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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


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Posted
48 minutes ago, DiddyBeatz said:

could i possibly get a link to the version compatible with SE game version 1.5.97 please?

i think it was v1.63 beta 9
ive been scrolling for a while and still cant find the link thats supposed to be in here :I

No, don't use beta 9, just clic on the download link, version 1.63 for 1.5.97 is still available.

Posted (edited)
1 hour ago, Shonen17000 said:

No, don't use beta 9, just clic on the download link, version 1.63 for 1.5.97 is still available.

ok.................that still doesnt help me apart from telling me that 'yes we have that' 
ty for the information but its not going to be much help if i dont where to find the older versions which is why im asking for a link to it if anybody has one

 

NVM i found it myself

Edited by DiddyBeatz
Posted (edited)
7 minutes ago, DiddyBeatz said:

ok.................that still doesnt help me apart from telling me that 'yes we have that' 
ty for the information but its not going to be much help if i dont where to find the older versions which is why im asking for a link to it if anybody has one

It doesn't help you because you're looking in the wrong place, go in the original post of this thread, clic on "view file" at the top of the op, clic on the green button on the new page, your file is the first one.

Seriously it couldn't be easyer to find... You don't even need to scan the thread.

Edited by Shonen17000
Posted (edited)

Does anyone know how to fix "times with player" reset to 0 after loading the save ? It happens to some NPC like followers and some not (works) , it happened in the SE version way back 2021, and now even in the last version and a new game AE , drives me crazy , like is it a common bug ? 
 

PS. I know there’s F12 but my PC away , sry 

PS. seed npc is on and turning it off doesn’t fix it 

IMG_2059.jpeg

Edited by KING2757
Posted (edited)
23 hours ago, KING2757 said:

Does anyone know how to fix "times with player" reset to 0 after loading the save ? It happens to some NPC like followers and some not (works) , it happened in the SE version way back 2021, and now even in the last version and a new game AE , drives me crazy , like is it a common bug ? 
 

PS. I know there’s F12 but my PC away , sry 

PS. seed npc is on and turning it off doesn’t fix it 

IMG_2059.jpeg

 

 

It's being reported issues between the NPC's of the ESL plugins and the SexLab Journal in which case the problem is on the DLL file and have to be checked by @Ashal

 

 

Apparently is the native function that check if the actor have Stats. 

Edited by OsmelMC
Posted
15 hours ago, OsmelMC said:

 

 

It's being reported issues between the NPC's of the ESL plugins and the SexLab Journal in which case the problem is on the DLL file and have to be checked by @Ashal

 

 

Apparently is the native function that check if the actor have Stats. 

Now you mentioned it , it’s true all of my followers are ESL, 2-3 esp and they do work well, is there a fix for this ? I hoped there will be in your mod, but as you can see it’s not , but using PAHE (enslave system) after enslaving them they actually work in the journal and SLEN (as it’s linked to SL). So it’s weird 

Posted
5 hours ago, KING2757 said:

Now you mentioned it , it’s true all of my followers are ESL, 2-3 esp and they do work well, is there a fix for this ? I hoped there will be in your mod, but as you can see it’s not , but using PAHE (enslave system) after enslaving them they actually work in the journal and SLEN (as it’s linked to SL). So it’s weird 

Not so weird, assuming that is really the native function to detect if the actor have Stats the most probably is that be treating the ESL NPC's as standard Form's in which case the Stats will be fine until the position of the ESL mod change on the plugin's load list. In which case the native function will think that is another actor because it's FromID is different.

 

Means that you can keep using the stored values if you make sure that the ESL plugins doesn't change its HEX index id. 

 

Sadly fix that function is not on my hands, only @Ashal can do that and only with be available for the last version of Skyrim AE. Unless @Scrab can make some fix or alternative function on it's SexLab P+ DLL file at least for the current and previous versions of SexLab. 

Posted

My Sexlab started behaving weird recently and I'm having trouble locating the cause.

At the end of a sex scene I'm getting the 'My desires are driving me' notification in the top right. I also have SLEN dialogues set to only trigger with high arousal, and yet directly after a sex scene they are starting to show up.

 

The weird part is, if I open aroused to check my arousal level (or even just press the 'N' key to check it) then it shows as normal and when I close the MCM and return to game the SLEN dialogues go away again, until the next sex scene when they return.

 

Does anyone know what might be causing this? Any help would be appreciated.

Posted
1 hour ago, OsmelMC said:

Unless @Scrab can make some fix or alternative function on it's SexLab P+ DLL file at least for the current and previous versions of SexLab. 

There are plans to update the statistics system in the future, though currently priority lies in fixing bugs so I can do another public release on LL

Posted (edited)
3 hours ago, OsmelMC said:

Not so weird, assuming that is really the native function to detect if the actor have Stats the most probably is that be treating the ESL NPC's as standard Form's in which case the Stats will be fine until the position of the ESL mod change on the plugin's load list. In which case the native function will think that is another actor because it's FromID is different.

 

Means that you can keep using the stored values if you make sure that the ESL plugins doesn't change its HEX index id. 

 

Sadly fix that function is not on my hands, only @Ashal can do that and only with be available for the last version of Skyrim AE. Unless @Scrab can make some fix or alternative function on it's SexLab P+ DLL file at least for the current and previous versions of SexLab. 

Honestly, I don’t think this will ever be fixed been issue forever now , but what I think these enslave mods do (PAHE) , they kill the original NPC and make a duplicate of it , so in this case based on what you said they’ll be having Different IDs, which allows them to be registered in the diary. It looks simple yet I’m not sure of what I said is true. So why don’t SL try doing the same generating uniq ids with the same name on the NPC to keep track of their stats. 

Edited by KING2757
Posted
4 hours ago, KING2757 said:

Honestly, I don’t think this will ever be fixed been issue forever now , but what I think these enslave mods do (PAHE) , they kill the original NPC and make a duplicate of it , so in this case based on what you said they’ll be having Different IDs, which allows them to be registered in the diary. It looks simple yet I’m not sure of what I said is true. So why don’t SL try doing the same generating uniq ids with the same name on the NPC to keep track of their stats. 

In that case the reference I'd of the actor will start by FF instead of FE and still will be the same after change the position of the plugin.

 

So that will work too. Of course you can't do that with any the actor since followers like Misty will get rid of they clone's and some of the Quests involving the original NPC's will probably break.

 

(By other side the ESL follower probably don't have any of those issues)

 

 

 

Posted
16 hours ago, shardoom said:

My Sexlab started behaving weird recently and I'm having trouble locating the cause.

At the end of a sex scene I'm getting the 'My desires are driving me' notification in the top right. I also have SLEN dialogues set to only trigger with high arousal, and yet directly after a sex scene they are starting to show up.

 

The weird part is, if I open aroused to check my arousal level (or even just press the 'N' key to check it) then it shows as normal and when I close the MCM and return to game the SLEN dialogues go away again, until the next sex scene when they return.

 

Does anyone know what might be causing this? Any help would be appreciated.

 

While I sincerely appreciate everyones help in this matter, I have managed to locate the problem myself. :)

 

I had installed...

Without realising I also had to installed SLSO.

So if anyone else runs into the problem of arousal temporarily maxxing out after sex then this could be your culprit.

Either remove it or install all of its requirements.

Posted

Nice mod but i do have some problem.
"Cum" Textures like CumAnal or CumVaginal did not display, but the other cum textures worked well like Vaginal2Oral2Anal2 or Vaginal2Oral1Anal2.
Does anyone know how to fix this

Posted
4 hours ago, Broken Gamer said:

when i went to reinstall this mod via mcm menu it endlessly installs... waited 2 hours and still didnt install.. just said to close the menus while it installs

Install the "Papyrus Tweaks NG" and enable it's option to speed up the scripts.

 

Unless you required the SexLab for some Alternative Start is better let it install itself. When you start a new game all the Mods get installed or initialized, meaning that the papyrus will be incredible busy for a while. Knowing this, the SexLab Framework and few other Mods wait until the end of the "Unbound" quest to install itself automatically. Of course you can force the setup anytime but even then you should wait until the papyrus be less busy to avoid issues. The Skyrim papyrus put some Scripts in hold (Dump) when is to busy to prioritize the FPS and that's bad because can keep those scripts holding for a long time or indefinitely.

 

 

Posted (edited)
9 hours ago, OsmelMC said:

Install the "Papyrus Tweaks NG" and enable it's option to speed up the scripts.

 

Unless you required the SexLab for some Alternative Start is better let it install itself. When you start a new game all the Mods get installed or initialized, meaning that the papyrus will be incredible busy for a while. Knowing this, the SexLab Framework and few other Mods wait until the end of the "Unbound" quest to install itself automatically. Of course you can force the setup anytime but even then you should wait until the papyrus be less busy to avoid issues. The Skyrim papyrus put some Scripts in hold (Dump) when is to busy to prioritize the FPS and that's bad because can keep those scripts holding for a long time or indefinitely.

 

 

sexlab broke mid playthrough i believe i have no choice but to start again also think it was caused by p+ version so will remove it.. it was taking anywhere upto 3 mins for it to find a animation to lol

Edited by Broken Gamer
Posted

FYI: A Papyrusutil dll for 1179 (GOG) is out and appears to work.

There are also experimental builds for fsmp and racemenu, fisses and jcontainers.

The only thing missing is sexlabutil.dll.

 

I'm mentioning this here because the last time I asked for a current GOG version of sexlab, the answer was "we are waiting for papyrusutil".

Posted

Hey, so i have sex labs and all, but i really don't know what i need to use it on people. 

i dont know how to activate it to start sex animations. 

Posted (edited)
5 hours ago, darkfaller said:

Hey, so i have sex labs and all, but i really don't know what i need to use it on people. 

i dont know how to activate it to start sex animations. 

There is a button to test the Animations on the "Animation Editor" page of the SexLab MCM.

 

But what you really need is some of the SexLab Mods with a dialogue and a bit of immersion to start the scenes. To start, take any of the dialogue mods on the SexLab or Adult downloads section.

 

Edited by OsmelMC
Posted
16 hours ago, Broken Gamer said:

sexlab broke mid playthrough i believe i have no choice but to start again also think it was caused by p+ version so will remove it.. it was taking anywhere upto 3 mins for it to find a animation to lol

You don't have to start a new game just to reinstall the SexLab. Just try using the Clean System option on the last page of the SexLab MCM.

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