frankdatank99 Posted July 21, 2020 Posted July 21, 2020 On 1/2/2019 at 8:55 AM, Adetu said: When I start playing skyrim special edition I will make the 64Bit version. But that can take a long time. Anyway if any other modder has time to compile the scripts I do not mind. I went ahead and did just that if that's still okay. page is here
pedal92 Posted August 8, 2020 Posted August 8, 2020 Is there anyway to make the stripping/undressing feature respect the sexlabnostrip keyword from sexlab?
pedal92 Posted August 13, 2020 Posted August 13, 2020 13 hours ago, Adetu said: To do this would require to change the script for unequipping the clothing. Can do it when I return to playing skyrim, but you should not wait for it to happen soon. Everything the player unequipped is lateron equipped again. Just for interest, what are these armors with the sexlabnostrip keywords that should be worn nevertheless ? Devious Devices, when they get unequipped, it tends to break them. Ty you for your response, and I love the work you have done on the mod.
pedal92 Posted August 14, 2020 Posted August 14, 2020 Thank you so very much Adetu. The script works perfectly so far. I started a fresh game and add item menu'ed tons of devious devices in game. They all worked flawlessly with the new script. Armor is unequipped and reequipped properly. Devious Devices stay equipped and aren't touched. Thank you so very much. Private Needs Redone is the ultimate realistic needs mod. It is lightweight, works perfectly, is super immersive, and now works well with Devious Devices. Again thank you so very much Adetu. Also you may want to note this on the main description page and have the new script as a downloadable file for those who may need it. 2
darkmatter86 Posted August 15, 2020 Posted August 15, 2020 Can you tell me how to install the patch scripts?
Dude2000 Posted August 15, 2020 Posted August 15, 2020 On 7/8/2018 at 5:22 PM, Gambleron00 said: I loved this mod but cant use for se can someone make it ffor se please Hi! Check this out: Private Needs 4.0 - Redone SE.7z 1
shneezy Posted August 16, 2020 Posted August 16, 2020 im constantly wetting my self in combat even this option is turned off does someone know how 2 fix it? Edit: nvm i just cant read
darkmatter86 Posted August 16, 2020 Posted August 16, 2020 14 hours ago, Adetu said: see on page 4 Thank you.
Black714 Posted August 17, 2020 Posted August 17, 2020 Nice, Thanks Adetu, Support Devious Device, But She Can Poop Even Wearing A Anal Plug.
Corsec Posted August 18, 2020 Posted August 18, 2020 I really like the breast curvature of the female NPC in the screenshot, the one peeing not the red-skinned one. Does she have a bodyslide preset, and if so could someone pretty please upload it?
Abraxas67 Posted August 18, 2020 Posted August 18, 2020 The unequip did not work properly for me. The Device was still there afterwards, but during the pee it was gone. I reworked the script a little, find my suggestion in the source and diff. Also I was thinking it would be possible to integrate Devious Devices. I tested it with a Vaginal Plug, also in the source and diff. _PNUtilityScript - suggestion.psc _PNUtilityScript.diff
Abraxas67 Posted August 18, 2020 Posted August 18, 2020 46 minutes ago, Adetu said: If sexlab is not installed it will produce a lot of errors in your papyrus log, same with DDLIbs I can rework this, so it will only check for Sexlabnostrip IF sexlab is installed. Something like bool Sexlabisinstalled = false If Game.GetModByName("SexLab.esm") != 255 SexLabNoStrip = Game.GetFormFromFile(0x0002F16E, "SexLab.esm") as Keyword Sexlabisinstalled = true EndIf and then check and have one unequip with sexlab and the other without. The zadlibs was only an experiment. And I really love your work Tested it with and without Sexlab: _PNUtilityScript - suggestion2.psc _PNUtilityScript.diff2
Corsec Posted August 19, 2020 Posted August 19, 2020 10 hours ago, Adetu said: I think it is one of my personal "Zeta files" for CBBE together with a special texture. One of my favorites too. Try this ones: Zeta 300 - Clothes.xml 5.44 kB · 1 download zeta 300.2.xml 5.03 kB · 1 download zeta300.2a.xml 5.08 kB · 1 download Thanks a lot for this! I really like the way you used the large negative value of the breastsfantasy setting in bodyslide. That is what was producing the curvature effect that caught my attention. It's really good, most large breasts presets have a bad shape or don't look as good under HDT and gravity. I incorporated your settings into my own personal preset. Here's the results, I use the racemenu sliders to make my PCs breasts even larger. Love them. Thanks again. You can tell an NPCs importance in the story by how large her breasts are lol. Spoiler
Black714 Posted August 20, 2020 Posted August 20, 2020 On 8/17/2020 at 5:25 PM, Adetu said: All or nothing. Either keep all Devious Devices or remove all propably having more conflicts. Besides neither Sexlab nor Devious Devices is a hard requirement of my mod, you can also use it on a "vanilla game" ! Hopefully Someday Adetu Can Make Fully Support for Devious Device, Specially For Soulgem Plug (Force Pee when Vibrating) and Prevent Bowel for Anal Plug, The Older Version Side Effect Will Gone in Several Time.
DremoraDream Posted August 22, 2020 Posted August 22, 2020 Can someone explain something in the settings for me? how do I make it take longer for the need to pee or poop kick in?
youngfool Posted August 29, 2020 Posted August 29, 2020 Hi, where do I need to put the patch PNPlayerAliasScript.Pex? Im using mob manager. Thanks
NoJoker Posted August 29, 2020 Posted August 29, 2020 What's the difference between this mod and Private Needs Discreet?
youngfool Posted August 30, 2020 Posted August 30, 2020 Hi, just discovered this mod. The mod is not working mainly because character bladder is remaining 0% even when i set the rate to high. I had the original mod installed. I uninstalled it, saved it and installed this. Ran FINS. Any ideas?
Proje Posted August 30, 2020 Posted August 30, 2020 22 hours ago, youngfool said: Hi, where do I need to put the patch PNPlayerAliasScript.Pex? Im using mob manager. Thanks The script folder that is in your game's installed directory (I believe it will be located in the folder that says data) 1
MayDayCray Posted September 10, 2020 Posted September 10, 2020 Is ZaZ an absolute requirement? That's a lot of animations just to pee and poop. Most users are probably up to our animation limit nowadays
MayDayCray Posted September 10, 2020 Posted September 10, 2020 8 hours ago, Adetu said: Zaz is not a requirement, but nevertheless the mod needs the animations from zaz. With the vanilla addon you can use the mod without sexlab and zaz to be activated. Hmm. But probably you will have to delete all animations that are not required for private needs manually in zaz. FNIS simply search and registrate every available animation when I remember right. Do you know which ones are needed? I wonder if it's possible to swap the animations needed with "Pee and Farts" animations
youngfool Posted September 13, 2020 Posted September 13, 2020 hi all, is there a way to disable auto-unequip like in scripting or sexlab? cheers.
youngfool Posted September 14, 2020 Posted September 14, 2020 2 hours ago, Adetu said: It is not provided. For this you have to change the scripts. ahhh dang. just thought auto-unequip breaks immersion. but isnt auto-unequip is a script itself? cant we like remove it? Thanks for the mob btw, great stuff!
youngfool Posted September 19, 2020 Posted September 19, 2020 On 8/24/2019 at 8:25 PM, Adetu said: If you already have experience with CK and scripting it should be no problem. The armor slots that should be unequipped are simply marked with "1" in the slottable array in the script _PNUtilityscript. This is the responsible part: armor [] function unequip() playerref.unequipitem(torch01) ;?? ; bool[] SlotTable = Utility.Createboolarray (30, false) ;this skse shit definetly does not work ; yes googled it definetively again a bug int[] SlotTable = Utility.Createintarray (30, 0) ; hopefully this will work SlotTable[2] = 1 ; body SlotTable[3] = 1 ; hand SlotTable[7] = 1 ; feet SlotTable[18] = 1 ; plugs SlotTable[19] = 1 ; chastity belts SlotTable[27] = 1 SlotTable[28] = 1 armor [] equippedarmor = new armor[30] ; Stress for Microsoft garbage collection ?? armor x int i int islot = 1; while i < 30 if SlotTable x = Playerref.GetWornForm(iSlot) as Armor equippedarmor = x if x playerref.unequipitem(x, false, true) ; no notification endif else equippedarmor = None endif i += 1; islot *= 2; endwhile return equippedarmor EndFunction Hi all, I finally got the Skryim Scripting Complier to work. So to remove auto unequipping, do I just change the 1 to 0?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now