dborg2 Posted March 1, 2018 Author Posted March 1, 2018 Could you test if it works with this plugin? MPO scriptaddon Base.esp
rabidsquirrel Posted March 2, 2018 Posted March 2, 2018 I can try it out. I think though that the MPO dialogue was causing a conflict with the previous version of DCBreeder as the dialogue option to turn in suits is now available but now that I updated the DCBreeder to the most recent esp pepertje (spelling?) posted in his thread to resolve the non functioning terminal. So it looks like the scripts were being messed with by a bad clothing lineup between the two mods. Which is weird because I didn't get any warnings about it in FNVEdit or Wyre Bash.
dborg2 Posted March 2, 2018 Author Posted March 2, 2018 ok. That's indeeed weird. I did fix a tiny bug (That would have given an issue in a future version of MPO). So if you could try to see if I didn't break the script with my fix. I'd be gratefull.
dborg2 Posted March 22, 2018 Author Posted March 22, 2018 Version 2.3 of MPO has been released. My first attempts at making my own meshes, so they are a bit amateurish.
dborg2 Posted March 24, 2018 Author Posted March 24, 2018 With MPO 2.3 I added a lot of pregnancy options to outfits. For version 2.4 I want to build more meshes for about 5 pregnancy sets. (1 pregnancy set can sometimes be used for multiple outfits) I only want to build meshes from outfits from FNV, its DLC, Fallout3, its DLC, TTW/TTWFixes and SexoutCommonResources. (and I won't do children outfits) Which outfits would you like me to make pregnancy outfits for?
GIX Posted March 31, 2018 Posted March 31, 2018 Hello, This s a great mod and all, but I'm not sure if I'm installing int correctly. I used NMM to install the files, and I can go into my falloutNV data folder and see all the meshes for the armors are installed yet when I am in game play it is still using the default armors. I have all the esps installed and arranged, except TTW(not using tale of two wastelands). So i am not sure if i'm installing the files correctly. How exactly do you go about installing these files so that it actually does the outfit swapping in game?
dborg2 Posted March 31, 2018 Author Posted March 31, 2018 This mod doesn't change the default armors, but when you get pregnant and have sufficient baby-bump(egg-bump, cum), Sexout Pregnancy will swap to pregnancy versions of those outfits. Sexout Common Resources/Sexout Pregnancy has about 50 outfits covered by default, and most of them only to level-3, MPO has almost all others covered, and the majority to Level-7. Note that when I talk about "all others", I talk about all outfits from FNV, it's DLC, Fallout 3+DLC, TTW (2.9) and Sexout Common Resources. So far I haven't covered custom outfits, or mods that overwrite default outfits.
poopisnotforsex Posted April 3, 2018 Posted April 3, 2018 hey can you do a more detailed tutorial i am havin a bit of a problem
Villhelm2 Posted April 13, 2018 Posted April 13, 2018 Hello I have a problem where the armors are stuck at the default when the character is pregnant
dborg2 Posted April 13, 2018 Author Posted April 13, 2018 @Villhelm2. Have you toggled all DLC-options on in the Sexout Common Resources MCM menu? ps. Already helped @poopisnotforsex via Private Message.
bewsters Posted April 18, 2018 Posted April 18, 2018 What exactly is the TTWFixes.esm? I have everything installed for TTW but there is no TTWFixes.esm, but it's needed for the TTW MPO Scriptaddon
dborg2 Posted April 18, 2018 Author Posted April 18, 2018 TTWFixes is basically the 'unofficial patches for Fallout3+DLC' + 'YUP for Fallout New Vegas' combined. You can easily find it at the TaleOfTwoWastelands forum. Because I don't want to reintroduce bugs, I had to make TTWFixes a master of MPO Script addon TTW.
indipuk Posted April 24, 2018 Posted April 24, 2018 Game stucks in a loading screen if I enable DLC scriptaddons.
dborg2 Posted April 24, 2018 Author Posted April 24, 2018 Do you have the specific DLC? If so. Which of the DLC script addons is giving the problem (or do they all have the same problem?)
indipuk Posted April 24, 2018 Posted April 24, 2018 HH never works. DM and OWB sometimes loads (I tested several times) but never if I enable DM+OWB scriptaddons together . I dont use TWD since I dont have it.
dborg2 Posted April 25, 2018 Author Posted April 25, 2018 Sometimes working and sometimes not is a weird issue. Do you also use 4GB? Quote Fallout New Vegas is a 32-bits game, and can't handle more than 2 GB of memory. WE WANT MORE. This makes the game able to use more memoryhttps://www.nexusmods.com/newvegas/mods/62552/? it also requires "VC++ Runtime Redistributable x86" which is linked on the same page. Just place the 4GB patcher in the game folder of New Vegas and run the program, and it should update the EXE. Note that everytime you have Steam verify the game cache, it will revert the exe to 32-bits. So repeat after every 'Steam verify'. You can also use https://www.nexusmods.com/newvegas/mods/55061 With a big amount of mods, you might have to wait a significant time. If you start clicking you'll get the "The program isn't responding"-error and have an option to kill it. In those cases you'll just have to wait longer. If you still have issues. Can you show me your loadorder? (and if possible your install order)
VaunWolfe Posted April 30, 2018 Posted April 30, 2018 I could sugest the damaged dress seeing that the mod was removed so there are missing textures.
galgat Posted May 16, 2018 Posted May 16, 2018 I see I am not the only one confused on how to install it. I have FNV, and all the DLC's. downloaded the MPO_Ugrade_to_V23, I was upgraded to 2.1. But textures are all screwed up for some reason, like my skin is all wrong, and stuff. What am I missing, I see the other files there, But am sort of confused as to what I need in the other files. I do not have FO3 only FNV, and all the DLC's for it. I removed you mod, and all went back to normal, I am sure it is something I did not do right, but not sure what.
dborg2 Posted May 17, 2018 Author Posted May 17, 2018 Oops. I just realized what I did wrong. Tested some skin-replacers and they ended up in my mod... If you have Mod Organizer.. Go unto the upgrade (or Maternity Pack Overkill if you integrated them together) and go to \textures\characters and delete 'Gore' and 'Female'. If you have a different mod manager. Uninstall the faulty 2.3 version and install the correct 2.3 version. If you installed it without a mod manager, you are an idiot, but you'd also have to go into <>\Fallout New Vegas\Data\Textures\characters and delete 'Female' and 'Gore'. Then reinstall the skin that you wanted to have.
Phantasm1992 Posted May 22, 2018 Posted May 22, 2018 having an issue loading main menu on start up. Wouldn't even let me alt tab to desktop. When I loaded task manager, it said fallout new vegas not responding. Narrowed down the cause to something to do with Maternity Pack Overkill. When I deactivate it and fertile breeder quest addons, it loads no issue. My load order is below. I installed Maternity Pack Overkill and script addons after I installed fertile breeder quest modules due to an oversight. Is this a load order conflict? am I somehow missing another required mod or do I need to uninstall and reinstall fertile breeder quest modules? Any help would be greatly appreciated. Kind of new to the whole mod scene. FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm TribalPack.esm MercenaryPack.esm ClassicPack.esm CaravanPack.esm GunRunnersArsenal.esm Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm taleoftwowastelands.esm TTWFixes.esm Sexout.esm SexoutSlavery.esm SexoutCommonResources.esm SexoutOffSpring.esm SexoutPregnancyV3.esm SexoutTryout.esm UnethicalDeeds.esm Maternity Pack Overkill.esp Fertile Breeder.esp FBCaptured.esp FBFarm.esp FBZeta.esp FBJade.esp FBDCBreeder.esp SexoutWorkingGirl.esp TTWVaultSuitHotfix.esp TTW_StartupMenu.esp ttw_wildwasteland.esp MPO scriptaddon Base.esp MPO scriptaddon HH.esp MPO scriptaddon DM.esp MPO scriptaddon OWB.esp MPO scriptaddon TTW.esp RemoveWorkstationNeeds.esp SexoutPosNew.esp SexoutSpunk.esp SexoutSexkey.esp SexoutKennel.esp The Mod Configuration Menu.esp SexoutSex.esp SexoutAnimManagement.esp Total active plugins: 49 Total plugins: 50
dborg2 Posted May 22, 2018 Author Posted May 22, 2018 I've had people report in the past that missing resources from Sexout Common Resources would give this issue, so verify that you have all that are offered. (Use the guide to verify this) Secondly make sure your JIP NVSE plugin is up to date.
rabidsquirrel Posted May 25, 2018 Posted May 25, 2018 My guess is that you are missing the sexout beta for fertile breeder and that is why it is locking up at the start up menu. Fertile Breeder is a fun but fickle mod series.
dborg2 Posted June 4, 2018 Author Posted June 4, 2018 Just a small update on the porgress. I just reuploaded "MPO Upgrade to v23.rar". It had some files that it shouldn't have (but no worries. They were just duplicates). For V24: - I have made a to-do list with 8 outfits. - I have finished meshes for 3 SexoutCommonResource-Outfits - I have completed 1 custom outfit that was by request. (With full permission and outfit will be fully integrated into Maternity Pack Overkill, including the non-pregnant outfit) - That means I still have to make meshes for 5 outfits before the next release. - Planning for release is 'Summer'. For V25: - No outfits planned yet from the main game, it's DLC, or Fallout 3+DLC. But I'm planning to doing another 6-8 outfits of the default game/DLC/TTW/SCR. Future plans - Received permission to convert most custom outfits from a mod that has over 275 outfits. The original mod will be a requirement and I lack approval to convert ALL outfits from his mod. It will be released in small doses, if at all over the next versions. A few of the outfits have already been converted in Sexout Common Resources/Pregnancy.
dborg2 Posted June 22, 2018 Author Posted June 22, 2018 Another update. Had 1 week of holidays and managed to get some progress in. For V24 - I have made a to-do list with 8 outfits. - I have finished meshes for all outfits - I have added 1 custom outfit + pregnancy versions to GECK (by request). With full permission and outfit will be fully integrated into Maternity Pack Overkill, including the non-pregnant outfit - Planning for release is hopefully next week (if my manager doesn't terminate my holiday plans) For V25: - No outfits planned yet from the main game, it's DLC, or Fallout 3+DLC. But I'm planning to doing another 6-8 outfits of the default game/DLC/TTW/SCR. - Also planning to do 2 requested outfits from the list below. Future plans - Received permission to convert most custom outfits from a mod that has over 275 outfits. The original mod will be a requirement and I lack approval to convert ALL outfits from his mod. It will be released in small doses, if at all over the next versions. A few of the outfits have already been converted in Sexout Common Resources/Pregnancy. Note: Moved 1 SCR outfit to the list of 'not going to do it, unless I've done all other missing outfits". The mesh is so detailed (contains so many polygons), that it takes me half and hour to load that thing in Blender.
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