Anonymous999992 Posted January 16, 2021 Posted January 16, 2021 7 hours ago, MadMansGun said: if they don't even have balls then something is overriding MNC....or it's not a stock skyrim creature your looking at. if they have balls but not getting erect then something is probably wrong with SKSE or JContainers or CF. tinkered with it for couple more hours, weirdly enough i got it to work. I added more creatures se, reinstalled the creatures framework and the hentai creatures pack and all of a sudden everything is working. dont tell me i somehow missed that more creatures was actually needed for more nasty critters..... alls well that ends well for me, thanks for the help. edit: I may have spoken too soon and am still having problems, I want to try to edit the savefile by removing the Creature framework scripts and forms before downloading the older version of CF but Im not really sure what im looking for exactly
sabytango Posted January 17, 2021 Posted January 17, 2021 I'm wondering is this mod compatible with a mod like Monster Mod SE
PurpleSkys Posted January 17, 2021 Posted January 17, 2021 https://www.nexusmods.com/skyrimspecialedition/mods/718 Hey! Thanks for this mod works great, no issues. However i seem to be missing a penis texture on the canines added by the mod above. All other canines are fine and have textures. The patrol ones seem to be normal vanilla hounds but they are wearing armor(dunno if that would make a difference) Penis mesh shows both in erect and non erect state but its just purple, Do i need to register the mod or anything or add a texture dds file from mnc to this mods textures folder any help would be greatly appreciated! i do also have BDIC so it might be a penis mesh from his too, but it looks identical to normal vanilla mesh wolves and dogs have. thanks in advance!
MadMansGun Posted January 17, 2021 Author Posted January 17, 2021 1 hour ago, Brandan0670 said: i do also have BDIC a patch is on his support thread on page 20...at least i think it was 20.
no_way Posted January 17, 2021 Posted January 17, 2021 On 1/8/2021 at 3:20 PM, MadMansGun said: yes....assuming it works in your game, if not use the v1.0.1 that Pfiffy uploaded. (make sure you don't have a jcontaner problem first, there have been problems reported with the newer versions) Any way to get it working? I'm stuck with MNC 12_3 and CF 1.1.0Pre2A as the only setup that consistently works. As soon as I try and upgrade anything, no consistent cock applied
PurpleSkys Posted January 18, 2021 Posted January 18, 2021 On 1/17/2021 at 1:36 PM, MadMansGun said: a patch is on his support thread on page 20...at least i think it was 20. it is on page 20, that patch got added to the bdic mod it's self. i have the mesh and it works fine, im just missing the texture for the patrol dog idk if a missing texture can be caused by maybe a load order issue or something or a overwrite. i am using MNC SLAL 12_3 for SE do you think 12_5 would help thanks for the reply btw ❤️ Edit, Looked into SIC again, i didn't even know it added patrols of it's own, that explains a conflict it had with immersive patrols both trying to spawn a patrol lol, i could've sworn i read the patch was included must've been sleepy daydreaming, i tried patch no more purple mesh seems normal however the patrol dog dog doesnt seem to ever get aroused even when arousal is set to 0 in CF and the dog itself is at 100 with sexlab aroused. All other animals do respond normally hmm any thoughts? i guess i could try a new game but this save is literally only like 6hrs old the patch does say for meshes on mnc 11.4 tho, would that make a difference or does patch work for all versions?
xKnightus Posted January 22, 2021 Posted January 22, 2021 Hello I play a male PC and I'm using MNC for female creatures only. But in the world all animals and creatures have penises. Is there a way to remove them?
Husky1o1 Posted January 22, 2021 Posted January 22, 2021 43 minutes ago, xKnightus said: But in the world all animals and creatures have penises That's because there are only some very few female horses and female dogs in the game. And cows are female and some deer. All other creatures are male, there are not even female versions of them.
xKnightus Posted January 22, 2021 Posted January 22, 2021 9 minutes ago, Husky1o1 said: That's because there are only some very few female horses and female dogs in the game. And cows are female and some deer. All other creatures are male, there are not even female versions of them. Yeah I know there's not a lot of female creatures and I'm fine with that. Just wanted to remove penises from the creatures that don't have female variants. I found out that I just need to replace the MNC nifs with defaults ones in the Skyrim SE bsa files. Since MNC redirects where to look for them if I just delete the MNC nif they'll be invisible.
inkyvonstump Posted January 24, 2021 Posted January 24, 2021 I'm getting a strange error seemingly from SKSE about a script extender plugin for MNC failing to load. The MCM menu wasn't appearing, so I closed my game and received a little popup -"SetVehicleFixPlugin.dll" (MoreNastyCritters_v11_4CSE.7z): not a valid dll (code 193) This seems to be telling me that MNC isn't compatible with the latest version of SKSE. Any help or clarification would be appreciated. Edit: my dumbass didn't read the file description, i'll just remove the plugin and it should be fine 1
Koji222 Posted January 27, 2021 Posted January 27, 2021 hello i have a problem with the last update, i installed it and it says i'm missing creatureframework.ems, i installed it just like the old version so i dunno what i'm doing wrong.
Mauserl Posted January 27, 2021 Posted January 27, 2021 On 1/22/2021 at 11:44 AM, xKnightus said: Hello I play a male PC and I'm using MNC for female creatures only. But in the world all animals and creatures have penises. Is there a way to remove them? open console target animal type "sexchange" into console I have no idea how tp change for all though
cmaxirma Posted January 27, 2021 Posted January 27, 2021 Creatures like dogs and deer are, for some reason, getting untextured genitals when erect. They've got a purple sheen over them, and while I don't mind it too terribly, I would like to know if I could fix that, or what's going on really. Also, horses never get erect, even when aroused. Bug testing these things is hard...
MadMansGun Posted January 27, 2021 Author Posted January 27, 2021 7 hours ago, Koji222 said: hello i have a problem with the last update, i installed it and it says i'm missing creatureframework.ems, i installed it just like the old version so i dunno what i'm doing wrong. Creature Framework (2.0.2) https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ or (1.0.1) https://www.loverslab.com/files/file/5462-creature-framework-se/
rainydaize Posted January 28, 2021 Posted January 28, 2021 Hi, can anyone help me? When I initialize sex animation with a draugr, they just stand still with their sos erect while my pc does the animations. Cleaning creatures framework and reinstalling MNC didnt help.
MadMansGun Posted January 28, 2021 Author Posted January 28, 2021 36 minutes ago, rainydaize said: Cleaning creatures framework and reinstalling MNC didnt help. well of course not, your resetting the wrong bloody things: Quote 5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings. 6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play. 7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8 NOTE: if you do have the Creature Pack but some creatures are just playing idle animations during sex try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior" (doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed) 8. you may need to reload the animations, go to the Animation Loader's MCM and then: 8.1. click on the "Disable All" button. 8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*. 8.3. click on "Reload JSON". 8.4. click on "Enable All". 8.5. click on "Count Animations" and make sure nothing is over 750, turn off some animations if they are. 8.6. click on "Register Animations", then Wait for the message to pop up*. *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
rainydaize Posted January 28, 2021 Posted January 28, 2021 1 hour ago, MadMansGun said: well of course not, your resetting the wrong bloody things: I've actually stopped using fnis and moved to nemesis. Should I still run fnis? All my configurations are as you said till step 7. I'm also using fnis xxl pack. You might be right about the 750 animations limit, because I recalled having 928 animations registered in SLAL. Update: Well, I've done everything as you said from step 8. Still the same problem. damn ok. ill give fnis a go
MadMansGun Posted January 28, 2021 Author Posted January 28, 2021 26 minutes ago, rainydaize said: I've actually stopped using fnis and moved to nemesis you need FNIS, nemesis lacks creature support and is therefor useless.
rainydaize Posted January 28, 2021 Posted January 28, 2021 9 minutes ago, MadMansGun said: you need FNIS, nemesis lacks creature support and is therefor useless. Thanks so much! running fnis really fixed it. I really appreciate the work you've done to help me and others. I'll leave you a tip ?
MadMansGun Posted January 29, 2021 Author Posted January 29, 2021 7 minutes ago, Mur3k said: Hey man, I don't know why, but HC crashes my game when I'm in one cell with a chaurus, can anyone help? i will assume it's a abc or asos problem, that hdt crap has a nasty habit of making things crash.
Mur3k Posted January 29, 2021 Posted January 29, 2021 9 minutes ago, MadMansGun said: i will assume it's a abc or asos problem, that hdt crap has a nasty habit of making things crash. nvm, it was more creatures se, it's master is hc, that's why it worked when I disabled this mod
Mur3k Posted January 29, 2021 Posted January 29, 2021 9 minutes ago, Mur3k said: nvm, it was more creatures se, it's master is hc, that's why it worked when I disabled this mod Oooor no, it was abc... you were right :DDD
MadMansGun Posted January 29, 2021 Author Posted January 29, 2021 14 minutes ago, Mur3k said: nvm, it was more creatures se, it's master is hc, that's why it worked when I disabled this mod Snops mod or Sailing Rebels? edit never mind
QuantumWraith Posted February 1, 2021 Posted February 1, 2021 Female horses suddenly change and have a very low-poly/pixelated texture when the aroused mesh/texture is applied. I've read @MadMansGun mention female horses in SE have a "skinpartition" issue. Is that related to what I'm seeing? Is there anything I can do to fix it?
hopeyougetownee Posted February 2, 2021 Posted February 2, 2021 After struggling to get everything working right, I'm able to trigger engagements and all, but none of the creatures perform any actual animations. They just stand around doing idle while my female PC does all the animations, timings, etc. Any idea what's up? Using Skyime SE, Billy's Animations, Hentai Creatures, Horny Creatures of Skyrim, Sailing Rebel's animations.
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