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[mod] Lesbocracy


Buzhidao

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Posted
15 hours ago, KamenRiderzero1 said:

Here’s something to really consider, arranging lesbian marriages.

Oh, you mean like making your daughters marry someone else's daughters?

Hmm... nah. It's impossible to implement in a satisfactory way. And I like to believe that in a more feminist society the right to choose your partner will be the norm.

Posted
6 hours ago, Buzhidao said:

Oh, you mean like making your daughters marry someone else's daughters?

Hmm... nah. It's impossible to implement in a satisfactory way. And I like to believe that in a more feminist society the right to choose your partner will be the norm.

I only ask because the majority of my vassals aren’t marrying and having families, meaning when they kick the bucket, I’m suddenly stuck with their stuff and everyone gets mad at me.

 

edit PS. They have a bit of a habit of dying two or three at a time, leaving me with a Demense 40% to 60% bigger then it should be in the time it takes me to look at my phone to check a push notice. It’s annoying...

Posted
5 hours ago, Buzhidao said:

Hmm... nah. It's impossible to implement in a satisfactory way. And I like to believe that in a more feminist society the right to choose your partner will be the norm.

ai_acceptance can help with that. Like, they will flat out refuse if they are ambitious, or are under an opinion threshold of you and the potential partner, or whatever. That way you can have that decision while still giving the final say to the target.

Posted
22 hours ago, lockeslylcrit said:

ai_acceptance can help with that. Like, they will flat out refuse if they are ambitious, or are under an opinion threshold of you and the potential partner, or whatever. That way you can have that decision while still giving the final say to the target.

That's true, but the "Arrange Marriage" UI is impossible to add to a modded decision.

On 7/1/2019 at 6:20 PM, KamenRiderzero1 said:

I only ask because the majority of my vassals aren’t marrying and having families, meaning when they kick the bucket, I’m suddenly stuck with their stuff and everyone gets mad at me.

Why aren't they marrying though? My vassals all usually have a wife or a husband, and even unmarried females have children.

Posted
47 minutes ago, Buzhidao said:

That's true, but the "Arrange Marriage" UI is impossible to add to a modded decision.

Ah, yes. I forgot fourth-party decisions cant be done, at least I haven't seen a way to do them.

Posted
On 7/4/2019 at 11:06 PM, clogfanatik said:

Hi all

 

anyone a idea how can i edit the concubine size or how i must edit this, and yes for the mod lesbocracy

 

thx

In the common\governments\les_governments.txt file you must look for the max_consorts line for your government. Replace 3 with the number you want.

  • 3 weeks later...
Posted

I checked the topic quickly I have'nt found anything about baptism yet, so here it is :

 

In my current campaign as catholic Queens of Italy, I realised I didn't get nor the baptism event for my firstborns, nor the tageted decision on my other childs. The decision was there, but greyed out with "no clergyman available" although I had 2 vassals prince-bishops and the Pope was safely twiddling its thumbs in Rome.

 

I checked the code and found the issue :

 

Spoiler

allow = {
			is_within_diplo_range = FROM
			prisoner = no
			NOT = { trait = incapable }
			custom_tooltip = { 
				text = tooltip_baptizing_priest_exists
				hidden_tooltip = { 
					FROM = { 
						OR = { #Must qualify for at least one of the special options.
							AND = { 
								society_member_of = the_satanists
								has_society_currency_major_trigger = yes
							}
							AND = {
								NOT = { trait = excommunicated }
								spouse = { NOT = { trait = excommunicated } }
								religion_head = { 
									is_alive = yes 
									NOT = { block_general_event_trigger = yes }
									OR = { 
										has_landed_title = k_papal_state
										has_landed_title = k_orthodox 
									}
								}
							}
							AND = {
								NOT = { trait = excommunicated }
								spouse = { NOT = { trait = excommunicated } }
								any_realm_character = { 
									is_theocracy = yes 
									top_liege = { character = ROOT }
									religion = ROOT
									NOT = { block_general_event_trigger = yes }
									OR = { 
										higher_tier_than = BARON  
										has_minor_title = title_cardinal
										has_minor_title = title_fraticelli_cardinal
										any_claim = { title = k_papal_state } #Antipope
										any_claim = { title = k_orthodox } #Antipope
									}
									NOT = { has_landed_title = k_papal_state }
									NOT = { has_landed_title = k_orthodox }
								}
							}
						}
					}
				}
			}
		}

 

 

The decision (and it's the same for the firstborn event) checks for the excommunicated trait for your spouse, but I was doing a "No marriage with those filthy male" run, so no spouse (same sex marriage wasn't a thing yet). All children were born from the "conceive a child" decision.

 

As soon as I took a husband, the decision to baptise my second daughter wasn't greyed out anymore.

 

From a roleplay and historical perspective, that makes sense that the clergy would not baptise any child born out of wedlock, yet I feel grumpy not being able to have the pope try to drown my childlren in a puddle.

For my own use, I'm going to add a second set of  opening event/decision without the spouse check but with a check for membership to the school of Sapho, to prevent AI from bypassing the spouse thing.

 

 

 

 

 

Quote

About the muslim characters, i got a research paper in my twitter timeline about lesbian women in  medival islamic societies. So  i drop the link here.

 

SAHAR AMER:  Medieval Arab Lesbians and Lesbian-Like Women in:

Journal of the History of Sexuality
Vol. 18, No. 2 (MAY 2009), pp. 215-236

https://www.jstor.org/stable/40663351

I didn't read the whole article yet (it's a bit indigestible to read I must say) but what I saw was very intersting. Thanks for sharing the link !

Posted
On 7/22/2019 at 10:03 PM, Trioculus said:

For my own use, I'm going to add a second set of  opening event/decision without the spouse check but with a check for membership to the school of Sapho, to prevent AI from bypassing the spouse thing.

Do the spouse check too. Check for 'no spouse' and for the school of Sappho. That would prevent both events from overlapping for SoS members that do have a husband.
Thanks for the heads up anyway, I'll think about maybe tweaking this event a bit, but no promises yet.

On 7/22/2019 at 12:13 PM, StinkyBinky said:

About the muslim characters, i got a research paper in my twitter timeline about lesbian women in  medival islamic societies. So  i drop the link here.

 

SAHAR AMER:  Medieval Arab Lesbians and Lesbian-Like Women in:

Journal of the History of Sexuality
Vol. 18, No. 2 (MAY 2009), pp. 215-236

https://www.jstor.org/stable/40663351

That is a good paper, one of my favorites on this topic. I've read it 2-3 times over the course of the mod's development. I'd definitely recommend it.

Posted

To be able to have a lesbian marriage you need to be in School of Sappo society ?

 

Can you start a Lesbian marriage without starting the Society?

 

Kind of wondering how to make a lesbian marry a woman or a woman marry a lesbian.

Posted
9 hours ago, Arhon said:

To be able to have a lesbian marriage you need to be in School of Sappo society ?

 

Can you start a Lesbian marriage without starting the Society?

 

Kind of wondering how to make a lesbian marry a woman or a woman marry a lesbian.

3 ways to enable lesbian marriage :

  • As a tribal character, pass the law "Tribal Matriarchy" (requires prestige, and maybe to be independant). Two years after passing the law, an event will pop enabling lesbian marriage.
  • As a pagan character, reform your religion with "Lesbian Divinity". Way easier to do this as tribal tho.
  • As a feudal whaterver, create the school of sappho and work your way through the different level of Status of Women laws. Then, as a Queen or higher, pass the lesbian crown laws (don't remember the name).

As you can see, tribal is way faster to do this while the feudal way is designer to be a multi-generation endeavour.

Posted
On 8/2/2019 at 9:08 PM, Trioculus said:

3 ways to enable lesbian marriage :

  • As a tribal character, pass the law "Tribal Matriarchy" (requires prestige, and maybe to be independant). Two years after passing the law, an event will pop enabling lesbian marriage.
  • As a pagan character, reform your religion with "Lesbian Divinity". Way easier to do this as tribal tho.
  • As a feudal whaterver, create the school of sappho and work your way through the different level of Status of Women laws. Then, as a Queen or higher, pass the lesbian crown laws (don't remember the name).

Not exactly. Tribal Matriarchy is a decision, not a law. You do have to be independent. But yeah, it's the easiest way.

"Lesbian Divinity" requires Tribal Matriarchy government or the crown laws you mentioned.

The crown laws themselves don't unlock lesbian marriage - you have to fill the SoS progress bar, which fills up very slowly.

 

The next update will have some new game rules that will allow SoS members to accelerate the rate at which you unlock lesbian marriage. And by "accelerate" I mean you can unlock it stupid fast.

Posted
15 hours ago, KamenRiderzero1 said:

Unless you want to resort to console commands because with the amount of crap I’ve added to this game, weird things happen as the save get older.

Story time! Are you going to share what those things are? :)

 

btw yeah, Lesbocracy is very incompatible with many other mods because of how many vanilla files it edits

Posted
On ‎8‎/‎5‎/‎2019 at 1:32 PM, Buzhidao said:

Story time! Are you going to share what those things are? :)

it's just general stuff. Most notably, for a while, anything that caused succession, be it death or my character giving herself to the tentacles, would cause a crash to desktop. 

Posted

Currently, Lesbocracy creates new temple holders by creating new female priests and having them usurp the titles from the old holders (LES.1016). However, this produces an event popup in CK2 every time succession happens, which quickly gets annoying. Instead of having a new character usurp the existing title, why not handle it like Everyone Is Female and edit the existing character into a female one?

Posted
On 8/8/2019 at 3:46 AM, Cheri Song said:

Currently, Lesbocracy creates new temple holders by creating new female priests and having them usurp the titles from the old holders (LES.1016). However, this produces an event popup in CK2 every time succession happens, which quickly gets annoying. Instead of having a new character usurp the existing title, why not handle it like Everyone Is Female and edit the existing character into a female one?

How do you handle male names?

Posted
7 hours ago, Buzhidao said:

How do you handle male names?

Characters can be renamed through script. Your code already takes the name of a random woman with the same culture. You can just do a "name = event_target:namesake"

 

EIF does it by creating a new baby girl and giving their name to the male character. This works too but has issues with wonky randomization sometimes, like all girls created on the same day getting the same name.

Posted

An alternative is to make a scripted_effect using random_list and set_name, using all the names of the culture. It's a lot of work, but can help remove the problems of creating temporary new characters and killing them off.

Posted
14 hours ago, Cheri Song said:

EIF does it by creating a new baby girl and giving their name to the male character. This works too but has issues with wonky randomization sometimes, like all girls created on the same day getting the same name.

Yes, the reason my code is so seemingly unnecessarily complex is to avoid those kind of issues.

10 hours ago, lockeslylcrit said:

An alternative is to make a scripted_effect using random_list and set_name, using all the names of the culture. It's a lot of work, but can help remove the problems of creating temporary new characters and killing them off.

Yeah... no.

  • 4 weeks later...
Posted
8 hours ago, Malum Oculus said:

Will you ever make a HIP compatibility mod?

Eventually. But I decided to finish up with the main features first and then start making compatibility patches.

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