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[2012-08-27] Mini Lovers Mod Packages *No Files* :-/


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Posted

That said...are there actually different voices? Does changing target/self voice actually change anything?

 

Yes, there are 10 sets of male voices and 10 sets of females voices (and 10 sets of environmental sounds). Unfortunately, the ones that come with the mod are all empty stubs. If you got the sound pack from the first post (scepth's 3.7), then you have 1 female voice. I found some other packs in the other thread. I haven't tried them all.

 

kenny9438: http://www.loverslab.com/showthread.php?tid=9024&pid=209636#pid209636

kenny9438 (mediafire): http://www.loverslab.com/showthread.php?tid=9024&pid=210738#pid210738

toya (female voices): http://www.loverslab.com/showthread.php?tid=9024&pid=209705#pid209705

toya (male voices): http://www.loverslab.com/showthread.php?tid=9024&pid=210427#pid210427

BSnake: http://www.loverslab.com/showthread.php?tid=9024&pid=210104#pid210104 (Oblivion Lovers Sound Pack)

scepth: http://www.loverslab.com/showthread.php?tid=9024&pid=210619#pid210619

scepth (2.7): http://www.loverslab.com/showthread.php?tid=9024&pid=212424#pid212424

scepth (3.7): http://www.loverslab.com/showthread.php?tid=9024&pid=216357#pid216357

Posted

It be nice if jbezorg adds those sound files on the first page, i for once was not in the mood in searching a hundred page thread for those sound files. ^.^

Posted

Somethings wrong with the sex sounds on mine. I guess it was interrupted or something' date=' cause now, the sex sounds wont stop. I've turned off Skyrim, left the area, reloaded, everything, and I still hear my character making sex sounds even though the sex has ended[/align']

 

It happens everytime the scene is broken (for example, you were being raped and both of you, the raper and your character, are falling because a bug / something pushed you, etc) and even sometimes when everything was working fine. I had it really often. + the loadings which weren't working anymore (blocking during the load of the saves). It seems MLA still has a lot of bugs, conflicts and things to be improved. That's why I unchecked it. I'm waiting for a more stable version. ;)

Posted

It be nice if jbezorg adds those sound files on the first page' date=' i for once was not in the mood in searching a hundred page thread for those sound files. ^.^

[/quote']

If you set your prefs to show 50 posts per page, then it's "only" 25 pages. Easier to search. :D

Posted

I think I'll have to ask again, what meshes/textures are people using for male/female to actually align correctly? UNP+Favouredsoulmeshes never works =/

Posted

the hotkeys dont work for me...

 

Are you using the original game .EXE file or the SKSE Loader? Use the Loader or the keyboard won't work

Using the SKSE loader and still having this issue. Which is strange since everything worked fine when I used the previous version of SKSE and Mini Lovers.

Posted

I think I'll have to ask again' date=' what meshes/textures are people using for male/female to actually align correctly? UNP+Favouredsoulmeshes never works =/[/quote']

 

CBBE and/or CHSBHC + better males from favoredsoul.

 

But did you already try to use the consol commands in order to get your character biger/shorter ? Are you using a mod with customised races' sizes ?

 

Anyway, if you want to align, that's really simple... Just use player.modscale 0.05 / -0.05 (negative number = reduction).

Posted

ok so none of the hotkeys work and the npc tends to shake heavily and or slide around on the ground away from my female character who ,by the way, is in the "doing the humping" position while the male npc is in the "getting humped doggystyle" position. anyone know what's up with that?

 

Edit: switch to a male. hotkeys continued to fail but npc floating away simmered down almost completely. now the npc just shakes a tiny bit.

 

Edit 2: Possible solution (worked for me): redownload skse 1.5 yah blah blah. if you made the same mistake I did then you forgot to copy over the data/scripts folder. do this and you will regain full control of the hotkeys. HOWEVER npc sliding around wildly is still occuring.

Posted

That said...are there actually different voices? Does changing target/self voice actually change anything?

 

Yes' date=' there are 10 sets of male voices and 10 sets of females voices (and 10 sets of environmental sounds). Unfortunately, the ones that come with the mod are all empty stubs. If you got the sound pack from the first post (scepth's 3.7), then you have 1 female voice. I found some other packs in the other thread. I haven't tried them all.

 

kenny9438: http://www.loverslab.com/showthread.php?tid=9024&pid=209636#pid209636

kenny9438 (mediafire): http://www.loverslab.com/showthread.php?tid=9024&pid=210738#pid210738

toya (female voices): http://www.loverslab.com/showthread.php?tid=9024&pid=209705#pid209705

toya (male voices): http://www.loverslab.com/showthread.php?tid=9024&pid=210427#pid210427

BSnake: http://www.loverslab.com/showthread.php?tid=9024&pid=210104#pid210104 (Oblivion Lovers Sound Pack)

scepth: http://www.loverslab.com/showthread.php?tid=9024&pid=210619#pid210619

scepth (2.7): http://www.loverslab.com/showthread.php?tid=9024&pid=212424#pid212424

scepth (3.7): http://www.loverslab.com/showthread.php?tid=9024&pid=216357#pid216357

[/quote']

 

BSnake's is actually pretty good. Although you may have to change the folder structure and wav file names to fit with MLA. Can be quite fun picking out which sounds you want to play during each stage.

Posted

Finally got the mod working. It's great. Almost as good as the brutal rapers mod for new vegas.

 

 

I like how the NPCs will submit to you and stop being hostile. Maybe there could be a way for them to be your follow if the player chooses. After I was a done with a bandit I pretty much just left them there, lol

 

 

 

EDIT: Does this mod cause random freezing for anyone else? It's always whenever I enter a building or a different room. It's never happened before i installed this + all the required stuff

Posted

Great Mod works very well... using the sounds I made a few of my own to replace the empty .wav files in the various folders.... However I have problems with them overlapping and repeating the same sounds twice... I know this is how the sounds are meant to be played... I was thinking how would I go about editing the length that each .wav file is played? Example :- could I edit 000.wav to play for 20 seconds without it changing to a different .wav file? If that could be done it would be easy to make new and good voices for each character.

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