LukeDuke Posted October 28, 2018 Posted October 28, 2018 Will this fix work with SexLab 1.63 Beta 4 ?
MadMansGun Posted October 28, 2018 Posted October 28, 2018 23 minutes ago, Ed86 said: someone will fix SL anims? it would be a easy fix, but i'm working on MNC and HCOS first.
WaxenFigure Posted October 29, 2018 Posted October 29, 2018 3 hours ago, LukeDuke said: Will this fix work with SexLab 1.63 Beta 4 ? No.
MadMansGun Posted October 30, 2018 Posted October 30, 2018 On 10/28/2018 at 2:58 PM, Ed86 said: someone will fix SL anims? FNIS_&_SL_Spider_Behavior_Patch.7z delete the "frostbitespiderbehavior.hkx" before you run FNIS.
Ed86 Posted October 30, 2018 Author Posted October 30, 2018 43 minutes ago, MadMansGun said: FNIS_&_SL_Spider_Behavior_Patch.7z delete the "frostbitespiderbehavior.hkx" before you run FNIS. had to also remove FNIS_Billyy_Creature2_frostbitespider_Behavior to work
MadMansGun Posted October 30, 2018 Posted October 30, 2018 Just now, Ed86 said: had to also remove FNIS_Billyy_Creature2_frostbitespider_Behavior to work use generatefnisformodders.exe to make a new behavior file for billyy's SLAL Pack, i'm using a newer version of his pack so i don't have the files needed for the old "FNIS_Billyy_Creature2_frostbitespider_list.txt"
grasys Posted December 20, 2018 Posted December 20, 2018 How can users fix this one? "FNIS_Billyy_Creature2_frostbitespider_list.txt" In all packages that have these animations?
majormagers Posted April 21, 2020 Posted April 21, 2020 hey quick question. did this mod get incorporated into anything and is no longer needed or should I keep it in my load order. 1
MadMansGun Posted April 21, 2020 Posted April 21, 2020 2 hours ago, majormagers said: hey quick question. did this mod get incorporated into anything and is no longer needed or should I keep it in my load order. keep it, SexLab for 32Bit is still at v1.62. 1
AureumCustos Posted February 1, 2024 Posted February 1, 2024 Can this fix work for special edition cause the spiders in special edition still get stuck in their animation post scene end.
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