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Dead Or Alive Xtreme Venus Vacation - Modding Thread and Discussion -


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Posted
16 hours ago, tokorozawa said:

Always we are indebted.
With this version upgrade, Wet Effects no longer works.
Is there anyone who can fix it?
Excuse me for Google Translate.

 

いつもお世話になっております。
今回のバージョンアップに伴い、Wet Effectsが機能しなくなりました。
直せる方はいらっしゃいますか?
グーグル翻訳で失礼します。

無題.png

glossy.dds 341.5 kB · 35 downloads glossy.ini 1.92 kB · 37 downloads extra_wet.dds 341.5 kB · 36 downloads extra_wet.ini 1.8 kB · 42 downloads

 

いくつかのスレに書かれているようにd3dx.iniファイルを更新すれば機能しますよ

Posted
19 hours ago, tokorozawa said:

Always we are indebted.
With this version upgrade, Wet Effects no longer works.
Is there anyone who can fix it?
Excuse me for Google Translate.

 

いつもお世話になっております。
今回のバージョンアップに伴い、Wet Effectsが機能しなくなりました。
直せる方はいらっしゃいますか?
グーグル翻訳で失礼します。

無題.png

glossy.dds 341.5 kB · 45 downloads glossy.ini 1.92 kB · 47 downloads extra_wet.dds 341.5 kB · 47 downloads extra_wet.ini 1.8 kB · 57 downloads

 

そのwet effectは少し古いタイプのやつみたいですね。

もしd3dx.iniを更新しても治らない場合は↓のwet effectを試してみてください。

 

 

Posted
20 hours ago, chalombobo said:

I have some problem.

DOAX-VenusVacation_220524_230421.jpg

 

Updated d3dx.ini for this problem
d3dx.ini

 

or simply add this ShaderOverride section.

 


[ShaderOverride_PS_Clothes-010]
; Takao (Hon) - 2022/05/25
hash = d43fd1a34748dc19
run = CommandListClothes

 

Posted
58 minutes ago, THE-JOY said:

 

そのwet effectは少し古いタイプのやつみたいですね。

もしd3dx.iniを更新しても治らない場合は↓のwet effectを試してみてください。

 

 

I got a new wet effect and it worked!
Thank you for your guidance.
Thank you for your cooperation.

 

新しいwet effectを入手しましたら機能しました!

お導きありがとうございます。

皆様のご協力に感謝いたします。

無題.png

Posted

日本語で失礼します 新しいd3dx.iniを入れたらカメラの角度によって髪の毛の色が1部おかしくなりました

どうすれば直せるか教えていただけないでしょうか?

DOAX-VenusVacation_220526_100332.jpg

Posted (edited)
On 5/13/2022 at 3:46 AM, JANRATATATA said:

Can this mod support Luna?  I can't find Honoka.vb: 2 and Honoka.ib: 2 when I use this mod. Or is that not the problem with this MOD?  I don't really understand, Sry  

honoka body not included.
I am using a modification of the mod in eromaro's thread.

I was not sure how to quote it and I was not sure how to raise it, so I deleted it because I thought it was rude.

The above mod is very nice, so please use that one.

Edited by fukaina
Posted

Hi :D

im Nioh2 modder.
i want to edit common body(Amy), but the border of the texture trouble my head.
i can't find out what is the cause of the border even if I check all the vertices, normals, and textures in blender.
pls tell me if anyone knows.

0.jpg

Posted (edited)
On 5/24/2022 at 11:19 PM, yyyyss said:

  

thx for your great works!!

SUISEN v4.5.0 broken again, skirt remains.

like last ini updates.

 

DOAX-VenusVacation_220524_230656.jpg

 

 

[TextureOverrideSUIREN_Skirt2IB]
hash = 3c8b4ec0
handling = skip

 

 

I don't know why it doesn't work

 

 

=============================

 

knight77

 

EDIT: 22_05_24 21:59

UPDATE (cleaned up DMM version)

d3dx.ini75.42 kB · 2,301 downloads

 

 

IS work

 

Edited by zedward
Posted
7 hours ago, zedward said:

 

 

[TextureOverrideSUIREN_Skirt2IB]
hash = 3c8b4ec0
handling = skip

 

 

I don't know why it doesn't work

 

 

=============================

 

knight77

 

EDIT: 22_05_24 21:59

UPDATE (cleaned up DMM version)

d3dx.ini75.42 kB · 2,301 downloads

 

 

IS work

 

 

GREAT!

it works again, thank you.

DOAX-VenusVacation_220527_102905.jpg

Posted
12 hours ago, tempy1111 said:

你好:D

我是 Nioh2 模组。
我想编辑共同的身体(艾米),但纹理的边界让我头疼。
即使我检查了搅拌机中的所有顶点、法线和纹理,我也无法找出边框的原因。
请告诉我是否有人知道。

0.jpg

Did you merge vertices by distance? And the normal that passes the original body.

Posted (edited)
4 hours ago, Tychedy said:

Did you merge vertices by distance? And the normal that passes the original body.

Thanks for reply!
i haven't reduced the vertices, so there should be no change about normals.
but i think the cause seems to be normals, As you say. thx!

 

i noticed that import/export of ib/vb doesn't keep the correct normals!
my blender is 2.90 :(

Edited by tempy1111
Posted
8 hours ago, tempy1111 said:

Thanks for reply!
i haven't reduced the vertices, so there should be no change about normals.
but i think the cause seems to be normals, As you say. thx!

 

i noticed that import/export of ib/vb doesn't keep the correct normals!
my blender is 2.90 :(

You want to get rid of this:

0.jpg.b6cb545f678b1183390377bc6c4da189.jpg.a6ec33b912ee78bb9d26bffdf4eff5d6.jpg

 

If so, export Body by setting UV Maps like so

0.jpg.b6cb545f678b1183390377bc6c4da189.jpg.09212e5d4ff6ee2087f0a759ca974eb0.jpg

Posted
20 minutes ago, Yorom said:

You want to get rid of this:

0.jpg.b6cb545f678b1183390377bc6c4da189.jpg.a6ec33b912ee78bb9d26bffdf4eff5d6.jpg

 

If so, export Body by setting UV Maps like so

0.jpg.b6cb545f678b1183390377bc6c4da189.jpg.09212e5d4ff6ee2087f0a759ca974eb0.jpg

i could fix it successfully. :D
thank you from the bottom of my heart !

Posted

Hi guys, I'm offering a considerate amount of money for a VR mod that allows VR support. Hopefully this give some kind of motivation for a VR project. 

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