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Maternity Pack Overkill +Addons


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Posted

the CORE files need to be installed, and then a choice has to be made for the optional FOMOD. The optional fomod contains plugins you might want/need,

there is also a loose file to overwrite a file in the core mod (Maternity Pack Overkill.esp)

Posted (edited)
8 hours ago, dborg2 said:

the CORE files need to be installed, and then a choice has to be made for the optional FOMOD. The optional fomod contains plugins you might want/need,

there is also a loose file to overwrite a file in the core mod (Maternity Pack Overkill.esp)

image.png.413ea903801a58be86098aad75a77e94.png

 

The core files that MPO needs then download one of the file archives and install it? 

 

or should extract all parts into one zip then both fomods and use the updated MPO esp to overwrite the one in this file?

 

Edited by Pootie1396
Posted
36 minutes ago, Pootie1396 said:

image.png.413ea903801a58be86098aad75a77e94.png

 

The core files that MPO needs then download one of the file archives and install it? 

 

or should extract all parts into one zip then both fomods and use the updated MPO esp to overwrite the one in this file?

 

...oh this download...
Either download Maternity Pack Overkill 2.8 full.fomod (and then install the esp from this thread's download page over it)

or download Maternity Pack Overkill2.8Part.Part1-23 (or how many there are) extract part 1 (Part 1 will extract the rest, if all files present in same folder) and then repackage it and install it. (and then install the esp from this thread's download page over it)

Posted
On 10/19/2023 at 8:13 AM, Pootie1396 said:

image.png.10c1b4d927d18c9ca922578676b68964.png

 

Copied parts 1-23 into a separate folder then extracted part 1. Does this structure look ok before I repackage?

yes. this looks fine. (as long as you don't package the 23 parts ofcourse)

  • 7 months later...
Posted

Hello, I'm not sure if this issue is meant for MPO or SCR, but some outfits seem to be swapping to the wrong body. I have set my PC to use Custom Replacer on SCR Settings (because I am using custom CBBE bodyslide nifs for non-preg outfits), yet some outfits like the Brahmin Skin Outfit and the Leather Armor, Reinforced seem to be swapping to the default T3 Cali mesh. I turned on SCR debugging to see what was going on in the console and found this:

 

image.png.fb4ccc026688c15746867e3f1da6e864.png

 

Not sure what that second message about a Golf Ball means, but I think it may be suspicious.

 

I know it's being swapped to the wrong outfits, because NPCs in world wearing the same outfits seem to be using the proper CBBE mesh that I prepared. It's only when my PC wears them that they get swapped to the T3 one.

Posted
6 hours ago, johnmcderp said:

Hello, I'm not sure if this issue is meant for MPO or SCR, but some outfits seem to be swapping to the wrong body. I have set my PC to use Custom Replacer on SCR Settings (because I am using custom CBBE bodyslide nifs for non-preg outfits), yet some outfits like the Brahmin Skin Outfit and the Leather Armor, Reinforced seem to be swapping to the default T3 Cali mesh. I turned on SCR debugging to see what was going on in the console and found this:

 

image.png.fb4ccc026688c15746867e3f1da6e864.png

 

Not sure what that second message about a Golf Ball means, but I think it may be suspicious.

 

I know it's being swapped to the wrong outfits, because NPCs in world wearing the same outfits seem to be using the proper CBBE mesh that I prepared. It's only when my PC wears them that they get swapped to the T3 one.

the golfball -item is being abused to tell the scripts, that the outfit wasn't found yet. It's the default you start with.

 

the default is currently Type3. In MPO 3.0 is will first try if it can find the correct P# of the correct body type, and if it fails, it will go for the default Type3. If it can't find that either (because custom outfit) it won't swap.

Posted (edited)

just want to ask if the riot armors / desert ranger armor and NCR combat armors have been done? I just hit P1 and they are all invisible for me

 

Edit: fixed it, didn't install correctly, combat armor still goes invisible though

Edited by jamesclerican
Posted
2 hours ago, jamesclerican said:

just want to ask if the riot armors / desert ranger armor and NCR combat armors have been done? I just hit P1 and they are all invisible for me

 

Edit: fixed it, didn't install correctly, combat armor still goes invisible though

you can try installing SOFA, it have most of missing models

  • 2 weeks later...
Posted

Having an incompatibility issue with Titans of the New West regarding one of the armors. I wasn't having any issues before this surprisingly, but the Hellfire armor is descaled and missing animations. It's ONLY the Hellfire armor too, which is the weird thing. I've tried screwing around with the flags in the maternity pack in fnvedit to see if it would revert the armor back to normal. I KNOW its the maternity pack, because removing the esp corrects the problem. I tried placing Titans of the New west lower, and that doesn't seem to help. Any advice?

Posted (edited)
3 hours ago, Clarvoince000 said:

Having an incompatibility issue with Titans of the New West regarding one of the armors. I wasn't having any issues before this surprisingly, but the Hellfire armor is descaled and missing animations. It's ONLY the Hellfire armor too, which is the weird thing. I've tried screwing around with the flags in the maternity pack in fnvedit to see if it would revert the armor back to normal. I KNOW its the maternity pack, because removing the esp corrects the problem. I tried placing Titans of the New west lower, and that doesn't seem to help. Any advice?

As I can see, MPO adds female model to that power armor, as in vanilla game all power armors are using male model for both genders. You can try either removing female model block in fnvedit, or replace female model from that path with something from your mod.
image.png.513bf64e8121fccc960136ea6485dc17.png

Edited by Neutron_rus
Posted
57 minutes ago, Neutron_rus said:

As I can see, MPO adds female model to that power armor, as in vanilla game all power armors are using male model for both genders. You can try either removing female model block in fnvedit, or replace female model from that path with something from your mod.
image.png.513bf64e8121fccc960136ea6485dc17.png

Tried both to no avail. Though in the case of the replacement, I tried just copying the path from the male section to the female section. I'm wondering if it's more how TOTNW handles looking for PA to modify? Maybe something in the flags I missed?image.png.66fdd6e5682a8fe96d54f20cbcecbe7c.png

Posted
57 minutes ago, Clarvoince000 said:

Tried both to no avail. Though in the case of the replacement, I tried just copying the path from the male section to the female section. I'm wondering if it's more how TOTNW handles looking for PA to modify? Maybe something in the flags I missed?

I don't really know then, you can try fully removing this armor from MPO, but it can cause some issues. I have checked TOTNW's, haven't noticed anything related to how it handles TTW armors, only the metro fix.

Posted (edited)
1 hour ago, Neutron_rus said:

I don't really know then, you can try fully removing this armor from MPO, but it can cause some issues. I have checked TOTNW's, haven't noticed anything related to how it handles TTW armors, only the metro fix.

Fair enough. I wonder, was I deleting the correct Female Biped Block? I actually tried removing a bunch of other things from DLC03ArmorEnclave under the "Armor" section on the Maternity pack plugin, and it didn't seem to affect anything. It's also worth noting I am using a bashed patch.

Edited by Clarvoince000
Posted
1 minute ago, Clarvoince000 said:

It's also worth noting I am using a bashed patch.

If I remember correctly bashed patches is very old method of merging changes between mods, so it's possible that this bashed patch still retain that female biped model block. 

Posted
Just now, Neutron_rus said:

If I remember correctly bashed patches is very old method of merging changes between mods, so it's possible that this bashed patch still retain that female biped model block. 

I did check, and there wasn't any for the Hellfire armor, also booted up without the bashed patch just to make sure. But I did find a solution that uhhh... Probably breaks some things. I tried renaming the editor ID under the hellfire in MPO so it wasn't overwriting the Hellfire armor itself. Does it confuse some scripts in MPO? Probably. But it's the only solution that's worked so far without outright removing MPO or moving it above TTW to get completely overwritten.

Posted
24 minutes ago, Clarvoince000 said:

I did check, and there wasn't any for the Hellfire armor, also booted up without the bashed patch just to make sure. But I did find a solution that uhhh... Probably breaks some things. I tried renaming the editor ID under the hellfire in MPO so it wasn't overwriting the Hellfire armor itself. Does it confuse some scripts in MPO? Probably. But it's the only solution that's worked so far without outright removing MPO or moving it above TTW to get completely overwritten.

Not really sure if it breaks anything, but if it works then good. Probably don't get pregnant in this armor.

  • 3 weeks later...
Posted
14 hours ago, Takitoz said:

Everytime i wear something while pregnant, my body is invisible

 

then you are missing meshes. Maternity Pack Overkill adds a lot of meshesm, but not meshes from other mods (ie,. no duplicates).

Verify that you have all requirements installed for SexoutCommonResources and follow it's guide.

  • 1 month later...
Posted

Hey I got back into modding fallout new vegas and I encountered a problem I didn't have last time I played. All the outfits show up as invisible. I have moved the mod around in my load order and disabled other things which I thought may be causing the problem, as well as reinstalling it and I have no idea how to fix it.

here is my load order.

 

  0  0     FalloutNV.esm
  1  1     DeadMoney.esm
  2  2     HonestHearts.esm
  3  3     OldWorldBlues.esm
  4  4     LonesomeRoad.esm
  5  5     GunRunnersArsenal.esm
  6  6     ClassicPack.esm
  7  7     MercenaryPack.esm
  8  8     TribalPack.esm
  9  9     CaravanPack.esm
 10  a     Sexout.esm
 11  b     SexoutCommonResources.esm
 12  c     SexoutPregnancyV3.esm
 13  d     SexoutBreeder.esp
 14  e     SexoutSoliciting.esm
 15  f     SexoutSlavery.esm
 16 10     SexoutTryout.esm
 17 11     SexoutOffSpring.esm
 18 12     Maternity Pack Overkill.esp
 19 13     Fertile Breeder.esp
 20 14     FBCaptured.esp
 21 15     CoitoErgoSum.esm
 22 16     MikotoBeauty.esm
 23 17     SexoutDrugging.esm
 24 18     SexoutWorkingGirl.esp
 25 19     SexoutKennel.esp
 26 1a     FBFarm.esp
 27 1b     VanessaFollowerNV.esm
 28 1c     UWHNV-Core.esm
 29 1d     HumanTrafficking.esm
 30 1e     UnethicalDeeds.esm
 31 1f     ImmersiveLactation.esp
 32 20     More Perks.esm
 33 21     MikotoBeauty.esp
 34 22     Bouncing Natural Breasts.esp
 35 23     Roberts_NewVegas.esp
 36 24     SexoutSpunk.esp
 37 25     SexoutTryoutResistanceOverhaul_fix.esp
 38 26     More Perks Update.esp
 39 27     SexoutCyberKennel.esp
 40 28     MPO scriptaddon AllDLC.esp
 41 29     Sexist Dialogue V1.5.1.esp
 42 2a     HumanTraffickingEX.esp
 43 2b     SexoutConsequences.esp
 44 2c     FalloutNVCheatTerminal.esp
 45 2d     NoWeaponsRemoveFrom90Sneak.esp
 46 2e     Sarahweintraub.esp
 47 2f     SunnyCompanion.esp
 48 30     Sexout- CES.esp
 49 31     SexoutSoliciting-DLC.esp
 50 32     SexoutRocket.esp
 51 33     CAGE 1.9.3.2.esp
 52 34     SexoutMissMoo.esp
 53 35     Platinum Radio.esp
 54 36     MPO scriptaddon Tryout.esp
 55 37     RemoveWorkstationNeeds.esp
 56 38     Duplicate Items from Inventory - NV Edition.esp
           WEATHER RUDY ENB.esp
 57 39     VK_VGExtraIcons.esp
 58 3a     HumanTraffickingPS.esp
 59 3b     Sexout - KissKey.esp
 60 3c     Vanilla UI Plus.esp
 61 3d     BodyMorph.esp
 62 3e     VK_NevadaCowgirl.esp
 63 3f     JIP Companions Command & Control.esp
 64 40     Mannequin Rce.esp
 65 41     IMPACT.esp
 66 42     VK_Pinup_MASTER.esp
 67 43     VK_PinupJoana.esp
 68 44     UWHNV-Addon-FollowerHome.esp
 69 45     VK_PinupVeronica.esp
 70 46     VK_PinupTrudy.esp
 71 47     MojaveDelight.esp
 72 48     SexoutFadeToBlack.esp
 73 49     sexoutVanessa.esp
 74 4a     AdvancedMedicalScanner.esp
 75 4b     SexoutASB.esp
 76 4c     SexoutLoversBed.esp
 77 4d     UWHNV-Addon-DLC.esp
 78 4e     UWHNV-Addon-GRA.esp
 79 4f     UWHNV-Addon-NoCompanionsRoom.esp
           UWHNV-Addon-Time for Bed NV.esp
 80 50     Bullet Tracers NV.esp
 81 51     XFO - 4bb - Perks - Two per level.esp
 82 52     Unbreakable 1.1.esp
 83 53     SorterUpdater_UWHNV.esp
 84 54     weightless food alcohol chems.esp
 85 55     B42Inspect.esp
 86 56     weightless crafting.esp
 87 57     Power Armor Training Perk.esp
 88 58     MeleeCleave.esp
 89 59     Max Level 255.esp
 90 5a     dD - Enhanced Blood Main NV.esp
 91 5b     The Mod Configuration Menu.esp
 92 5c     InfAmmoAllwaysOn.esp
 93 5d     FNV - Energy Visuals Plus.esp
 94 5e     B42 RWMS.esp
 95 5f     SmallerTalk.esp
 96 60     SexoutLust - anyHUD.esp
 97 61     SexoutPosNew.esp
 98 62     SexoutAnimManagement.esp
 99 63     SexoutSex.esp
100 64     SexoutSexAssault.esp
101 65     SexoutStraponSex.esp
102 66     SexoutFaceReset.esp
103 67     VK_PinupUsanagi.esp
104 68     VK_PinupRedLucy.esp
105 69     VK_PinupJulie.esp
106 6a     VK_PinupVanGraff.esp
107 6b     VK_PinupSunnyS.esp
108 6c     VK_PinupSarahW.esp
109 6d     VK_Master_SunnyCompanion.esp
110 6e     VK_DesertKunoichi.esp
111 6f     VK_TinaCowgirl.esp
112 70     Sprint Mod.esp

Posted
1 hour ago, CumposerofSlaanesh said:

Hey I got back into modding fallout new vegas and I encountered a problem I didn't have last time I played. All the outfits show up as invisible. I have moved the mod around in my load order and disabled other things which I thought may be causing the problem, as well as reinstalling it and I have no idea how to fix it.

here is my load order.

Invisible models means you missing them. You need to download them separately and install (either of first 2 links from download page), there will be full 2gb archive or split of 23 small archives, full version can be installed as is, with split one you will be need to unpack and repack them again to make 1 big archive for mod manager to be able to install it. 

Posted (edited)
1 hour ago, Neutron_rus said:

Invisible models means you missing them. You need to download them separately and install (either of first 2 links from download page), there will be full 2gb archive or split of 23 small archives, full version can be installed as is, with split one you will be need to unpack and repack them again to make 1 big archive for mod manager to be able to install it. 

so I already have all the files in a seperate folder. All you're saying is I have to zip them up into a single archive folder and install that?

 

it's too big to do that though.

Edited by CumposerofSlaanesh
Posted (edited)
28 minutes ago, CumposerofSlaanesh said:

so I already have all the files in a seperate folder. All you're saying is I have to zip them up into a single archive folder and install that?

Yes, archive can have folder structure like Data/<files> or just <files>, where <files> is esm/esp/etc files and meshes/textures/sound/etc folders

 

29 minutes ago, CumposerofSlaanesh said:

it's too big to do that though.

This should not be a problem for any modern mod manager (MO2, NMM CE, Vortex), but if you're still use something like FOMM, you can try to install parts of archives one by one.

Edited by Neutron_rus
Posted

I'm very lost. I downloaded the files from mega and put them all into a separate folder.

 

image.thumb.png.04c2968676e65369e8393a892025ed8e.png

 

I then installed the MPO full fomod using vortex. and it pops up with its installer asking if I want the workstations or not and I have clicked yes and no but it still doesn't work. Could you explain it to me how you would to a mentally challenged person because I am the biggest retard when it comes to doing things for the first time. or first time in a while.

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