Musje Posted December 24, 2022 Author Posted December 24, 2022 2 hours ago, in'n'out said: Are you speaking to me? Well, I guess. Just popped in to accidentally find your post. Okay. Thanks. I checked that out. Yes, there is a skeleton with a SaddleBone. Might consider giving it a ride. Although I am pretty much not interested in riding a female character. Men are far more hardy mount. Think it's possible to make a male version? Â Probably, but you'll have to ask someone else, I have no idea how to make skeletons I would also prefer male mounts. Maybe I'll poke around in the NIF editor a bit
in'n'out Posted December 24, 2022 Posted December 24, 2022 (edited) 4 hours ago, Musje said: Â Probably, but you'll have to ask someone else, I have no idea how to make skeletons I would also prefer male mounts. Maybe I'll poke around in the NIF editor a bit Would you! That's really nice to hear. I am not alone who prefer male mounts. Actually I am quite familiar with NifSkope. I know how to edit skeleton nifs. It's just adding NiNodes is what I have no success at so far. I've come across a tut tho. But it was long ago and I don't remember where I found that tutorial. What I do remember is my game CTD after I added a couple NiNodes to the skeleton. Wait... I am pretty sure it was a camel skeleton from the World of Rudra, wasn't it? And I was trying to add a SaddleBone... Funny thing, huh? Well, I guess I know the guy who's good at editing skeletons! Creatures' ones at least. But I don't wanna bother him with such a peculiar situation we have here, I mean riding a human NPC and all that jazz... Not sure he's into the theme. Edited December 24, 2022 by in'n'out
in'n'out Posted December 24, 2022 Posted December 24, 2022 (edited) Also, I still have to check in game if the female skeleton works. Â Also, the female skeleton I currently have in my game is the XP32 latest version. And it is newer than the one tara provided. So, it will be nice if we can adit the female one as well. Edited December 24, 2022 by in'n'out
Musje Posted December 24, 2022 Author Posted December 24, 2022 I think the new female skeleton can be adapted with the saddle bone, but the male skeleton is very different, and I have no idea how to set up the constraints for that.
NativeEngoyer Posted December 24, 2022 Posted December 24, 2022 On 12/13/2022 at 4:53 PM, Musje said:  The SE version should work! I didn't post one but someone else did a conversion. No worries, I am posting an update for LE and SE in a few minutes  Maybe you should mark the thread as "Special Edition Compatible"
Ionenschatten Posted December 24, 2022 Posted December 24, 2022 You mentioned the ZaP test cell. Where is it/what command do I use to teleport to it?
Musje Posted December 25, 2022 Author Posted December 25, 2022 22 hours ago, in'n'out said: Also, I still have to check in game if the female skeleton works.  Also, the female skeleton I currently have in my game is the XP32 latest version. And it is newer than the one tara provided. So, it will be nice if we can adit the female one as well.  I have working skeletons for female and male. I will post them in the ZAP thread where they belong
coolyoungboy Posted January 18, 2023 Posted January 18, 2023 When I teleport to another location while my follower is interactive with one PAH slave, that slave is not teleported and lost forever. Is that a bug?
Musje Posted January 18, 2023 Author Posted January 18, 2023 3 hours ago, coolyoungboy said: When I teleport to another location while my follower is interactive with one PAH slave, that slave is not teleported and lost forever. Is that a bug?  They should not be lost forever  Normally, iBDSM interactions end when the player leaves the location, and both slave and follower should follow the player, either immediately or a little bit later. If not, the slave should still be there. Check the PAHE menu and teleport the slave to you if needed.  But keep in mind: an untrained PAHE slave may escape if the player leaves the location they are in, even if the follower is busy with that slave through iBDSM.
coolyoungboy Posted January 18, 2023 Posted January 18, 2023 1 hour ago, Musje said:  They should not be lost forever  Normally, iBDSM interactions end when the player leaves the location, and both slave and follower should follow the player, either immediately or a little bit later. If not, the slave should still be there. Check the PAHE menu and teleport the slave to you if needed.  But keep in mind: an untrained PAHE slave may escape if the player leaves the location they are in, even if the follower is busy with that slave through iBDSM. Actually the lost slave was well trained(above 70), but the slave count was reduced , the slave was not shown any more after travel,just like an escape. I may try to screenshot next time.
coolyoungboy Posted January 18, 2023 Posted January 18, 2023 It seems only one certain slave disappears, even she is not interacting. Strange. ScreenShot11.bmp ScreenShot10.bmp ScreenShot9.bmp
Miauzi Posted January 18, 2023 Posted January 18, 2023 Dear Mod Author, I just "stumbled upon" this mod by accident. Since I am currently preparing a complete new installation of Skyrim - but this will not be implemented until the end of March - I am still looking for mods that fit into the basic idea for my next run These two mods here will form an important basic building block    A BDSM mod would fit in perfectly... ..with the aim - Serana is the mistress and therefore the dominant part - she carries out the "torture". - the Dragonborn (the player) is the submessive part Question from me: Can this be realized under the current constellation (MCM) in such a way that no NPCs interfere? Or would it be enough to go into an in-door cell that no other NPC has access to
Musje Posted January 18, 2023 Author Posted January 18, 2023 There's no way to make a specific NPC torture the player, so you'll have to go to a place without other NPCs around. Â It's an interesting idea for an addition though: the ability to designate a specific NPC as torturer for the player and/or NPCs 3
Frozen Lake Posted April 15, 2023 Posted April 15, 2023 On 12/17/2017 at 2:42 AM, Musje said: If an NPC sits in a device and another NPC is nearby, the other NPC will start torturing the one in the device  I don't seem to be able to get an NPC to start a torturing session. It works perfectly alright when the PC sits in a device, then an NPC comes and starts the animation but no luck so far with an NPC in a device and other NPCs. By the way, NPC vs NPC seems to work in AYGAS after I sell a slave. The new owner will occasionally start the animation if they get angry or something with their new slave. Is this supposed to work that way only or am I missing something?
Maddog3316 Posted August 14, 2023 Posted August 14, 2023 I have the SE port downloaded made by nomkaz. Is there a difference between their port and your current "ITF_SSE 0.5" ? Also, I gathered from scanning this thread that this mod add behaviors and other interactions regarding furniture but doesn't add any furniture. Is there a way to summon zaz furniture anywhere or are there any specific mods you recommend that place furniture throughout the world like in the screenshots in the desciption?
DonQuiWho Posted August 14, 2023 Posted August 14, 2023 5 minutes ago, Maddog3316 said: I have the SE port downloaded made by nomkaz. Is there a difference between their port and your current "ITF_SSE 0.5" ? Also, I gathered from scanning this thread that this mod add behaviors and other interactions regarding furniture but doesn't add any furniture. Is there a way to summon zaz furniture anywhere or are there any specific mods you recommend that place furniture throughout the world like in the screenshots in the desciption?  Have a look for these  ============================  Furniture Preplaced in Skyrim  Bondage Furniture World1.1.4  Haven't saved the link but a search for the file should get you there  ====================================  Mod to place furniture in Skyrim  ZAZ_Helper_Addon_Extension_2.02b_FEMALE ZAZ_Helper_Addon_Extension_2.02b_FEMALE PAHE Ext ZFPE Version  Hope those help  DQW
Username12312 Posted November 27, 2023 Posted November 27, 2023 (edited) Is there a more complete version of this mod or similiar to? I feel like this mod is so necessary lol Or maybe an extension that adds sound? Edited November 27, 2023 by Username12312
Allen Harris Posted November 27, 2023 Posted November 27, 2023 7 hours ago, Username12312 said: Is there a more complete version of this mod or similiar to? I feel like this mod is so necessary lol Or maybe an extension that adds sound? Unfortunately, this is a very old mid that was effectively abandoned a long time ago (save for some bug fixes iirc) 1
TheVolcanoGodess Posted December 23, 2023 Posted December 23, 2023 On 11/27/2023 at 4:59 AM, Allen Harris said: Unfortunately, this is a very old mid that was effectively abandoned a long time ago (save for some bug fixes iirc) These bug fixes are still compatible with the latest version?
Allen Harris Posted December 23, 2023 Posted December 23, 2023 15 hours ago, TheVolcanoGodess said: These bug fixes are still compatible with the latest version? If you're talking about the most recent update from like a month ago, probably not. I haven't installed the latest version, so I'm not sure.
krkala Posted August 14, 2024 Posted August 14, 2024 Why can't I cancel this mod, if I cancel the enable it reports an error and the new adventure doesn't work either
jerryrhp Posted February 8 Posted February 8 Is this mod dead? Does anyone know how to make it work on version 1170?
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