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More Nasty Critters Special/Anniversary Edition


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Posted (edited)
3 hours ago, Billbilliard said:

thx for the headsup, locked everything down ahead of the update. got a issue, the create framework mcm isnt appearing in game even though i definitely have it my mod list in vortex. 

 

There is an extensive instruction page 1, with multiple sections for issues. 

 

Creature Framework 4?

Remove any "patches for CreatureFramework". CreatureFramework 4 wins all conflicts.

 

Make sure you have the correct version of :

Spoiler

JContainers SE (aka: JCON, needed for both SLAL and CF.)

https://www.nexusmods.com/skyrimspecialedition/mods/16495 or https://github.com/ryobg/JContainers/releases
Warning1: like SKSE you need to pay attention to what version of Skyrim you have.

Warning2: if SkyrimVR DO NOT USE JCon v4.1.13 only use the older v4.1.2 file.

 

Spoiler

Creature Framework Troubleshooting:

 

note1: don't use alt player werewolf form mods (Eg: the Player Hermaphrodite Werewolf patch) if you are playing as a vampire lord or using a creature transformation mod, due to how those mods work it will prevent CF from working on your non-werewolf creature form. CF will see you as still wearing the custom werewolf body mesh but as a different race, therefor seeing you as a unregistered race/armor combo.

 

note2: if using SkyrimVR DO NOT USE JCon v4.1.13 only use the older v4.1.2 file.

 

Aroused mesh not getting/staying applied during animations (a list of things to try):
A. go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
B. go to the Creature Framework MCM and click on "Clear Creatures"

C. go to SexLab's MCM and turn off "Automatic Free Camera" (don't know why but freecam may stop meshes from getting refreshed, especially the player's werewolf form)
D. go to the Creature Framework MCM and disable "SexLab Aroused integration"
E. try clicking on the uninstall button in CF's MCM, then save & quit and reload the save. (wait for Creature Framework to reinstall and register)
F. click on the uninstall button in CF's MCM, then save & quit, then use a save editor to remove all of Creature Framework's scripts & forms from your save file.
NOTE: you may need to save & quit again after installing to get it's MCM menu to load.

 

also adding this to the Skyrim.ini (My Documents\My Games\Skyrim) may help CF work a bit better:
[General]
bPreemptivelyUnloadCells=1

 

Creature Framework not registering mods / is empty / stuck in a registering loop:
try reinstalling JContainers or installing a older version of it.
( Warning: pay attention to what version of Skyrim.exe you have. )
https://www.nexusmods.com/skyrimspecialedition/mods/16495
or
https://github.com/ryobg/JContainers/releases

 

There was a problem if you had any Mods from CrapClub (Creation Club) installed, but that bug should be fixed in newer versions of JContainers:
the problem was you had to remove them (or any other esl based mods) before you could register/reregister Creature Framework based mods into Creature Framework.
(i'm just keeping this message here in case the problem comes back)

 

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Edited by safado
Posted

Hey there. I have a bit of a unique problem and Creature Framework is at the center of it. 

 

My creature framework mod config menu does not initialize. After reading, it appears it's an issue with JContainers. Solution seems to be "update JContainers"

However, I am using 1.5.97 game version and JContainers (as far as I know) no longer supports that game version (even though many people use it.)

The mod config menu bug is very inconsistent... some new games it appears, however the last 5 new games I started it initialized blank. 

 

So.... what do?

Posted (edited)
1 hour ago, Silver437 said:

Hey there. I have a bit of a unique problem and Creature Framework is at the center of it. 

 

My creature framework mod config menu does not initialize. After reading, it appears it's an issue with JContainers. Solution seems to be "update JContainers"

However, I am using 1.5.97 game version and JContainers (as far as I know) no longer supports that game version (even though many people use it.)

The mod config menu bug is very inconsistent... some new games it appears, however the last 5 new games I started it initialized blank. 

 

So.... what do?

 

You blind? Is in the Nexus; Bottom of the Main Files. It says The Last JC release before AE (1.6.x), meaning 1.5.97. 

Do not have new functions, but those are not used in CF. 

Spoiler

 

JContainers SE

Date uploaded

14 Oct 2020, 11:54AM

File size

886KB

Unique DLs

1.4M

Total DLs

4M

Version

4.1.13

 

SKSE 2.0.19 or 2.0.20 / SSE 1.5.97

(The last JC release before AE)

 

https://www.nexusmods.com/api/files/7318624437918/download

 

 

 

 

Edited by safado

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