference race groups from AAF's XMLs but I am unsure if I need to edit the race group definitions or if I can edit this mod to add new groups?
sett Posted April 14, 2021 Posted April 14, 2021 On 4/10/2021 at 7:30 PM, sett said: does anyone know what parts I need to edit in the scripts of this mod to make it support custom races, I took a look briefly and it seemed to mostly reference race groups from AAF's XMLs but I am unsure if I need to edit the race group definitions or if I can edit this mod to add new groups? I found where to edit this in the fpsh_main script in order to add additional races to the humanlike race check for the allow humans settings in the mod however, I would still need to add the races to the FPSH_HumanlikeRaces property in the mod's main quest or it won't even get that far in game, but any attempt I make to load the properties of this mods quest in creation kit fail and I am just left completely unable to make any adjustments to it, does anyone know why this is/has a version of this that load correctly in creation kit?
vaultbait Posted April 14, 2021 Posted April 14, 2021 15 hours ago, sett said: I found where to edit this in the fpsh_main script in order to add additional races to the humanlike race check for the allow humans settings in the mod however, I would still need to add the races to the FPSH_HumanlikeRaces property in the mod's main quest or it won't even get that far in game, but any attempt I make to load the properties of this mods quest in creation kit fail and I am just left completely unable to make any adjustments to it, does anyone know why this is/has a version of this that load correctly in creation kit? I've not used the mod editor UI in the CK, but do similar things with FO4Edit all the time. Have you tried using that instead?
sett Posted April 15, 2021 Posted April 15, 2021 5 hours ago, vaultbait said: I've not used the mod editor UI in the CK, but do similar things with FO4Edit all the time. Have you tried using that instead? I could not figure out how to add an entry to the property's array in FO4Edit, I don't really know the UI of FO4Edit very well, I could figure out how to edit already exiting entries but not how to add new entries
vaultbait Posted April 15, 2021 Posted April 15, 2021 21 hours ago, sett said: I could not figure out how to add an entry to the property's array in FO4Edit, I don't really know the UI of FO4Edit very well, I could figure out how to edit already exiting entries but not how to add new entries It does take getting used to, I'll agree. I think you're going to need to use a right-click context menu on the parent node of the array to add an entry, but I could be wrong about that.
DevilGod05 Posted April 20, 2021 Posted April 20, 2021 I was just wondering if someone still has the files for the fp version? I'm just asking because I find using fp much easier than aaf and I'm still very new to modding.
maddadicusrex Posted April 21, 2021 Posted April 21, 2021 13 hours ago, DevilGod05 said: I was just wondering if someone still has the files for the fp version? I'm just asking because I find using fp much easier than aaf and I'm still very new to modding. I did a search and could not find any mention of SH being for Foreplay. Are you sure it even existed?
FercPolo Posted April 21, 2021 Posted April 21, 2021 Devious Harassment pretty much breaks all the DD and Raider Pet, etc. encounters...while all the rest still work with Raiders/gunners/etc as eligible. Due to that I usually just disable that specific harassment...Seems to reduce gameplay problems integrating with other mods using DD by 1000%.
DevilGod05 Posted April 22, 2021 Posted April 22, 2021 On 4/21/2021 at 8:04 AM, maddadicusrex said: I did a search and could not find any mention of SH being for Foreplay. Are you sure it even existed? I'm pretty sure it exists because looking through some old comments in this topic I've seen them talk about a foreplay version and stuff about updating it to AAF which we have now. So the foreplay version is basically just a very old version of SH.
Asiacurvy Posted April 23, 2021 Posted April 23, 2021 Heey, not sure if I'm missing something or if the files are too deep and i have to pull them out. I unzipped and copied the folders directly into my Mods folder. I downloaded this Sex Attributes and Combat strip lite. None of them show up in my cc or scripts. Any solution? or just pull them out so they aren't so deep?
delete1618 Posted April 23, 2021 Posted April 23, 2021 4 hours ago, Asiacurvy said: Heey, not sure if I'm missing something or if the files are too deep and i have to pull them out. I unzipped and copied the folders directly into my Mods folder. I downloaded this Sex Attributes and Combat strip lite. None of them show up in my cc or scripts. Any solution? or just pull them out so they aren't so deep? They don't go in any mods folder. They go in your Fallout4/Data folder (if you see a Data folder in the zip file, drop that in your Fallout4 folder instead). You also need to handle archive invalidation in your fo4.ini. You should really just download a mod manager like Mod Organizer 2 and let them handle installation for you. 1
MrCruelJohn Posted April 23, 2021 Posted April 23, 2021 I don't know if anyone else has encountered this, but when I have a female NPC do either fan or blackmail, where she shares my Nora, I get locked in position and doesn't advance the quest. I have been able to unfreeze myself by using in Console "Diel" and then "Riel x" when I see what the layer number is locked up. I am thinking this is due to a call for female gangbangs? Not sure. I have SC, and even put in AJ (which did female gangbangs) but no success. This has also caused the OnScene issues with Violate (unselect females to join gangbang - and it works fine). Has anyone else encountered this and other fixes? Thanks, John
Surox Posted April 27, 2021 Posted April 27, 2021 On 3/25/2021 at 10:50 PM, akuma35 said: What Scenario triggers the Fake Doctor one? all the Debug Sex Encounters are the ones where the Harasser keeps saying something about being a slut or something. Any way to change the Chance of the Fake Doctor Scenario? I think that you must have a minimum amount of rads to trigger the event 1
delete1618 Posted April 27, 2021 Posted April 27, 2021 45 minutes ago, Surox said: I think that you must have a minimum amount of rads to trigger the event It's based on your intelligence modified by what you set your "gullible" value to in MCM. The less intelligent you are, the more likely the doctor will show up. Rad level has no effect on it. 1
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