vargr32 Posted October 23, 2024 Posted October 23, 2024 Hello, do you still happen to have the 10.4 version of MNC? I looked at your google drive and cant seem to find it, i can only see the newest version as the 10.4 version is required by the All in one hdt body mod. Thanks
MadMansGun Posted October 23, 2024 Author Posted October 23, 2024 don't use older than dirt mods, v10 was 8 years ago.
Fulgrim_ Posted October 25, 2024 Posted October 25, 2024 Hello. I need some help, I can't start boar animations. When I try "Mate" with hentai boar, the console shoes me the message "They are a creature type that is currently not supported (DLC2BoarRace)", the same with mounted boars (DLC2MountedRieklingRace). I can find mounted boars in the Creature Framework menu, and also tried to re-register all mods. I also have ABC HDT installed. Does anyone know a solution?
MadMansGun Posted October 25, 2024 Author Posted October 25, 2024 1 hour ago, Fulgrim_ said: Hello. I need some help, I can't start boar animations. When I try "Mate" with hentai boar, the console shoes me the message "They are a creature type that is currently not supported (DLC2BoarRace)", the same with mounted boars (DLC2MountedRieklingRace). I can find mounted boars in the Creature Framework menu, and also tried to re-register all mods. I also have ABC HDT installed. Does anyone know a solution? what about matchmaker? the sex command in HC has never been all that reliable.
Fulgrim_ Posted October 25, 2024 Posted October 25, 2024 4 hours ago, MadMansGun said: what about matchmaker? the sex command in HC has never been all that reliable. Sorry, should have specified, ZZZ (prefer it over matchmaker) or Aroused Creatures don't work, either.
MadMansGun Posted October 25, 2024 Author Posted October 25, 2024 4 hours ago, Fulgrim_ said: Sorry, should have specified, ZZZ (prefer it over matchmaker) or Aroused Creatures don't work, either. then something is wrong with the animation registry in your game, redo steps 5,6,7 & 8 1
Fulgrim_ Posted October 25, 2024 Posted October 25, 2024 (edited) 3 hours ago, MadMansGun said: then something is wrong with the animation registry in your game, redo steps 5,6,7 & 8 Thank you for the help. When trying step 8 I noticed that I didn't install sslAnimationSlots correctly, so 124 animations could not be started. Edited October 25, 2024 by Fulgrim_
shiagwen Posted November 5, 2024 Posted November 5, 2024 Oh MMG i get all the same problems again and again, though i solved them before. You know i switched dogs to huskies by copy the MNC Husky file, rename it to dog and overwrite the dogfile with it. So when i enter SLSurvival Kennel, all Dogs are Huskies. But when animation starts, Dog switch back to dog. That does not happen to Hentai Dog, which is a Husky and stays a Huskies.
MadMansGun Posted November 5, 2024 Author Posted November 5, 2024 41 minutes ago, shiagwen said: Oh MMG i get all the same problems again and again, though i solved them before. You know i switched dogs to huskies by copy the MNC Husky file, rename it to dog and overwrite the dogfile with it. So when i enter SLSurvival Kennel, all Dogs are Huskies. But when animation starts, Dog switch back to dog. That does not happen to Hentai Dog, which is a Husky and stays a Huskies. i know nothing about that mod or how its npcs are setup. maybe just use xedit to change there race.
Nemoo7 Posted November 11, 2024 Posted November 11, 2024 (edited) Hello, first and foremost I would like to thank you and all modders for the incredible work they do. I can't imagine the amount of effort and time it takes considering how much time it can be to get mods working fully as a user. I'm having some trouble with horses, horkers, centurions, dragons and dwarven spiders do not have any genitals/equipment. Lurkers, Giants, dragon priests and vampire lords do, but is covered by armor. I think draugr do as well, but its covered up like the others. Every other creature has their equipment but its static. I wasn't sure if this mod animates that at all or if that's covered by a separate mod. All animations are working correctly, and they look great. So, if these issues are something just not covered by this mod I apologize. I've combed through the mod page a few times now and just can't find a solution. • 00 Skyrim.esm • 01 Update.esm • 02 Dawnguard.esm • 03 HearthFires.esm • 04 Dragonborn.esm • 05 Unofficial Skyrim Legendary Edition Patch.esp [Version 3.0.15] • 06 Schlongs of Skyrim - Core.esm [Version 2.05.021] • 07 SexLab.esm [Version 1.62] • 08 SexLabAroused.esm [Version 2.8] • 09 CreatureFramework.esm • 0A Vanilla hair remake NPCs.esp • 0B SkyUI.esp • 0C Fertility Mode.esm • 0D Fertility Adventures.esp • 0E Schlongs of Skyrim.esp [Version 3.00.004] • 0F VOBS.esp • 10 UIExtensions.esp • 11 FNIS.esp • 12 FNISspells.esp • 13 OCR-Fixes.esp • 14 RaceMenu.esp • 15 RaceMenuMorphsCBBE.esp • 16 RaceMenuPlugin.esp • 17 SexLabTools.esp • 18 SOS - Smurf Average Addon.esp • 19 TheEyesOfBeauty.esp [Version 9] • 1A XPMSE.esp • 1B MoreNastyCritters.esp • 1C SexLabMatchMaker.esp [Version 7] • 1D SLAnimLoader.esp • 1E SexLab UtilityPlus.esp [Version 2023] • 1F Alternate Start - Live Another Life.esp [Version 3.1.7] Edited November 12, 2024 by Nemoo7
MadMansGun Posted November 12, 2024 Author Posted November 12, 2024 1 hour ago, Nemoo7 said: I'm having some trouble with horses, horkers, centurions, dragons and dwarven spiders do not have any genitals/equipment Quote Creature Framework Troubleshooting: the MCM for Creature Framework is missing: you need to install Sexlab Aroused to fix this problem. http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/ also make sure it's loading before Creature Framework in the load order. Aroused mesh not getting/staying applied during animations (a list of things to try): A. go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute. B. go to the Creature Framework MCM and click on "Clear Creatures" C. go to SexLab's MCM and turn off "Automatic Free Camera" (don't know why but freecam may stop meshes from getting refreshed, especially the player's werewolf form) D. go to the Creature Framework MCM and disable "SexLab Aroused integration" E. try clicking on the uninstall button in CF's MCM, then save & quit and reload the save. (wait for Creature Framework to reinstall and register) F. click on the uninstall button in CF's MCM, then save & quit, then use a save editor to remove all of Creature Framework's scripts & forms from your save file. NOTE: you may need to save & quit again after installing to get it's MCM menu to load. also adding this to the Skyrim.ini (My Documents\My Games\Skyrim) may help CF work a bit better: Quote [General] bPreemptivelyUnloadCells=1 Creature Framework not registering mods or stuck in a registering loop: try reinstalling JContainers. https://www.nexusmods.com/skyrim/mods/49743/? 1 hour ago, Nemoo7 said: Every other creature has their equipment but its static. I wasn't sure if this mod animates that at all or if that's covered by a separate mod the stock animations in SexLab & MNC are older than dirt, you need newer animations that are made for ABC (Animated Beast Cocks), Eg: Billyy's SLAL pack.
Nemoo7 Posted November 13, 2024 Posted November 13, 2024 Fixed. I ended up needing to reinstall more nasty critters manually.
necrontyr525 Posted December 8, 2024 Posted December 8, 2024 ok, new update to this mod... and no changelog that I can find. i've got a V15.6 from 10/7, what's changed in the last two months? is there anything that would be a 'must-update' situation?
MadMansGun Posted December 8, 2024 Author Posted December 8, 2024 26 minutes ago, necrontyr525 said: . ModCompatibilityKit updated to fix ChaosDragons patch. 1
Hornyblade Posted December 14, 2024 Posted December 14, 2024 Hi I downloaded this mod and now every things animations are frozen character and npc are A-posing and creatures are stiff as blocks nothing moves ect. I have run it through my animation loader nothing i tried many different solution in the mod manager like changing load order
MadMansGun Posted December 14, 2024 Author Posted December 14, 2024 9 hours ago, Hornyblade said: Hi I downloaded this mod and now every things animations are frozen character and npc are A-posing and creatures are stiff as blocks nothing moves ect. I have run it through my animation loader nothing i tried many different solution in the mod manager like changing load order this is a 32bit/LE mod page, looking at your other posts you are talking about using pandora which is a SE/AE mod. therefore you ether have the wrong version of MNC installed or you are trying to use pandora in a game that it was never made for.
Deadgun989 Posted December 27, 2024 Posted December 27, 2024 Is there any easier way to install this mod? or any other similar mod? I don't understand why I need 3 separate files and I don't know what the FUCK to do with them)
MadMansGun Posted December 28, 2024 Author Posted December 28, 2024 because the site has a upload limit that's why. Quote MNC is now too big to be upload as one file on LL so i had to turn it into a split volume file, you need to download and put all 3 files (001, 002, 003) into the same folder and extract file 001 (and only 001) with 7zip (and only 7zip will work) to get the usable file. watch the mp4 if needed. also if you have winrar installed (why the hell would you its obsolete crap) it will cause the file names and/or extensions to be changed when they are downloaded, making the files UNUSABLE until the names/extensions are fixed.
AnonAngelion Posted January 29, 2025 Posted January 29, 2025 On 12/28/2024 at 2:21 AM, MadMansGun said: because the site has a upload limit that's why. I think the confusion stems from how 7zip is behaving when the above procedure is followed @MadMansGun, at least on windows. So when you say to place files 1, 2 and 3 in a "seperate" folder and "extract" the 1st one... There's 2 options on right click for that, "Extract Files..." and "Extract Here". I clicked the first of those and it was turning the 1st file into an uncompressed destination file, meaning attempting to open and add it to MO2's list would instead open the extracted file as a "destination" instead of a readable mod... inside would still be the "raw" form of your split-file number 1 which can't be added "as-is" to MO2 obviously. So the fix is to instead click "Extract Here", NOT "Extract Files..." as trivial a detail as that sounds... so that it actually JUST extracts file number 1 as a compressed 7zip file and NOT a destination folder, if that makes sense. A small and silly detail, but one that seemingly makes all the difference. 😅 God I hate computers sometimes... the stupidest things can cause everything to wrong haha 😂 I did have similar issues to some of the above people, but I think I have fixed it now, fingers crossed. ------------------- So just a recap for others: Download files 1, 2 and 3. Move them into a separate new folder, rename if you wish, it doesn't matter. Right click on MNC file number 1 and click "Extract Here". Then... for those like me using MO2, do the usual "Add Mod from File" option. Click on the newly extracted MNC split-file number 1. Go through the usual FOMOD options and install. Aaaaand that should do it. Please correct me if I've misunderstood anything like a goober @MadMansGun. If not, I hope this helps others get it to work, happy modding.
Bestiality44 Posted March 22, 2025 Posted March 22, 2025 Thanks a lot buddy, your mod “Creature Summoner” was a lifesaver that made many of the current creature mods work
MadMansGun Posted April 1, 2025 Author Posted April 1, 2025 (edited) Update: MoreNastyCritters v16 removed old legacy canine meshes (nothing needs/uses them anymore). removed some of the older substandard animations (Billyy has better ones in his SLAL Pack anyways). added basic universal cum effects to some of the remaining animations, also SLAL Pack Creators can easly call the effects on there own animations: the "Constant" ones are a stable straight flow intended for slow animations. the "Turbulent" ones are a uneven flow intended for animations with more substantial movements. Edited April 1, 2025 by MadMansGun 2
Traviiis Posted April 28, 2025 Posted April 28, 2025 Hi, I'm having a problem. When my character gets close to a horse, its cock grows and stays that way the whole time. What's the problem? I installed it before and it didn't work for me. Excuse my English. I'm using a translator.
nknnnn Posted May 3, 2025 Posted May 3, 2025 Hello , i curently have problemo with SoS conflicted with this mod , is there anyway i cant preveted this ?
Adisgrace2Burritos Posted May 19, 2025 Posted May 19, 2025 I am Seeing upper case HKX files in The LE Version of MNCs animation files on fresh download for canine, horse and werebeast, are these supposed to be there because those animals are frozen and i believe that HKX files are for the special/anniversary edition?
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