FlyingSpaceRhino Posted January 9, 2018 Posted January 9, 2018 21 hours ago, TanookiTamaTachi said: Pacifist: Offering sex as a "peaceful" solution? I like this idea. Creatures or natives don’t like your colonists on their planet? Give them free use of your colonists in exchange for letting them be there. Would lower your pop’s happiness if xenophobic, but xenophiles would be quite happy with such an arrangement.
darkspleen Posted January 10, 2018 Author Posted January 10, 2018 New version up with a few new anomalies. I meant to have a lot more added, but I literally spent all day yesterday figuring out how to nuke a planet via event and how to change the interstellar exchange event into an on_action one while preserving the ability to have options triggered by ethics. Both proved to be a lot harder to do than I initially thought. Â Its my hope that I'll be able to average about 5 new events per week, though that'll be subject to change depending on the size and scope of those events. 2
hamsman Posted January 10, 2018 Posted January 10, 2018 Hey great work on the new version, going to download it now. But about the old version, you might want to adjust the frequency of some. I seem to be getting the "catering to xenos" more than any otherÂ
darkspleen Posted January 10, 2018 Author Posted January 10, 2018 Catering to xenos? Are you talking about the Interstellar Exchange event? I've switched it to trigger bi annually. In the future its my goal to have a group of events, which the interstellar exchange event will be a part of, that one of will be randomly selected to occur every year or every decade or something. As of right now the Interstellar Exchange is the only event in that group that I've made.
hamsman Posted January 10, 2018 Posted January 10, 2018 2 hours ago, darkspleen said: Catering to xenos? Are you talking about the Interstellar Exchange event? I've switched it to trigger bi annually. In the future its my goal to have a group of events, which the interstellar exchange event will be a part of, that one of will be randomly selected to occur every year or every decade or something. As of right now the Interstellar Exchange is the only event in that group that I've made. That makes sense, I am getting that one 10x more than any other one.Â
darkspleen Posted January 10, 2018 Author Posted January 10, 2018 Yea. That's less a glitch/balancing issue so much as a testing feature at this point. Are you getting the anomalies as well as this event as you play?
Linxx Posted January 10, 2018 Posted January 10, 2018 Nice. Thanks for your work in making space as it should be ( ͡° ͜ʖ ͡°)
mk40 Posted January 10, 2018 Posted January 10, 2018 @darkspleen I was wondering, do you think you could integrate a compatibility to the planet related events for Planetary Diversity? I believe it should be just a matter of adding the planet classes to your "00_anomaly_categories_massa.txt". Also, a little suggestion about the naming of the event "The Cyber Shop", shouldn't it be "The Cyber Sex Shop" instead?Â
darkspleen Posted January 10, 2018 Author Posted January 10, 2018 It would be. I play with Real Space myself so I'd considered making it compatible for that. There's a very real chance that I'll make a comparability patch for Planetary Diversity and/or real space in the near future.  And you are totally right about the name of "The Cyber Shop".  @Raana Do you know of where I can look up some of the lore for the spiritualists? I've been looking around and haven't really found anything of use. I know I haven't commented on your ideas previously, but I really do like your idea of a default "publish vs keep secret" option.  The zoo idea is golden. I will be adding such an event in the next update.
Raana Posted January 11, 2018 Posted January 11, 2018 It's not really so much lore as it is stuff I've pieced together from in-game events.  Up until recently empires with Spiritualist ethos were the only ones that had any significant access to psionics. Even now anything psionics related causes a strong Spiritualist ethos draw in empires.  Then there's The Shroud event chain that triggers after psionic ascension perks are acquired. In those events it describes The Shroud as a dimensional realm that is the source of all psionic powers. Entities also live there ranging from curious, to benevolent to malicious, and if I understand things correctly that includes "The Worm" from the Horizon Signal event chain and Dimensional Horror leviathan. Since both are beings from another dimension and resemble monsters you'd see in the Cthulhu mythos.  So I figure that Spiritualists in the game, particularly psionic Spiritualists, are actually closely tied to the dimensional beings that most empires would probably find pretty horrific.  Could be understanding things wrong of course. Glad you liked some of the other ideas as well, and there was no way I could not single out the Zoo either.
darkspleen Posted January 11, 2018 Author Posted January 11, 2018 I know that the unbidden come from a higher plane of existence than the shroud, which is higher than ours. And the worm is a higher dimensional being. I'm not sure if it actually comes from the shroud or not.
Raana Posted January 11, 2018 Posted January 11, 2018 I know the Unbidden have unique dialogue options with psionics that hint at The Shroud being "very close" to their dimension. Â But yeah, I'm not 100% sure they're all from the same higher planes or not either. Just that all of those higher planar beings seem to have at least some connection to psychic energy, psions, and by extension Spiritualist ethos. Unbidden feed on it, The Shroud provides and empowers itself with it, The Worm speaks through your people throughout its event chain, and the Dimensional Horror has the same appearance as The Worm. Â So basically I'm assuming Spiritualists have a stronger connection to these extra-dimensional beings and are therefore would be more likely to be accepting of any events involving them compared to other ethos.
darkspleen Posted January 11, 2018 Author Posted January 11, 2018 Well version 0.12 is up. While I'm not making as much progress as I was initially hoping, I do feel that I'm proceeding at a fairly good rate. Â There are two big things you can help me out with. Â 1) If you see an event and think "I could have written that better!" or "I would have written that with more detail." Please do! I know there are some better writers in the community than I and I would love to feature their work in this mod. Â 2) I am planning to have an event, or series of events, with a tentacled creature from a higher dimension. Any suggestions for names/titles for this creature would be highly appreciated. 2
Bloodly Posted January 11, 2018 Posted January 11, 2018 I'm not sure if it actually comes from the shroud or not.  It's not.  https://stellaris.paradoxwikis.com/Horizon_Signal_events  It has no relation to the Shroud at all.
hamsman Posted January 11, 2018 Posted January 11, 2018 This turned surprisingly intelligent for a sex modding community.Â
Linxx Posted January 11, 2018 Posted January 11, 2018 2 hours ago, hamsman said: This turned surprisingly intelligent for a sex modding community. "Puts on top hat and monocle while sippind tea" Why, monsieur, we are all intelligent beings "another sip" and enjoy good discuss. "straightens top hat"
sfet80 Posted January 12, 2018 Posted January 12, 2018 Hi,  i have a little problem. Everytime an event pobs up it looks like this  I think its because im using german and not english localisation.
mk40 Posted January 12, 2018 Posted January 12, 2018 2 minutes ago, niepel said: I think its because im using german and not english localisation. Yes, because only the english localisation is supported at the moment.
sfet80 Posted January 12, 2018 Posted January 12, 2018 2 minutes ago, mk40 said: Yes, because only the english localisation is supported at the moment. Â To bad. Then i just hope for the future. Thank you for confirmation.
darkspleen Posted January 12, 2018 Author Posted January 12, 2018 Yea. Sorry man. I only speak english.
darkspleen Posted January 13, 2018 Author Posted January 13, 2018 Preliminary tests indicate that I will be able to make MASSA fully compatible with Realspace and Planetary Diversity without the use of a compatibility patch/addon. Â In testing I've confirmed that I can add triggers in an anomaly category for a planet type only in one of those mods, not have the mod active, and still have the anomaly category function properly on other planets. This makes things way easier for me in the long run. Â Also what are your guys' thoughts in regards to the Robot Rapists event, specifically the spiritualist option? Do you think its too harsh?
mk40 Posted January 13, 2018 Posted January 13, 2018 7 hours ago, darkspleen said: Preliminary tests indicate that I will be able to make MASSA fully compatible with Realspace and Planetary Diversity without the use of a compatibility patch/addon.  In testing I've confirmed that I can add triggers in an anomaly category for a planet type only in one of those mods, not have the mod active, and still have the anomaly category function properly on other planets. This makes things way easier for me in the long run. Yeah! That's what I was hoping for. I saw some mods having the compatibility integrated to their core mod, so I was pretty confident that you'll be able to add Realspace and Planetary Diversity compatibility directly into your mod.  7 hours ago, darkspleen said: Also what are your guys' thoughts in regards to the Robot Rapists event, specifically the spiritualist option? Do you think its too harsh? The option for the spiritualist seems logical to me. Is it too harsh? Well if you're playing with spiritualist, what are you doing with robots in the first place? xD   On a side note, I was looking through the files, instead of using NOT and OR like this: NOT = { OR = { has_ethic = ethic_spiritualist has_ethic = ethic_fanatic_spiritualist } } You should use NOR: NOR = { has_ethic = ethic_spiritualist has_ethic = ethic_fanatic_spiritualist } Take a look here: https://stellaris.paradoxwikis.com/Conditions 1
darkspleen Posted January 13, 2018 Author Posted January 13, 2018 Oooooh! That'll help clean up my code a bit. Thanks!
Abominus Posted January 13, 2018 Posted January 13, 2018 16 hours ago, darkspleen said: Yea. Sorry man. I only speak english. I could do that if you like.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now