genericlogin Posted January 13, 2019 Author Posted January 13, 2019 2 hours ago, Abraxis00 said: it looked like the Incest option was, on a mechanical level, just a lesser subset of the Divine Marriage option That's correct. It's like that because that's how it is for the Catholics, and it's meant to reflect their influence.
Alexsis Posted January 14, 2019 Posted January 14, 2019 Anyone else having troubles with the Varangian event chain going off like crazy? I have one child who was scarred by the time she was 2, blinded by 8 and came back with 2 different husbands before she was 14 (killed them both with console commands) and i started in scottland! I don't think any of my children have made it to more than 6 without having the event activate at least once (although I guess the 2100 coins i've gotten from them has been nice on the side). Edit: Doesn't seem like it's limited to just my kids either. Looks like about 1/4th of characters on my map seem to die from the event chain by the time they reach their 20s and it stops activating. The average martial abilities though are ending up really high with all the survivors getting a +8 or more by their 20s lol.
genericlogin Posted January 14, 2019 Author Posted January 14, 2019 This mod doesn't make any changes to the events for joining the Varangian guard.
ConfusedHaberdasher Posted January 16, 2019 Posted January 16, 2019 I have the same problems as Alexsis. Of three children, my firstborn daughter (four years old) became scarred from her service among the Varangian Guard, my two year old son got himself a Greek wife and poor Aelfred didn't even make it to a week old before he was killed in the line of duty.
genericlogin Posted January 16, 2019 Author Posted January 16, 2019 Alexis and ConfusedHaberdasher, are you using any other mods besides Christianity Mod? If not, the next time you see something like that happen please make a note of the exact text of the event and put it here.
sora3 Posted February 9, 2019 Posted February 9, 2019 I'm still getting crashes to the desktop when I use this mod on a new game, just the DLCs installed too. Is that supposed to happen?
bicobus Posted February 9, 2019 Posted February 9, 2019 9 hours ago, sora3 said: I'm still getting crashes to the desktop when I use this mod on a new game, just the DLCs installed too. Is that supposed to happen? Make sure you have the right version of the mod for the right version of the game.
sora3 Posted February 10, 2019 Posted February 10, 2019 11 hours ago, bicobus said: Make sure you have the right version of the mod for the right version of the game. bicobus, I already have the right version and all the DLCs and it still crash on a new game. Not sure what else I can do at this moment....
genericlogin Posted February 10, 2019 Author Posted February 10, 2019 If you're already using Christianity Mod 1.9.0 with CK2 3.0.1.1, make sure you're not using any other mods which could potentially conflict.
sora3 Posted February 11, 2019 Posted February 11, 2019 16 hours ago, genericlogin said: If you're already using Christianity Mod 1.9.0 with CK2 3.0.1.1, make sure you're not using any other mods which could potentially conflict. I've already made sure with a brand new install and no other mods. And it still crashes. Not sure if I'm missing DLC that's triggering it...
genericlogin Posted February 12, 2019 Author Posted February 12, 2019 Try launching, and then after it crashes send me the game.log and error.log files located in the logs folder, in the same location as the mod folder. Maybe there's something in there that will tell me what's going on for you.
Yakis0ba Posted February 22, 2019 Posted February 22, 2019 On 1/11/2019 at 11:17 PM, Bob22 said: Anyone else get full crash to desktop when trying to shatter the world or randomize it with the new version? Going through, I've determined that the issue is with the defines.lua file. I'd try figuring out what it is specifically, but there's currently only a dummy file in the base game's defines folder. Did they do something, or is my particular copy messed up for some reason? Boy am I dumb. The relevant defines file is right there in the /common folder... just not in the /defines folder WITHIN /common. All I had to do was scroll down. Anyway, I'm looking into it.
Yakis0ba Posted February 22, 2019 Posted February 22, 2019 OK, the solution's pretty easy: find that defines.lua file within the /common/defines folder, move it to the /common folder itself. (It should be joining a static_modifiers file and a technology file.) They moved defines is all that happened.
Nazzzgul666 Posted February 22, 2019 Posted February 22, 2019 Hi. I'm making my first steps with CK II in general, even more so modding it so i hope you don't mind my confusion: This mod requires version 2.7.1 and the expansions other than SunsetInvasion. I've seen that there is a newer version that works with 3.0.1 but does that mean i need all of the DLCs? I currently don't really have any, that would be >200 € to spend oO. Or is there a version that doesn't require DLCs?
bicobus Posted February 22, 2019 Posted February 22, 2019 4 hours ago, Nazzzgul666 said: I've seen that there is a newer version that works with 3.0.1 but does that mean i need all of the DLCs? I currently don't really have any, that would be >200 € to spend oO. Or is there a version that doesn't require DLCs? Author's blog is the most up to date: https://christianitymod.wordpress.com/2019/01/11/christianity-mod-1-9-0/ Beside it, yeah you'll have to get the major DLC. Most of what's in the steam store are cosmetics though, so the end price should be lower than 200€ (you don't need the cosmetic DLC, but after 200 hours of play you might find yourself wanting them).
genericlogin Posted February 22, 2019 Author Posted February 22, 2019 17 hours ago, Yakis0ba said: OK, the solution's pretty easy: find that defines.lua file within the /common/defines folder, move it to the /common folder itself. (It should be joining a static_modifiers file and a technology file.) They moved defines is all that happened. All that does is remove the defines, since the christ_defines.lua file isn't read unless it's in the defines folder. Deleting the file would have the same effect. Thanks for identifying where the problem was, though. This is apparently an engine bug which will (hopefully) be fixed, but in the mean time I'll add a note to the readme. 1
genericlogin Posted February 22, 2019 Author Posted February 22, 2019 8 hours ago, bicobus said: Author's blog is the most up to date: https://christianitymod.wordpress.com/2019/01/11/christianity-mod-1-9-0/ Beside it, yeah you'll have to get the major DLC. Most of what's in the steam store are cosmetics though, so the end price should be lower than 200€ (you don't need the cosmetic DLC, but after 200 hours of play you might find yourself wanting them). You don't need the Sunset Invasion DLC. The reason I give "expansions other than Sunset Invasion" as requirements is that it's not practical for a mod author to develop and test a mod with all the possible combinations of expansion DLC.
Yakis0ba Posted February 23, 2019 Posted February 23, 2019 23 hours ago, genericlogin said: All that does is remove the defines, since the christ_defines.lua file isn't read unless it's in the defines folder. Deleting the file would have the same effect. Thanks for identifying where the problem was, though. This is apparently an engine bug which will (hopefully) be fixed, but in the mean time I'll add a note to the readme. Oh, whoops. Well at least I helped in some way!
greryve Posted April 27, 2019 Posted April 27, 2019 cant adopt secret religion and christianity has the taoist cant convert marker is this meant to be this way?
genericlogin Posted April 28, 2019 Author Posted April 28, 2019 On 4/26/2019 at 8:02 PM, greryve said: cant adopt secret religion and christianity has the taoist cant convert marker is this meant to be this way? Sorry, but I don't understand the question. Can you clarify what you're doing to adopt a secret religion that isn't working the way you expect, and what you mean by a "taoist cant convert marker"?
Dragonrider204 Posted May 2, 2019 Posted May 2, 2019 Mod is making it impossible to legitimize my bastard kids. Just has the option greyed out with: (x)One of these must be true:, and then its just blank. This is with no mods but this one activated. https://imgur.com/a/j5ai20E
genericlogin Posted May 5, 2019 Author Posted May 5, 2019 On 5/2/2019 at 9:47 AM, Dragonrider204 said: Mod is making it impossible to legitimize my bastard kids. Just has the option greyed out with: (x)One of these must be true:, and then its just blank. This is with no mods but this one activated. https://imgur.com/a/j5ai20E Thanks for the report, I'll look into it.
dwjlien Posted May 7, 2019 Posted May 7, 2019 Hmm I really enjoy this mods breast/curves to women trait feature, but was looking to play A Game of Thrones mod this time, which would obviously be incompatible. IS there a possibility genericlogin , to extrapolate jthe traits and curves show up events into a stand alone mod please? I did try myself as an unskilled grunt, but I just caused it to crash on new game load. Alternatively, are there any mods out there that just add breasts to ladies? EDIT: I just deleted the defines.lua (in addition to my initial mass cull) and the game starts, females have breasts! No idea if it will screw things up down the line, but game starts, that is progress.
Reaper Frank Posted May 7, 2019 Posted May 7, 2019 34 minutes ago, dwjlien said: Hmm I really enjoy this mods breast/curves to women trait feature, but was looking to play A Game of Thrones mod this time, which would obviously be incompatible. IS there a possibility genericlogin , to extrapolate jthe traits and curves show up events into a stand alone mod please? I did try myself as an unskilled grunt, but I just caused it to crash on new game load. Alternatively, are there any mods out there that just add breasts to ladies? Down load the tits and dick module of Dark world Fantasy?
dwjlien Posted May 7, 2019 Posted May 7, 2019 58 minutes ago, Reaper Frank said: Down load the tits and dick module of Dark world Fantasy? I will look into this, didnt know DWF was modular, been off my radar for many years.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now