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Posted
11 hours ago, Ramien said:

SKSE also isn't fully operational yet, since the plugin manager is disabled. Not sure if that directly affects SoS or not.

Nah, i get a notification on the main menu that SoS is either not installed or running an un recognized version. I was not even able to launch skyrim before the SKSE update. I think SoS needs an update.

Posted (edited)
1 hour ago, Malagrugrous said:

Nah, i get a notification on the main menu that SoS is either not installed or running an un recognized version. I was not even able to launch skyrim before the SKSE update. I think SoS needs an update.

SOS probably isn't going to see a fast update, but I'd love to be wrong.  In the mean time, try downgrading back to 1.5.97 and enjoying the game while shit gets worked out.

 

Edit: BTW, The currently released SKSE64 for AE (1.6.318) isn't even fully functional.  It doesn't have the ability to load plugins yet.  So, until THAT gets updated it doesn't matter what kind of updates mod authors produce.

Edited by 4nk8r
Posted
19 hours ago, 4nk8r said:

 

Collision isn't really directly part of SOS.  I'm not an expert on this, but my understanding is:

  • Meshes need attributes assigned to the "bones" in the various meshes (genitals, body, hands, etc...anywhere you want collisions to occur needs this). 
  • external XML/INI files define the physics constraints. 
  • HDT or CBPC use the XML/INI files use to apply physics rules to the "bones" (collision, if defined, jiggle/bounce movement, etc.).

Not everything has collisions.  If you're expecting belly distortion on penis insert, both the penis mesh and the belly bones in the receiving body need these settings to be applied in the mesh and the XML/INIs need to have values defined for those bones to induce physics.  If you've made changes via body replacers or penis meshes for the races involved, you won't see any action in those contexts.

Nevermind, i just tried it again and set my race to vampire via console and now it works. Thanks for your answers though!

Posted
1 hour ago, 4nk8r said:

SOS probably isn't going to see a fast update, but I'd love to be wrong.  In the mean time, try downgrading back to 1.5.97 and enjoying the game while shit gets worked out.

 

Edit: BTW, The currently released SKSE64 for AE (1.6.318) isn't even fully functional.  It doesn't have the ability to load plugins yet.  So, until THAT gets updated it doesn't matter what kind of updates mod authors produce.

Well, here's hoping its made functional soon lol. 

Posted
7 hours ago, Malagrugrous said:

Well, here's hoping its made functional soon lol. 

...works fine if you downgrade.  Just sayin'

Posted
14 hours ago, 4nk8r said:

...works fine if you downgrade.  Just sayin'

that was my end fix, the file you are linking worked great and I sent a little cash to the creator. when this is fixed and the modding world levels out I will try again with the update from another directory.

Posted
Just now, dante76737 said:

So, unfortunately I think the Anniversary Edition completely broke this mod.

That or the newest SKSE64. 

Can you read? Everybody knows that that's why nobody updates skyrim intentionally right now.

Posted
On 11/12/2021 at 2:32 PM, Malagrugrous said:

Well, here's hoping its made functional soon lol. 

It's now functional, but mod authors may need to update their mods to work with the new versioning system.

Posted
16 hours ago, green3water5 said:

Any news concerning the Anniversary Edition? Any chance to have a NON SKSE version with no Physics in the mean time?

I think SOS lite is still around if it is that one did not rely on SKSE if I remember right.

Posted (edited)
On 11/15/2021 at 12:20 PM, mcnv said:

So sam light. can I set the schlong size? how do i do that?

Using https://vectorplexus.com/files/file/106-sam-morphs-for-racemenu/

 

 

Edit:  I also created a full nude Bodyslide using the High Poly references.  You can use it for being completely naked.  You can tweak the penis size here as well.

 

SAM_Full_nude_Bodyslides + preset - fixed.zip

 

Edited by 4nk8r
Fixed the attachement
Posted
51 minutes ago, drewstrifer said:

since the game was updated to Anniversary and SKSE was updated too, this mod is not works! error about missing DLL 

 

I suggest you roll back you game to before the update, then set it to update only when you run it, and never launch it from Steam, always through SKSE.

 

https://www.nexusmods.com/skyrimspecialedition/mods/32698

https://www.nexusmods.com/skyrimspecialedition/mods/57618

https://www.nexusmods.com/skyrimspecialedition/mods/19658

Posted (edited)
55 minutes ago, Bloodhhunter666 said:

The tip from "axz2" does not help, all older "Manifest IDs" have been deleted. The last "Manifest-ID" before the Anniversary Edition was "2289561010626853674" (2019). If this is used, "Depot download failed: Manifest not available" appears in Steam, which means that the file has been deleted. I tried all of them until 2017 and kept showing up "Depot download failed: Manifest not available". So there is only the Anniversary Edition, I was wondering why 4GB are being downloaded.

 

Der Tipp von "axz2" bringt nichts,

Die letzte "Manifest-ID" vor Anniversary-Edition war "2289561010626853674" (2019). Wird diese benutzt erscheint in Steam "Depot download failed : Manifest not available", dass heißt die Datei wurde gelöscht. Ich habe alle versucht, bis 2017 und immer wieder erscheint "Depot download failed : Manifest not available".

Es gibt also nur noch die Anniversary-Edition, habe mich schon gewundert warum 4GB heruntergeladen werden.

 

 

For the US/English build (I guess):

 

Using DepotDownloader, I was able to pull down the previous SkyrimSE build with this:

 

DepotDownloader.exe -app 489830 -depot 489832 -manifest 5260954425794414274 8702665189575304780 -username yoursteamuserid  d:\where\you\want\shit\

 

This depot and manifest are for the core game files from the 1.5.97 release, minus the game.EXE (does include the launcher.EXE).

 

This command got the last game.EXE:

 

DepotDownloader.exe -app 489830 -depot 489833 -manifest 6964426252826681862 2289561010626853674 -username yoursteamuserid d:\where\you\want\shit\

 

It will prompt for password.  I have Steam Guard on my account.  It prompted for that code as well.  Download went flawlessly.  Doesn't care if that is a valid Steam install location or not.  The download just dumps the files wherever you tell it.

 

Edit: My manifest ID's are for the most recent version...Correct now

 

Edit2: There will be a "depot" folder in the specified download location.  The different depots download to a folder matching the depot id.  Some assembly required.

Edited by 4nk8r
Corrected manifest IDs

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